Lazy Kitsune Wrote:Name: Kharaya
Race: Khajiit
Age: 22
Gender: Female
Appearance:
Background: Kharaya's childhood was spent being traded and sold off from master to master, beginning when her own mother pawned her off for some skooma and moon sugar. Kharaya learned to stay quiet and disappear when to avoid her current master's displeasure, and to obey quickly and swiftly when commanded to do something. It wasn't until she was of age and her beauty started to develop did her value start to grow in the eyes of her owners. She was put to work as an exotic dancer in parlour houses and skooma dens, drawing in customers and keeping them entertained while they awaited service. It wasn't long before she was offered up for more personal services at a higher cost.
She didn't mind this new role as much as she initially thought she would. Though her partners were occasionally rough and belittling, it was nothing she wasn't used to from years of abuse at the hands of various masters. At least now she had just as likely a chance of being paired up with someone that would praise and compliment her. But what made it worth it was the stories these travellers would often tell. Whether the tales of a veteran adventure, or the woven stories of a boastful drunk looking to impress the whore milking his cock, Kharaya was enthralled by their words, trying to picture all the exotic lands and wild and varied cultures and people they would discuss. She dreamed of being able to travel more freely and experience all these distant lands herself.
Then one day she caught the attention of a man that saw greater potential in her than as just a dancer and whore. A travelling merchant, and head of multiple trading caravans, that spent the night he paid for with her talking to her just as much as fucking her. The next day Kharaya was surprised to find the merchant placing an offer on buying her services permanently. Kharaya's current owner made sure to make as much coin from the exchange as they could, despite buying Kharaya for scarce little in the first place. A fortune greater than she had ever seen exchanged hands and Kharaya found herself on a journey to distant northern lands.
Though along the way she regularly warmed the bed of the merchant, what she didn't expect was the training he provided as well. He would have her often sit in while he made deals. At first he thought she was wanted there to be appealing and draw in customers, but after each transaction the merchant asked her questions about what she noticed, encouraging her to pay more attention to these exchanges. Eventually he would begin turning to her during a negotiation and asking what she would do next. The merchant always already knew his next move, but grew more and more impressed with Kharaya's answers. Eventually he let her take over bartering from time to time, observing her work.
One day, he took her aside and offered her a deal of her own. He had already invested a great deal of coin into her, and was prepared to invest more to have her supplied with her own caravan to begin travelling and trading like the other khajiit she had come to Skyrim with. She could manage her own affairs and go where she wished, as long as she made sure to check in with himself or the other caravans working under him every so often and offer up his share of her earnings. Should she pay off the investment he had made into her already, then she would be freed from her current contract, and he would invite her to negotiate a more equal and fair contract with her if she wanted to continue their business partnership. It was more than anything she could have hoped for, and she eagerly took him up on this offer.
Perks:
Eye for Detail: Kharaya has a good eye for appraising the value of treasures and goods, as well as noticing fine details that others may overlook.
Beautiful Entertainer: With her grace and beautiful looks, Kharaya knows how to captivate a crowd and hold someone's attention, even if their eyes won't always be on her own.
Sexually Gifted: Kharaya was more than just a whore. She was an extremely talented whore. Helped by the fact that she enjoys what she does, she's very good at pleasing others and catering to their sexual desires. This is particularly useful for helping convince people of her views, or just having a good time with someone she likes.
Silent Help: Though she isn't particularly aware of this skill of hers, she has learned to be exceptionally quiet when around danger. For avoiding punishments when masters where in a bad mood during her servant days, to listening in on the intricate negotiations while travelling with the merchant, Kharaya knows how to stay quiet enough to almost disappear.
Flaws:
Innocent Naivety: Kharaya always wanted to believe every word of those stories her old patrons used to tell her. That same wishful thinking hasn't left her. Her first instinct is to always believe things she wants to be true, unless she can plainly see it isn't. Caution is something she will need to learn while she's currently too infatuated with the idea of wonder and discovery.
