[DarkExecutor] Guilty Force: Wish of the Colony (ver. 0.615)

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[DarkExecutor] Guilty Force: Wish of the Colony (ver. 0.615)

Postby darkexecutor » Mon Apr 15, 2019 6:46 am

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Hi everyone! A few people may remember me as a developer from Black Star, a short fan-made remake of Grimhelm’s game, Dark Star.
So time has passed, things have changed and I decided to gather a new team and make my own, original hentai game - and I have the first demo ready for the public.

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With an international team of veterans and talented newcomers, this 2.5D sci-fi/cyberpunk platformer focuses on side-scrolling platforming action, multiple approaches in gameplay with a branching optional visual novel storyline that is sure to entertain with a lively, unique and diverse cast of characters.

Guilty Force is a blend of both classic western and anime influences that bring a fresh look to a familiar genre, inspired by media both new and classic, such as Deus Ex, Mass Effect and more!

Trailer (Newgrounds)

With sexy women and men alike to approach, extensive weapon options and optional depth, Guilty Force can become your new guilty pleasure! Play Kira and find her missing teammates while investigating Corporation Z and their private colony.

Screenshots:

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Languages: English, German, Korean, Russian, partial translations – Chinese (Traditional and Simplified), French, Spanish, Portuguese, Italian, Vietnamese, Japanese, Polish, Turkish

Fetishes:
  • Group sex
  • Double penetration
  • Lesbian sex
  • Toys
  • Inflation (optional)
  • Battlefuck

Sex scene screenshots:

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Each set of animations and gameover HCGs will be unlocked by completing each game stage, you don’t have to lose in order to unlock all in-game animations/gameover HCGs!

Downloads (public version 0.615):

Windows (x64, ZIP, MEGA, 2 Gb)

Windows(x32, ZIP, MEGA, 1.99 Gb)

Mac (ZIP, MEGA, 2 Gb)

Linux (ZIP, MEGA, 2.02 Gb)

Android 5.1.1 is minimal version to run the app

Android (ARM64, for modern phones) (APK, MEGA, 2.5 Gb)

Android (ARM v7, for older phones) (APK, MEGA, 2.5 Gb)

Controls:
WASD/Directional keys - movement & jump/crouch, hacking mini-game control;
Left/Right Shift - sprint or rolling out when crouching;
Tab - character menu (Left Mouse Button - open item/upgrade menu);
Z/B - shoot; R - reload;
X/N - front melee attack, execute takedown (when keeping being close to the enemy);
V/M - stun takedown (when keeping being close to the enemy);
C/G + Directional keys - Aim and throw a grenade or another object;
E/Q - dragging bodies / interaction;
1..6 - quick access menu;
L - zoom (in-game);
~ - cheats;
Esc - pause menu

The game also supports Xbox360-like gamepads.

Cheats: click 3 times on Caron's boobs in main menu.

Links:

You can support us on:

Patreon and Itch.io

Steam

If you have problems with paying on Patreon because of a payment decline, which could be caused by paying with prepaid card/etc. - please read this section of blog.

Thanks for your time!

Changelogs:
Spoiler (click to show/hide):

CHANGELOG (ver. 0.615)

Updated free demo of the game. The walkthrough is still limited to Stage 3.2, but it allows the player to get the first scene of each companion route to show what paid version has.

CHANGELOG (ver. 0.61)

The saves from ver. 0.6 should work with this version. Don't forget that you can always use cheats and watch the HCG with voiceover in the "Gallery->Memories" menu without having to play the game.

VR missions require 100% of current hentai content to be unlocked (naturally or by using cheats).

Features:

1) 28 new animated HCGs;
2) 5 existing HCGs were animated;
3) 6 new animations;
4) 3 new girls to unlock in the Command Center (mission 1.3, requires a red keycard and mission 3.1 to be complete);
5) 2 new robot companions to unlock in the Command Center (mission 3.6, requires a red keycard and mission 3.2 to be complete);

Fixed bugs/improvements:

1) Transparency of the VN menu background can be set now via the Settings menu
2) Pathfinding will use more than two cores of the CPU now
3) Fixed corrupt pathfinding graphs for some levels;
4) You can pick up credits during mission replay;
5) Filters for inventory items and missions;
6) In-game shop (smuggler) in Command Center;
7) Notification system for Command Center if the player did all the required conditions to watch a new sex scene with a character;
8) Pregnancy/belly inflation will be displayed for portraits of all ladies and stored separately for each lady;
9) Cow outfit for Caron in character viewer (reward for our annual Special agent);
10) Fixed mouse cursor lock during Epilogue cutscene;
11) Added translations of some item descriptions, prologue, intro, the first mission, and landing cutscene in Korean and Simplified Chinese.
12) Complete translation of the game into German. Looking forward to the feedback from the audience about missing or incorrect translations here and there;
13) Pagination was added to Audio Player;
14) Zoom and auto-centering of the camera were added to the animations gallery;
15) Kira x Ming decoy device animation is no longer unlocked by default and it requires obtaining a proper decoy device in Command Center by doing the Kira x Ming romance route.

CHANGELOG (ver. 0.6)

The saves from ver. 0.51 should work with this version. Don't forget that you can always use cheats and watch the HCG with voiceover in the "Gallery->Memories" menu without having to play the game.

VR missions require 100% of current hentai content to be unlocked (naturally or by using cheats). This release was done earlier than new romance lines were implemented, so the scenes for Ming x Kira decoy device are unlocked in the gallery by default (for now).

Features:

1) 14 new animations (new animations for new Aphrodisiac enhancement and Ming x Kira decoy device);

2) 5 new enhancements;

3) Ming x Kira decoy device;

4) Pregnancy mechanics for some enemies and portraits of main heroines with inflated bellies for in-game cutscenes. It works only if you have the "Belly inflation" option turned on in Settings;

5) Mission 1 is available for replay;


Fixed bugs/improvements:

1) Ability to turn off fall damage in Settings;

2) New game difficulty and new struggle mode difficulty in Settings;

3) The player can persuade all other crewmates to participate in the HoloJack game under certain conditions (if the character has a good relationship with a player, which means having affection above 55 or completed invitation of Riley to VR sessions). You can choose male and female players in HoloJack dialogue;

4) Veteran's Hall wasn't used by anyone, so it was removed and re-purposed as Kira's private cabin in Command Center;

5) HoloJack mini-game gives a random bonus from +1 to +5 Lust instead of +1 Lust bonus in the previous version of the game;

6) Fat Thugs, Flying Female Thugs, PST Troopers, and PST Enforcers can be stunned from above in some cases;

7) Fixed the bug when Upgraded Sprint influenced the speed of movement when using pipes. Fast Walking enhancement affects this speed instead;

8) Fixed a bug with a critical error when hacking mini-game is activated;

9) Fixed a bug with sorting of enhancements in a grid view;

10) The option to turn on slower sex animation framerate was added into Settings. It can be useful for some people that find current animations being too short or fast;

11) Additional rock platform meshes were added into stages 3, 3.1 and 3.2 for better gameplay. Occlusion culling data were baked for all levels to improve performance;

12) Fixed a bug when the scenes with Ouranos are not unlocked in the gallery after completing her mission;

13) Fixed sorting issues of cum particles in some animations.

