Despair Labyrinth (RPG) Feedback / Discussion Thread

Post and discuss creative ideas

Which NPC in DLaby would you like to see more of?

Lady Illia (Dominatrix)
71
19%
Nebula and company
69
19%
Bunny Girl
59
16%
Maid Girl
39
11%
Lumina
35
9%
Enyo
28
8%
Wolfram, Orpheus or other male NPC's
52
14%
Other (please specify in thread)
18
5%
 
Total votes : 371

Re: Despair Labyrinth (RPG) Feedback / Discussion Thread

Postby sky-eye » Sat Jan 07, 2012 6:37 am

I'm another one who's dragged their ass as far as registering, solely to comment on/support this game. KITA, you are one cool guy. Seriously.

One thing that jumped out at me while playing was the slave supervisor. I love her character design and personality. That 'dere' moment when you comment on her arousal was pretty cute, too. And I like f/f bdsm, so yeah, she was pretty win in my book. After turning the tables, I wanted to keep her.

Anyway, while that's probably a bit too me-specific, it did make me consider coaching. You know, when one girl is helping (or 'helping') another through a sex act. It would be rather nice to coax Gywn into doing something (I'm not really talking about downright corruption fetish here), like trying what you're doing to a series of sleeping bandits (I like protracted fellatio scenes too, sue me), but she's a bit too high-purity for that, perhaps. The supervisor taking you into the stalls might be a bit more in-keeping.

I don't really know how popular it'd be, though; thoughts, folks?
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Re: Despair Labyrinth (RPG) Feedback / Discussion Thread

Postby KITAmaru » Sat Jan 07, 2012 12:39 pm

Thanks! Like I said, it makes me happy to see another person register just to comment; that a simple indie H-game like this one actually means something to them. It's some hard work, and I obviously do it for me, but knowing that others enjoy it as well is always reassuring.

Ah, coaching... well, that could definitely be a possibility, though I'd obviously limit it to low Purity depending on the context. Gwyn kind of got added to the party 'on accident', so to speak, as she was kind of a last-minute character. But, people seemed to like her, and so it worked out.

Lady Illia (the dominatrix) is also a popular one; I may consider changing up the poll here in a few to see which NPC people want to see more of next.

As far as bestiality goes, well... I've a few animal mods for 3DCG, but out of all of them, not one is a dog. Strange, isn't it? Perhaps when I find it, I'll certainly implement such a thing. As I said before, I only have reservations mainly about writing scenes involving severely hard guro and scat.
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Re: Despair Labyrinth (RPG) Feedback / Discussion Thread

Postby Lucky777 » Sat Jan 07, 2012 5:46 pm

Voted Nebula and Company, Bunny Girl, and "Other."

That's because I loves me some magician girls - especially Concepta, and the really professional one, and the goodie two-shoes, whose two names I forget - and because I want
to see some more of 1)the chambers' Horse Noble Girl, and
2)the Chambers' Cloaked Figure.

I'd also vote for Xanrud, but not lump him in with people like freakin' Wolfram, so I didn't check that box.
That said though
I wouldn't be surprised if there were plot-related plans for Xanrud already, so don't bother making any unnecessary changes there, I guess. XD
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Re: Despair Labyrinth (RPG) Feedback / Discussion Thread

Postby Mango » Sun Jan 08, 2012 2:00 am

This is probably a stupid question but who is Lumina again?
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Re: Despair Labyrinth (RPG) Feedback / Discussion Thread

Postby KITAmaru » Sun Jan 08, 2012 3:17 am

Lumina is the Holy Royal Guard that you run into in the first new area, with the white suit of armor.
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Re: Despair Labyrinth (RPG) Feedback / Discussion Thread

Postby Sync » Mon Jan 09, 2012 6:14 am

I'd actually like to see a male romantic interest added. Wulfram immediately springs to mind. Orpheus is a possible, but he's got a fiance you have to deal with first.

I'd also like to see that strap-on be able to be used on Gwyn... ;)
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Re: Despair Labyrinth (RPG) Feedback / Discussion Thread

Postby SpectralTime » Mon Jan 09, 2012 6:16 am

Honestly? I'm not fond of Nebula and company. They just weren't that interesting to me, either on a personality level or a physical one. ESPECIALLY since they're all recolors of Lanie or... or that other person I can't be bothered to remember. And their long, unskippable dialogue annoys me whenever I start a new game, which is pretty frequently since I'm a beta tester. Though... they ARE arcane division, so I suppose they'll have to show up soon. I wonder why you need to go there anyway, even if Gwen's not drugged...? Oh, right. Beating up Xanrud. Always a worthy task...

