Valor and glory is a game about exploring the world of Euthoria. You interact with characters, battle monsters, craft items and customize your character. You can download and play it for free using the link above.
New features:
- The game has received race-specific sprites for the player character. No more purple man/woman during combat.
- It's possible to customize some characters during creation. Other races will receive their customization in the future.
- People using an old save will receive their race's default look. I've tried my best to make the sprites backwards compatible.
- Knight tier patreon supporters can now play as the Druchmari, the dark elves.
- Druchmari start with high charisma and intelligence, and have the perk "Dark charm", giving them charisma check bonuses.
- Uthgarr the female orc is standing guard outside the Blacksmith during nighttime.
- Uthgarr has an unfriendly first impression, but is up for drinks afterwards. She also packs a punch.
- Once on talking terms with Uthgarr you can share a cold brew with her. Male players also has the option of some tender fondling, oral and sexing.
- Two new types of status effects have been added: stunned and enraged.
- Stun adds a chance for the person to loose his turn, and rage makes the attacker ignore the defenders armor.
- Bucky has been added to the Inn and Out brothel. No sex scenes yet sadly.
- The drunken oaf have received a new special attack and he also drops beer more frequently.
- Smiggins have expanded his stock and now sells some charisma boosting clothing items.
- The ursine, humans and shoredwellers have received starting perks. Ursines have claws for unarmed bonus damage. Humans have tinkering for at chance to gain double points on crafting. Shoredwellers have scaly skin for decreased damage from enemy basic attacks. These will only work on newly created characters.
- Some of the player's animations have received changes.
- Combat have seen minor graphical changes.
Fixes:
- Some races was starting with the wrong stats upon creation. This has been fixed.
- Minor spelling errors.
- Fixed that the menu buttons sometimes wouldn't become active.
- Some of the drunken oaf's animations didn't work correctly
- I've made the monster's chance to blunder a special attack a fixed value instead of previous agility based system.
- The script didn't calculate correctly how much hp boss the bosses should have. This has been fixed. You're lucky off if you've already beaten them

- The great bulbkin will now reward xp to the player upon defeat.