Thaedael Wrote:O sweet, I never noticed before but you are living in calgary! I used to live there once upon a time, in the southwest in elbow valley!
Biles Wrote:Actually, that's what I did in the first place, selected all of the buttons and turned them into an MC symbol that I named "controlButton" and though the rollover animations work, the button function didn't work. BTW, I think Playshape left a script that enabled Peach to hit something from below. The script is in the main Peach character sprite and at the bottom, you'll find a code that has the grav 3 I think. I believe it was purposely syntaxed incorrectly to disable it. I suspect Playshape was planning to implement brick smashing and powerup block bumping. Oh and thanks for the fonts btw, it will be a good start.
Biles Wrote:Absolutely nothing other than labeling the property as "controlButton" as is seen in MiM. I've already did the ceiling codes already as you can tell by my last update. Infact, I created a third layer called Obstacle which combines ground and ceiling hits.
on (release)
{
imp = 1
feral = 0
}
Biles Wrote:I see, well the scripts in the buttons is very simplistic in a binary fashion like this which changes Vicka back into her imp form:
- Code: Select All Code
on (release)
{
imp = 1
feral = 0
}
BTW, did you take a look at the thread revealing the optimized MiM game? Do you know whether or not you plan to implement this in your version out of curiosity?
on (release)
{
_root.imp = 1;
_root.feral = 0;
}
LuftMallow Wrote:
I still need to make the bangs more consistent between heads, but now we're more on-model and thicker lashes to keep all eyes the same. Also shown is the problem that occurs when I save lately. I tend to suffer a software crash during the saving process, clearing keyframes and symbols. I probably need to reinstall the program, So fixing Misty may take a bit of time.
Biles Wrote:Haha OMG, that worked wonders! Thanks for the help. Sorry about slightly hijacking your thread.
LuftMallow Wrote:may.jpg
I still need to make the bangs more consistent between heads, but now we're more on-model and thicker lashes to keep all eyes the same. Also shown is the problem that occurs when I save lately. I tend to suffer a software crash during the saving process, clearing keyframes and symbols. I probably need to reinstall the program, So fixing Misty may take a bit of time.
Blargh Wrote:Good luck! ^^ Maybe tape the cord down? >_>
LuftMallow Wrote:Thee Pie Man, as the creator of the Rosalina that is used, you have my support. She was one of my first Flash projects so there's things I would change with the things I've learned over time. Plus, more people showing interest might mean we finally find a way to get her hair to cover her eye. I'm still trying to find a way.
MadPlayer Wrote:when more sex scenes will be added? PLease please pleasee
captain_qwertyuiop Wrote:I would like to see Tifa from FFVII as a playable character
Thee Pie Man Wrote:Alright, I am about to try out the current update. Me and my family have had some issues with moving and financial stuff. As well as my girlfriend dumping me because she needed "Change" and "Space" So at the moment progress on it is very very slow. The Rosalina Model that is.Blargh Wrote:Good luck! ^^ Maybe tape the cord down? >_>
Thank you very much!! Yes, it seems so obvious after five people told me...
Thee Pie Man Wrote:LuftMallow Wrote:Thee Pie Man, as the creator of the Rosalina that is used, you have my support. She was one of my first Flash projects so there's things I would change with the things I've learned over time. Plus, more people showing interest might mean we finally find a way to get her hair to cover her eye. I'm still trying to find a way.
Aw, Why thank you. As I said before though your Rosalina is wonderful ^^. I understand what you mean. also that is what I am thinking of doing!! The hair over the eye to give her that more Mysterious look but can't I just leave out the eye? I mean does it have to be there for it to function properly? Can't I just cover up the spot and just be done with it ;o? What exactly is the issue with that? (looked at the post Blargh made and I still don't see why leaving the eye out doesn't work)
Anyways I hope everyone is having a wonderful life I am going to try to work on Rosalina more. Given that since I don't have to pay attention to said girlfriend that I do not have anymore lol..looking at the bright sides of life. When I am feeling more stable, I will get working on it again ^^ In the mean time I will just do little parts at a time so I do not ruin the quality of it so far.
Thee Pie Man Wrote:Edit: @LuftMallow I like the newer May A LOT BETTER, The pokemon characters look nice except their head's are a bit small for the peach body and as mentioned before their eyes are a little urm..crosseyed lol. Otherwise looks great Hope to see tons more !
@Blargh I lol'd when I accidently clicked continue and it brought up peach with Ginormous breasts..Is that how you test Blargh...do you test the game with the biggest breast size and her ass naked XP. I just don't see a reason for her breasts to suddenly be the hugest side from clicking continue....
Edit Again: One more thing. When you press S you can not break out unless you hold the space bar. Not only that but you can not use the spacebar until you press s to start the masturbation Scene. I am assuming it's a bug if not feel free to say I am wrong O:
Edit another time: Alright I was wrong there is a FEW more things, ONE: Is you going to urm..make it so Wendy's nipple rings don't go outside of the clothes? (Tested it and sometimes they are out, sometimes they are behind the clothes layer) Just seems so inconsistent. Also I noticed our Blaziken seems not only short haired as far as the top hair goes but on Certain costumes (All but dresses but obviously you can't see them under the dresses lol) her leg hair sticks out just seems like a layering issue not sure though and as far as I know the last bug is that the new dress for one of the new pokegirls (the emoish one that wears the black and white dress) Yeah her dress is slightly showing through the bottom of the breasts, on all sizes D:. I bet you are so glad you have me back to catch all these mistakes... xD OH and there is a text error at one of the last toad's it says "C'mon, a Goomba's cock shouln't be to gross..." I think that's it for now.. O:
Edit number 4: Alright here's some more. I have found that the blocks smacking me out as I go through them is abusive (lol) I don't know how you'd fix hat given it's due to the walk-ability over the bricks the layer that is solid is trying to remain consistent even though you are not traveling over it persay. I just walk and jump past them and they kinda "push" you further like you are invading their space lol. Also the small area that's under the main path that has the fireflower, one of the "ceiling" in perspective to where the fireflower is, is overlapping/ not being where it should be so when you go to jump for the fire flower from let's say the top of the brick that's right before the two that keep you moving up. Your head phases right through the wall. AND HOPEFULLY for the last thing the fire peaches bra seems a bit weird like the bra connector from the back is pushed completely downwards when the breasts are at the maximum size. Although I think that might be on purpose and then the breasts are just holding up the bra because of how huge they are? not sure though.
