MiM (hacked) - On Hiatus since Feb 17, 2013

This is the place to post your own creative works for other to play or give feedback on!
Forum rules
This forum is for posting and collaborating upon third party work. Please do not post request-threads, and avoid posting artwork that is not your own unless it is being used as a reference.

Re: MiM (hacked) - Game updated January 13, 201

Postby pyro32 » Fri Jan 20, 2012 2:05 am

The new character customization set out is awsome. I like that we can choose the outfits for pick ups aswell.
pyro32
 
Joined: Sat Sep 17, 2011 5:48 pm

Re: MiM (hacked) - Game updated January 13, 201

Postby yang_dragn » Fri Jan 20, 2012 4:07 am

Just registered to say, it's been a while since I played this last, and all the updates are looking really good! Among the new characters, I especially like Wendy; she doesn't look a lot like her canonical appearance, but, well, puberty changes a lass, eh? Her dialogue with Morton is a nice bit of detail. I spotted a few bugs, but nothing major - once when I jumped, got hit by the fire hazard and hit the raccoon suit from below, I got launched up off the top of the screen! But I came down eventually.
yang_dragn
Newly Registered
 
Joined: Fri Jan 20, 2012 3:56 am

Re: MiM (hacked) - Game updated January 13, 201

Postby Bang It Up! » Fri Jan 20, 2012 7:54 am

LuftMallow Wrote:FLA finally done: http://www.mediafire.com/?xafwu0jiocb868q

Despite Flash being dumb selectively saving certain changes and me using an older character template, everything should be in the proper place. I might have messed up some instance names for Marley, so look out for Solana parts if I did. Parts can be found in the Pokemon characters' folder if editing is needed. Because I used an older template, only use the last four character sets and last five outfit sets in the timelines for each corresponding part. Misty's newer hair would require an all new character set that would have only that as a difference. Misty's anime outfit might have the underboob added again, I need some time getting it working right with the animations.


Cool, thanks for your awesome job and... good thing you guys uploading them with "MediaFire". Because I've just red today's articles... those PIPA & SOPA associations/organizations are shutting down "MegaUpload". They aren't lying at all, I've tried entering "MegaUpload"... all I got are white pages of never ending loadings. :?
バレット・ウォーレス

Image

THE SOLUTION TO ALL YOUR (FLASH) PROBLEMS:
Code: Select All Code
E = mc²
User avatar
Bang It Up!
 
Joined: Tue Mar 01, 2011 6:45 am

Re: MiM (hacked) - Game updated January 13, 201

Postby viper2003923 » Fri Jan 20, 2012 9:35 am

since i have no earthly idea how to add the pokegirl FLA to the SWF of mario is missing, i hope blargh is going to include them next update.....
User avatar
viper2003923
 
Joined: Tue Jun 14, 2011 2:51 am

Re: MiM (hacked) - Game updated January 13, 201

Postby Biles » Fri Jan 20, 2012 9:18 pm

Blargh, have you posted the new CS4 version of the MiM yet? I'm hoping to learn how to have the scene track the character as she moves about. The only I could do is have the vCam object follow her, but unable to move the scene :(
Need some basic Flash character animations? Then stop by at:
Biles' Animation Kit

Current RPs:
n/a
User avatar
Biles
 
Joined: Sun Apr 03, 2011 4:53 am

Re: MiM (hacked) - Game updated January 13, 201

Postby Kaiji » Sat Jan 21, 2012 11:00 pm

Hey guys what happend with play shapes? also blargh great job with the uptates the game got a lot better thanks to you and everyone who contribuited
User avatar
Kaiji
Newly Registered
 
Joined: Sun May 22, 2011 4:11 pm

Re: MiM (hacked) - Game updated January 13, 201

Postby worldismine » Sat Jan 21, 2012 11:34 pm

I think my post is become MIA. So posting again and hoping this time it will get applied in time...
A list of remindings
*Vivian as a new character?
*Leotard outfit?
*String bikini outfit?
*Shadow Queen outfit?
worldismine
 
