[Cancelled][Ren'py] Leaf on Fire

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[Cancelled][Ren'py] Leaf on Fire

Postby ThunderOne » Sun Aug 06, 2017 12:56 am

NOTICE: The game has been cancelled due to copyright issues with Nintendo. Thank you for everyone that supported it and I hope you enjoyed it while it lasted. I'll be coming back with a new project soon, check out my discord down below for more info. I'm not sure if I need to do something to this thread but I'm keeping it like this for now. Please tell me if I need to close the thread or something.

Tl;dr: Pokémon porn parody game made with Ren'py and 3D CGs for the porn scenes. Heavily focused on bestiality.

Concept: Leaf on Fire is a Pokémon parody game following Leaf as she embarks on the journey to become the greatest trainer the world has ever seen. On the way she will face weird situations and will have to give all the love her little creatures deserve, so they can grow strong and healthy.

Genre: The gameplay is mostly Visual Novel style with RPG elements, like leveling, combat with moves, items, resistances and weaknesses, etc. The game is also pretty open, allowing the player to go anywhere they want, except for a few progression related roadblocks. Done mostly with Ren'Py and Daz3D.

Features:
Spoiler (click to show/hide):

Currently in the game:
Capture system: The player can capture Punkmon during battle, expanding their roster.
Party management: The player access his party to see info and change positions and switch Punkmon between party and storage.
Combat system: Turn based combat with multiple stats, type effectiveness, movesets, etc.
Inventory system: The player can have items with multiple effects to be used during battle or out of it.
Love system: As the player's Punkmon grow they become closer to their trainer and unlock new scenes.

Planned for future updates:
Breeding mechanics


Adult Content:
Spoiler (click to show/hide):

The game contains explicit sexual content and extreme fetishes. The main focus is Human/Pokemon scenes (beastiality, no furry/pokemorph) but a lot of Human/Human content is also be available. All scenes are 3D rendered with Daz3D.
Currently in the game:
Anal
Belly Inflation
Bestiality
Feet
Incest
Insects
Lesbian
Masturbation
Oral
Outdoor
Public
Sleeping
Spanking
Straight
X-Ray

Planned for future updates:
Hypnosis
Mind Control
BDSM
Futanari


Screenshots:
Spoiler (click to show/hide):

SS(1).png
SS(2).png
SS(3).png
SS(4).png
SS(5).png


Regarding Patreon: When completed, the game will be free, but right now the public releases are halted due to copyright issues. That being said, the only reason I'm able to work on this project full time is the Patreon support. Even though I love doing this I still have bills to pay and doing something like this takes much more time than some people realize. So don't be shy and come take a look at my Patreon page. There is also a Discord server if you want more info.

Links:
Thunder One Patreon
Thunder One Discord

Changelogs:
v0.2.02
Spoiler (click to show/hide):

A charring chameleon
New MC room
Added new overall music (Provided by Noctiluka)
Some other bug fixes and small improvements

v0.2.01
Spoiler (click to show/hide):

Weed Punkmon
Added Route 24
Added a bunch of trainers on the new route
Some other bug fixes and small improvements

v0.2
Spoiler (click to show/hide):

Big bad bat
Pool fun time
Added a few more trainers
Added some more moves
When training you can now learn moves from previous evolutions
Some other bug fixes and small improvements
Last edited by ThunderOne on Sat Oct 05, 2019 5:51 am, edited 63 times in total.
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Re: [Ren'py] Leaf on Fire v0.0.2 (Aug 5th 2017)

Postby theressomeonehere » Sun Aug 06, 2017 9:21 am

looks good so far
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Re: [Ren'py] Leaf on Fire v0.0.2 [Pokéality](Aug 5th 2017)

Postby Flora Meriadoc » Thu Aug 24, 2017 3:55 am

interesting game, looking forward for more of this one, I'll stay tune for more updates
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Re: [Ren'py] Leaf on Fire v0.0.4 [Pokéality](Sep 14th 2017)