Lady Illia, whether you find her softer side (as I do), break her, or keep her dominant, has great potential but... I can't help but think that keeping track of it would be a PAIN to implement and keep track of and such.

Bunny and Maid Girls... eh? They're bit characters. I could honestly care less, though I suppose they'd be easier to add. Maybe if you whip up some kind of cure in the Arcane Division to give them? An interesting idea... maybe you can make a STRONGER concoction to give them and the shopkeeps for discounts and drugged-out sex scenes, or give them the antidote for the same results, only less evil? Either way, I didn't vote fer 'em, and that's why..

Lumina is certainly interesting (though I wonder how one will implement her with Asella in the future), but she also raises problems of how to introduce Asella in others' stories. Also, she adds a certain... humanity to Asella's character, showing that Asella DOESN'T just care about a person's birth-station. Like Lady Illia, an interesting addition, but a difficult one.

Enyo is a main villain. Of COURSE she has to show up again, sooner or later. And since Sairyn is one of my favorite characters, and central to her backstory... hee. I expected her to be the "rival" Sairyn didn't resent. I wasn't expecting the cloaked guy to be Shuu before I got to her with Sai, and I've no IDEA where that plot's going. It interests me to no end (and I can think of a few different possible paths, all of them seemingly equally valid, from there). Also, how'd they beat you to the Syndicate? Hmmm...

I like Wolfram and Orpheus, though Wolfram confuses me (why would you EVER join these barbarians if you've got a moral bone in your body?) and Orpheus saddens me (because he seems like a genuinely good man, and I hate to think what's happening to the woman he loves every time you speak to him). I wish we saw more of them, but can honestly say that the number of times the player HAS seen them are fairly effective.

Other characters... well, I'm glad you put in my proposed "ghost" scene, I'm glad that Sairyn's fiancee has made an appearance (though things have become more... complex, than I expected), and the twins are always nice, though I prefer to only go after them with certain characters, like Rhiannon and Thyme whose character arcs, as I like to role-play them, better fit enjoying their... services. That said, I'm not sure how much more you can really do with them.

I thought I knew of another character but... well, it's late, and my wisdom-teeth-removal-surgery meds are screwing with my head. I can't think of more, though I wish I could. Night... and I hope my feedback was helpful.
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Re: Despair Labyrinth (RPG) Feedback / Discussion Thread

Postby Grape_Drink » Mon Jan 09, 2012 8:24 am

Gotta say, I can see some ahhh... interesting things happening with Nebula and Co. considering some of Nebula's critters she has running around... (though I suppose I'm thinking along the terms of a schoolgirl orgy in some way)

I wasn't really interested in the bunny girl. I mean, she says if you buy 5 drinks so maybe have it so that depending on whom the character is, and purity, they could get a scene of them being buzzed to drunk with the bunny/maid, or sober with lower purity.


I'd be interested in seeing Wolfram, but more along the lines of Wolfram joining the party.

I also would consider it an interesting plot-twist if say, having Gwynn and Wolfram in the party over time lead to the two of them developing a romance if the player doesn't try and romance one or the other. (or better yet, the two of them fighting if she tries to romance both! with maybe a purity loss...)


just my two cents though, and while I'm not sure if RPG maker is closer to an OOP program, or a coding program, I'm sure that either way it would take a long time to do anything with any of those ideas, but... Well, two cents.
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Re: Despair Labyrinth (RPG) Feedback / Discussion Thread

Postby KITAmaru » Mon Jan 09, 2012 11:19 am

Sync-
Ouh, I very much have that in mind. So don't worry, consensual heterosexual relations will be inbound, hopefully within the next two patches!
Actually, I have one planned for next patch, but it's only for one character--wait and see, I suppose.

SpectralTime-
Hah, yeah I made that Dastor scene with you in mind. Also figured ghost sex, let alone relatively consensual / romantic stuff, could use some touching down on, so it all worked out.

Illia and Lumina will definitely be making re-appearances based on their popularity and relevance, respectively, though I can't give a specific timeline as to when.
Nebula and company are going to have more stuff made of them no matter what happens, as they basically run the fledgling Arcane Division, so anyone who voted for them will definitely get stuff made of their favorite characters, but they'll just have to be patient until 0.10 and beyond.
As for the Bunny and Maid girls, I'm almost positive it's just based on fetish and appearance, since there's not a whole lot of personality behind them compared to many other storyline-relevant NPC's.

