Mandulis Wrote:Hello Dullman,
I didn't try many game engine, but I have already used Flash / Unity.
Why did I choose Löve ?
Because LUA is very simple to use, and Löve has a great community.
Graphics can be easily used and modify (see : )
But careful ! It’s not an environment like Unity / Flash with easy graphic approach, it’s more an easy code approach and the graphic work need to be done with other tools.
I don’t think that Löve use vector, but transparency png work, and you can rotate and recolor them with Löve functions. I see shader function in the wiki, but never used it.
Hmm unity has an easy graphic approach? I mean i kinda agree with that if someone use assets from store like me (I basically used two different assets one which is MVVM oriented bust since it stopped being developed although goes open source, while the other is more traditional with MVC approach with small support to MVVM aproach which i didn't use since it's not works on all platforms), but it's mainly more programming approach if you want to create something more complicated (probably similar to any other engines).
As for your choice my biggest flaw with love engine from your description would be lua I mean i tried to adapt lua interpreter in one of games of mine but dropped idea to only most simplest ifs since basically writing a one code takes forever for me (in normal programming language it takes 1/10 of this).
But if it uses lua it should means the project is easy modifiable by modders?
Why I ask those question ?
Simple since myself I trying to create a pretty similar game I thought that maybe I can help you with project if you want, and myself could find new one good 2d engine for future projects.
But there is only a possibility since practically what I want in these kind of game (and plan to include in my project) are few features that would differentiate it from BS:
- First we do not have access to female monsters through breeding we expand our breeding females by questing (basically we recruit them by persuasion some of them are related to MC and those are easier to recruit whilst others are completely strangers and those are harder to recruit)
- We do not have some artificial stoping from breeding several different monsters in the same time as long as we have enough females free and able to breed new ones
- All of that is in real time with active pause, so basically in womb for every tick there is a chance to fertilize one of present eggs by present sperm, so it's possible to bear twins which are fertilized in slightly different time (eggs stopped being produced after 48h of first ones being fertilized, so practically we those 48h + egg life to fertilize a twin), by different fathers
- Females are leveled up through giving birth to monsters(animals) that are used to complete mission(s) and the reward are practically increase the stat that client was seeking (like for example monster with high DEX are easily breed by female with high DEX, and if client search for DEX they give a reward some stat points to female DEX). So practically each one of females can specialize in breeding different sets of monsters, but also we can in long runtime get a universal birthing machine with high stats for everything.
- Monsters are either used to complete missions, give some money/ rank up in guild to receive new kind(s) of animals(monsters) or to keep it for ourselves to gain a good amount of semen in our females

- Also the monsters that we keep will give a semen only finite amount of time (or maybe to easier game only finite amount of semen after that they would stop produce new semen)
- As for females their race can be only one or each one has a unique race for her but all of them have their own personality and can speak with us. But in lore i do want to include being a female used to breeding is just one of jobs not anything to be shamed, so as long we treat them well (according to their characteristics) we can gain a trusted aids to our female, but if we treat them bad they can leave us or even bring us some other troubles. Here I thought that I like the lore where each monsters, animals has a female with humanoid(s) appearance and with intelligence the same as humanity whilst male monsters can only breed with anyone. Also human females, So I would like to see different races for females (like many of females we would have will be a humans, whilst many others will be a single represents of different beast(magical) races like cat girls, elf(s), fairies etc.
- since the females are intelligent so we can interact with them which is something that would keep our character busy (likee breeding in breeding season).
- Interact is a special thing that our MC can spend there are different kind of interacts like talking with one of our females, recruiting new ones (for single we usually needs several session depends on difficulty, sometimes we also needs to do something for her or we gets some mission without rewards etc.), exploring wildness to catch new males for breeding, going through some kind of rpg quest for some benefits etc.
- some kind of managing farm in BS it was for me too little of it basically we could only breed monters which takes time, so no matter how many monters we had we only could do few breeding(s) through time, I want game where we can practically breed many new monsters, which are average in stats but if we want to gain those which we can use for completing missions we must use our brain to do that.
- Do I mention moddability of game? I project all my games to load data from text files in runtime so many things of that game has users can modded (like if the game is too hard for them they can make them easier or harder depends on skills).
I write large amount of text but it's practically all my plans for a simple breeding game I want to see (I make it myself but currently I only at the beginnings of road).
If you agree with few of those things and feel like you might use some help for porgramming I can join you and help develop your game,
But if you feel like you don't like those ideas just follow your vision of game.
Also there might things that you like from those I wrote but you feel like you prefer doing it yourself without help so you can use those ideas yourself if you feel like that, I do not mind.