Joined: Mon Dec 05, 2011 11:03 pm

Re: MiM (hacked) - Game updated January 13, 201

Postby odrobina55 » Sun Jan 22, 2012 1:28 am

PLEASE someone tell me where i can find the BoBombs
odrobina55
Newly Registered
 
Joined: Mon Jan 16, 2012 4:37 pm

Re: MiM (hacked) - Game updated January 13, 201

Postby Blargh » Sun Jan 22, 2012 3:52 am

Fixed CS4 FLA: http://www.mediafire.com/?cbkh05bb3aw25d8

cRobert2020 Wrote:Do you plan to add more to the story, such as sending the character to another level or world where she will encounter different monsters and challenges to save the castle. Adding to the story and makeing a new level is something that many of us are waiting for. I just want to know if you plan to do something similar to that. Im not trying to come off as mean or rude or seem impatiant, lol. let me know as soon as you can, I hope you have a great day and you are doing a vary good job on this game.

Yes, I do plan it. I've been spending a lot of time catching up on all the smaller stuff I promised to add, so I haven't done really anything for the new areas yet.

LuftMallow Wrote:FLA finally done: http://www.mediafire.com/?xafwu0jiocb868q

Despite Flash being dumb selectively saving certain changes and me using an older character template, everything should be in the proper place. I might have messed up some instance names for Marley, so look out for Solana parts if I did. Parts can be found in the Pokemon characters' folder if editing is needed. Because I used an older template, only use the last four character sets and last five outfit sets in the timelines for each corresponding part. Misty's newer hair would require an all new character set that would have only that as a difference. Misty's anime outfit might have the underboob added again, I need some time getting it working right with the animations.

Okay, that's great! ^_^ The underboob doesn't need to be perfectly aligned to work. Just check the boobs for the Fusion suit, although that doesn't get torn off during scenes. >_> Actually, a bra version could work just like the bras on the racers. It just needs to be raised up higher on the bottom with a larger top like the Princess bra. <_< The allure of the bouncing boobs that might fall out at any moment will take care of the rest. ^_^

pyro32 Wrote:The new character customization set out is awsome. I like that we can choose the outfits for pick ups aswell.

Soon, you'll be able to save the character choice too. :D

yang_dragn Wrote:Just registered to say, it's been a while since I played this last, and all the updates are looking really good! Among the new characters, I especially like Wendy; she doesn't look a lot like her canonical appearance, but, well, puberty changes a lass, eh? Her dialogue with Morton is a nice bit of detail. I spotted a few bugs, but nothing major - once when I jumped, got hit by the fire hazard and hit the raccoon suit from below, I got launched up off the top of the screen! But I came down eventually.

Hm. Canonical Wendy? I can provide something a little (a lot) scary <_< :
wendy preview.png
wendy preview.png (38.25 KiB) Viewed 2785 times


Bang It Up! Wrote:Cool, thanks for your awesome job and... good thing you guys uploading them with "MediaFire". Because I've just red today's articles... those PIPA & SOPA associations/organizations are shutting down "MegaUpload". They aren't lying at all, I've tried entering "MegaUpload"... all I got are white pages of never ending loadings. :?

That didn't really have anything to do with SOPA/PIPA. That was an example of what the Feds can do now with the real due process that SOPA/PIPA would circumvent (because the owner had some shady business practices).

viper2003923 Wrote:since i have no earthly idea how to add the pokegirl FLA to the SWF of mario is missing, i hope blargh is going to include them next update.....

I will likely do so. It doesn't take all that long as long as I don't need to adjust much, and I know LuftMallow uses the Peach base so the parts are aligned already.

