MiM (hacked) - On Hiatus since Feb 17, 2013

This is the place to post your own creative works for other to play or give feedback on!
Forum rules
This forum is for posting and collaborating upon third party work. Please do not post request-threads, and avoid posting artwork that is not your own unless it is being used as a reference.

Re: MiM (hacked) - Game updated December 3, 201

Postby MadBobOmber » Sat Dec 10, 2011 6:56 am

Blargh Wrote:I could raise the dick so that the outline of the Boo is preserved underneath (instead of extending the shape downward), and I could also remove the balls so that the cock dangling is more of an extension of the Boo's own shape than an add-on. <_<


Sounds fine by me, on both accounts. I trust your abilities Blargh.
MadBobOmber
 

Re: MiM (hacked) - Game updated December 3, 201

Postby 肉まんマン » Sat Dec 10, 2011 12:25 pm

the boo themselves look pretty good but the penises look ridiculous, its goofy rather than erotic. it also makes no sense that boos who seem to be about an eight of bowser`s and morton`s size have bigger dicks than them.
肉まんマン
 
Joined: Wed Mar 03, 2010 5:15 am
Location: 東京都

Re: MiM (hacked) - Game updated December 3, 201

Postby Lucky777 » Sat Dec 10, 2011 4:05 pm

Blargh Wrote:I could raise the dick so that the outline of the Boo is preserved underneath (instead of extending the shape downward), and I could also remove the balls so that the cock dangling is more of an extension of the Boo's own shape than an add-on. <_<


I'll wait to see how it looks before expressing any certainty, but that sounds like precisely the thing that needs to be done. I'm not absolutely certain whether or not the balls need to go, but what I AM certain of is that even now, when I've given myself some time to get used to them, the boos still look to me like they're CARRYING someone's penis underneath them, rather than floating around with their own penises exposed. It's probably the outline thing, but ... let's see what happens. XD
User avatar
Lucky777
 
Joined: Sat Dec 18, 2010 12:44 am
Location: Chambers: Bandit Division

Re: MiM (hacked) - Game updated December 3, 201

Postby Blargh » Sun Dec 11, 2011 3:30 am

MadBobOmber Wrote:
Blargh Wrote:I could raise the dick so that the outline of the Boo is preserved underneath (instead of extending the shape downward), and I could also remove the balls so that the cock dangling is more of an extension of the Boo's own shape than an add-on. <_<


Sounds fine by me, on both accounts. I trust your abilities Blargh.

We shall see... :P
boo comparison.png
boo comparison.png (19.52 KiB) Viewed 3651 times

boo dick.png
boo dick.png (10.81 KiB) Viewed 3645 times


After looking at it in normal view, I'm going to vote for balls. o_o I can probably do some more work on the ball-less version, but effort-wise I'll most likely keep the balls. The size has been reduced as well, so hopefully it looks a little closer to normal for people.
Edited to also include a shape-changed Boo. It would be smaller, like slightly bigger than their normal dick, in the game.
"Is that seriously the end of that story?"
User avatar
Blargh
 
Joined: Fri Dec 10, 2010 3:11 am
Location: Calgary

Re: MiM (hacked) - Game updated December 3, 201

Postby Lucky777 » Sun Dec 11, 2011 3:40 am

May well still need some work, but for my part I find the new boo - with balls - to look the best of the bunch in the post above.
It looks a lot more like the Boo actually owns the penis now, somehow.
It still seems a little low though, like it's not quite coming from the boo's body.

...

Of course, I don't know how much higher you can even put it without it coming out of the ghost's MOUTH, but oh well. GOOD LUCK

EDIT:

Maybe if you could add the balls to the boocock as shown in the ball-less version, or something. That one seems like it's placed as optimally as it can be, maybe.
OR maybe you could change the tilt of the cock so that it points downwards more, or take some other measure, but basically the point of what I'm saying is that it still looks a bit like the cock doesn't connect properly to the boo in the cock+balls picture.
User avatar
Lucky777
 
Joined: Sat Dec 18, 2010 12:44 am
Location: Chambers: Bandit Division

Re: MiM (hacked) - Game updated December 3, 201

Postby Araz8631 » Sun Dec 11, 2011 4:37 am

You can add a milking option. think that's new...
Araz8631
 
Joined: Thu Oct 27, 2011 4:31 pm

Re: MiM (hacked) - Game updated December 3, 201

Postby MadBobOmber » Sun Dec 11, 2011 4:52 am

Blargh Wrote:
MadBobOmber Wrote:
Blargh Wrote:I could raise the dick so that the outline of the Boo is preserved underneath (instead of extending the shape downward), and I could also remove the balls so that the cock dangling is more of an extension of the Boo's own shape than an add-on. <_<


Sounds fine by me, on both accounts. I trust your abilities Blargh.

