Wet Conjuration [Update August/08/2017]

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Re: Wet Conjuration [Update 06/27/17]

Postby Peneciraptor » Sun Jul 09, 2017 6:44 pm

billiglob Wrote:Tis a porn game. Reaching climax is kind of the point. With all due respect. Though I appreciate the game for what it is. ^.^

WonderGamer Wrote:
Peneciraptor Wrote:
Dongman Wrote:will there eventually be climax animations?

If many people ask for them, sure!

I'll second that. Always arousing to see women at their sexual peak. :twisted:

One of my other sexual turn ons is creampies, although I understand a lot of people prefer blowing it outside & it's more common in porn to avoid pregnancies.

Dongman Wrote:will there eventually be climax animations?



Hello guys!
The first climax animation is ready! Many people was asking for them so here is the first. You can see it right now with the lvl 5 reward in my patreon or waiting for the next update, have fun!
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Re: Wet Conjuration [Update 06/27/17]

Postby WonderGamer » Sun Jul 09, 2017 7:06 pm

Peneciraptor Wrote:The first climax animation is ready! Many people was asking for them so here is the first. You can see it right now with the lvl 5 reward in my patreon or waiting for the next update, have fun!

Patreon advertising... Bah! :x
When you are pushing details that are only available to patrons, you're pretty well advertising to gain patrons & saying "tough luck, you have to wait" to those who don't. I don't think developers realize they're just pissing people off by stating "the feature has been added, but if you're not paying, you don't have access to it". I would expect this is why bug reports made on these forums tend to get ignored, because there's already an updated version available to Patron contributors & the bug reports on these forums are for the most part irrelevant in the new version (big example being Sim-Bro)...

These forums are steadily turning into a Patreon pit, really making me lose my interest in checking these forums as often as I had, I can only expect there are others that have taken the same route... :arrow:
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Re: Wet Conjuration [Update 06/27/17]

Postby evildumdum » Sun Jul 09, 2017 7:44 pm

Patreon isn't too bad if it's just early access. He's not saying you'll never see it if you don't give him money. It's just saying you'll have to have a bit more patience if not.
"If at first you don't succeed, try hitting it with a shoe."

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Re: Wet Conjuration [Update 06/27/17]

Postby Peneciraptor » Sun Jul 09, 2017 8:00 pm

WonderGamer Wrote:
Peneciraptor Wrote:The first climax animation is ready! Many people was asking for them so here is the first. You can see it right now with the lvl 5 reward in my patreon or waiting for the next update, have fun!

Patreon advertising... Bah! :x
When you are pushing details that are only available to patrons, you're pretty well advertising to gain patrons & saying "tough luck, you have to wait" to those who don't. I don't think developers realize they're just pissing people off by stating "the feature has been added, but if you're not paying, you don't have access to it". I would expect this is why bug reports made on these forums tend to get ignored, because there's already an updated version available to Patron contributors & the bug reports on these forums are for the most part irrelevant in the new version (big example being Sim-Bro)...

These forums are steadily turning into a Patreon pit, really making me lose my interest in checking these forums as often as I had, I can only expect there are others that have taken the same route... :arrow:



If many people prefer to don't know nothing about my game until the next public update let me know it and I won't post my progress and my future plains.
I can't understand that hate, if you don't want to help my project you aren't obliged to pay. Anyway you will have my game for free soon so where is the problem?.
You need to understand that without the help of patrons many games that you are enjoying may not exist, so platforms like Patreon are just helping to have more projects. That's good for you!.
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Re: Wet Conjuration [Update 06/27/17]

Postby WonderGamer » Mon Jul 10, 2017 6:29 pm

Patreon is just a poor platform to be seeking funding for game/software development, it's more of a donation system. I've seen it happen too many times where projects have either been dropped (leaving those that contributed to the project in the dust) or not giving updates in a timely manner & continuing to collect despite lack of updates. Saying what is available in the Patreon version & not public (yet, or ever) doesn't appear to be against the rules of the forums (at least as far as I know), so long as there is a public demo/beta available, but it does get agitating to those that recognize it as obvious advertising, like dangling a carrot in front of a horse's face to get them to move. It's more agitating to see it happen with those that only give you a public demo (in one thread, the demo was actually behind a paywall) that never updates; I believe this probably is against the rules of the forums, however that would really be a question for a moderator.