CHANGELOG (ver. 0.51 [Agent])

The saves from ver. 0.5 should work with this version. Don't forget that you can always use cheats and watch the HCG with voiceover in the "Gallery->Memories" menu without having to play the game.

VR missions require 100% of current hentai content to be unlocked (naturally or by using cheats).

Features:

1) 10 new animations (Ming x PST members);

2) 4 HCGs (gameovers for Kira x Sora / Ouranos / Zero / Sentry Robots);

3) Mini-map (it can affect the performance of the game, so it's disabled by default for now);



Fixed bugs/improvements:

1) V-Sync is enabled by default during the first game launch - turning on V-Sync solves issues with overheat and fixes framerate;

2) The usage of Vulkan API is disabled for Android by default to make the application more stable;

3) Belly inflation movement speed debuff can be disabled, better inflation controls in Settings window;

4) Fixes for Spanish HUD translations;

5) New stat (Lust) is introduced for every character. It can be increased by watching character's romance scene in Command Center, by losing HoloJack minigame with him/her, and by having lots of sexual interactions during missions;

6) Updated relationship indicators for the characters in Command Center;

7) Updated loading screen window;

8) Bugfixes.

CHANGELOG (ver. 0.5 [Agent])

The saves from ver. 0.31 should work with this version. Don't forget that you can always use cheats and watch the HCG with voiceover in the "Gallery->Memories" menu without having to play the game.

VR missions require 100% of current hentai content to be unlocked (naturally or by using cheats).

It's been a long-awaited release, so THERE MAY BE BUGS. So if you encounter any bugs/errors - please let me know, there will be some patches coming afterward.

Features:
1) 12 new missions (end of the main plot);
2) 2 HCGs (gameovers for Caron and Sigolla);
3) 38 sex animations;
4) Arenas and VR missions for Sigolla, Caron, and Ming;
5) Smoke landmines and charges;
6) Optional pixelation effect for in-game levels and gameovers;
7) Replayable missions;

Fixed bugs/improvements:
1) Major update to Settings window: customizable controls for keyboard and gamepad, resolution selection, and other stuff. Some default key mappings were changed, too;
2) The first phase of localization has been started. The partial translations for UI/HUD elements were added for the following languages: French, German, Spanish, Italian, Portuguese, Japanese, Korean, Chinese (Simplified), Polish, Vietnamese. These translations still need to be checked and corrected here and there, so if you're a native speaker and you noticed some errors - feel free to make a comment or message me with a list of these fixes;
3) Small updates of in-game level graphics in some levels;
4) Added two new backgrounds into the Gallery;
5) Bugfixes.

P.S. Due to the technical limitations of Unity, the game can't get the full list of supported resolutions of your device on Android. So I made a technical workaround by assembling a list of the most popular Android resolutions. You can play with picking lower/higher resolution for your device to check how the UI fits the screen and does it improve the performance of the game or not. 1280x800 worked well for my Android tablet and 1280x720 / 1920x1080 worked well for my phone. Fullscreen checkbox determines whether an application will render outside safe area with Android buttons or not.


CHANGELOG (ver. 0.31 [Agent])

The saves from ver. 0.3 should work with this version. Don't forget that you can always use cheats and watch the HCG with voiceover in the "Gallery->Memory" menu without having to play the game.

VR missions require 100% of current hentai content to be unlocked (naturally or by using cheats).

There can be some new bugs/glitches because of updating to new version of Unity, I fm fixing them, thanks for understanding. It fs better to update now and then fix small bugs here and there than experiencing this later.

Features:
1) Stage 3.1 (Sigolla) and Stage 3.2 (Caron);
2) 2 HCGs (Kira x Upgraded Female Thug and Ming gameover scene);
3) 18 sex animations;
4) 4 new guns;
5) Remotely-controlled charges;
6) Caron and Caron x Kira decoy device;

Fixed bugs/improvements:
1) The game engine was updated from old Unity 5.6.6 to modern 2019.3. Please install .NET Framework Runtime 4 or newer if you fre using Windows 7;
2) Fixed an issue with spawning the wrong animation for Ming on Stage 3;
3) New post-processing tweaks for the levels;
4) Updated some textures for VN rooms;
5) Watching the VN scene with Sigolla in CC will give five decoy devices instead of one, the same goes for Caron fs scene;
6) Post-processing will not be turned off for mobile and Low settings (for now);
7) Backgrounds for chapters 4 and 5 were added into the gallery;


CHANGELOG (ver. 0.3 [Agent])

The saves from ver. 0.22 should work with this version. If new dialogue entries for Joanna aren't shown in her "Talk" menu then it's worth to restart the game. Don't forget that you can always use cheats and watch the HCG with voiceover in the "Gallery->Memory" menu without having to play the game.

VR missions require 100% of current hentai content to be unlocked (naturally or by using cheats).

Features:

1) Stage 3 (Ming);
2) VR Missions: Arena and Random VR mission for Kira;
3) 1 HCG (Joanna x tentacles);
4) 6 sex animations (Ming);
5) Night vision upgrade;
6) Teleporter gun;
7) Ming distraction device;

Fixed bugs/improvements:

1) Added CC dialogue entries to Joanna for her route to get her first scene;
2) Added tiled textures to surrounding meshes of each level instead of grey boxes;
3) Updated the explosions for grenades, robotic enemies, and barrels;
4) Updated some decorations in some cutscenes;
5) Fixed S-Bot animation glitch when the save with neutralized S-Bot is loaded;
6) Fixed hacking minigame not using the bottom lane for generating signals;
7) Settings: gMale voice volume for sex scenes h slider will affect VN sex scenes, too (Riley scene, for example);
8) Settings: Added info about VR missions to the Help tab;
9) Settings: More tabs were added to get more space for UI. There will be custom controls in the future, so we need more space in the Settings menu for them.


CHANGELOG (ver. 0.22 [Agent])

The saves from v. 0.215 should work with this version. If new entries for Riley aren't shown in "Talk" menu then it's worth to restart the game. Don't forget that you can always use cheats and watch the HCG with voiceover in "Gallery->Memory" menu without having to play the game.

