Alrianna Wrote:I'm not sure if I'm missing something, but when I try to open the application for the Mac version, it pops up with a message saying, "The application “LoK Rebirth - Demo (e) [Mac]” can’t be opened." It could be possible that this is an error on my end since I am quite inadequate with technology in general, but I thought I might as well let you know.
Thank you. Actually, you're the second person to report this, although I estimate a 10-15% of our users have a Mac, so I guess I should have received more feedback on this issue (?).
Anyway, there's not much I can do to troubleshoot the problem, as I don't own a Mac, and Unity seems to dump that folder structure with no second thoughts about it.
Keep in mind though, that the file you download is a RAR compressed file. You need to decompress it before anything else...
FreemanGordonXD Wrote:The 0.1 is pretty hyped, any glimpse on ETA?
Indeed. Then reality will hit and people will ask themselves how that content required 1+ month to be developed but yeah, there's a lot of work (visible and invisible) involved.
Moreover, I won't lie: it's August. Even though I'm spending an unreasonable amount of time working on this, I'm supposed to be on a family vacation. And the mother of my children has a scary glare...
So, ETA... difficult to say. I'd like to have something before this month ends, which is what we promised (monthly updates), but I've been immersed in a quest for coding the right way instead of being a monkey smashing on the keyboard, and a new host of problems to be addressed have been plaguing me these days. You know... change one thing and two others stop working.
One thing's for sure: we want v0.1 to be a small GAME, not a demo. It won't be much to do, admittedly, but this version is supposed to be something you can play indefinitely, not an intro sequence from where you're forcedly evicted when you reach the end.
So it's very possible that we'll need more time for 0.1 than for future updates. We're sorry.