Spoiler (click to show/hide):
That might happen.
"Of-" Superman starts to say, till a sudden noise back where the Nuclear men were gets his attention. You follow his gaze, and much to your own shock you can see the Knocked put nuclear men...
dissolving. "- course...", Superman finishes up, looking at the now puddles of pinkish grey goo that used to be kryptonian clones. You might have to assign some more drones or some people to get a few samples of that. That seemed highly irregular, but going on a few things you surmise you might see a few more them before the end. Some kind of... remote control body? Bodies? It would explain the almost suicidal behaviour of the clones.
Whatever the case, you don't exactly have a lot time to burn right now, so you head off just after noticing the emergency services flood back into the entrance that the nuclear men had scared them out of, a small swarm of brave folks then to put out the large fire before it damage anything else to extensively. At least the other fuel tanks should be hardened enough that simple flames would not be enough to set them off. Supermen then immediately takes off after you quickly catching up and keeping pace with you as you fly off to your tripped warehouse. "So... are you a friend of Iron Man's?", Superman asks you, looking over you and examining your power armored suit. It looked far different then the stuff Tony produced, mainly the mask, but well, you can hardly blame someone for making that assumption. You'd likely be hearing that a lot in future.
Whatever your answer, it only takes a couple minutes of quick flight before your overhead the warehouse. It's a fenced off compound, with many large warehouses packed into it. with a large open central area where cargo is dropped in containers before being stored, or unpacked into more high security complexes, such as the one your looking for. You quickly find the warehouse you need to find though. Not due to any damage, but because of the two police cruisers parked outside it. You see a a couple of officers it front of the main entrance, unsure how to get inside without any warehouse staff around, the heavy door not opening for them. The other two are likely walking around to see if there might be another door for them to enter. They wouldn't succeed.
Thankfully though, you've thought far into the future for a lot of things. All your warehouses had a way in from the roof, just as secure as all the other doors inside, but you had anticipated having friends who could fly before too long and you wanted your access as accessible as possible. Now you just had to go inside and see who was inside, or what was missing.