Features:

1) 1 HCG (Riley x Thomas + Mateo);
2) 9 sex animations (Ming);

Fixed bugs/improvements:

1) Added CC dialogue entries to Riley and Mateo that will lead to Holojack/Riley route and allow to get the first sex scene with Riley;
2) Added Stage 3 background to the gallery;
3) Lighting settings will work differently a little bit for each chosen background in the gallery;
4) Fixed several minor issues in Russian localization;


CHANGELOG (ver. 0.215 [Public])

It's strongly recommended to start the game from the very beginning due to the modification of saving progress code. Some old saves from v. 0.21 may work, but they will not be stable.

Features:

1) Stage 2 content available for the public;
2) The updated prologue with voiceover and auto-progress;

Fixed bugs/improvements:

1) Fixed a bug with losing mission completion data;
2) Fixed a bug with Caron's scene playing all the time when visiting her with proper affection level;
3) Fixed Fat Thug HCG not unlocking after completing Stage 2.1/2.2/2.3;
4) Fixed a couple of broken lines of the first conversation with Ming;
5) Decreased the volume of all click sounds for UI to make it more ear-friendly;
6) The frequency of some voice commands for enemies was decreased to avoid spamming with voice commands too often;
7) Decreased the intensity of some spotlights on Stage 1 to make it look equally on Low and Medium graphics quality;
8) Android: Fixed missing Stage 1.1/1.2 scheme sprites in intros;
9) Fixed some level geometry for Stage 2 missions and SpiderBot's stunning animation bug;
10) "Complete mission" button will remain in the cheats menu for possible rare emergency situations or crashes because it can help the player to repeat the walkthrough quickly.

CHANGELOG (ver. 0.21 [Agent])

Features:

1) Stage 2.3 and 2.4;
2) 1 HCG;
3) 7 sex animations;
4) 4 new upgrades;
5) 11 music tracks;
6) HoloJack minigame in CC (visit Crew Quarters with Mateo)

Fixed bugs/improvements:

1) Overhaul of the game fs color correction and stylization, each scene has a more distinctive color correction that affects not only the scene but the characters/portraits, too. The characters better blend into the environment this way. You can still check gIgnore background color bonus h in the Settings if you want to keep in-game characters brighter. Color correction is not applied for the gallery animations and HCG viewer to provide more options for users;
2) Auto-zoom during in-game sex scenes will automatically zoom out after the scene is finished. Also, the auto-zoom for sex scenes can be turned off in the Settings at all. You still can use the manual zoom if you want;
3) Gameovers and VN sex scenes can be replayed with voiceover in the gallery menu under the gMemory h button, it replaced gGameovers h button there;
4) Major update to UI colors and more eye-friendly UI stylization. Screen post-effects are added for the damage with low HP, EMP, low energy, damage from gases, etc.;
5) The player can walk through the enemies when having an invulnerable shield after the sex scene. Also, the player will fall through the enemies on the ground if she was stunned in the air. It decreases the number of gstunlock h situations significantly;
6) Visual tracking upgrade highlights pipes/cover objects/landmines/enemy turrets, the second tier of this upgrade highlights the pickable items f zones, too.
7) The player will take several types of falling damage depending on falling speed/height;
8) The enemies can drag the player from the doorways if they touch the doorway during an alarm.
9) Direct enemy touch to the player when hiding in the temporary box cover will cause the alarm for sure this time. It also will stop the player fs interaction with a body or pipe if the player was visible;
10) Drawing order for enemies, player, and cover objects was set to the same drawing order as level geometry;
11) Some changes were done to the main character animations;
12) The corpses of enemies are affected by gravity now;
13) The player will be able to perform takedowns to the enemies from behind while being in the doorways or in the invisible mode in some cases.
14) Several firing modes were added, mostly for Agency fs weapons. Selecting the same equipped weapon in a quick access panel will change its current firing mode.
15) New enemy traps: laser-detonated mines, motion detector detonators, automatic turrets, etc.;
16) The issue with silencers/gun colors was fixed and there was a rifle silencer added as an option, too.
17) Fixed missing current mission stats when loading the save;
18) Fixed one bug that blocked the startup of the game when the player loaded the save with red keycard plot item;
19) Fixed player fs resources UI update in CC after closing the weapon customization menu;
20) Fixed blinking tooltip bug for Inventory/Upgrades windows;
21) The usage of EMP will disable landmines/turrets for some time;
22) The player fs HP/Energy will be restored at the start of each new mission from CC. Some re-balance was done to explosions, giving more randomness and possibility to survive, etc.
23) The invisibility will not spend the energy during a cutscene;
24) Destroyed robots will not be counted as kills, disabled robots via control centers will be counted as neutralizations;
25) Some stage 2 enemies were rebalanced;
26) Added some password hints for the last two terminals of Stage 1;
27) Sigolla fs portrait was improved by making her a little bit more muscular;
28) Some redundant level geometry was removed from the Stage 1 missions and some minor optimization was done to them, too.

CHANGELOG (ver. 0.2a[Agent]):

Features:

1) Stage 2, 2.1 and 2.2;
2) 1 Caron HCG (it requires at least 75 affection to be played);
3) 6 sex animations;
4) 3 new guns and 5 landmine types;

Fixed bugs/improvements:

1) Fixed unstable horizontal jump control;
2) +25% player walking/running animation speed;
3) Enemy footsteps f sounds are properly played now;
4) Improved FlyBot fs AI for vertical movement;
5) Added Stage 2 background to the animations gallery;
6) Caron fs affection rules are improved: completing any mission without kills will provide a bonus to her affection;
7) Stage 1.1 has simple explanatory cutscene at the start now;
8) Added hint to the doorway in the tutorial.

CHANGELOG (ver. 0.135[Public]):

Features:

1) HTML5 build! You can play the game in a browser on Newgrounds and Gamejolt!

Fixed bugs/improvements:

1) Major game size and performance optimization;
2) Jump height issue was fixed;
3) You can enable VSync in Settings to lock the framerate of the game on your device now, also you can disable the stealth bonus from the background, it may increase the performance of the game on some mobile devices. We don ft recommend using VSync if the performance of the game is okay on your device;
4) Enemy AI will react on barehanded attack damage, as well as it will call the friends for backup more often;
5) Decoy device will stabilize enemy AI awareness instead of raising it with each use;
6) HE grenade was nerfed;
7) Poison gas grenade will kill the enemies faster, but it can raise the alarm if the enemy awareness was raised enough;
8) Rendering order for bullets, grenades and their effects was corrected;
9) Receiving Kira x Sigolla device will unlock its scenes in the animation gallery without using the device first;
10) The updated information about takedowns was added into tutorial/help.