Biles Wrote:Blargh, have you posted the new CS4 version of the MiM yet? I'm hoping to learn how to have the scene track the character as she moves about. The only I could do is have the vCam object follow her, but unable to move the scene :(

I finally got it to save sometime between the 8 hour (when I woke up and checked) and 20 hour mark (when I got home from work). I didn't screw with it this time and went straight to uploading, so it should be good this time. ^_^

There is yet more code inside the vCam object, but mostly math that shouldn't be touched. The only part of the vCam that tracks movement is the part that does setProperty("", _x, _root.char._x - _x) and the corresponding _y part. Wherever the character goes (or is allowed to go), the camera will follow. So by "move the scene", do you mean for cutaways like when the bobombs first activate?
"Is that seriously the end of that story?"
User avatar
Blargh
 
Joined: Fri Dec 10, 2010 3:11 am
Location: Calgary

Re: MiM (hacked) - Game updated January 13, 201

Postby Lucky777 » Sun Jan 22, 2012 4:09 am

Blargh Wrote: Wendy Preview


No blowjobs

EVAAAAAAAAAAAUUUUUUUUUUUURRRRRRRRRRGH
User avatar
Lucky777
 
Joined: Sat Dec 18, 2010 12:44 am
Location: Chambers: Bandit Division

Re: MiM (hacked) - Game updated January 13, 201

Postby SD_Man » Sun Jan 22, 2012 5:00 am

How come there aren't any "tall" characters(besides morton), perhaps a shy guy would favor this perfectly.
Image
SD_Man
 
Joined: Thu Jan 19, 2012 9:59 pm

Re: MiM (hacked) - Game updated January 13, 201

Postby Zero251 » Sun Jan 22, 2012 5:27 am

*Looks at Wendy* MY EYES!!! MY EYYYYYEEES!!!!!

Aaaanyways, loving the game. I can see you're just fixing bugs and getting some small stuff done. I really like the customization too. I really hope for a lot of new stuff soon!
Zero251
 
Joined: Sun Jan 22, 2012 5:08 am

Re: MiM (hacked) - Game updated January 13, 201

Postby 肉まんマン » Sun Jan 22, 2012 6:48 am

SD_Man Wrote:How come there aren't any "tall" characters(besides morton), perhaps a shy guy would favor this perfectly.
Image


because mario enemies are usually pretty short even when compared to mario who is pretty short himself.
肉まんマン
 
Joined: Wed Mar 03, 2010 5:15 am
Location: 東京都

Re: MiM (hacked) - Game updated January 13, 201

Postby viper2003923 » Sun Jan 22, 2012 8:37 am

not to go COMPLETELY off topic here, but has anyone else ever wondered what a shy guys face looks like under their masks?
User avatar
viper2003923
 
Joined: Tue Jun 14, 2011 2:51 am

Re: MiM (hacked) - Game updated January 13, 201

Postby worldismine » Sun Jan 22, 2012 4:10 pm

Wendy has those teeth but she doesn't give a ferocious grin. Her lips are rather shut, inflated and pouted. I for one I can even support Wendy being based on Morton. Seriously, just make the head smaller and change the lips and possibly eyes.
She can give that angry looks and smile when she's taking a load :3
worldismine
 
Joined: Mon Dec 05, 2011 11:03 pm

Re: MiM (hacked) - Game updated January 13, 201

Postby SD_Man » Sun Jan 22, 2012 5:14 pm

肉まんマン Wrote:
SD_Man Wrote:How come there aren't any "tall" characters(besides morton), perhaps a shy guy would favor this perfectly.
Image


because mario enemies are usually pretty short even when compared to mario who is pretty short himself.


Thats true but shy guys have many subspecies' and vary in size ;)
SD_Man
 
Joined: Thu Jan 19, 2012 9:59 pm

Re: MiM (hacked) - Game updated January 13, 201

Postby Biles » Sun Jan 22, 2012 7:57 pm

viper2003923 Wrote:not to go COMPLETELY off topic here, but has anyone else ever wondered what a shy guys face looks like under their masks?


