Gifted OOC

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Gifted OOC

Postby MelissaB » Thu Feb 02, 2017 9:59 am

Introduction


The year is 2037, it’s been 19 years since the invasion first started and with it brought a rise of people so powerful they could change the face of the earth. These enhanced and powerful individuals known as ‘The Gifted’ were united in one way; they possessed abilities that seemed otherworldly. The invasion came not from space but the water and in the deepest reaches where no human eye had seen they were hiding, waiting for a time to strike out at humanity. The day they emerged from the oceans their attacks came swiftly and they struck without mercy; Attacking military positions across the globe while near alien looking forces lay siege to cities Their forces so numerous that that mankind was pushed to its limits, it’s at this limit mankind was given a blessing and curse. In what was named ‘The Gifted’. It was only after this breakthrough of mutation or evolution did the wave of losses seems to come to a halt, the onslaught that was The Atlantian forces finally was at a reprieve, the new pieces on the board had both sides scrambling for answers allowing mankind to for once form battle plans and tactics. The war seemed to actually become that, a war, not just a pitiful resistance against an overwhelming force. As more and more of these gifted rose up to defend their homes and friends from the invaders the more it looked like mankind could survive this war as well as win it.

With The Gifted aiding mankind they began to strike back, taking out bases and HQs of operations in lead precision strikes, all across the world the call to join the fight came for these gifted but like regularly people their responses differed. Some deciding they weren’t cut out for war, others taking to it readily, whatever they chose the Gifted were many and it led to many battles and defeats, mankind using them in their armies to fight back, troops rallied to them as they became beacons of hope and strength.

It was five years into the war when a particular member of The Gifted came to be known, she was powerful despite her rather outlandish and near alien appearance. Her name is Jessica White. Jessica’s power was the ability to break down and absorb anything she was able to wrap her body around taking the minerals and nutrients from it and add it to her biomass. Jessica also had the ability to clone herself should she absorb enough biomass. Effectively dividing like a cell would to create a duplicate. Jessica used this technique many times in the defense of humanity, allowing her to go on suicide missions without the risk of permanently dying. Every battle she was in added to her strength and as her powers grew so did her hunger. She was no longer content with simply fighting off the invasion and her hunger for more grew until she turned on her friends, her comrades and those she fought with. Killing them and claiming their lives and adding their biomass for her own desires while simultaneously robbing the world of those strong enough to fight her off. With her unrivaled strength she turned on humanity and fought against them, battling armies and destroying their weapons, converting those that had once defended their countries to her side, preaching of the world she would build if they joined her, one of worldwide peace, how governments and Politicians couldn’t be trusted to stay united after the threat had been dealt with.



It has been 5 years since she took over as ruler of earth and during her rise she killed so many that every home or place of work is able house their own mini version of her. Fashioned from her as a pocket sized version that people are to feed and look after as well as play with, an interactive pet slime girl in a controllable and easy to manage size. Each able to look and report back to the main Jessica should they not be fed be treated poorly, or see anything resembling betrayal of her reign as the ruler of earth; A planet wide network of agents that could never be convinced to betray her. Alongside her agents she made sure that almost all military has been dismantled and taken away restoring gun control across the planet. Jessica makes sure that on every 16th birthday since her reign she has given the birthday boy or girl their own pet Jessica, shipped to their home in a glass jar for them to open. Establishing her network of agents with every generation and maintaining control in an iron grip.

For the most part the world obeys, and accepts Jessica’s rule, having had time to adjust and come accustom to the mini Jessicas flooding and invading their homes as pets/guests because for once there was peace and stability, she couldn’t be over thrown and any acts of terrorism were met and stopped, punished harshly and that made the world free for all to safely travel, visit exotic places and wander the world she had protected by overthrowing the old world in her rise to power. Jessica was fair and didn’t crush down anyone’s thoughts or feelings, she didn’t demand worship or routine praise just that her law was obeyed, she was Queen of the world and she didn’t have to answer to anyone. Willing to listen to any that sort to advise or suggest new ideas to her, she let humanity build and prosper under her rule but every now and then a family would mourn the loss of a loved one, purely because of their gifts.

Any human that was shown to have powers and caught was quickly imprisoned and taken out of society, no one knows what happens to them but since they are never heard from again not even by guards of prisons it’s rumored she in fact absorbs them like she did with her comrades during the war, preventing anyone with the ability to fight her to rise in power in secret and come after her rule. With a worldwide police state the world goes on as normal, only that any acts of aggression against her law are met with swift unyielding punishment as criminals sentenced to death were fed to her directly to feed her ever present appetite.

All hail the mighty Queen Goddess for she is one and many and she is now everywhere.