Postby ThunderOne » Sun Sep 24, 2017 7:13 pm

New Patreon Release
Leaf on Fire v0.0.5

New Punkmon - Rattata
New Scenes - 4 Rattata Scenes + 1 Leaf x Mom teasing scene
New Route 22 BG
New Screens - Player info and Punkmon info
General GUI changes: window frame, font, health bars
Added types and type effectiveness
Added learnsets and moves (not all move effects work yet)
Added Ivs, Evs, and Natures, all visible through Punkmon Info screen for now
Wild areas navigation reworked. They now have multiple areas to go through and random encounters
Creatures now called Punkmon
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Re: [Ren'py] Leaf on Fire v0.0.5 (Patreon) (Sep 24th 2017)

Postby Elaymidoray » Mon Sep 25, 2017 9:21 am

Didn't get the chance to try out .4, but now .5 is out so awesome. Great game thus far, looking forward to more to come.
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Re: [Ren'py] Leaf on Fire v0.0.5 (Patreon) (Sep 24th 2017)

Postby wolfiegurl » Mon Sep 25, 2017 8:45 pm

Finally! A pokemon H game with male pokemon or punkmon they're called now.
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Re: [Ren'py] Leaf on Fire v0.0.5 (Patreon) (Sep 24th 2017)

Postby ThunderOne » Tue Sep 26, 2017 5:23 am

Elaymidoray Wrote:Didn't get the chance to try out .4, but now .5 is out so awesome. Great game thus far, looking forward to more to come.


Thanks!

wolfiegurl Wrote:Finally! A pokemon H game with male pokemon or punkmon they're called now.


Yeah, I've always felt there was a lack of games like this, everyone goes with pokemorphs. Not anymore, haha.
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Re: [Ren'py] Leaf on Fire v0.0.5 (Patreon) (Sep 24th 2017)

Postby FMC » Thu Sep 28, 2017 4:44 am

Hmmmm, it's probably just my own fetish, but we need losing scenes for Leaf too. :P After all, when one side has pokemon and the other doesn't, what's a girl supposed to do to defend herself? :P
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Re: [Ren'py] Leaf on Fire v0.0.5 (Patreon) (Sep 24th 2017)

Postby ThunderOne » Thu Sep 28, 2017 10:30 pm

FMC Wrote:Hmmmm, it's probably just my own fetish, but we need losing scenes for Leaf too. :P After all, when one side has pokemon and the other doesn't, what's a girl supposed to do to defend herself? :P


I definitely thought about it, but the amount of images I'd need to have "rape on lose" scenes for trainer battles is just too much. Maybe I will do it for just a few important battles, like the gym ones for example. Or maybe generic scenes that can be used with any trainer and change just a small bit. I'll try to think of a solution to make it possible.
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Re: [Ren'py] Leaf on Fire v0.0.5 (Patreon) (Sep 24th 2017)

Postby FMC » Fri Sep 29, 2017 3:41 am

Sure, you can do generic ones for each trainer class if you want a little more personalization but not make it for every single trainer (except as you said, for important ones like gym leaders, each rival fight, and elite four)? So like, Hikers would have a different lose scene than a Lass, for instance, but all Hikers would be the same.
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Re: [Ren'py] Leaf on Fire v0.0.5 (Patreon) (Sep 24th 2017)

Postby ThunderOne » Mon Oct 02, 2017 2:47 pm

FMC Wrote:Sure, you can do generic ones for each trainer class if you want a little more personalization but not make it for every single trainer (except as you said, for important ones like gym leaders, each rival fight, and elite four)? So like, Hikers would have a different lose scene than a Lass, for instance, but all Hikers would be the same.


Yes, that's an interesting idea, I might try it and see how much time I need to make one of those with a few variations. Thanks for the suggestion.
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Re: [Ren'py] Leaf on Fire v0.0.5 (Public) (Oct 2nd 2017)

Postby Justanotherguy2 » Mon Oct 02, 2017 10:27 pm

So playing 0.5 and so far punkmon won't have sex. I noticed it saved started a new game with the X10 to see if sex for caterpie was now linked to bug bite (learned at level 9(in Sun and Moon)), and nothing. I then went and caught others and leveled them and they won't do anything. Using the X10 I have getting a team to level 20. One of the problem include is there is no sex menu. You select the punkmon and it go to what should they use and there are no options. You just click through and get Leaf sitting against a tree, or a panty shot.