We shall see... :P

After looking at it in normal view, I'm going to vote for balls. o_o I can probably do some more work on the ball-less version, but effort-wise I'll most likely keep the balls. The size has been reduced as well, so hopefully it looks a little closer to normal for people.
Edited to also include a shape-changed Boo. It would be smaller, like slightly bigger than their normal dick, in the game.


I had no idea what you were planning with the Boo dick on that, but when I saw that, I rolled over laughing a hard, loud Cartman laugh! That is great, awesome, tits-hilarious. You have delivered sir!

I also like the job you did with resizing the Boos' junk. I still say I think they look better with balls though, but they look better now. Maybe tilt it up a little if possible but I think it's better. Even by the time I finished making them, I thought it was a little uneven on that, but I didn't pay it much mind. Glad I got a few second opinions, or it might have turned out worse.

Also, as a side note, during the making of the Boo, I was going to make a trollface Boo for shits and giggles, but decided to get the main looks of them down instead. I can always draw more faces later.

Anyway, I think you've done well Blargh.
MadBobOmber
 

Re: MiM (hacked) - Game updated December 3, 201

Postby Hand Solo » Sun Dec 11, 2011 9:35 am

I absolutely love this game and all the work that has been put into it!

If I may be so humble as to offer a *possible* suggestion... :D

What if the game had a little action/penalty theme to it? What if you can lose lives not just by falling into pits(which doesn't exist right now), but you can also lose lives by being raped from the enemies? The character won't actually "die"--just "defeated"(maybe by blacking out). Then, you can have a game-over screen if the player loses all of their "lives".

How could this work? I'm so glad you asked!

Make it a requirement for the princess to jump on the heads of the enemies to stun them. While they are stunned, walk into them to activate the "sex scene". If the character comes into contact with the enemy while it is moving around(non-stunned), then a "rape scene" will activate instead, leading to a loss of a "life". For bosses like Morton, multiple head jumps(say 3--why break the good-ol' Mario traditions?) before being able to go into a "sex scene".

Again, just a suggestion. I think that would drastically increase the replayability of the game. Again, thank you for all the work put into this.
Hand Solo
Newly Registered
 
Joined: Fri Feb 04, 2011 5:27 pm

Re: MiM (hacked) - Game updated December 3, 201

Postby Lord Panzi » Sun Dec 11, 2011 9:53 pm

why not have the boos turn into a dick/ they are ghosts, they can probably shape shift
or have them turn into a dick and phase into her

edit: have the bomboms dicks be hidden till they spot peach. when they spot her, have them jump, the fuse light, and the dick appear as they run after her.
i could fuck her all night, not a regular night, one of those north pole six month nights
User avatar
Lord Panzi
 
Joined: Sun Jan 30, 2011 3:44 am
Location: in your pants...

Re: MiM (hacked) - Game updated December 3, 201

Postby Zeus Kabob » Sun Dec 11, 2011 11:51 pm

Hand Solo Wrote:-snip-

With the slipperiness of the controls and the size of the hitboxes, this would almost certainly reduce the replayability of the game. If this were running on an entirely different engine it would be a good idea, but with the engine it's running on it would make the game very irritating.
User avatar
Zeus Kabob
Moderator
 
Joined: Tue Nov 16, 2010 2:16 am
Location: Between some awesome thunderheads

Re: MiM (hacked) - Game updated December 3, 201

Postby Lucky777 » Sun Dec 11, 2011 11:55 pm

Hand Solo Wrote:suggestion


No. On the best engine in the world I would still not be for this.
User avatar
Lucky777
 
Joined: Sat Dec 18, 2010 12:44 am
Location: Chambers: Bandit Division

Re: MiM (hacked) - Game updated December 3, 201

Postby Blargh » Mon Dec 12, 2011 5:51 am

Lucky777 Wrote:May well still need some work, but for my part I find the new boo - with balls - to look the best of the bunch in the post above.
It looks a lot more like the Boo actually owns the penis now, somehow.
It still seems a little low though, like it's not quite coming from the boo's body.
...
Of course, I don't know how much higher you can even put it without it coming out of the ghost's MOUTH, but oh well. GOOD LUCK
EDIT: Maybe if you could add the balls to the boocock as shown in the ball-less version, or something. That one seems like it's placed as optimally as it can be, maybe.
OR maybe you could change the tilt of the cock so that it points downwards more, or take some other measure, but basically the point of what I'm saying is that it still looks a bit like the cock doesn't connect properly to the boo in the cock+balls picture.

I thought that one looked like the dick was coming out of its throat. >_>

Araz8631 Wrote:You can add a milking option. think that's new...

