musical74 Wrote:Think it is a memory hog, at least for me. At least when I run the game it jumps to anywhere from 75-93 physical memory, then when I shut it down it goes back to 30something "shrug"
If I can't get at the flame where the orcs are and the oracle is unavailable, think I've covered the main story so far. It won't let me to go the area south of the town without seeing the oracle first. I liked the scenes with the fairy and the oni in the castle (the oni's drunk? Might there be a Touhou reference there? ) does the lamia have one too?
Looking forwards to the next update!
nemoudeis Wrote:Great game so far. Although, is there any way to solve the puzzle other than by trying every possible combination? Are there any clues in-game? I couldn't find any and managed to solve most of them through trial and error, but now I'm stuck at the desert one (also I have no idea how to extinguish the fire in the cave).
nemoudeis Wrote:Great game so far. Although, is there any way to solve the puzzle other than by trying every possible combination? Are there any clues in-game? I couldn't find any and managed to solve most of them through trial and error, but now I'm stuck at the desert one (also I have no idea how to extinguish the fire in the cave).
Darthjake Wrote:Its been a bit since I've played, as of the last update, I'm not sure if the fire in the cave can be extinguished yet. As far as the puzzle in the desert, I gave up and just rolled my face on the arrow keys until I solved the puzzle.
Seriously that puzzle seriously diminishes the replay value of the game, Although I did solve it faster then the cages puzzle in the ogre cave, still, that one was frustrating too.
MerDeLumiere Wrote:Hai dere, friend. I like your game. The desert puzzle was particularly fun. I kinda forced my way through it by randomly stepping on tiles, but when I took a second look at it to see if I could solve it with my supposed intelligence I discovered that the answer is embarrassingly simple. Didn't even take ten seconds. Whoops.
I noticed a couple errors:
-When first speaking to Master Jack, he claims that the client will only use Ada's mouth, but the first scene I got was an anal scene. Jack is a filthy liar.
-In the area between the two desert puzzles, you can climb up the wall of the 2x3 pillar to the far west of the area. There aren't any vines, or the like, so I assume you're not supposed to be able to do that.
On a related note, the location of the Fire Crystal is kinda BS. Don't take that the wrong way, this is just a lighthearted comment, but I was expecting a mystical cave or ancient ruins, and I was kinda right, but, nope. It's sitting pretty in a chest that I only found because of a hunch. Still no sight of that man's son, either. It's a bit random for it to just be sitting there, don't you think?
Besides that, I've got a few questions about the game:
-The Slut lvl for outfits and slutty scene variants appears to be ramping up. Is it going to be taken for granted that Slut lvl is going to increase, with the divide between pure/slutty being relative to the specific content, or is there going to be a hard line in the sand, somewhere.
-What are your plans for the other "Lewd Skills"? I'm referring to the non-combat ones. Though, actually, I'd assume they're both linked in some way. What are they intended to do? I know that they add up together to make Ada's Slut lvl, and I'm pretty sure that they're linked to Ada's performance during the maid scenes. I've already mentioned combat Lewd Skills. What about outfit requirements? Could there be an outfit that replaces Slut lvl with Sub lvl as a requirement to equip it?
-Who or what is Yorna? The world that the story is set in?
Anyway, I think that Yorna:Victoria'sMonster Girl's SecretCatalogueis a pretty darn good game and I wish you the best of luck. Ugh, there are so many great projects, but I only have so much money. When do you think we can we get some fully automated luxury gay space communism around here?
musical74 Wrote:Still a memory hog for me, but I'm not sure how to make it less resource heavy. My computer's only 2 years old, think it would be able to handle things like this...
Barring that, I like that the intro gives you more details on where you need to go. The earlier version did somewhat, but this is better so you don't spend time going "and now what??"
Biggest question is whether the game geared more towards pure or slutty. I don't have a problem with it being either way, just...I'd almost rather Ada be a "pure young thing" if I can get away with it. ALMOST.
I did notice losing to the skeletons didn't have any sex scene, are you going to have a few monsters that losing to them won't give you any scene? I know, you'd think skeletons wouldn't have the ability to have sex but some of the stuff I've seen suggests otherwise.
musical74 Wrote:Playing from the start, I saw the three crystals in the first fighting area, go north first, and then noticed that arranging them in a certain way (on or off) gave a 200 gold bonus...was that there before and I just never noticed? Wouldn't surprise me terribly if that was there before and I just didn't notice... Also notice that you seem to go between "gold" and "dragon" for money, or is dragon a sum of gold? (like 1000 gold equals a dragon or something)
Regarding the "geomancer has a stash behind something" chests, is there a way to get those chests yet? The "gotta get them all" part of me is wondering what I need to do to get those chests...
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