Martially Inept: Kharaya has no combat training, and isn't particularly strong. Her best attempt at fighting would be akin to flailing her arms about uselessly. She needs to rely on others to win her fights for her.
Housetrained: Being raised in servitude has left obedience and subservience both second nature to Kharaya. She often becomes meek in the face of particularly commanding individuals.
Turn Ons: Sub/dom play, drunk / drugged sex, coercion, tricked into sexual situations, humiliation, hypnosis
Turn Offs: Gore, vore, scat, pedo, insects/arachnids, egg laying.
The sun rises on your caravan, and with it comes the first day of your brand new life. It had been hard to believe, at first, that your master-turned-business associate had wished to honor you with a venture all your own. You had known Yahzin to be a generous lover, but to think his generosity extended to matters of commerce was another thing entirely. He must have seen something in you, beyond your beauty and your skills as a courtesan, and that thought filled you with pride and excitement as you rose and prepared for the day. If Yahzin believed you were capable of running your own caravan, then you just had to prove him, and everyone else, right. As you straighten your clothes our and prepare to meet the morning chill of Skyrim, you're met by the smell of a cook fire. Pushing through the flap of your hide tent, you're met with the sight of your companions. The everyone else that you would be proving yourself to.
Chief among them is Kharjan, one of Yahzin's close business associates. A veteran of the trade, you were told that he had actually retired from mercantile work years before Yahzin had even bought you. But even as he enjoyed the wealth of a long, lucrative career in the warm sands of Elswyr, he grew restless. To hear him joke, he simply couldn't put up with his wife and numerous children any longer, but you could tell that wasn't the truth of the matter. After a life spent on the road, he had grown to miss it, and so when he contacted Yahzin, looking to dip his paws back into the trade, he was directed to you. An old hand with nothing to prove and little to gain, he could gently advise you when you needed direction and help keep track of the logistics while you settled into your role. He was also quite the conversationalist, and had a way of soothing the worries of others with a few well-placed words.
The cook fire was of his making, and he flashes you his roguish smile as he sees you exit your tent. The years have brought streaks of grey to his fur, and the folds of his eyes crinkle when he grins, but he's a handsome old cat none-the-less.
"Ahh, I knew this would stir you from your slumber. None can resist Kharjan's apple cakes in the morning. Not even the big one, with the not so happy face," He nods towards another member of your impromptu company; Bakhum, your bodyguard.
Like yourself, Bakhum once served Yahzin himself, acting as hired muscle to protect his various caravans on their long journeys across the world. A tall, broad, and powerful Pahmar-raht, you're told he is a ferocious warrior, and you know from experience he is an equally ferocious lover, though never so careless as to leave more than a very pleasant ache in the after math. Perhaps more importantly, he is a trustworthy follower. While his foul-temper and stoic demeanor leave his companionship much to be desired, you can depend on him to lay his life on the line in the pursuit of his duty to see you and the others return safely home when the circuit is done. He grunts at Kharjan from his position at the edge of camp, where he polishes a long, curved blade of gleaming malacite, his prized possession.
The final member materializes at the sound of Kharjan's voice, appearing from a tent nearer to your own. A slim, fair thing by the name of Ranabi, and the only other woman among your number. To hear it told, she was an amateur merchant herself, and after losing a shipment of fine wine, found herself indebted to Yahzin. He figured that, being new to the trade herself, pairing her with you would do you some good, as you could bond over your shared inexperience. Despite having a year or two on you in the trade, she seems even more nervous than you, evidenced by the fact she waves a ledger towards you on her approach.
"We have to make good progress today if we're going to beat other caravans to Whiterun. They've a festival coming up, which means drinking in abundance; we can offload that cask of Alto and our clove. The Nords love clove in their spiced wine." As usual, her words fire off almost as quickly as her thoughts, but Kharjan chimes in before she can begin planning a whole itinerary in the space between breaths.
"There will be time for this after breakfast, hm? Never make plans before a meal. You don't think half so good on an empty stomach."