CHANGELOG (ver. 0.13[Agent]):

Features:

1) 5 new lewd animations, Sigolla decoy device, incendiary grenade;
2) Weapon customization: sights, extended mags, silencer, and other goodies. You will be able to find some spare parts for it on Stages 1.1 and 1.2;
3) New secondary characters are introduced: Joanna, Thomas, Mateo, Alonso, and Szymon;
4) New Z-chip upgrades: 2 active and 3 passive upgrades;
5) Full keyboard-only control support;
6) Xbox 360 gamepad support (Windows axis mapping);
7) You can toggle mobile mouse-only controls in Settings on PC/Mac/Linux platforms now. This feature was intended for Microsoft Surface and multi-touch, but some people who like to play with a mouse might find it useful, too.
8) Kira x Sigolla decoy device will be added to your inventory each time when you play sex scene with Sigolla;
9) Hold [Shift] to slide down faster when using the pipes;

Fixed bugs/improvements:

1) The lighting settings for all levels were modified to look brighter and providing a better look at low powered PCs and mobile devices;
2) The hacking minigame was fixed and the player can speed up the minigame by holding right movement key. The highest level of Hacking upgrade allows to slow down the minigame when you see fit;
3) Control map for keyboard, gamepad, and some information about the advanced movement was added to Settings->Help menu;
4) The short artificial delay was added for some action UI to avoid allowing the player to drag bodies faster than it was intended;
5) Clothing restoration item is no longer activated when having an undamaged suit;
6) Quick access panel bug with swapping activated skill for an item is fixed;
7) Android: fixed missing input issues for Stage 1.1 and Stage 1.2;
8) Other minor bug fixes.

CHANGELOG (ver. 0.12a[Agent]):

Features:

1) Stages 1.1 and 1.2;
2) 10 new sex animations, 2 new enemies, a decoy device pole dance scene with Kira;
3) Android port;
4) Cover system (sit behind the special cover object to make detection speed of Kira slower). The enemy will find you if he/she touches you and it doesn ft work during alarm;
5) Vertical gameplay - grab the special pipes and jump from them, directional keys automatically will do the job. It may help to avoid some enemies;
6) Hold [Shift] to roll out during crouching, rolling out will deplete your stamina bar;
7) Hold [Z] during inter-level cutscenes to fast-forward cutscene playback, press [Z] to jump to the next dialogue phrase during in-game cutscenes;
8) Press [~] to access the cheats menu. Using cheats will take your affection bonuses away from the current mission.
9) Two new guns and a decoy device;

Fixed bugs/improvements:

1) 90% of dialogues were a little bit modified by me to make them sound more emotional and understandable. starryGrail is temporarily out of the core team due to health condition;
2) [ Z ], [ C ],[ X ], [ V ] keys were duplicated to [ B ], [ G ], [ N ], [ M ] keys to make the gameplay more comfortable on keyboard;
3) In-game HUD was made more intelligent to occupy less space on the screen;
4) Sex scene mini-game was updated;
5) The loading time for the levels was significantly decreased because of additional optimization;
7) Linux: fixed double-jump;
8) "Graphics quality" setting was added to the Settings, so if your Android device is OK with Android port performance, you can make the game look there almost like it looks on PC.
9) Other minor bug fixes.

CHANGELOG (ver. 0.11[Public]):

1) Chinese (Traditional) localization (Early access-please proceed with caution! (currently only Traditional, but Simplified is in progress) )
2) New grenades: sleeping gas, poison gas, smoke, flashbang, EMP. Also there is a new, non-lethal tool for enemy distraction ? small stones. The ballistics and damage dealing mechanics for HE grenade was improved. These tools provide more options for a stealthy or non-lethal/pacifist walkthrough;
3) Kira can grab and move bodies of stunned/dead enemies. She can also hide them in dark doorways to prevent detection; be aware! She moves slowly while dragging!
4) There is a new separate slider in Settings menu for male voice volume in sex scenes. The frequency of male voice effects appearance in sex scenes was reduced by 30%;
5) A bunch of different improvements in Stage 1 level design: more and better lit doorway locations, new terminals for hacking and disabling cameras, etc.;
6) +25% sprint speed;
7) -25% camera detection speed;
8) Hacking mini-game can now also be controlled by W/S keys, too, making it more convenient to play

Version 0.1 - initial release
Last edited by darkexecutor on Wed Oct 04, 2023 1:03 am, edited 4 times in total.
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Re: [DarkExecutor] Guilty Force: Wish of the Colony (ver. 0.

Postby AN0N » Mon Apr 15, 2019 6:42 pm

Looks interesting but I think I'll wait for more content to be added until trying it out.
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Re: [DarkExecutor] Guilty Force: Wish of the Colony (ver. 0.

Postby darkexecutor » Mon Jun 10, 2019 4:00 pm

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Version 0.12a is released for our Agents! You can get it here on Patreon: https://www.patreon.com/posts/version-0-12a-is-27512766

Full changelog (0.12a):

Features:
  • Stages 1.1 and 1.2;
  • 10 new sex animations, 2 new enemies, a decoy device pole dance scene with Kira;
  • Android port;
  • Cover system (sit behind the special cover object to make detection speed of Kira slower). The enemy will find you if he/she touches you and it doesn’t work during alarm;
  • Vertical gameplay - grab the special pipes and jump from them, directional keys automatically will do the job. It may help to avoid some enemies;
  • Hold [Shift] to roll out during crouching, rolling out will deplete your stamina bar;
  • Hold [Z] during inter-level cutscenes to fast-forward cutscene playback, press [Z] to jump to the next dialogue phrase during in-game cutscenes;
  • Press [~] to access the cheats menu. Using cheats will take your affection bonuses away from the current mission.
  • Two new guns and a decoy device;
Fixed bugs/improvements:
  • 90% of dialogues were a little bit modified by me to make them sound more emotional and understandable. starryGrail is temporarily out of the core team due to health condition;
  • [ Z ], [ C ],[ X ], [ V ] keys were duplicated to [ B ], [ G ], [ N ], [ M ] keys to make the gameplay more comfortable on keyboard;
  • In-game HUD was made more intelligent to occupy less space on the screen;
  • Sex scene mini-game was updated;
  • The loading time for the levels was significantly decreased because of additional optimization;
  • Linux: fixed double-jump;
  • "Graphics quality" setting was added to the Settings, so if your Android device is OK with Android port performance, you can make the game look there almost like it looks on PC.
  • Other minor bug fixes.

Stay tuned for updates!
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Re: [DarkExecutor] Guilty Force: Wish of the Colony (ver. 0.

Postby MackU » Mon Jun 10, 2019 8:40 pm

Looks interesting and the fact that it's voiced is appealing so I'll check this out I think.
By the way, Is the GUI on the screenshot the older one or the new one?
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Re: [DarkExecutor] Guilty Force: Wish of the Colony (ver. 0.