I'm guessing I was just having a bad day with a lot of pain & health problems, where seeing that pushed me over the edge & set me off; I've seen it happen NUMEROUS times on these forums already, it now seems kind of stupid that I did it on something that would have been just a "wait one version" deal, rather than "here's your demo, I'll keep posting updates on the Patreon-only version, but the demo won't be getting new content", so I'm going to apologize for getting cross over something minor...and also for not following my rule not to go online when I'm feeling under the weather or in a bad mood... :oops:
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Re: Wet Conjuration [Update 06/27/17]

Postby Peneciraptor » Tue Jul 11, 2017 7:27 pm

version 0.1.0 ready!

Edit: I have find one bug, don't press the conjuration button without chose the items or you will need to actualize the page!

Edit2: Fixed!
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Re: Wet Conjuration [Update 06/27/17]

Postby billiglob » Wed Jul 12, 2017 9:29 pm

Thank you for the update, and taking our opinions in. It's wonderful to see the new scene and girls. ^.^
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Re: Wet Conjuration [Update 06/27/17]

Postby Dongman » Mon Jul 17, 2017 6:54 am

so far this game is awesome, and I can't wait to see what gets added next!
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Re: Wet Conjuration [Update 06/27/17]

Postby Niara » Mon Jul 17, 2017 3:16 pm

Peneciraptor Wrote:I can't understand that hate, if you don't want to help my project you aren't obliged to pay. Anyway you will have my game for free soon so where is the problem?
You need to understand that without the help of patrons many games that you are enjoying may not exist, so platforms like Patreon are just helping to have more projects. That's good for you!.


It's not hate, it's frustration. I'll take a crack at explaining the issue as I see it:

If people were just here to play the game for free and be done, then it wouldn't be a problem, but a lot of people who frequent these forums have a genuine interest in helping games improve, giving feedback and generally offering their time and thoughts towards helping support creators - in most cases in non-financial ways.

However, if there is a direct disparity between what testers and commenters have to work with here, and what is available to patrons who offer their patronage to the game, then those of us who want to help but can't pay cannot do that. If there is a disparity in either a more advanced version number, or sections of locked content, then any bug testing or content feedback we offer has a very good chance of being rendered irrelevant, because either a newer version already exists, or the feedback isn't useful in light of other content that isn't available to them.

I can test a game here, but any bug reporting I do is most likely to be a waste of both my, and your, time if the version I'm working with to test is a month behind the active production cycle.

I don't want to give Patreon itself a bad rap... it's a GOOD platform for artists and content creators alike... however, using it as a pay wall is very much the wrong way to use it, and is damaging and ineffective to everyone involved. Sadly, most people seem tempted to use it this way, and it's harmful to the platform's image. The name is intended to imply the way it ideally works - as patronage. You're not buying anything, or gaining any entitlement by offering your patronage, you're simply donating to support someone you want to see succeed in their efforts, nothing more... at least that's the intended design.

For artists and game-makers who don't use or rely on community feedback, but simply produce things and present them, then the method of a time delay between patrons and non-patrons is a fair method...

For content creators who use it while in active development of a game, and who use and rely on community feedback while doing so, however, it creates an uncomfortable loops that effectively says: I want to support this game and help its development - my efforts to help in non-financial ways are stymied or nullified by the patron gating - I cannot now help this game in any way other than financially - I cannot help this game financially - So I cannot help this game.

That's how I see the problem as it stands, and why the increasing swell of patreon-gated projects here has done more harm than good.
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Re: Wet Conjuration [Update August/08/2017]

Postby Peneciraptor » Tue Aug 08, 2017 6:54 pm

new update!
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Re: Wet Conjuration [Update August/08/2017]

Postby Dongman » Wed Aug 09, 2017 12:05 am

I'd like to report a bug. On the version on your blog when attempting to do the Cleopatra esc character animation, it sends you to the climax animation of the character you get from combining the leaf and lightning options
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Re: Wet Conjuration [Update August/08/2017]

