Corta's Flash Edits - FYC: Rerolled NG [18/May]

The place to post Flash-based creative projects.
Forum rules
This forum is for posting and collaborating upon third party Flash work. Please do not post request-threads, and avoid posting artwork that is not your own unless it is being used as a reference.

Re: Corta's Flash Edits - Clixsposing Samus FREE [27/Apr]

Postby Hugh mann » Tue Apr 30, 2019 1:11 pm

corta Wrote:if it's for a single frame, then it's probably the script just lagging.
but if it stays like that for a while then it isnt firing right..
I'll look into it, but more info would really help

It seems to just be for one frame.
If you trigger the blowjob cumshot by moving the mouse, the head flashes some red-haired chick.
Not sure what else I can add... it happens consistently for me.
User avatar
Hugh mann
 
Joined: Fri Sep 23, 2016 3:03 am

Re: Corta's Flash Edits

Postby corta » Tue Apr 30, 2019 4:52 pm

Hugh mann Wrote:
corta Wrote:if it's for a single frame, then it's probably the script just lagging.
but if it stays like that for a while then it isnt firing right..
I'll look into it, but more info would really help

It seems to just be for one frame.
If you trigger the blowjob cumshot by moving the mouse, the head flashes some red-haired chick.
Not sure what else I can add... it happens consistently for me.

one frame? yeah, it'll just be a lag thing then. ..probably related to the background bloat from the bullets, too
the sprite runs a code to show the right body/outfit as soon as it's loaded. it should finish that before the same frame wants to play, but well... :roll:

hmm, that might be why they wont let you load/unload symbols mid-scene if you 'upgrade' to as3 too
Active Thread: [ Flash Edits ][18th May/19]
Looking to donate? I've got pages for Patreon, SubscribeStar and Paypal.me!
User avatar
corta
 
Joined: Sat Sep 25, 2010 8:43 am

Re: Corta's Flash Edits

Postby corta » Fri May 03, 2019 4:00 pm

kay. Clixsposing Samus hotfix is up, and I think I got everything that I've heard about.
(same link as last time)

let me know if it's good, and I'll put it on the front page here for archiving.
Active Thread: [ Flash Edits ][18th May/19]
Looking to donate? I've got pages for Patreon, SubscribeStar and Paypal.me!
User avatar
corta
 
Joined: Sat Sep 25, 2010 8:43 am

Re: Corta's Flash Edits - Clixsposing Samus fixed FREE [03/M

Postby Hugh mann » Sun May 05, 2019 10:55 am

Soooo, it looks like the wrong textures appearing is a glitch on my end; My OS is Linux, so I have to use Wine (Its a windows emulator) to play the .exe file, and that seems to be what’s causing it, because the glitch is not present when I play the swf in the Linux flashplayer.
In hindsight, it was pretty stupid of me to not test it on both players... sorry about that... :?

Anyway, couple bugs that are present on both players:

The cum around Samus' mouth disappears when her head changes angels after the metroid blowjob.

The tentacles are still disappearing after finishing the Megaman ending.

Also, Yay! Helmet sex!
User avatar
Hugh mann
 
Joined: Fri Sep 23, 2016 3:03 am

Re: Corta's Flash Edits - Clixsposing Samus fixed FREE [03/M

Postby Lucky777 » Tue May 07, 2019 8:47 pm

Well, the one I downloaded on 5th May 2019 definitely runs a whole HELL of a lot better.

I hope that in undoing whatever you did to tank its performance... you didn't also undo any other fixes XD

... I gotta actually git gud at the game and be able to reliably hit Samus when she's rolling in ball form, now.

EDIT: Oh, and yeah, she flashes a different colour hairstyle after some of the scenes; I think I noticed it in mainly oral.

I don't think it was ONLY oral though, and this is in on a native windows computer, with the .exe.
User avatar
Lucky777
 
Joined: Sat Dec 18, 2010 12:44 am
Location: Chambers: Bandit Division

Re: Corta's Flash Edits - Clixsposing Samus fixed FREE [03/M

Postby Hugh mann » Wed May 08, 2019 2:21 pm

Huh, that's interesting, its usually the Linux Flashplayer that causes graphical glitches.