P.S. I can see Leaf masturbate, blow Oak, get groped by Gray and the Mom,. I am also using the Mac version of the game. Also a idea a way to repeat the non repeatable scenes right now would be good. Maybe make some dough by blowing Oak, mastubate in her room or a secluded spot, and Gray groping you could make Leaf "remember". You one could make a gallery if possible on renpy.

P.P.S. It skips automatically past the move (for sex) selection screen.
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Re: [Ren'py] Leaf on Fire v0.0.5 (Public) (Oct 2nd 2017)

Postby ThunderOne » Tue Oct 03, 2017 5:39 am

Justanotherguy2 Wrote:So playing 0.5 and so far punkmon won't have sex. I noticed it saved started a new game with the X10 to see if sex for caterpie was now linked to bug bite (learned at level 9(in Sun and Moon)), and nothing. I then went and caught others and leveled them and they won't do anything. Using the X10 I have getting a team to level 20. One of the problem include is there is no sex menu. You select the punkmon and it go to what should they use and there are no options. You just click through and get Leaf sitting against a tree, or a panty shot.

P.S. I can see Leaf masturbate, blow Oak, get groped by Gray and the Mom,. I am also using the Mac version of the game. Also a idea a way to repeat the non repeatable scenes right now would be good. Maybe make some dough by blowing Oak, mastubate in her room or a secluded spot, and Gray groping you could make Leaf "remember". You one could make a gallery if possible on renpy.

P.P.S. It skips automatically past the move (for sex) selection screen.


Since nobody else told me about this I'm assuming it's a Mac specific issue, which makes it a big problem since I don't have any way of testing and debugging on a Mac (I just assumed Ren'py distributions would work normally in any available platform, but apparently I'm wrong).

As you thought, all the scenes are linked to the moves. After the image of Leaf show, a menu should appear, but each option just show if the Punkmon have the required move. Which makes me believe the problem is that they are not learning the moves properly. Could you open the info screen of one of the Punkmon and see if the moves appear correctly? A screenshot would be even better, if possible.

I'll try to get a virtual machine working later to see if I can pin point the problem. Thanks for the feedback.
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Re: [Ren'py] Leaf on Fire v0.0.5 (Public) (Oct 2nd 2017)

Postby Justanotherguy2 » Tue Oct 03, 2017 5:01 pm

To use the simplest punkmon caterpie it pops up the confusing at no battle scene, then the what will he do, move instantly off that on to you standing up and dressing. In case of punkmon with a scene of just you it pause as it does to let you look you click to the move select and repeats as caterpie. It does this with every punkmon.

Have the screen shots but how does on attach them to the post. (Got taught how to/ where to find the button.)

The pictures show info and before you should be able to select the move, when you should be able to select the move, and afterwards. Hope this helps you ThunderOne find what is wrong.

Caterpie
Spoiler (click to show/hide):

leaf_on_fire_caterpie_info.png
leaf_on_fire_caterpie_1 .png
leaf_on_fire_caterpie_2 .png
leaf_on_fire_caterpie_3 .png


Rattata
Spoiler (click to show/hide):

leaf_on_fire_rattata_info.png
leaf_on_fire_rattata_1.png
leaf_on_fire_rattata_2.png
leaf_on_fire_rattata_3 (you can barely see the move select prompt).png
You can barely see the move select prompt fading out.
leaf_on_fire_rattata_4.png
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Re: [Ren'py] Leaf on Fire v0.0.5 (Public) (Oct 2nd 2017)

Postby wolfiegurl » Tue Oct 03, 2017 6:27 pm

Loving this game, is there any plans for Impregnation much later down the road?
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Re: [Ren'py] Leaf on Fire v0.0.5 (Public) (Oct 2nd 2017)

Postby ThunderOne » Wed Oct 04, 2017 4:39 pm

Justanotherguy2 Wrote:To use the simplest punkmon caterpie it pops up the confusing at no battle scene, then the what will he do, move instantly off that on to you standing up and dressing. In case of punkmon with a scene of just you it pause as it does to let you look you click to the move select and repeats as caterpie. It does this with every punkmon.

Have the screen shots but how does on attach them to the post. (Got taught how to/ where to find the button.)

