Okay, so, various things happening. After setting up that forest temple thing with the free assets, I felt like some of the free assets were lacking, so I decided to see what was available for money. There was a limited time sale thing, and a bunch of assets I had seen in the Unity store that I had my eye on, so I decided to just pounce and grabbed a bunch, well honestly, a lot more paid assets than I probably should have. Unfortunately, these assets are generally not formatted for use in Blender, so I spent a long time reformatting them, and I'm not even done.
Then, I decided to upgrade Blender to the latest version, which, SURPRISE, broke most of my rigs for existing characters. This is annoying, but honestly, not a majorly huge deal, it's basically just Cascade and the Wyvern girl (for the Dragon Anthro RPGMaker game, coming
soon eventually) that are "lost", and the wyvern would honestly benefit from another stab at the rig anyways. The upgrade includes some major enhancements to the metarig system, so it'll be good in the long run enhancement.
So I decided to re-rig Kicky the Roo, here:
- 2017_11_05_ion_roo.jpg (104.6 KiB) Viewed 4558 times
Which means, sometime soon, she's going to get fucked in or near that old forest temple. Which, if you're interested, here's the new version of that with the paid assets, same old temple, new forest assets, and a new sexy pond:
Finally, I want to share with you guys some of the assets I bought. I have been having some trouble coming up with ideas for things to do, either in comics or quicker photo shoots, so I'm open to suggestions if you see these and get inspired.
I got a couple of fantasy dungeon sets:
https://www.cgtrader.com/3d-models/inte ... eons-caveshttps://www.cgtrader.com/3d-models/exte ... own-t-pack (this is already in the scene above)
https://www.cgtrader.com/3d-models/inte ... ngeon-pack (annoyingly, when you actually get this scene, it's all in grey-scale, I can't figure out how they intended for colors to be implemented)
Mostly, I'm thinking these will be backgrounds for games made with RPGMaker.
Similar to these is the Pirate Pack:
https://www.cgtrader.com/3d-models/exte ... irate-pack This has an absolutely awesome amount of stuff included, and it's all very cool, very piratey. I'm worried that it might have the same grey-scale problem as Shard Saga, but I haven't poked around too much yet. It also comes with a bunch of blocky characters, which I'm not sure if or how I'll use. They might become extras, like the faceless subway people, or I might be able to modify them into AceSV quality characters, or somehow steal their clothing for AceSV characters. It might also be conceivable to turn them into RPGMaker sprites. But definitely, throw me some pirate stories, I'm looking forward to using this one.
For modern scenes I got:
https://www.cgtrader.com/3d-models/exte ... plete-pack (although, as far as I can tell, the package does not come assembled, as you seen in the demo pictures, you get an empty building and all the furniture models.)
https://www.cgtrader.com/3d-models/exte ... e/ad-house (This developer has made several houses that would be fun to have sex in, so I got this as a demo of him more so than for this specific house. I do really love this house though)
I also felt like I wanted some monster characters, so I got these:
https://www.cgtrader.com/3d-models/char ... enemy-packhttps://www.cgtrader.com/3d-models/char ... -pack-vol2 (still kinda cute and cartoony, but this crew totally looks like it would rape the shit out of you)
I also got a bunch of plant packs that aren't really worth looking at, but they'll make things nice in the long run.