Found some more bugs:

If Kit's top is destroyed, and her right glove/gun is not, you can see through part of her arm.

Tit's kits poke out from behind her chest piece when they jiggle.

Not sure if this is a bug or a feature, but the cum meter fills up faster each time an ending scene is completed.

The game has gotten stuck looping a random stage of the tentacle ending animation a few times, but I can't figure out what I'm doing to cause it.
User avatar
Hugh mann
 
Joined: Fri Sep 23, 2016 3:03 am

Re: Corta's Flash Edits - Clixsposing Samus fixed FREE [03/M

Postby Lucky777 » Thu May 09, 2019 12:54 am

... Yeah I kinda wonder how to get the cum meter's speed to go back down; I didn't notice until I refunded everything and bought it all again, but boy, it gets faster.
User avatar
Lucky777
 
Joined: Sat Dec 18, 2010 12:44 am
Location: Chambers: Bandit Division

Re: Corta's Flash Edits

Postby corta » Fri May 10, 2019 3:38 pm

wasnt gonna touch the samus bootleg tonight, but theres been an influx of reports these last few days.. so, eh.
new version is up in the same spot.
and again, I'll archive it if it's all clear (waiting to find out first tho, cus it's a huge pain to edit the frontpage)

I think I got all the graphical glitches mentioned, and theres gallery controls for picking endscene poses now, as well as earning points on climax now

Hugh mann Wrote:The game has gotten stuck looping a random stage of the tentacle ending animation a few times, but I can't figure out what I'm doing to cause it.

I had a quick look, but couldnt spot anything going wrong down in the codeworks, sorry.

Hugh mann Wrote:Not sure if this is a bug or a feature, but the cum meter fills up faster each time an ending scene is completed.

Lucky777 Wrote:... Yeah I kinda wonder how to get the cum meter's speed to go back down; I didn't notice until I refunded everything and bought it all again, but boy, it gets faster.

uuuuuuuuuuuhh... yeah, we'll call that an undocumented feature then. :oops:
didnt really have the time to investigate, but .. well, I dunno. those numbers arent tied to any variables, they'll only ever go up by 1, and all the triggers are mutually exclusive, so doubles -should- be impossible. oh, and the cap never ever changes. at all.
seriously no idea, unless it's just the graphic acting up or something.. *shrugs*
Active Thread: [ Flash Edits ][18th May/19]
Looking to donate? I've got pages for Patreon, SubscribeStar and Paypal.me!
User avatar
corta
 
Joined: Sat Sep 25, 2010 8:43 am

Re: Corta's Flash Edits - Clixsposing Samus fix#2 FREE [10/M

Postby Hugh mann » Sat May 11, 2019 9:24 am

Samus' second layer feet poke out from behind her boot(s) while she is stunned.

There is a gap between Samus' knees and shins in the sex scenes if her boots are on. Its really noticeable in the Megaman scene.

The tentacle around Kit's arm is clipping where the gap used to be.

Kit's *bare* tits still poke out from behind her chest piece.

Kit's chest and groin armour is displayed over the tentacle around her waist.

I'm still getting those flashing textures on the Windows version; I made a gif of it happening, hopefully this link works, gyfcat seems kinda glitchy... https://gfycat.com/inconsequentialsardonicbarracuda
Its probably the emulator, but it might be a problem with the Windows version itself idk.

corta Wrote:I had a quick look, but couldnt spot anything going wrong down in the codeworks, sorry.


Could the game lagging cause it to miss the end scene trigger? I think it happened when there was a lag spike at the same time as the timer running out. Its very rare though.
corta Wrote:uuuuuuuuuuuhh... yeah, we'll call that an undocumented feature then. :oops:
didnt really have the time to investigate, but .. well, I dunno. those numbers arent tied to any variables, they'll only ever go up by 1, and all the triggers are mutually exclusive, so doubles -should- be impossible. oh, and the cap never ever changes. at all.
seriously no idea, unless it's just the graphic acting up or something.. *shrugs*



Its definitely not just the graphics acting up, the meter is actually filling faster; I made a gif of this too, Again, hopefully the link works. https://gfycat.com/elaboratezanyjaguar
That's after doing the tentacle ending about ten times...