Postby darkexecutor » Tue Jun 11, 2019 10:58 am

MackU Wrote:By the way, Is the GUI on the screenshot the older one or the new one?

Yes, the screenshots of HUD from the public demo are a little bit different from 0.12a, here is an example of 0.12a UI:

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It was confusing for some players to see total count of ammo for the current weapon there, so I replaced it with remaining magazines' count, as well as I added better icon and label of the gun there, too. Additional elements like "Reload" label, alarm condition, stamina bar, and lust bar appear only when they are needed, as well as quick access panel, too. Also, I moved some UI elements so it could fit better for Android:

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Version 0.13 is released!

Postby darkexecutor » Tue Jul 09, 2019 2:40 pm

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Version 0.13 is available for our Agents: https://www.patreon.com/posts/version-0-13-is-28245338

The saves of version 0.12a are compatible with this version.

Full changelog (0.13):

Features:
  • 5 new lewd animations, Sigolla decoy device, incendiary grenade;
  • Weapon customization: sights, extended mags, silencer, and other goodies. You will be able to find some spare parts for it on Stages 1.1 and 1.2;
  • New secondary characters are introduced: Joanna, Thomas, Mateo, Alonso, and Szymon;
  • New Z-chip upgrades: 2 active and 3 passive upgrades;
  • Full keyboard-only control support;
  • Xbox 360 gamepad support (Windows axis mapping);
  • You can toggle mobile mouse-only controls in Settings on PC/Mac/Linux platforms now. This feature was intended for Microsoft Surface and multi-touch, but some people who like to play with a mouse might find it useful, too.
  • Kira x Sigolla decoy device will be added to your inventory each time when you play sex scene with Sigolla;
  • Hold [Shift] to slide down faster when using the pipes;

Fixed bugs/improvements:
  • The lighting settings for all levels were modified to look brighter and providing a better look at low powered PCs and mobile devices;
  • The hacking minigame was fixed and the player can speed up the minigame by holding right movement key. The highest level of Hacking upgrade allows to slow down the minigame when you see fit;
  • Control map for keyboard, gamepad, and some information about the advanced movement was added to Settings->Help menu;
  • The short artificial delay was added for some action UI to avoid allowing the player to drag bodies faster than it was intended;
  • Clothing restoration item is no longer activated when having an undamaged suit;
  • Quick access panel bug with swapping activated skill for an item is fixed;
  • Android: fixed missing input issues for Stage 1.1 and Stage 1.2;
  • Other minor bug fixes.

Stay tuned for updates, thanks for your patience!
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Re: [DarkExecutor] Guilty Force: Wish of the Colony (ver. 0.

Postby darkexecutor » Thu Jul 25, 2019 2:41 am

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Hey guys!

I updated the public version of the game to v. 0.135!

Downloads (public version 0.135):

Windows (x64, 7Z, MEGA, 238 Mb)

Windows (x32, 7Z, MEGA, 238 Mb)

Android (APK, MEGA, 321 Mb)

Mac (Universal, ZIP, MEGA, 304 Mb, experimental)

Linux (Universal, ZIP, MEGA, 315 Mb, experimental)

Click three times on Caron’s boobs in the main menu to unlock the gallery.

Features:
HTML5 build! You can play the game in a browser on Newgrounds and Gamejolt!

Fixed bugs/improvements:
  • Major game size and performance optimization;
  • Jump height issue was fixed;
  • You can enable VSync in Settings to lock the framerate of the game on your device now, also you can disable the stealth bonus from the background, it may increase the performance of the game on some mobile devices. We don’t recommend using VSync if the performance of the game is okay on your device;
  • Enemy AI will react on barehanded attack damage, as well as it will call the friends for backup more often;
  • Decoy device will stabilize enemy AI awareness instead of raising it with each use;
  • HE grenade was nerfed;
  • Poison gas grenade will kill the enemies faster, but it can raise the alarm if the enemy awareness was raised enough;
  • Rendering order for bullets, grenades and their effects was corrected;
  • Receiving Kira x Sigolla device will unlock its scenes in the animation gallery without using the device first;
  • The updated information about takedowns was added into tutorial/help
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Re: [DarkExecutor] Guilty Force: Wish of the Colony (ver. 0.

Postby darkexecutor » Thu Aug 29, 2019 10:37 am

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Hey guys!

Version 0.2a is available for our Agents! https://www.patreon.com/posts/agent-version-0-29505456
Saves from the previous ver. 0.135 are compatible with this version.

Full changelog (0.2a):

Features:

• Stage 2, 2.1 and 2.2;
• 1 Caron HCG (it requires at least 75 affection to be played);
• 6 sex animations;
• 3 new guns and 5 landmine types;

Fixed bugs/improvements:

• Fixed unstable horizontal jump control;
• +25% player walking/running animation speed;
• Enemy footsteps’ sounds are properly played now;
• Improved FlyBot’s AI for vertical movement;
• Added Stage 2 background to the animations gallery;
• Caron’s affection rules are improved: completing any mission without kills will provide a bonus to her affection;
• Stage 1.1 has simple explanatory cutscene at the start now;
• Added hint to the doorway in the tutorial.

Stay tuned for updates, thanks for your patience!
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Re: [DarkExecutor] Guilty Force: Wish of the Colony (ver. 0.

Postby darkexecutor » Tue Oct 08, 2019 11:18 am

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Hey guys!

Version 0.21 is available for our Agents! https://www.patreon.com/posts/version-0-21-is-30580402

Saves from the previous ver. 0.2a should be compatible with this version.

Changelog (v. 0.21)

Features:
• Stage 2.3 and 2.4;
• 1 HCG;
• 7 animations;
• 4 new upgrades;
• 11 music tracks;
• HoloJack minigame in CC (visit Crew Quarters with Mateo)

Fixed bugs/improvements:

• Overhaul of the game’s color correction and stylization, each scene has a more distinctive color correction that affects not only the scene but the characters/portraits, too. The characters better blend into the environment this way. You can still check “Ignore background color bonus” in the Settings if you want to keep in-game characters brighter. Color correction is not applied for the gallery animations and HCG viewer to provide more options for users;
• Auto-zoom during in-game sex scenes will automatically zoom out after the scene is finished. Also, the auto-zoom for sex scenes can be turned off in the Settings at all. You still can use the manual zoom if you want;
• Gameovers and VN sex scenes can be replayed with voiceover in the gallery menu under the “Memory” button, it replaced “Gameovers” button there;
• Major update to UI colors and more eye-friendly UI stylization. Screen post-effects are added for the damage with low HP, EMP, low energy, damage from gases, etc.;
• The player can walk through the enemies when having an invulnerable shield after the sex scene. Also, the player will fall through the enemies on the ground if she was stunned in the air. It decreases the number of “stunlock” situations significantly;
• Visual Tracking upgrade highlights pipes/cover objects/landmines/enemy turrets, the second tier of this upgrade highlights the pickable items’ zones, too.
• The player will take several types of falling damage depending on falling speed/height;
• The enemies can drag the player from the doorways if they touch the doorway during an alarm.
• Direct enemy touch to the player when hiding in the temporary box cover will cause the alarm for sure this time. It also will stop the player’s interaction with a body or pipe if the player was visible;
• Drawing order for enemies, player, and cover objects was set to the same drawing order as level geometry;
• Some changes were done to the main character animations;
• The corpses of enemies are affected by gravity now;
• The player will be able to perform takedowns to the enemies from behind while being in the doorways or in the invisible mode in some cases.
• Several firing modes were added, mostly for Agency’s weapons. Selecting the same equipped weapon in a quick access panel will change its current firing mode.
• New enemy traps: laser-detonated mines, motion detector detonators, automatic turrets, etc.;
• The issue with silencers/gun colors was fixed and there was a rifle silencer added as an option, too.
• Fixed missing current mission stats when loading the save;
• Fixed one bug that blocked the startup of the game when the player loaded the save with red keycard plot item;
• Fixed player’s resources UI update in CC after closing the weapon customization menu;
• Fixed blinking tooltip bug for Inventory/Upgrades windows;
• The usage of EMP will disable landmines/turrets for some time;
• The player’s HP/Energy will be restored at the start of each new mission from CC. Some re-balance was done to explosions, giving more randomness and possibility to survive, etc.
• The invisibility will not spend the energy during a cutscene;
• Destroyed robots will not be counted as kills, disabled robots via control centers will be counted as neutralizations;
• Some stage 2 enemies were re-balanced;
• Added some password hints for the last two terminals of Stage 1;
• Sigolla’s portrait was improved by making her a little bit more muscular;
• Some redundant level geometry was removed from the Stage 1 missions and some minor optimization was done to them, too.

Stay tuned for updates, thanks for your patience!
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Re: [DarkExecutor] Guilty Force: Wish of the Colony (ver. 0.

Postby darkexecutor » Mon Oct 28, 2019 10:01 am

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Hey guys!

Version 0.215 is available for the public!

Links:

Windows (x64, 7Z, MEGA, 297 Mb)

Windows(x32, 7Z, MEGA, 294 Mb)

Android (APK, MEGA, 413 Mb)

Mac (Universal, ZIP, MEGA, 384 Mb)

Linux (Universal, ZIP, MEGA, 394 Mb)

Cheats: Click three times on Caron’s boobs in the main menu to unlock the gallery

It’s strongly recommended to start the game from the very beginning due to the modification of saving progress code. Some old saves from v. 0.21 may work, but they will not be stable.

Full changelog (0.215):
Features:

  • Stage 2 content available for the public;
  • The updated prologue with voiceover and auto-progress;
Fixed bugs/improvements:
  • Fixed a bug with losing mission completion data;
  • Fixed a bug with Caron’s scene playing all the time when visiting her with proper affection level;
  • Fixed Fat Thug HCG not unlocking after completing Stage 2.1/2.2/2.3;
  • Fixed a couple of broken lines of the first conversation with Ming;
  • Decreased the volume of all click sounds for UI to make it more ear-friendly;
  • The frequency of some voice commands for enemies was decreased to avoid spamming with voice commands too often;
  • Decreased the intensity of some spotlights on Stage 1 to make it look equally on Low and Medium graphics quality;
  • Android: Fixed missing Stage 1.1/1.2 scheme sprites in intros;
  • Fixed some level geometry for Stage 2 missions and SpiderBot’s stunning animation bug;
  • “Complete mission” button will remain in the cheats menu for possible rare emergency situations or crashes because it can help the player to repeat the walkthrough quickly.

Stay tuned for updates, thanks for your patience!
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Re: [DarkExecutor] Guilty Force: Wish of the Colony (ver. 0.

Postby darkexecutor » Thu Nov 21, 2019 1:50 pm

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Version 0.22 is released for Agents!

https://www.patreon.com/posts/agent-version-0-31733068

Full changelog (0.22):

Features:


1 HCG (Riley x Thomas + Mateo);
9 sex animations (Ming);

Fixed bugs/improvements:

• Added CC dialogue entries to Riley and Mateo that will lead to Holojack/Riley route and allow to get the first sex scene with Riley;
• Added Stage 3 background to the gallery;
• Lighting settings will work differently a little bit for each chosen background in the gallery;
• Fixed several minor issues in Russian localization;

Don’t forget to participate in the next HCG poll for Agents: https://www.patreon.com/posts/next-hcg-poll-3-31732855

Stay tuned for updates, thanks for your patience!
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Re: [DarkExecutor] Guilty Force: Wish of the Colony (ver. 0.

Postby darkexecutor » Sat Jan 18, 2020 2:33 pm

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Kept you waiting, huh?

Agent version 0.3 is released!: https://www.patreon.com/posts/agent-version-0-33227032

VR missions require 100% of current hentai content to be unlocked (naturally or by using cheats).

Full changelog (0.3):
Features:


• Stage 3 (Ming);
• VR Missions: Arena and Random VR mission for Kira;
1 HCG (Joanna x tentacles);
6 sex animations (Ming);
• Night vision upgrade;
• Teleporter gun;
• Ming distraction device;

Fixed bugs/improvements:

• Added CC dialogue entries to Joanna for her route to get her first scene;
• Added tiled textures to surrounding meshes of each level instead of grey boxes;
• Updated the explosions for grenades, robotic enemies, and barrels;
• Updated some decorations in some cutscenes;
• Fixed S-Bot animation glitch when the save with neutralized S-Bot is loaded;
• Fixed hacking minigame not using the bottom lane for generating signals;
• Settings: “Male voice volume for sex scenes” slider will affect VN sex scenes, too (Riley scene, for example);
• Settings: Added info about VR missions to the Help tab;
• Settings: More tabs were added to get more space for UI. There will be custom controls in the future, so we need more space in the Settings menu for them.

Next HCG poll #4: https://www.patreon.com/posts/next-hcg-poll-4-33226952

Stay tuned for updates!
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Re: [DarkExecutor] Guilty Force: Wish of the Colony (ver. 0.

Postby darkexecutor » Wed Apr 29, 2020 10:51 am

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Long time no see, huh?

Agent version 0.31 is released!: https://www.patreon.com/posts/agent-version-0-36485563

The saves from ver. 0.3 should work with this version.