Postby Peneciraptor » Wed Aug 09, 2017 12:14 pm

Dongman Wrote:I'd like to report a bug. On the version on your blog when attempting to do the Cleopatra esc character animation, it sends you to the climax animation of the character you get from combining the leaf and lightning options


oh srsly? it never happens to me, can somebody try it too?
Try to delete the cache and actualize the page, it is very strange :/ thanks for the info anyway!
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Re: Wet Conjuration [Update August/08/2017]

Postby Dongman » Mon Sep 11, 2017 5:56 am

so, How goes the things? Any progress on the game?
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Re: Wet Conjuration [Update August/08/2017]

Postby Languidfox » Mon Sep 11, 2017 10:45 am

It'd be cool to see the combinations having some degree of predictability to them - ones involving a particular element always involving a particular kink or type of costume or similar.
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Re: Wet Conjuration [Update August/08/2017]

Postby SonicExTc » Mon Oct 16, 2017 11:12 pm

Hm, might be good if it passes on after New Year ;) Good luck :o
"In principio erat verbum, et verbum erat aput deum, et deus erat verbum"
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Re: Wet Conjuration [Update 06/27/17]

Postby Turk » Mon Nov 06, 2017 1:18 am

Niara Wrote:
Peneciraptor Wrote:I can't understand that hate, if you don't want to help my project you aren't obliged to pay. Anyway you will have my game for free soon so where is the problem?
You need to understand that without the help of patrons many games that you are enjoying may not exist, so platforms like Patreon are just helping to have more projects. That's good for you!.


It's not hate, it's frustration. I'll take a crack at explaining the issue as I see it:

If people were just here to play the game for free and be done, then it wouldn't be a problem, but a lot of people who frequent these forums have a genuine interest in helping games improve, giving feedback and generally offering their time and thoughts towards helping support creators - in most cases in non-financial ways.

However, if there is a direct disparity between what testers and commenters have to work with here, and what is available to patrons who offer their patronage to the game, then those of us who want to help but can't pay cannot do that. If there is a disparity in either a more advanced version number, or sections of locked content, then any bug testing or content feedback we offer has a very good chance of being rendered irrelevant, because either a newer version already exists, or the feedback isn't useful in light of other content that isn't available to them.

I can test a game here, but any bug reporting I do is most likely to be a waste of both my, and your, time if the version I'm working with to test is a month behind the active production cycle.

I don't want to give Patreon itself a bad rap... it's a GOOD platform for artists and content creators alike... however, using it as a pay wall is very much the wrong way to use it, and is damaging and ineffective to everyone involved. Sadly, most people seem tempted to use it this way, and it's harmful to the platform's image. The name is intended to imply the way it ideally works - as patronage. You're not buying anything, or gaining any entitlement by offering your patronage, you're simply donating to support someone you want to see succeed in their efforts, nothing more... at least that's the intended design.

For artists and game-makers who don't use or rely on community feedback, but simply produce things and present them, then the method of a time delay between patrons and non-patrons is a fair method...

For content creators who use it while in active development of a game, and who use and rely on community feedback while doing so, however, it creates an uncomfortable loops that effectively says: I want to support this game and help its development - my efforts to help in non-financial ways are stymied or nullified by the patron gating - I cannot now help this game in any way other than financially - I cannot help this game financially - So I cannot help this game.

That's how I see the problem as it stands, and why the increasing swell of patreon-gated projects here has done more harm than good.


I agree with most of your assessment on why a lot of people on here and other gaming sites dislike the whole Patreon thing. But I'd like to add to on that I think many people who are critical of game makers in particular using Patreon, is in part that many of them have irregular updates; disappearing for months (I think one dev disappeared for about a year and than returned with no game update) and returning with no game update; they seem to do the bare minimum when they do update the game; they often times don't take criticism well (I know a number of people banned from commenting on a few game dev's Patreon page for trying to give constructive criticism that the game dev didn't want to hear); and a few of them I'd say are straight up grifters/con-artists who release a demo or two, than just milk their patrons for as much money as as possible before it becomes obvious they have no intention of working on the game.

I know most content creators/game dev's who use Patreon don't do this to milk as much money as they can from their patrons. But it only takes one person to ruin something for everyone.

As for Peneciraptor, Wet Conjuration seems like a fun little game. I'll see where it goes.
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