Infiltration (Ocfos)

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Re: Infiltration (Ocfos)

Postby devilbird » Fri Oct 05, 2018 3:56 am

You can feel whatever weird drugs or chemicals they pumped this poor woman full of to turn her into a mindless slut mixing into your very DNA. In spite of the control you force yourself to maintain, you begin to feel yourself change in some way. You feel sexier. Naughtier. More compelling. If you manage to somehow escape this perverted situation, you know that you won't be that same person you were when you started looking for that key. Speaking of which, a thought occurs to you that fills you with regret. Regardless of whether a woman who's hands were permanently strapped to a minigun could somehow find the manual dexterity to hide a key in her snatch, that would be pretty impossible if her suit didn't have some way of her reaching her cunt to begin with. While you slid into her suit to get yourself into this situation, you probably could have just looked for a zipper and dug around with your hand. Forgetting even the fact that she would have to do things like use a restroom in this get up, she's also a masochistic slut for a sex cult. There would be no way that they would leave no access to her nethers.

But regret could wait. Since there surely had to be a zipper, then maybe you could use that access point to escape. It wouldn't be easy, with the worlds hungriest pussy holding you down, but it would certainly be better than trying to work your way up the suit again. And if you could open up that part of the suit, it wouldn't be pushing you back in. It's a shame that the guard is outside your cell and not Sidney's, as maybe she could help push on the guard's stomach or something.

Spoiler (click to show/hide):

Perk gained!
Biological aphrodisiacs: Absorbing this means that you have an easier time seducing targets, with a cumulative bonus for every time you have sex with the same target. You also gain a +1 Cha. The trade offs are that the pheromones will compel more people to try and rape you, cause sometimes peaceful NPC to lose control until the have sex with you. Your own libido will sometimes rise as well, causing you to roll Wis vs your own Cha to keep yourself in check.
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Re: Infiltration (Ocfos)

Postby Ocfos » Fri Oct 05, 2018 4:09 am

Nellie attempts to revert back to her normal form, as she wants to try and jab the woman with one of her fangs as close to the cervix as possible. She assumes her venom would have a better effect on the muscles if injected locally...Though she doesn't care too much for the health of the woman she's currently stuck inside in case something goes wrong.
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Re: Infiltration (Ocfos)

Postby devilbird » Fri Oct 26, 2018 12:06 am

You manage to form yourself into the dreaded fanged ooze, and bite the woman once again. With the venom more localized, it should speed up the process of paralyzing the muscles that are causing you so much trouble. Not too long after, you feel her go limp and the pressure confining you gives way. Now able to freely roam the body of this depraved pervert once more, you are able to escape if you desire.
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Re: Infiltration (Ocfos)

Postby Ocfos » Fri Oct 26, 2018 12:20 am

Nellie quickly starts to escape, wanting to try and escape out of the suit in the same way she came in. As soon as she's out, she's going to reform, more than a bit shocked by what she just experienced in there, and double-checks to make sure she's in one piece after what she just felt happen to her.
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Re: Infiltration (Ocfos)

Postby devilbird » Fri Oct 26, 2018 12:37 am

You slide your way up the suit and spew out of the mouth hole like a scene from a horror movie. When you reform, you oddly feel a bit fuller, if that's the right way to put it. You aren't sure, but you think you might be taller, and are your breasts larger? They feel heavier. It's honestly hard to tell, but something feels off.
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Re: Infiltration (Ocfos)

Postby Ocfos » Fri Oct 26, 2018 2:08 am

Nellie looks down at herself as she feels off, turning at herself a bit to spot if anything is off.
"Do I look...different? I feel...strange..? Odd way to put it, but I feel bigger somehow."
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Re: Infiltration (Ocfos)

Postby devilbird » Mon Oct 29, 2018 10:18 pm

"I wouldn't know if you had," your new friend replies, "I don't know you well enough to judge, unless it was something obvious."