Probably something even scarier than that Wendy pic hehe. I think looking at Wendy will probably inspire me to draw up a concept design for the hentai re-imagined version.
Need some basic Flash character animations? Then stop by at:
Biles' Animation Kit

Current RPs:
n/a
User avatar
Biles
 
Joined: Sun Apr 03, 2011 4:53 am

Re: MiM (hacked) - Game updated January 13, 201

Postby scott_wollman » Sun Jan 22, 2012 11:13 pm

wendy looks awesome! will she be playable?
scott_wollman
 
Joined: Thu Oct 27, 2011 1:35 am

Re: MiM (hacked) - Game updated January 13, 201

Postby Blargh » Mon Jan 23, 2012 3:49 am

Guess a few got lost.

Kaiji Wrote:Hey guys what happend with play shapes? also blargh great job with the uptates the game got a lot better thanks to you and everyone who contribuited

Playshapes died.
>_>
<_<
Seriously though, he just quit Flash as far as I know.

worldismine Wrote:I think my post is become MIA. So posting again and hoping this time it will get applied in time...
A list of remindings
*Vivian as a new character?
*Leotard outfit?
*String bikini outfit?
*Shadow Queen outfit?

Dang. All that? And Pokemon characters? And Spartan? -_-
*I die*
>_>
<_<
*sneak sneak sneak*

odrobina55 Wrote:PLEASE someone tell me where i can find the BoBombs

Talk to the old Toad after waking up.

Lucky777 Wrote:No blowjobs

EVAAAAAAAAAAAUUUUUUUUUUUURRRRRRRRRRGH

I plan on removing the teeth, putting in different eyes, and making her face overall more feminine eventually. But I did say before that I had planned on putting a bow and lipstick on Morton to make her. >_>

SD_Man Wrote:How come there aren't any "tall" characters(besides morton), perhaps a shy guy would favor this perfectly.

肉まんマン Wrote:because mario enemies are usually pretty short even when compared to mario who is pretty short himself.

Yeah. Shy Guys are really short. If I ever get the beetles in, they'll be Morton re-colors for the most part. Um, other bosses will be tall. Female NPCs will be mostly tall. Maybe the Hammer Bros. could be tall...?

Zero251 Wrote:*Looks at Wendy* MY EYES!!! MY EYYYYYEEES!!!!!
Aaaanyways, loving the game. I can see you're just fixing bugs and getting some small stuff done. I really like the customization too. I really hope for a lot of new stuff soon!

I could skip out on the small content to focus on bigger content, but I want to make sure that everything is going to be scalable to a full-sized game before going into full-blown production mode. <_<

viper2003923 Wrote:not to go COMPLETELY off topic here, but has anyone else ever wondered what a shy guys face looks like under their masks?

Biles Wrote:
viper2003923 Wrote:not to go COMPLETELY off topic here, but has anyone else ever wondered what a shy guys face looks like under their masks?

Probably something even scarier than that Wendy pic hehe. I think looking at Wendy will probably inspire me to draw up a concept design for the hentai re-imagined version.

I had a few ideas for if/when they get added, but I'd probably stick to just different mask designs for them.

By the way, Biles. Did the new CS4 file finally work?
"Is that seriously the end of that story?"
User avatar
Blargh
 
Joined: Fri Dec 10, 2010 3:11 am
Location: Calgary

Re: MiM (hacked) - Game updated January 13, 201

Postby Biles » Mon Jan 23, 2012 7:25 pm

[quote ="Blargh"]
By the way, Biles. Did the new CS4 file finally work?
[/quote]

Oh it sure did, thanks for the fix. I was thinking about hacking your hacked version and dreading the thought of having to sift through unlabeled layers and disarranged library items making it very hard to navigate through that file. Then there's usually the possibility that when one decompiles a swf file, one as complex as MiM especially if it was made with a higher Flash version, that a number of symbols and animations will get borked beyond recognition. So thanks so much for sparing me that dreadful fate hehe. And others too. XD
Need some basic Flash character animations? Then stop by at:
Biles' Animation Kit

Current RPs:
n/a
User avatar
Biles
 
Joined: Sun Apr 03, 2011 4:53 am

PreviousNext

Return to Creative Corner



Who is online

Users browsing this forum: No registered users