Hmm, you say the triggers are mutually exclusive, but doesn't the trigger start a script(I think that's the right term?) that raises the vulue of the meter by (number) every (Unit of time) until another trigger tells it to stop?
So if the stop trigger does not play during the ending sequence, the script keeps running, and the game starts a new one when a scene is started, resulting in the script infinitely stacking each time an ending plays?

Idk, I barely understand coding, so I'm probably talking out my ass lol.
User avatar
Hugh mann
 
Joined: Fri Sep 23, 2016 3:03 am

Re: Corta's Flash Edits

Postby corta » Sun May 12, 2019 10:22 am

Hugh mann Wrote:Kit's *bare* tits still poke out from behind her chest piece.

oh riiiiiight.. I forgot about that set. I can fix that if any more big problems show up.

Hugh mann Wrote:Samus' second layer feet poke out from behind her boot(s) while she is stunned.
.. Kit's chest and groin armour is displayed over the tentacle around her waist.
.. There is a gap between Samus' knees and shins in the sex scenes if her boots are on. Its really noticeable in the Megaman scene.

all known, not concerned.
those are mostly workarounds to get things playable, but yeah.. I would have spent more time on those if it was a bigger project.
..I mean, this whole thing was only meant to take a month or so.. :oops:

Hugh mann Wrote:I'm still getting those flashing textures on the Windows version; I made a gif of it happening

your machine (or more likely the emulator) is struggling to update frames before they're shown. it -could- be fixed by making sure the graphics never get unloaded between gaps or when moving between layers .. but that's a lot more trouble than it's worth, especially when everythings already done.
really though, you're running a program that runs the flash exe that embeds an .swf into itself .. things would probably be a whole lot smoother with a compatible flash player and the .swf instead

Hugh mann Wrote: the meter is actually filling faster

actually, it could even be the whole block of code is somehow duplicating itself every time you boot back to the start-screen..
maybe, I dunno. whatever. if something else happens and I need to do a fix#3, then I'd chase that up, but for now I've got FYC to focus on.

Hugh mann Wrote:Hmm, you say the triggers are mutually exclusive, but doesn't the trigger start a script(I think that's the right term?) that raises the vulue of the meter by (number) every (Unit of time) until another trigger tells it to stop?
So if the stop trigger does not play during the ending sequence, the script keeps running, and the game starts a new one when a scene is started, resulting in the script infinitely stacking each time an ending plays?

no, it's not an on/off. it's just a simple "+1"
Active Thread: [ Flash Edits ][18th May/19]
Looking to donate? I've got pages for Patreon, SubscribeStar and Paypal.me!
User avatar
corta
 
Joined: Sat Sep 25, 2010 8:43 am

Re: Corta's Flash Edits

Postby corta » Sat May 18, 2019 3:24 pm

FYC header plain.png


The new OFFICIAL version of Fuck your champion has finally made its way to Newgrounds!
hopeflly that means that touchscreen/phone people can have a try now.
anyway, give it a try and leave a rating or comment - that'll really help <3

more fyc to come.
changelist and cheats link here for anyone who cares, too.

special thanks to everyone who supported this project, including:
    Drake1609X4
    Svv4T
    Pr0man
    jjoshu
    MAUSER
    Steve
    Stingbourne
    keiji
    Silas Dasgupta
    Waldschrat
    Duels53
    Daniol
    Ed
    Jamie Claxton
    Jan
    zhangqinglin
    LEO
    Mellana Sura
    crrgl97
    &
    Dave Huang
Active Thread: [ Flash Edits ][18th May/19]
Looking to donate? I've got pages for Patreon, SubscribeStar and Paypal.me!
User avatar
corta
 
Joined: Sat Sep 25, 2010 8:43 am

Previous

Return to Flash Projects



Who is online

Users browsing this forum: No registered users