The pictures show info and before you should be able to select the move, when you should be able to select the move, and afterwards. Hope this helps you ThunderOne find what is wrong.


This helped a lot, actually! As you can see in the first image there is a little square after the name of each move, which means the game is reading the name of the moves from the database with an additional trash character at the end. After researching a bit, I think this has something to do with the way Mac handles new line characters. I did a quick fix that I think might solve the problem. Would you mind testing it for me?

I just need you to take this file
0.0.5a_Mac_hotfix(maybe).rar
(5.9 KiB) Downloaded 35 times
and extract it on the root of the game folder. It should ask you if you wanna replace some stuff. Please tell me if it works.

Thanks again.
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Re: [Ren'py] Leaf on Fire v0.0.5 (Public) (Oct 2nd 2017)

Postby Justanotherguy2 » Wed Oct 04, 2017 8:25 pm

Sweet I will try the hot fix, and get back to you. Your welcome too. I was happy I could help.

P.S. I just tested it and it worked great. The move select did not get skipped pass, allowed me select a move, and see the scene.

P.S.S. So if you replace a move you lose the ability to see the scene. Makes sense in a accuracy way, but in a porn way if I make a HM slave they won't have the moves linked to sex. So maybe make it so you can keep the sex scenes with out the move if you don't want people with a dedicated sex slave, and a separate HM slave. I don't know it is a weird balance one has to strike.
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Re: [Ren'py] Leaf on Fire v0.0.5 (Public) (Oct 2nd 2017)

Postby ThunderOne » Thu Oct 05, 2017 2:08 am

Justanotherguy2 Wrote:Sweet I will try the hot fix, and get back to you. Your welcome too. I was happy I could help.

P.S. I just tested it and it worked great. The move select did not get skipped pass, allowed me select a move, and see the scene.

P.S.S. So if you replace a move you lose the ability to see the scene. Makes sense in a accuracy way, but in a porn way if I make a HM slave they won't have the moves linked to sex. So maybe make it so you can keep the sex scenes with out the move if you don't want people with a dedicated sex slave, and a separate HM slave. I don't know it is a weird balance one has to strike.


Nice, that's good to hear!

Yeah, about the moves, I might just change it back to the scenes being just level dependent, otherwise it's going to create too much trouble where none is needed. It will take a bit from the consistency, since the Punkmon will "use" the move in the scenes even if they don't have it, but I think it's for the best.
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Re: [Ren'py] Leaf on Fire v0.0.5 (Public) (Oct 2nd 2017)

Postby Justanotherguy2 » Thu Oct 05, 2017 5:43 am

ThunderOne Wrote:Nice, that's good to hear!

Yeah, about the moves, I might just change it back to the scenes being just level dependent, otherwise it's going to create too much trouble where none is needed. It will take a bit from the consistency, since the Punkmon will "use" the move in the scenes even if they don't have it, but I think it's for the best.


I personally believe that the Pokemon limits the games to four moves anyway because other wise you would have a giant list for some, or op builds (Mew is an example for both), and that in official Pokemon battles (gyms, contest, and by extension regular battles) limit the move set so trainers don't take advantage of a full list. So in my logic not having the move in your "battle list" would not matter.

P.S. This logic excluding not learnt TMs, and HMs.
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Re: [Ren'py] Leaf on Fire v0.0.5 (Public) (Oct 2nd 2017)

Postby ThunderOne » Wed Oct 11, 2017 3:41 am

Justanotherguy2 Wrote:
ThunderOne Wrote:Nice, that's good to hear!

Yeah, about the moves, I might just change it back to the scenes being just level dependent, otherwise it's going to create too much trouble where none is needed. It will take a bit from the consistency, since the Punkmon will "use" the move in the scenes even if they don't have it, but I think it's for the best.


I personally believe that the Pokemon limits the games to four moves anyway because other wise you would have a giant list for some, or op builds (Mew is an example for both), and that in official Pokemon battles (gyms, contest, and by extension regular battles) limit the move set so trainers don't take advantage of a full list. So in my logic not having the move in your "battle list" would not matter.

P.S. This logic excluding not learnt TMs, and HMs.


Yes, you're definitely right. I changed in the new version for the scenes to be just level dependent.
Thank you for the suggestions and feedback!
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