VR missions require 100% of current hentai content to be unlocked (naturally or by using cheats).

Full changelog (0.31):

Features:


• Stage 3.1 (Sigolla) and Stage 3.2 (Caron);
2 HCGs (Kira x Upgraded Female Thug and Ming gameover scene);
18 sex animations;
4 new guns;
• Remotely-controlled charges;
• Caron and Caron x Kira decoy device;

Fixed bugs/improvements:

• The game engine was updated from old Unity 5.6.6 to modern 2019.3. Please install .NET Framework Runtime 4 or newer if you’re using Windows 7;
• Fixed an issue with spawning the wrong animation for Ming on Stage 3;
• New post-processing tweaks for the levels;
• Updated some textures for VN rooms;
• Watching the VN scene with Sigolla in CC will give five decoy devices instead of one, the same goes for Caron’s scene;
• Post-processing will not be turned off for mobile and Low settings (for now);
• Backgrounds for chapters 4 and 5 were added into the gallery;

Next HCG poll #6: https://www.patreon.com/posts/next-hcg-poll-6-36485305

Stay tuned for updates!
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Re: [DarkExecutor] Guilty Force: Wish of the Colony (ver. 0.

Postby darkexecutor » Tue Mar 16, 2021 3:50 pm

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Version 0.5 was released: https://www.patreon.com/posts/agent-version-0-48795138

Features:
1) 12 new missions (end of the main plot);
2) 2 HCGs (gameovers for Caron and Sigolla);
3) 38 sex animations;
4) Arenas and VR missions for Sigolla, Caron, and Ming;
5) Smoke landmines and charges;
6) Optional pixelation effect for in-game levels and gameovers;
7) Replayable missions;

Fixed bugs/improvements:
1) Major update to Settings window: customizable controls for keyboard and gamepad, resolution selection, and other stuff. Some default key mappings were changed, too;
2) The first phase of localization has been started. The partial translations for UI/HUD elements were added for the following languages: French, German, Spanish, Italian, Portuguese, Japanese, Korean, Chinese (Simplified), Polish, Vietnamese. These translations still need to be checked and corrected here and there, so if you're a native speaker and you noticed some errors - feel free to make a comment or message me with a list of these fixes;
3) Small updates of in-game level graphics in some levels;
4) Added two new backgrounds into the Gallery;
5) Bugfixes.
P.S. Due to the technical limitations of Unity, the game can't get the full list of supported resolutions of your device on Android. So I made a technical workaround by assembling a list of the most popular Android resolutions. You can play with picking lower/higher resolution for your device to check how the UI fits the screen and does it improve the performance of the game or not. 1280x800 worked well for my Android tablet and 1280x720 / 1920x1080 worked well for my phone. Fullscreen checkbox determines whether an application will render outside safe area with Android buttons or not.
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Re: [DarkExecutor] Guilty Force: Wish of the Colony (ver. 0.

Postby darkexecutor » Fri Jun 11, 2021 9:13 pm

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Version 0.51 is released!

https://www.patreon.com/posts/version-0-51-is-52044010

Features:

1) 10 new animations (Ming x PST members);
2) 4 HCGs (gameovers for Kira x Sora / Ouranos / Zero / Sentry Robots);
3) Mini-map (it can affect the performance of the game, so it's disabled by default for now);

Fixed bugs/improvements:
1) V-Sync is enabled by default during the first game launch - turning on V-Sync solves issues with overheat and fixes framerate;
2) The usage of Vulkan API is disabled for Android by default to make the application more stable;
3) Belly inflation movement speed debuff can be disabled, better inflation controls in Settings window;
4) Fixes for Spanish HUD translations;
5) New stat (Lust) is introduced for every character. It can be increased by watching character's romance scene in Command Center, by losing HoloJack minigame with him/her, and by having lots of sexual interactions during missions;
6) Updated relationship indicators for the characters in Command Center;
7) Updated loading screen window;
8) Bugfixes.

Teaser for the second game:
https://twitter.com/executor_dark/statu ... 5803249669
https://www.newgrounds.com/portal/view/799389
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Re: [DarkExecutor] Guilty Force: Wish of the Colony (ver. 0.

Postby darkexecutor » Mon Nov 29, 2021 7:42 pm

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The game was updated to version 0.6
https://www.patreon.com/posts/version-0-6-is-58994583
The version for itch.io was updated, too.

Features:
1) 14 new animations (new animations for new Aphrodisiac enhancement and Ming x Kira decoy device)
2) 5 new enhancements;
3) Ming x Kira decoy device;
4) Pregnancy mechanics for some enemies and portraits of main heroines with inflated bellies for in-game cutscenes. It works only if you have the "Belly inflation" option turned on in Settings;
5) Mission 1 is available for replay;

Fixed bugs/improvements:
1) Ability to turn off fall damage in Settings;
2) New game difficulty and new struggle mode difficulty in Settings;
3) The player can persuade all other crewmates to participate in the HoloJack game under certain conditions (if the character has a good relationship with a player, which means having affection above 55 or completed invitation of Riley to VR sessions). You can choose male and female players in HoloJack dialogue;
4) Veteran's Hall wasn't used by anyone, so it was removed and re-purposed as Kira's private cabin in Command Center;
5) HoloJack mini-game gives a random bonus from +1 to +5 Lust instead of +1 Lust bonus in the previous version of the game;
6) Fat Thugs, Flying Female Thugs, PST Troopers, and PST Enforcers can be stunned from above in some cases;
7) Fixed the bug when Upgraded Sprint influenced the speed of movement when using pipes. Fast Walking enhancement affects this speed instead;
8) Fixed a bug with a critical error when a hacking mini-game is activated;
9) Fixed a bug with sorting of enhancements in a grid view;
10) The option to turn on slower sex animation framerate was added into Settings. It can be useful for some people that find current animations being too short or fast;
11) Additional rock platform meshes were added into stages 3, 3.1, and 3.2 for better gameplay. Occlusion culling data were baked for all levels to improve performance;
12) Fixed a bug when the scenes with Ouranos are not unlocked in the gallery after completing her mission;
13) Fixed sorting issues of cum particles in some animations.
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Re: [DarkExecutor] Guilty Force: Wish of the Colony (ver. 0.

Postby darkexecutor » Fri Dec 16, 2022 2:10 pm

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The first game was updated to version 0.61!

You can get the game on Patreon https://www.patreon.com/posts/gf-wish-of-0-61-75984195 and the build on itch.io was updated, too.

Thanks to one of our Special Agents, a fix was found for the Android 11 installation issue, so the game has an Arm64 build for Android now, too. Some developers call it Armv8 build, it doesn’t matter in this case.

