Okay, pornography aside for a second, you know what would be a fucking awesome game? Sonic Adventure: Breath of the Wild. So like Breath of the Wild, it's open world, live off the land, do things in any order, but instead of navigating the world by climbing and gliding, you sprint, spindash and homing attack your way across the land. I'm thinking that major cities are connected by a network of roads that more or less resemble a classic linear Sonic stage, and then you can (or half to) go off the beaten trail once in awhile to reach special locations. I could see it being fun to play a big open-world game with different character styles too, Sonic's super speed, Tails' gliding, Knuckles' wall climbing, Amy's hammer, etc.
And sure, you could make that pornographic, but there would be so much else to do, it'd be a hell of an undertaking for a porn game.
Anyways, I just found Slave Maker the other day, and boy was that a hoot. It reminds me very much of [url]Hentai Sim Brothel[/url]. I found it very engrossing, but ultimately disappointing. I've been trying to avoid games that take too long to play and Slave Maker could easily take years to do every little thing. So while the rewards are nice, the rewards:time-spent ratio is too low. But I do find the basic underlying feature of number crunching a girl into becoming a sex addict intriguing (and also I guess the main point of almost every hentai game). I doubt I would go with "slave training" if I did something like it, probably more like HSB's geisha training, where the goal is to make them respected members of fantasy society. Or it could be something like actors or rock stars, where you start off honest and then start to kinda trick them into getting sexual. Or sex could be a reward for or a break from whatever the main goal is.
Also, I had an awesome idea from the other topic, but since "stick with Astro Vulpus" is now dominating the polls, I'll have to put it on backburner and post it here. The idea is to do a Legend of Zelda or Beat 'em Up style game where you play as Cosplayers. So instead of playing as Link, Hero of Time, you play as a chick dressed up as "Timeless Hero". To further distance myself from copyright infringement and make it a little more fun, I could make the cosplayers anthros.
The internet provides us with a glimpse of what that might look like:
Spoiler (click to show/hide):
The plot would be something stupid simple, like there's a cosplay contest and a real-life wizard shows up and sucks the contestants into an alternate dimension and they have to fight there way out, or there's a real life Multi-Verse portal and someone accidentally taps the power button with his boner. The playable cosplayers get separated, and you need to rescue them and then go fight the final boss. Original plan was to be like Legend of Zelda Link's Awakening, so there's an open exploration world map where you find each dungeon that the girls are in, and then a linear dungeon for each kidnapped girl and a hub town to rest up in the middle. Each time you rescue a playable girl, they are added to your team and work like extra lives. The idea is that the cosplayers have effective weapons, because they are so dedicated to cosplay, for example a Yoko cosplayer has a working railgun and Link cosplayer has a real sword.
One thought was that the opening cosplay contest is a no-pants cosplay, but if it's 3D, I could do unlockable costumes that are sexied up versions of normal.
The original cosplay team was going to be Link(female), Tifa, Yoko and Sailor Saturn, but I assume that by the time I get around to making this game, I'll have different ideas. Another variation is that they could all be sexy female versions of male video game or anime heros. They could also be generic costumes, like a nurse costume, knight costume, ninja costume, space commando costume, etc, which could maybe work from more of a halloween angle. Then there's the idea of doing cosplay mash-ups, but that might get too difficult to recognize if they are also animals and getting stripped and fucked a lot.
First thought was to make this an over-head 8-way brawler game, like Link's Awakening, but with less puzzles, more brawling. Then I got to thinking, if they're supposed to look sexy, they'll probably look more sexy from more of a side-view, as in MMO brawlers like GetAmped2, Lunia, Rusty Hearts, Rumble Fighter, etc. But then that got me thinking, most of those 8-way MMO brawlers are pretty clunky, an old 2-way 2.5D brawler format, i.e. Golden Axe, King of Dragons, Final Fight, etc, would probably be more fun. But the 2-way format would make exploration more difficult, except that River City Ransom was 2-way brawler and had an exploration mechanic, so it's not exactly
impossible.