[RPG Maker MV] Camelot: The Game [ver.0.68.0]

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Re: [RPG Maker VX ACE] Camelot: The Game

Postby ShadowPortalTeam » Sun Mar 26, 2017 6:57 pm

Voidstryker Wrote:i think this is a great game but these games are basically the only thing i do and it is hard to find out if it updated so can you please add a dated update log?

The easiest way to always be up to date on the new releases is to follow our Patreon page.
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Re: [RPG Maker MV] Camelot: The Game [ver.0.67.1]

Postby ShadowPortalTeam » Fri Sep 15, 2017 4:01 pm

Greetings! We would like to present you the new update for our game. In this version you will be able to experience the third chapter of the game that has some interesting and weird events prepared for our young prince. In addition to the new content we have made a translation pass on the first chapter and fixed some old bugs. We have made progress in fixing the game crash issue and we hope it won't bother you anymore.
Now let's see what have been added or changed in this update:
  • Added new art screens between the chapters.
  • Added the third chapter with 8 quests. 3 of them are for main story and 5 side quests.
  • Added 9 new locations.
  • Added one more story from Merlin's diary.
  • Added the system to restore your progress. (Available only for Patrons.) If you have played the first chapters and want to start from the new content you can choose to begin from the third chapter, answer a few questions and the game will adjust the conditions.
  • Added a lot of new background music.
  • The Hall of Fame has been updated. (Available only for Patrons.)
  • Numerous new characters has been added.
  • Added the art for the Witch
  • Added the art for the unknown girl in the mine and the quest for her.
  • Added the art for the jailer's daughter and the quest for her.
  • Improved translation of the first chapter.
  • Performance optimisations.
  • Fixed a number of bugs.

Unfortunately, save games made in previous versions are prone to causing various bugs. We strongly recommend you to start a new game and use the option to skip chapters.
Our team wishes you a good time and don't forget that we want to hear your opinion about the game in the comments.
See you again!
Best regards
Shadow Portal Team.
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Re: [RPG Maker MV] Camelot: The Game [ver.0.68.0]

Postby ShadowPortalTeam » Sat Dec 23, 2017 4:24 pm

Greetings! Today we'd like to present you Camelot: The Game [ver.0.68.0]

​​​​​​​Changelog:
  • Chapter 3 is now complete.
  • Added 3 new characters: Hyeon-ju, Mahildra and Zeal.
  • Added 8 new quests.
  • The "Wooden death" quest has been extended.
  • Added 3 new locations.
  • Added new background music.
  • Arthur's "Wide strike" skill has been changed to work properly.
  • Changed message/dialogue window style.
  • Improved performance.
  • Fixed bugs from previous releases.

We also made a build for Linux. We hope for your assistance in testing it. Let us know if you have any questions or encounter a bug.
We're eager to see your comments about the updated game.

Best regards
Shadow Portal Team.
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Re: [RPG Maker MV] Camelot: The Game [ver.0.68.0]

Postby weeburai » Thu Jan 25, 2018 1:49 am

I may have run into a bug or two in version 0.68.0 .

First is a rather minor one I ran into when you first head south from Merlin's house and you can get a 2nd encounter with the wolves. I get a quest there to either leave or help him, I left but the quest is still ongoing in my journal.

Second is a bigger bug that I believe prevents me from progressing in the game. It's the one where you head to the bandits in the mine that i'm sure is to the very east in the town. However i'm not able to go to the eastern road just below the graveyard because Arthur says ''there's nothing to do there'' or something similar to that even though on the map that road leads right to the mine. To give some background i've pretty much talked to every villager and checked all houses and finished all side quests that I can. Another little thing I don't really know how I can progress is waiting for midnight for Zahra.

Hope you can help me with this problem :)
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