Nobudi Wrote:Love the art for both pieces. Animations and art look so crisp.
I wish you the best of luck on your endeavors with Tentacles Thrive.
musical74 Wrote:When you do updates and as it gets closer to a working demo, don't promise people it'll be ready by a given day. Better to say *It should be ready on July 31st* than say *it WILL be ready on July 31st* and discover that you can't make that promise because of coding issues. Yeah, this sounds like common sense, but I've seen too many developers promise a deadline and then miss it (sometimes by MONTHS)
evildumdum Wrote:As a fellow developer that also fell into this trap, i advise against giving public self imposed deadlines at all. As long as you update regularly and communicate with those following your progress, the exact dates should not be an issue.
Darthjake Wrote:Trying out your completed game now, looking forward to see what you do with Tentacles Thrive.
GoRepeat Wrote:I have been looking to get into 2.5D - what do you use? Spine?
Firefall Wrote:Tried out AaGBD, had some trouble with the mechanics of it, but the art's pretty great. Looking forward to seeing Tentacles Thrive come out, ever since I played Noxian Nights I've been rather more into tentacles than I was before lol.
Nonoplayer Wrote:Firefall Wrote:Tried out AaGBD, had some trouble with the mechanics of it, but the art's pretty great. Looking forward to seeing Tentacles Thrive come out, ever since I played Noxian Nights I've been rather more into tentacles than I was before lol.
Haha, welcome aboard. Now I have to do some googling on this Noxian Nights game Is it about tentacles too?
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