obviouslyanalias Wrote:Hey, you do realize that once you open source something, it is open source for good, right? That's the whole point of open source, you can't just change your mind and close source it. Sure you can change the licence on future assets, but those already in the public domain stay licensed under whatever they were originally released with. You can only make things less closed source retrospectively. You can ask for attribution, but that is in itself a specific license that should be included with the source material.
Not trying to start shit, but your main post is spreading misinformation. Whatever assets were available in the license before your post edit are fair use. If you want control of your assets you need to ship the licensing info with the product. Keep it in mind for the future, so you don't get into flame wars with other developers.
RTStryker Wrote:Anyone else have a glitch at Bills house where Bay walks through the top wall into nothingness and gets stuck? I can't get past it.
www.porncritique.lol Wrote:Hey, I made it back to where I was before and in the lighthouse something kinda weird happened. In the middle of the cutscene Bay walked up into the wall, and he stayed there after the cutscene ended leaving me stuck outside the building. Fortunately it didn't freeze or anything so I could just load back to before I went in, but still. Is this a known glitch?
On another topic, something I noticed when battling Val (who I was able to beat despite being way under leveled by cheesing it with paralyse, poison, and other status effects) was that Pokemon HP among other stats seems to scale ridiculously, between level 6 and 9 health increases by more than triple over only 3 levels. Is this something to do with the engine? I'm hoping it can be changed so stats increase less exponentially. It would also be cool if Pokemon all had unique stats, but I don't know how much work you guys plan on putting into the combat.
XxLordofKatzxX Wrote:I am having trouble with the cut scenes on PokeMorph. One in particular though, which is, the second on about the path being blocked in Viridian Forest. The text just stops when Eevee finishes sniffing and everyone just turns to me. There are no text boxes and I can't move or anything. This has happened before with other cut scenes but not consistently.
What do I do in this situation so I can play Pokemorph again?
RTStryker Wrote:Anyone else have a glitch at Bills house where Bay walks through the top wall into nothingness and gets stuck? I can't get past it.
XxLordofKatzxX Wrote:I am having trouble with the cut scenes on PokeMorph. One in particular though, which is, the second on about the path being blocked in Viridian Forest. The text just stops when Eevee finishes sniffing and everyone just turns to me. There are no text boxes and I can't move or anything. This has happened before with other cut scenes but not consistently.
What do I do in this situation so I can play Pokemorph again?
Dead2112man Wrote:That is a new one, can you send me your save file to see if I can figure out how to fix it.
ValturNaa Wrote:Pokemorph isn't dead yet, just experiencing setbacks. We're changing programs, so we have a lot of groundwork to complete first before the next release, and everyone seems to be having holiday-related and school-related issues at the moment. We've decided not to worry ourselves about progress this month and try to kick it up again in January.
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