Update 22.02.18 is now available and has the following content:
1. The continuation of the events with the box you got from Bristol in the content of the previous update. You start the event by interacting with the box in your bedroom.
2. You can now access the war system alpha test via the cheat book in your bedroom.
The system isn't done yet, by far, but serves as a proof of concept to show you what to expect. It's mainly missing a lot of dialogs to show the story of the war for each country, and the vanguard battles in Begus and Dorgania.
The main idea is that you either have a lot of vanguard battles that you can take part in, or dialog and choice based battles, for people that don't like the vanguard battle system.
Please note that all dialogs and events in the war system might get changed later.
What is already included in the war system test?
- Movement of Centrals ATK forces.
- Vanguard battles against Amagal, including a two step siege battle against Manastyr.
- You can get the following vanguard items from the war battles in Amagal: Quick Sword, Mithril Dagger, Magic Dagger, Magic Bow, Crystal Rod, Steel Hammer, Good Horse, Nromal Armored Horse, Great Light Armor, Great Medium Armor, and Great Heavy Armor.
- Replay option for all battles.
- Shop to replace the caravan. The shop is always available.
- AP system (Action Points)
- Simplified battle against opponents when you select to leave the battle to the army.
- Little flags appear on conquered locations.
Gimmicks:
- On the command center screen, you can set how much percent of your forces are designated to different locations. If the value of ATK forces at Amagal are 10% or lower, you have a 25% chance to lose the battle at the Yin Tower when you leave the fighting to your army.
- When you had Dai-Xinyue's first scene, you can ask for the help of her hellhounds during the battle at the barracks in Amagal. It has a 25% chance to go wrong though. (Doesn't affect anything at the moment.)
- Dialogs or events at turn 3, 5 and 6. These will be a lot more, and to some degree randomized, in the future.
- Option to attack Dorgania over the sea.
- Ambush when you attack the 2nd troops of Dorgania with the ATK forces near Thremten. The wrong choice will cost 1 additional AP.
- When you advance the ATK troops in the south of Dorgania, they'll start a counter attack.
- When you advance the ATK troops in the south of Begus, they'll start a counter attack.
Features for the war system that aren't done yet:
- All vanguard battles in Begus, Dorgania, and Central, with more special features and boss enemies.
- Events about or affected by the fortification you can build.
- Events affected by the finances screen variables, for example happiness could give you +1 AP.
- More enemy attacks.
- More ways that you can lose battles.
- More story events and choices.
- Events for siege against capitals, with meaningful choices for the player.
- Events about Varea in Amagal, if she is Queen, and how Chiyo reacts.
- Events about Queen Appelia and the Church in Begus.
- Events about the rebels in Dorgania during the war, and how your choices with them affect the war.
- Attacks of bandits or enemy forces within Central.
(Vanguard fight or use 2-3 AP to solve battle. Ignore = 1 DEF troop lost.)
- More events with named side characters or from special locations, for example:
Kurohime, Pumumu, Redwood family, Orchel, Sia, Spirits.
- Effect of breaking the non-agression treaty with Dorgania. (-1 max AP?)
- Events for the preparations before the war, and what they affect during the war.
(For example increase of max AP)
- Events for when a war is won.
- Event for when ALL wars are done.
- Event for when you reach the deadline.
Things to affect events during the war:
- Construction of watchtowers.
- Army percentages set at the command center screen.
- Army skill and equipment level.
- Fortification.
- Production of food like fish, meat, cheese and so on improved the gain of supplies -> Chance for extra AP? Or a moral boost when your moral gets too low?
- Production of furniture and such luxury items will increase the war support -> Chance for extra AP? Or a moral boost when your moral gets too low?
Please let me know if the war battles in Amagal are too hard or too easy, or if the balancing is okay.
Downloads:
MEGA:
https://mega.nz/folder/CpQXwBDS#wwZlWRrPWoGzZX5h0-MlRQHi-Drive:
https://www.hidrive.strato.com/share/ijp41t-our