Wolfram will likely be making another small appearance this upcoming patch, so at least both him and Orpheus have two 'appearances' each.

And yes, for the Sairyn / Enyo storyline, I've got a bit planned, you'll just have to wait and see. XD
Ultimately, what I might end up doing is making a lot more character-specific H-scenes, so as to get more fetish variety out of each common event slot (not to mention giving more of a reason to try them all). As I mentioned, Cesca, Lanie, Irine and Thyme will be getting a degree of focus in this upcoming patch. Another thing I'm trying to do is make the game more well rounded from beginning to end, so I'm currently taking on the incredibly daunting task of adding expressions to the character portraits... yeesh. x_X

EDIT for Grape-
Yeah, some romance will certainly be a viable option, perhaps even love triangles and what not. I'll probably try to add more of these non-H scenes since they don't necessarily require a common event like the H-scenes do (for purposes of being added to the gallery).
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Re: Despair Labyrinth (RPG) Feedback / Discussion Thread

Postby sky-eye » Mon Jan 09, 2012 10:25 pm

I'm just going to point out the generic game design problem with constantly coming up with new ideas: it takes longer to implement an idea than it does to have one. If you're not strict with yourself, you'll never finish the project. You seem to be going full steam on actually getting shit done, but if you're planning on expanding the game beyond the scope of the dungeon, you might consider making it a seperate project rather than stuffing it in on top of everything else in this one.

Secondly, I seem to recall that you said once that there would be two female love interests. Are you still planning on this? The reason I ask is just to keep my saves organised, since I'm guessing that Gywn trips a flag that would cut that out as an option. Even if it didn't, she's too cute to dump. I'd keep a couple of 'uncommited' slots free for later. also, I assume this would be another high-purity-only thing?
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Re: Despair Labyrinth (RPG) Feedback / Discussion Thread

Postby KITAmaru » Tue Jan 10, 2012 3:43 pm

Mm, absolutely, I'm quite aware mind you. It's part of what I try to tell people when I get various requests, since execution is absolutely THE most difficult part, as I know from experience here. I understand that I can't please everyone, but mainly my key here is slow and steady. I honestly don't know what kinds of H-scenes I'll be making each patch (and am honestly directionless until 0.10, which I schedule as the intro to the Arcane Division), so that's when I don't mind checking what people want to see more of, since I have a little bit of freedom to cater to it. When it comes to the main storyline though, absolutely nothing takes priority over that, and I think I've done a pretty good job of sticking to it so far (besides Gwyn, who was kind of an accident but I'm happy with the way things turned out). So when I say 'I'll do this' or 'I'll do that', I do usually end up doing them, but only as an extra scene or because nothing else has been planned for the patch I was working on. Regardless, it should be taken with a grain of salt since I try not to put other peoples' requests on a schedule, only my own needs for the game.

Basically the only requirements I have for next patch is to make exclusive scenes or H-scenes for the other 4 girls, and give the Rogues Division area just a couple more rooms before 0.10. As well as adding emotions to the rest of the non-H scenes at the very least, since the H-scenes will be absolutely the most difficult task. Originally I was also going to do the CG overhaul, but that luckily got done in time for 0.08.

And yes. Two female love interests, two male love interests. Gwyn will NOT cut her out as an option, as honestly, she won't appear until much further on in the game, so you'll likely be stuck with the duelist for a little while.
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Re: Despair Labyrinth (RPG) Feedback / Discussion Thread

Postby SexyCurry » Tue Jan 10, 2012 11:21 pm

I just want to say I think the Maid Girl needs some more love ;_; And I think it'd also be fun to revisit the sailors. Maybe make it so they could be like the twins in that we can enjoy their company as many times as we wish and have one or two additional scenarios with them? Because their scene is by far my favorite thus far ^^ Maybe you could incorporate the maid and the sailor scene together? Hmm. Food for thought~
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Re: Despair Labyrinth (RPG) Feedback / Discussion Thread

Postby Lucky777 » Wed Jan 11, 2012 12:46 am

SexyCurry has caused my "Other" vote to ALSO include the sailors. : O
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Re: Despair Labyrinth (RPG) Feedback / Discussion Thread

Postby suki888 » Wed Jan 11, 2012 3:28 am

Wolfram, Orpheus or other male NPC's :)
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Re: Despair Labyrinth (RPG) Feedback / Discussion Thread

Postby SpectralTime » Wed Jan 11, 2012 3:51 am

...Maybe Sai gets a Harem End, burying her differences with her rival to end up with both Enyo and Shuu, like a... pimp...ette? Pimpess?

