Okay, so I'm having a bit of a crisis. It might just be the cold talking, so maybe don't take it too seriously, but I'm kinda thinking of doing something else.
Not too long ago, I went looking to see what sort of game engines I could find, and I'm quite taken by Hitbear Studio's Action RPG engine:
https://www.assetstore.unity3d.com/en/#!/content/9076 . The link has some YouTube videos and a downloadable sample game, if you want to see why I'm so excited about it. There's also the Turn Based Tool Kit (TBTK):
https://www.assetstore.unity3d.com/en/#!/content/10686 but this is definitely second place.
Anyways, I was thinking I should finish Bungaroids first, and then start working with the Hitbear engine, but as this drags on, I feel myself wishing I could just skip ahead to the Hitbear engine. I mean, Bungaroids is fun, but let's be honest, it was never going to be a
great game, whereas the Hitbear engine looks pretty fucking awesome out of the box, and more suited to the kind of immersive porn game that LoK is famous for.
So what do you guys think? I probably wouldn't quit Bungaroids entirely, but maybe put it on hold or try to work on both games simultaneously. There would be a lot of stuff to do before I had something ready to go for an ActionRPG, I'd need to think up a plot or at least a setting, create characters, models, animations, levels and poke around the engine to get a feel for how it's set up and what I can change and what I can't.