You examine yourself, but can't quite figure out what it is that's off about you know. Maybe your legs are longer? The drugs that you absorbed from that woman must have done something to you. The problem is figuring out if they are messing with your body or your mind. Perhaps both? Either way, Sid reminds you that you still need to escape this compound before you are discovered. As long as whatever is affecting you isn't putting your life in immediate danger, then it can probably wait.
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Re: Infiltration (Ocfos)

Postby Ocfos » Wed Oct 31, 2018 5:53 am

Nellie shakes her head a little at herself, sighing at the circumstances. She is reminded firmly that she's definitely in danger right now, and should probably take that as a priority.

Seeing no other choice, Nellie looks out into the hallway outside the cells, mostly just to try and gather where exactly they are.

She feels she should *probably* have done this earlier.
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Re: Infiltration (Ocfos)

Postby devilbird » Thu Nov 08, 2018 10:49 pm

You creek the door open and peer out into the hall. The ominous lighting and lack of windows do little to tell you about where you might be, other than you may be below ground. How far is anyone's guess. Down this hallway you see several branching paths. They might lead to an exit of some sort, or to more cells depending on how often this cult manages to capture people alive. You see a pair of cultists step out from around a corner, and duck away before they are able to see you. They soon disappear into another corridor.
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Re: Infiltration (Ocfos)

Postby Ocfos » Fri Nov 23, 2018 12:43 pm

Nellie waits around for a brief minute to see if they return, unsure if she trusts that they wouldn't just return on a fixed patrol within a few dozen seconds.

She does absolutely not trust anything down here, that's for sure.
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Re: Infiltration (Ocfos)

Postby devilbird » Wed Nov 28, 2018 9:27 pm

You watch for a moment, but the two cultists don't return. They didn't seem well armed, so it is likely that they aren't guards. However, that doesn't mean that there aren't guards nearby. This place is a prison after all. If you had to guess, the guards would be more like the slut that you just paralyzed, which means psychotic and wielding heavy ordinance. Your paranoia tells you that it would be better to avoid getting discovered, even by the regular cultists. If someone sounds the alarm then it will either lead to death, or capture.
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Re: Infiltration (Ocfos)

Postby Ocfos » Sat Dec 01, 2018 10:49 am

Nellie takes a deep breath to herself as she exits the door, scurrying over to where she saw the cultists while trying her best to keep an ear out for any sound of people walking around.

She's thankful they took her shoes too, since she's much better at sneaking with bare feet...though she would have preferred to keep a gun.
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Re: Infiltration (Ocfos)

Postby devilbird » Mon Dec 10, 2018 1:09 am

You scamper down the hall to investigate the cultists. It is dimly lit in this part of the warehouse, as it seems like they've forgone lights for torches for the aesthetic, so it feels like you are creeping through a dungeon over a building. Cracks in the walls show that little has been done to the upkeep of the building since the walls of the Dark District went up. Worse is the cool breeze upon your bare skin as you sneak around the compound. Bare feet might help your stealth, but you are sure being reminded how nice clothes would be.

You get to the corner and look around. The cultists are turning out of view once again as they head to a path on the right farther down the hall. However, they aren't alone. As the cultists move away, they walk by another one of those freakish women in the latex suits. Bound to her hands seems to be a claymore that she drags against the floor. Though she may be blinded by her mask, she is at no disadvantage identifying the cultists. She rushes up to them and sniffs them like a wild animal before letting them pass. They must have a specific scent on them, otherwise the gimp guard would have cut them to ribbons. It would pay to not get too close to her or others like her.
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Re: Infiltration (Ocfos)

Postby Ocfos » Wed Dec 26, 2018 4:23 pm

Nellie wonders a little if she has the scent herself, after her close encounter with the last guard's body, and having to slide past all that sweat she'd built up underneath.

She does get the idea to spit a splotch of venom where she thinks the guard will go. Not because of its effects, but more to make the floor slippery. Spandex isn't exactly the best on wet floors.