Milking where? Oh, on the Boo. Yeah, that's possible. It'd be like a backhandjob. ;)

MadBobOmber Wrote:I had no idea what you were planning with the Boo dick on that, but when I saw that, I rolled over laughing a hard, loud Cartman laugh! That is great, awesome, tits-hilarious. You have delivered sir!

I also like the job you did with resizing the Boos' junk. I still say I think they look better with balls though, but they look better now. Maybe tilt it up a little if possible but I think it's better. Even by the time I finished making them, I thought it was a little uneven on that, but I didn't pay it much mind. Glad I got a few second opinions, or it might have turned out worse.

Also, as a side note, during the making of the Boo, I was going to make a trollface Boo for shits and giggles, but decided to get the main looks of them down instead. I can always draw more faces later.

Anyway, I think you've done well Blargh.

Thanks, glad you liked it. ^_^ I agree, the Boos look better with balls, so I'll keep 'em that way. I tilted it down so that the lines are running across the bottom of the body, and then moved it back so that the line of the balls runs under the arm (quite convenient, that arm o_O). I don't know how well it'll turn out raised up or zoomed out for gameplay, but I think it'll work out in the end.

Now, the faces. Those are golden. There was good in the Bomb faces, but the Boos are perfect. :D

Hand Solo Wrote:I absolutely love this game and all the work that has been put into it!

If I may be so humble as to offer a *possible* suggestion... :D

What if the game had a little action/penalty theme to it? What if you can lose lives not just by falling into pits(which doesn't exist right now), but you can also lose lives by being raped from the enemies? The character won't actually "die"--just "defeated"(maybe by blacking out). Then, you can have a game-over screen if the player loses all of their "lives".

How could this work? I'm so glad you asked!

Make it a requirement for the princess to jump on the heads of the enemies to stun them. While they are stunned, walk into them to activate the "sex scene". If the character comes into contact with the enemy while it is moving around(non-stunned), then a "rape scene" will activate instead, leading to a loss of a "life". For bosses like Morton, multiple head jumps(say 3--why break the good-ol' Mario traditions?) before being able to go into a "sex scene".

Again, just a suggestion. I think that would drastically increase the replayability of the game. Again, thank you for all the work put into this.

No. I am absolutely against anything that causes a penalty or game over before you're able to see the sex scenes. Yes, challenge and difficulty are something that makes a game, but frustration breaks a sex game. The reward for this type of game isn't in using effort to overcome a challenge, it's in being able to fulfill your reason for playing a sex game in the first place. o_o Unless a person gets rage-boners from failing too much. <_<

Lord Panzi Wrote:why not have the boos turn into a dick/ they are ghosts, they can probably shape shift
or have them turn into a dick and phase into her
edit: have the bomboms dicks be hidden till they spot peach. when they spot her, have them jump, the fuse light, and the dick appear as they run after her.

The third picture of the boo is the shape-shifted Boo. I'd add the normal pointed Boo tail to it as well for the final version. The idea is specifically for an all-the-way-through scene (in ass, out mouth or vice versa). I do want to have a lot of Boo and Lady Bow scenes, although I haven't figured out what they'd be, and there's a lot of potential there for sure.
Now, although that idea for the bombs would be great, it's stretching me thin. For now, I'm gonna be putting all my effort in trying to get all of the Bomb scenes done for this Friday's update.
"Is that seriously the end of that story?"
User avatar
Blargh
 
Joined: Fri Dec 10, 2010 3:11 am
Location: Calgary

Re: MiM (hacked) - Game updated December 3, 201

Postby Zeus Kabob » Mon Dec 12, 2011 8:15 am

Are all of the bomb scenes going to end with an explosion of semen?
User avatar
Zeus Kabob
Moderator
 
Joined: Tue Nov 16, 2010 2:16 am
Location: Between some awesome thunderheads

Re: MiM (hacked) - Game updated December 3, 201

Postby Sexybones » Mon Dec 12, 2011 1:41 pm

The first time i saw that bob-omb explode i imagine peach walking in falling over the cum, being penetrated and then launched into the sky like a rocked right into the next level.
But seriously blargh when you add the boo's to the game will you be able to give them the traditional chase when behind and hide when looked at mechanism.
And what about king boo can he be put in the game,maybe give him 2 dick or something as sign of his might.
User avatar
Sexybones
 
Joined: Mon Oct 04, 2010 6:49 am

Re: MiM (hacked) - Game updated December 3, 201

Postby Blargh » Mon Dec 12, 2011 5:14 pm

Zeus Kabob Wrote:Are all of the bomb scenes going to end with an explosion of semen?

No. Peach is relieving pressure so they don't explode....maybe I should at least make the cumshots bigger. >_>

Sexybones Wrote:The first time i saw that bob-omb explode i imagine peach walking in falling over the cum, being penetrated and then launched into the sky like a rocked right into the next level.
But seriously blargh when you add the boo's to the game will you be able to give them the traditional chase when behind and hide when looked at mechanism.
And what about king boo can he be put in the game,maybe give him 2 dick or something as sign of his might.