○ If the game worked on your Android device before, you can proceed with using the usual Android/Armv7 build.
○ If the game didn’t want to install on your Android device and it was a modern device, I suggest trying the Arm64 build for Android.
○ If your Android device supports both Armv7 and Arm64, you will have to uninstall the current game and install the Arm64 build from scratch. That’s how I solved this issue for my phone because it supported both architectures and didn’t allow me to install the app with new architecture on top of the existing one with old architecture.
○ The majority of Android devices made during the last several years support Arm64. Technically, the game should work faster when using this architecture.

The progress updates on a project were mostly moved to our Discord server: https://discord.gg/nghwjkhJPF , and you can read how to get your Discord benefits here:

https://support.patreon.com/hc/en-us/ar ... on-Patron-

The saves from ver. 0.6 should work with this version. Don't forget that you can always use cheats and watch the HCG with voiceover in the "Gallery->Memories" menu without playing the game.

VR missions require 100% of current hentai content to be unlocked (naturally or by using cheats).

Walkthrough:

1) If Kira has more than 25 lust and one of the male team members has 25 or more lust, he will invite Kira for some private conversation after playing the HoloJack game with him. It has three scenes per male character, corresponding to 25, 50, and 75 of lust. You can invite all five guys to Kira’s room after starting their basic romance routes and get the first scene of their group route (Kira x Mateo/Alonso/Thomas/Jonathan/Szymon) afterward.
2) The two scenes were added to Kira x Sigolla and Kira x Caron romance lines, as well three scenes were added to the Kira x Ming romance route. Increase the affection of the ladies to see new options in their conversation menu. Two more scenes were added to Riley’s VR sessions. I remind you that crucial affection threshold values are: 65, 70, and 75 for Sigolla; 75, 80, and 85 for Caron; 70, 75, and 80 for Ming;
3) Two new game-over scenes with tentacles: for Caron and for Sigolla;
4) All scenes above are not fully voiced (for now) because there wasn’t enough money from the campaign to do that. However, we do hope to get the voiceover for them if support for the game increases in the future;
5) You can unlock missions to find new girls from XRT (which will be playable in the nearest future) and two new robot companions when the first Sigolla and Caron missions are complete (3.1 and 3.2). You will need a red keycard for these missions, if you don’t have it, you can replay mission 1 and get that keycard;
6) If Kira seduces Alonso and watched the first scene of Caron’s route, getting the lust of Alonso up to 50 and Caron up to 25 will lead to the first non-direct romance route scene to watch in Command Center ( Caron x Alonso). It’s a custom scene that was done for our first annual Special Agent reward recipient. If you want your own custom sex scene in the Command Center of the game, you can read here about how to get it: https://www.patreon.com/posts/new-bonus-reward-74308806

Full changelog (0.61):

1) 28 new animated HCGs;

2) 5 existing HCGs were animated;

3) 6 new animations;

4) 3 new girls to unlock in the Command Center (mission 1.3, requires a red keycard and mission 3.1 to be complete);

5) 2 new robot companions to unlock in the Command Center (mission 3.6, requires a red keycard and mission 3.2 to be complete);

Fixed bugs/improvements:

1) Transparency of the VN menu background can be set now via the Settings menu
2) Pathfinding will use more than two cores of the CPU now
3) Fixed corrupt pathfinding graphs for some levels;
4) You can pick up credits during mission replay;
5) Filters for inventory items and missions;
6) In-game shop (smuggler) in Command Center;
7) Notification system for Command Center if the player did all the required conditions to watch a new sex scene with a character;
8) Pregnancy/belly inflation will be displayed for portraits of all ladies and stored separately for each lady;
9) Cow outfit for Caron in character viewer (reward for our annual Special agent);
10) Fixed mouse cursor lock during Epilogue cutscene;
11) Added translations of some item descriptions, prologue, intro, the first mission, and landing cutscene in Korean and Simplified Chinese.
12) Complete translation of the game into German. Looking forward to the feedback from the audience about missing or incorrect translations here and there;
13) Pagination was added to Audio Player;
14) Zoom and auto-centering of the camera were added to the animations gallery;
15) Kira x Ming decoy device animation is no longer unlocked by default and it requires obtaining a proper decoy device in Command Center by doing the Kira x Ming romance route.
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Re: [DarkExecutor] Guilty Force: Wish of the Colony (ver. 0.

Postby darkexecutor » Wed Oct 04, 2023 1:06 am

You probably noticed that the free demo of the game was updated on all of our pages, including this forum post, too.
The walkthrough is still limited to Stage 3.2, but it allows the player to get the first scene of each companion route to show what the paid version has.

The major reason for an update was a request from my Steam publisher, Shady Corner, to make a new demo for the upcoming Steam Next Fest, so you can help us by wishlisting the game on Steam here: https://store.steampowered.com/app/2500 ... he_Colony/

The update with new content and an updated Android version is coming soon. I'm working on the second game a lot, so I have my reasons for the delay in the update.

Public version 0.615:

Windows (x64, ZIP, MEGA, 2 Gb)

Windows(x32, ZIP, MEGA, 1.99 Gb)

Mac (ZIP, MEGA, 2 Gb)

Linux (ZIP, MEGA, 2.02 Gb)

Android 5.1.1 is minimal version to run the app

Android (ARM64, for modern phones) (APK, MEGA, 2.5 Gb)

Android (ARM v7, for older phones) (APK, MEGA, 2.5 Gb)
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Re: [DarkExecutor] Guilty Force: Wish of the Colony (ver. 0.

Postby darkexecutor » Tue Feb 13, 2024 2:39 pm

I can't say that I'm fully satisfied with this release, but it was an important step because I will focus only on GF2 for the next several months. There will be updates with bugfixes for GF1 later, too, of course. The game is updated on itch, too.

https://www.patreon.com/posts/gf1-is-updated-0-98318473

Features:

1) 21 new animated HCGs;
2) Stages 1.4, 1.5, and 1.6 for XRT girls: Jane, Jun, and Jinko;
3) 9 new animations;
4) New character in CC: Rose - counselor of the ship. She can help Kira improve the affection and lust of her crewmates;
5) 4 new Martian guns;

Fixed bugs/improvements:

1) The player can empty the belly of any girl in Joanna's medbay or breed any of them with tentacles after proper convincing;
2) Belly states will be displayed in animated CGs;
3) Replaced 3D backgrounds in the Command Center with pre-rendered images for optimization;
4) Started replacing ship and VTOL models to keep them consistent with GF2;
5) Small update of UI;
6) New costumes for Kira and Joanna in Character viewer;
7) Stage 3 platforms will bounce back;
8) Added missing pictures to the HCG gallery;
9) Fixed Joanna's sprites for the HoloJack game;
10) Updated ending code generation.
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