Though, not feeling like she wants to take the risk, she tries to get into her slimy form, to slide across the ceiling instead of crawling past, or waiting to see if her 'trap' works.
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Re: Infiltration (Ocfos)

Postby devilbird » Mon Jan 07, 2019 2:09 am

Spandex is bad on wet floors, but her high heels will be even worse. You launch a glob of spit before crawling up to the ceiling for a better view of the show. It lands with a splat that a normal person might have heard, but the guard's mask muffles enough that she is unable to notice. Her heels clack with every step as she get's closer to your trap. The anticipation is killing you as you wait for this slut to fall for you. However, when she gets within a couple dozen feet from the puddle, she stops. She leans forward and begins to sniff like a wild animal once more. Suddenly, she growls through her gag and charges forward toward the puddle. Her sword flashes as she starts striking wildly as she flies toward the puddle, cracking wall and cement floor along the way. However, she can't seem to tell when to stop rushing forward, so she eventually dashes over the puddle of venom. She slips and falls down on her ass. She is quick to get up, no on high alert, and starts slashing everything in a rage. A a fearsome, furious shriek cries out through her ring gag.

The might of this woman turned monster fills you with a sense of dread. A hit from that sword would prove to be fatal. She could smell your scent from pretty far away, considering it was off of something as small as your spit. However, she can't really see your trap to avoid it when charging around like that. She may be able to avoid it if she proceeds with caution and sniffs out the source, but this guard at least doesn't seem like the type to do that. Even so, it looks like you may be able to use your venom to bait her away from areas to sneak by.
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Re: Infiltration (Ocfos)

Postby Ocfos » Mon Jan 14, 2019 4:38 pm

Nellie continues along the ceiling for now, finding no reason to stop and risk falling down next to this...this.

Shes definitely on edge, now that she knows it isn't just the cell guard that is so freaky.
.she definitely doesn't plan to get inside the spandex again, even if she feels like doing it to this chick would make her stab herself. She'll save that thought for later.

For now, Nellie continues forward to try and see where this hallway leads, in the hopes of finding something like the key she'll need.
But even if she HAD a key, this would be something else to escort a person through...
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Re: Infiltration (Ocfos)

Postby devilbird » Mon Jan 21, 2019 5:03 am

You slide along the ceiling, but are still forced to dodge the wild swings of the crazed bondage lady. Her rage distracts her, and she doesn't know to actually aim for you, so you are able to give her swings a wide enough birth that when the sword does come at you, you are able to react in time. You squeak by and make your way into the hallway. It turns you it is far wider than the one you were just in, and has several symmetrical off shoots that you assume lead to other cells. From these paths, you hear various noises, as well as angered shrieks similar to the woman's you just snuck past. You also believe you hear the echoes of moaning and some machines whirring somewhere.

You can see the cultists that you were following heading one direction of this main hall, toward what looks to be a gated room, followed by some stairs upward. The gate is guarded by two more women in latex carrying miniguns, as well as a couple security cameras. The women are probably there to riddle the death zone with bullets if the cameras pick something up. Still, you might be able to sneak by them. Looking the other way, towards the ass end of the hall, you see a small air duct. More than likely, it is there to help ventilate the literal sex dungeon.
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Re: Infiltration (Ocfos)

Postby Ocfos » Tue Feb 12, 2019 5:52 pm

Nellie keeps sliding across the roof, though now rather nervous over what that woman was capable of.
She figures she'd have better odds seeking out the 'leader' of this place, starting her trek to try and find them.

She starts by going for the air duct, as she expects to have more luck in the ventilation system.
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Re: Infiltration (Ocfos)

Postby devilbird » Tue Feb 26, 2019 9:12 pm

Fortunately the guards don't notice you moving towards the vents, and you are able to enter with ease. The vents themselves are a veritable maze of winding ducts and tunnels, and you find yourself lost a few times as you try to explore them. At one point, you even find your way back to the vent in Sidney's cell. At the very least, this way seems relatively safe to travel as you try to discover where the leader is. At one point, you pass over a room that has several more captives in it. They are strapped to machines that fuck them relentlessly as they are injected with more chemicals and drugs. Surrounding them are more priests and gimps that conduct the brainwashing while holding thuribles. The smell of the incense wafts up to the vents and you feel yourself starting to grow horny.
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Re: Infiltration (Ocfos)

Postby Ocfos » Fri Jun 07, 2019 11:00 am

Nellie isn't sure she knows what to really do from here, aside from attempting a sneak attack on any Lone priests, should she end up discovering any...

She is, however, starting to grow a certain need, from the contaminated air wafting through her lungs.
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