Yes, I can have the boos chase/stop. If I put in King Boo, he might be the first enemy with special requirements to find.
"Is that seriously the end of that story?"
User avatar
Blargh
 
Joined: Fri Dec 10, 2010 3:11 am
Location: Calgary

Re: MiM (hacked) - Game updated December 3, 201

Postby Widiblimp » Fri Dec 16, 2011 12:29 am

Hey, could you post a mirror download link?
Widiblimp
Newly Registered
 
Joined: Fri Dec 16, 2011 12:19 am

Re: MiM (hacked) - Game updated December 16, 20

Postby Blargh » Fri Dec 16, 2011 7:03 pm

New this update:
- Fixed the enemies laid stat to show the correct number
- Had to add a second button to choose quality at character select
- Added a button in the Options menu that will let you view the gallery during gameplay
- Raised the bomb body a bit so its balls aren't dragging on the ground (but the dick is still there)
- Added normal scenes for the BobOmbs
- Added the Real Mario Bros. endings plus the Goomba and Toad orgies to the Gallery
* The Goomba orgy is with the Goomba enemy
- Added help text to the locks in the gallery
- Added buttons to hold Toadette on a particular scene
PS: This update's FLA is here: http://www.mediafire.com/?p2wu3l9abo7e4ei.

Widiblimp Wrote:Hey, could you post a mirror download link?

If you can't save from the first post, you can download from the mediafire link. One of those two should cover you.
"Is that seriously the end of that story?"
User avatar
Blargh
 
Joined: Fri Dec 10, 2010 3:11 am
Location: Calgary

Re: MiM (hacked) - Game updated December 16, 20

Postby Goldteddy » Fri Dec 16, 2011 8:41 pm

Very good game, been improved ALOT from how it started out and i've enjoyed playing the new updates.
anyways i noticed in the gallery there is a locked Ending and a locked Morton scene, to unlock the ending you need to be a Virgin, while the Morton scene reguires you to avoid fucking any of the ''enemies''.
Yet they didn't unlock even though i did it twice. . . .in a row, so my guess is their not done yet.
am i right in my guess or?
Goldteddy
 
Joined: Fri Dec 16, 2011 8:34 pm

Re: MiM (hacked) - Game updated December 16, 20

Postby MadBobOmber » Fri Dec 16, 2011 9:59 pm

Blargh Wrote:New this update:
- Fixed the enemies laid stat to show the correct number
- Had to add a second button to choose quality at character select
- Added a button in the Options menu that will let you view the gallery during gameplay
- Raised the bomb body a bit so its balls aren't dragging on the ground (but the dick is still there)
- Added normal scenes for the BobOmbs
- Added the Real Mario Bros. endings plus the Goomba and Toad orgies to the Gallery
* The Goomba orgy is with the Goomba enemy
- Added help text to the locks in the gallery
- Added buttons to hold Toadette on a particular scene
PS: This update's FLA is here: http://www.mediafire.com/?p2wu3l9abo7e4ei.


Oh yeah, I'm digging this update, friggin awesome. I like how you have to defuse the BobOmbs in incremental "stages" for different scenes. Will they be eventually get added to the gallery as well? And do you have any other scenes planned for them, or is this it for now on the Bob Ombs?

Also, do you have a pdf or something that has the individual parts and pieces for Peach? Something to which I could use to design new looks, costumes, power-ups, etc.,tailored to her specific shape? And also, what does it take to make a new backdrop? Like say an underwater level, what would it take to make the level look and work like the current Mushroom Kingdom level?

I realize that's a lot of stuff to answer off the bat, but if you'd rather PM me instead, I wouldn't mind. I'm am thrilled with the amazing results of the BobOmbs, and hope the game gets better and better. Great job, Blargh.
MadBobOmber
 

Re: MiM (hacked) - Game updated December 16, 20

Postby Lucky777 » Fri Dec 16, 2011 10:27 pm

I like this update, even though I suddenly become perturbed about the safety of defusing bombs by that ... method.

I thought the different expressions signaling different scenes was a pretty awesome touch, too.

A couple things: I can see the bob-omb before its scenes activate, when I'm heading back to the castle from Morton's place. It's behind the bush, but not fully hidden. That might be intentional, I don't know.
Secondly, one of the bob-omb dialogue boxes says "Such THIS cum". I dunno if it meant "such THICK cum", or something else entirely.
User avatar
Lucky777
 
Joined: Sat Dec 18, 2010 12:44 am
Location: Chambers: Bandit Division

PreviousNext

Return to Creative Corner



Who is online

Users browsing this forum: No registered users