Is that the right word?

It would be an interesting way to take their story, is what I mean.

...Sorry. You just wrote about how implementing ideas is harder than having them, and here I am, blabbing my mouth off...
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Re: Despair Labyrinth (RPG) Feedback / Discussion Thread

Postby KITAmaru » Wed Jan 11, 2012 4:21 am

People really liked the sailor scene, huh? Good! Question is, was it the one with the bunny girl involved, or the one where they took turns with your character?

I feel bad about Wolfram because he didn't come off as good as I wanted him to, and honestly he's a great character who has been through a lot. It's not like the guy does things just to be a douche--but hopefully in time, and with more exposure, people might get a better feel for him, sort of like Asella, who is introduced as some ice queen bitch but isn't necessarily one dimensional in that sense.

Hey, and don't worry about saturating me with ideas--that helps! I can take it. I actually don't mind people throwing all sorts of ideas on me, so long as they understand that I won't necessarily use them, and even then if I do, there won't be a timetable on it. Right now I only have maybe...5 or 6 H-scenes of my own design / personal fetish, all of which won't be appearing until at least the Arcane Division OR even LATER. So getting a general idea of what people want gives me a clue of where to put my 'filler' scenes. Hell, I've never worked on ONLY what people want in any given patch, even 0.07 since I was going to finish the Stalls anyway (but was just pushed to do it earlier by people who wanted to see it, which is fine by me either way).

Since this is an H-game, in most of the love triangles you see, there'll be an option for a threesome--provided you play your cards right. That is a dynamic I had in mind since this game's conception.
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Re: Despair Labyrinth (RPG) Feedback / Discussion Thread

Postby Grape_Drink » Wed Jan 11, 2012 6:50 am

Hmm... just wondering, but will more scenes like the Asella/Rhiannon one going to take place in the future?

I really liked the concept of playable characters getting those little chances of physically interacting. There doesn't necesarily need to be a bunch of H-scenes involved, but just the interaction between them seems like an interesting concept (I can easily picture Irine and Lanie having an awkward moment due to their different personalities, or Cesca trying to steal from Emilia and getting caught, little things like that.)

Also, glad to hear a bit on the romance. I like H-scenes as much as the next person but I almost felt like the original bed-gwyn one was a bit rushed in terms of getting to the steamy parts. It works perfectly fine with someone like Cesca, or Thyme, but I felt like it kinda went against the nature of characters like Asella or Irine. For instance with Asella it almost seemed like she would decline Gwyn's sexual endeavors on the basis of her vows (or perhaps she would see it as if she were manipulating Gwyn).
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Re: Despair Labyrinth (RPG) Feedback / Discussion Thread

Postby Lucky777 » Wed Jan 11, 2012 10:39 am

My favourite sailor scene is totally the scene where the sailors took turns on your character.

It's not that the concept of the other scene wasn't appealing, I just liked the execution of the MMMF better.

I know I said that already, but hey. Just in case ya forgot. XD
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Re: Despair Labyrinth (RPG) Feedback / Discussion Thread

Postby KITAmaru » Thu Jan 12, 2012 12:54 am

Yes, more scenes like Asella x Rhiannon will occur in the future. Each girl in the Primary 8 is more or less 'paired up' with another one, to interact in some meaningful way. That doesn't completely rule out the ability to talk to other girls among the 8, but these 'pairings' have more potential--they can wind up in some sort of strange relationship, a rivalry, etc. depending on who the girls are. Hum... you'll see. But no, it's not a one-time thing.

Admittedly Gwyn's stuff was kind of rushed, but it would be pretty easy for me to add some substance to each encounter, so I'm not incredibly worried about it either way.

Regarding the sailors thing, I see. Yeah, that one does seem to be a hit. Are people more interested in simultaneous multiple penetrations, or 'turn taking', I wonder...
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Re: Despair Labyrinth (RPG) Feedback / Discussion Thread

Postby Grape_Drink » Thu Jan 12, 2012 1:38 am

hmm, by any chance do you use "control" objects when you're creating things?

I'm just wondering since I used them a lot while using game maker. It makes it a lot easier to track less important variables without having to save them to the character. It might also be useful for potentially saving something to a "room" by placing an invisible control object in the room specific to checking an event and such.


Kinda curious about how you implement a variable/event when the game checks for something.
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