A grand summary of 2021Greetings my dear friends in the new year 2022.
Perhaps the title makes you think about what grandiose results they want to tell us, so make yourself a cup of tea or coffee and sit in your favorite chair, because there will be an unusual amount of text.
It's great that we finally managed to release version 1.15 before the new year and just in time for Christmas.
Now, when the main work has gone away, we can evaluate all the work done last year in a relaxed and festive atmosphere.
Let's start with version 0.85, which was released in January.
Of course, I won't list all the changes from previous versions, but only the ones that stand out from the rest more than others.
The most obvious difference in version 0.85 can be considered the animation of Hannah who pleasures herself in the medical office.
This was the second attempt of its kind, showing an animation that really brought the picture to life.
The first sex animation in Roxy and Maiko's class was too simple and ill-conceived for me (except for the animation of the penis under the skirt, which was awesome). The complete lack of any experience was a factor.
So you can say with version 0.85 we really began to master such a complex process as drawn animation.
Version 0.95 was full of bright and hard challenges for me as an artist.
Finally, another background futanari, Rey, appeared.
It turned out that besides Roxy, Maiko also has another living helper toy, a girl known as The Thing.
For the first time ever in the development of a game called Futa Quest, there was a sex scene with three characters at once.
You can't imagine how difficult it was for me to do such a large amount of artwork in one shot for the first time. And as if that wasn't enough for me, the sex animation also included the three characters Kate, Rey, and Roxy. (in the baths)
Just then I almost burned out from overworking both in the game and at my main job.
If it wasn't for the help of my friend coder who managed to get me out of all this mess, I don't know what I would have done.
After that case, we started to make at least some sane schedule for working on the game.
Version 1.05
The fact that we had a great change in the work and rest schedule helped us a lot in the aftermath, especially for me.
We had to take a little longer than usual 4 months instead of the standard 3.5, but it was worth it.
The amount of character content in the form of scenes was a record at the time.
There was a mini-game in the main game, which caused quite a heated discussion. (Connie's exhibitionism in the park.)
I've made great progress in the quality and detail of the pictures. (the first picture on which I tested my new knowledge and abilities was Roxy representing Hannah in costume to the class)
All the following pictures will be like this. This is now the new standard of our higher quality.
I worked on the animation as well, and for the new version, I was able to add even more fine details and overall smoothness.
I'm very proud of version 1.05 because I managed to add a lot of content for four characters at once (Hannah, Connie, Princess, Rachel)
The amount of sexual content has tripled, and you could always see at least a few characters in the scenes now.
The version was another serious challenge for us because our small team of two people needed to show a good amount of content in a little over 2.5 months, not to lose quality, and continue to improve all other aspects of the game.
Not a trivial task we faced at the time.
Very not trivial, I want to tell you.
And once again, my dear friend coder came to my aid. Without his help, I definitely would not have been able to do what I do.
He is the only person who continues to believe in me even in such moments when it seems like the whole world is against you and you lose any inspiration. I know you will read this too, and so I want to thank you from the bottom of my heart.
Dude, if it weren't for you, none of this would have happened, and even I would have been a completely different person.
In short, with a lot of time spent planning and discussing everything, we got to work.
THERE WILL BE SPOILERS NEXT, IF YOU HAVE NOT YET PLAYED THE NEW PART, IT IS BETTER NOT TO READ NOW!!!
From the story's point of view, I think the highlight of the new version was Kate's declaration of love for Roxy.
The two futas were able to go through so much in such a short time that they somehow imperceptibly became kindred spirits.
When I read about this episode in the game myself my heart sometimes skipped a beat, it was a nice feeling ( even though I drew all the scenes, I didn't know until the last moment that it would turn out this way).
On the technical side, I think so far, that the top of my creativity is a new animation. Anyone who has already played it knows what I mean.
It is incredibly beautiful and sexy.
Of course, there is still work to do, but compared to even the last version is a big step forward. If you compare it with version 0.85, it's like the peak of Everest.
The second part of version 1.15 can rightfully be considered an updated mini-game with Roxy.
We took all our previous mistakes into account and tried to make something really fun and memorable out of them. We can conclude from your positive feedback and lack of criticism that we succeeded.
And of course, the achievements began to work as they should. I mean as nice little bonuses.
The adventures with Connie were also bright and memorable.
Her exhibitionism finally got to the level of direct interaction with other people.
I was also very pleased with the ending.
Connie didn't become a futanari, but at the same time, she had a lot of opportunities and perspectives in front of her.
You'll see what big plans we have for her in the future.
Summary of the results:
In spite of all the difficulties and complications, we still manage to get everything together and release it just in time for the holiday.
We can say that we managed to finish last year with a deep sense of satisfaction from all that we were able to conquer and experience together with you.
We were all this time with people who believe in us more than anyone else and want to see us get better and better with the game.
P. S.Stay tuned very soon there will be a post about what to expect in version 1.25
Thank you for your attention.