LuftMallow Wrote:All issues I've had recently are resolved now. Everything runs a lot faster and saves no longer have errors. I've gotten everything but the eyes done so both Misty's and May's hair are correct. I also fixed the shading on the faces to match each girls hairstyle.
Updates to Pokemon girls in the FLA here: http://www.mediafire.com/?an78bvy81tk81pn
Blargh Wrote:I hope things turn around for you. At least, looking below, your humor's still intact. ^_^
My Genesis had an issue with the power connection, so we had to wrap the cord around the cartridge so that it would hold in place with enough pressure to pull the plug connection over so that it didn't lose power. Then when I got to the final dungeon in Phantasy Star IV the cable came loose and lost power. I lost my save, and I felt so hopeless that I never played it again (it was a rental). ;_;
Blargh Wrote:I can remove the eye, but then the other eye has to go directly on the head part and won't change expression anymore. On the other hand, I'm planning a replacement strategy to make a back eye for all of the eyes, and then I'll be able to mask the back eyes separately from the front eyes. It will even allow ALL of the other characters who only have side heads to receive the change in eye expressions.
Blargh Wrote:Edit 1: The breast thing happened to me too, and your save file is your own. I don't know what caused it, other than that maybe a bit of code between the version got mixed up or it just happens until it's first initialized for some reason.
Edit again: It's supposed to advance the scene when you press 'space', but breaking out is switched to pressing down or 's' again. Unless something got mixed up in the CS4 code because it works normally for me in the CS5 version.
Edit another time: You only get the Toad text mistake out of that one (I'm blaming Playshapes because I'm an awesome speller ), and maybe some of the Marley dress. The nipple rings should only be hidden by costumes with a bra. Blaziken's leg feathers are specifically set to go over clothing. Marley's dress probably needs to extend further below the chest line, otherwise her "bra" is clothing that covers the breasts and has an opening in the bottom.
Edit number 4: The blocks are pushing the character out of their space, since they're ground and Peach is not supposed to be in ground. There's no ceiling code, so that's why you can jump up through the blocks. Fire Peach's bra (and others) stick out at the back because it's a single piece that gets resized. Flash doesn't do concave/convex object stretching, so it is what it is. Don't let that get in the way of your imagination, though. The idea of the bra just hanging off, threatening to fall at any time as it gets jostled around is a helluva alot sexier than, "sorry, can't fix it". >_>
Thee Pie Man Wrote:Blargh Wrote:Edit 1: The breast thing happened to me too, and your save file is your own. I don't know what caused it, other than that maybe a bit of code between the version got mixed up or it just happens until it's first initialized for some reason.
Edit again: It's supposed to advance the scene when you press 'space', but breaking out is switched to pressing down or 's' again. Unless something got mixed up in the CS4 code because it works normally for me in the CS5 version.
Edit another time: You only get the Toad text mistake out of that one (I'm blaming Playshapes because I'm an awesome speller ), and maybe some of the Marley dress. The nipple rings should only be hidden by costumes with a bra. Blaziken's leg feathers are specifically set to go over clothing. Marley's dress probably needs to extend further below the chest line, otherwise her "bra" is clothing that covers the breasts and has an opening in the bottom.
Edit number 4: The blocks are pushing the character out of their space, since they're ground and Peach is not supposed to be in ground. There's no ceiling code, so that's why you can jump up through the blocks. Fire Peach's bra (and others) stick out at the back because it's a single piece that gets resized. Flash doesn't do concave/convex object stretching, so it is what it is. Don't let that get in the way of your imagination, though. The idea of the bra just hanging off, threatening to fall at any time as it gets jostled around is a helluva alot sexier than, "sorry, can't fix it". >_>
Response in order:
1. Ah well I was making a joke towards you testing the game like that so it default saves XD nothing to be serious lol.
2. As far as I am aware it can only be broken out of with the space. I will check again and possibly edit if my results are inconclusive or not.
3. Psh I blame you and only you!!!!! lol jk, Okay, I get that it is only hidden by bra's but why only bra's? When do you wear nipple rings outside of the shirt? o.o (just seems weird XD) and then the Blaziken thing is basically the same deal. Why does the feathers grow outside/through the footwear? I mean it's personal preference that things just have a certain order of things lol XP Marley thing I understandddd.
4. Alright. I kinda explained that I understood it I guess what I was trying to ask is if there was a way to prevent the push? Besides just applying the "ground code" upside down for the blocks (HAHA if it would work like that I would laugh very unlikely I am sure though xD!) Well why not have a replacement code for that particular piece? Does it need to concave/Convex the object with stretching or could it be solved with a simple replacement code (not sure what is simple xD)and yes I agree in hindsight I do not know why I would have said anything about it. I just like perfection. (As far as reality goes((HA yeah right....perfection in reality only comes out as 3.14 which is infinite XP))
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