Being A Player
Spoiler (click to show/hide):

As players you will take the roll of gifted that managed to escape their fate of becoming food for Jessica, your queen and all mighty, to do this you were orphans or were alone when you discovered your powers or even your family hid them from public view. Jessica’s quick reaction to some of your escapes was that of punishing your family and throwing them in prison. With little place to go, the only option to fight or face life imprisonment or even death led you to this point. You’re now with the AJRF the Anti Jessica Rule Force (they do need to work on the name). Still they help train you, offer to guide you in mastering your powers and offer places to strike back at Jessica’s rule, it is possible you do still have your pet Jessica given to you on your 16th birthday giving you the illusion you’re not a threat while also increasing the risk of getting caught as the needy pet slime miniature demands near constant attention from you when it’s not sleeping and always asks annoying questions when you come back from nights out with the AJRF.

A lot of research went into how to combat Jessica and many gave their lives running experiments on their own mini Jessicas before Jess could get to them and put a stop to it. The results are brief of these tests and often incomplete.

The AJRF movement taught you about your oppressor, giving you information stolen from long forgotten archives about her early days in the battle for humanity. Teaching you through mission reports that you can only assume many died to get hold of them. Eye witness accounts of how she reacted to physical trauma, fire, lightning and other methods of combating her, it was shown that Jessica was by the end almost utterly immune to any physical attack though they had an effect they never harmed her, it was told that enough physical impacts on her gel like body could make her temporarily lose control, breaking down her will and rending her at least for a time a literal pool of quivering mess. It was also noted that even though she is by all terms a slime girl she also had the ability to shape herself into a living weapon and harden the outer layer into a near crystal sharpness, allowing her to fight back and defend herself physically.

There are also more reports of possible mission logs and debriefs of her time in the war and witness accounts of the Jessica uprising but as of yet the AJRF hasn’t got hold of them and any attempt to gain new knowledge by experimenting on the many mini Jessicas was met with far too swift of an action that the results could never be handed over to the headquarters and command.


Interacting In The World
Spoiler (click to show/hide):

The world is modern era though a little in the future to help with the time frame and after a war with an unknown species technological advances were made though Jessica soon put a stop to any research involving the invader’s tech. She reasons; that if it wasn’t for her and the gifted the tech would have been too powerful to overcome and if that was the case the world wasn’t ready for it. Jessica has mini Jessica(s) in every house, every workplace and in every civic building, these are her eyes and ears and you have one too, though based on your back story you can remove it but it does increase how aware Jessica is of you. The laws are very much the same as most of the western world except it now expands the entire globe. People continue to live, work fuck and die as they would without her, though thanks to her the world is under a single government and now doesn’t have any boarders, it’s open travel across the globe, there is a single military force and it belongs to her, anyone else with a military/paramilitary are running such illegally, it is next to impossible to get a gun legally except by enlisting in her armed forces. Police don’t carry weapons, though there is an armed response unit in the cases of criminals managing to get hold of them. The world is utterly at peace because of this and her ability to maintain ruler ship by being the most powerful gifted and able to be everywhere on the planet to respond to grave threats has made any previous attempt to stop her end in utter failure. Thanks to the mini Jessica(s) everyone behaves less they tell the main Jessica and she has the person... vanish, it’s a crime punishable by vanishment to mistreat or intentionally harm your mini Jess. Being gifted is also treated with vanishment in that you get taken away and then fed to Jessica to stop you ever becoming more powerful and holding the ability to fight against her. Basically think today’s world a few years down the line with a tyrant slime queen that runs the entire planet, you obey or get punished and in the case of serious crimes get eaten.

List of new serious crimes under Jessica’s rule:

Harming your Mini Jess
Hiding or Harbouring outlawed gifted
Working to bring down her rule
Any tax scandal...
Being a member or affiliated with the AJRF or other sister groups with similar goals.


Jessica The ruler of Earth:
Spoiler (click to show/hide):

Image


Character Sheet
Spoiler (click to show/hide):

Name:
Gender:
Age:
Appearance:
Bio:

Stats: spend 15 on stats. Max of 7 at level 1
Strength: 1 (how strong you hit in melee and how strength based powers are enhanced)
Toughness: 1 (ability to soak damage and used to power abilities that alter your body)
Willpower: 1 (ability to cast spells and fight against another's power to alter your mind)
Agility: 1 (ability to dodge and avoid physical dangers)
Perception: 1 (ability to spot and see hidden objects or enemies and use ranged power attacks)
Charisma: 1 (ability to persuade NPCs and use powers that effect another's mind)

Power Theme: This is the stem from which all secondary powers come from and the focus of your main power
Main Power: Pick One I’ll apply mechanics to them though give a description of what you’d like them to do. , this must be equal or higher than the secondary power’s rank before the secondary power can be further upgraded. The secondary power must also relate to this power in some way.
Secondary Powers: (pick one same rules as above)
Skills: (pick two can’t affect stats directly otherwise same rules as the others.)

Equipment: (Can be anything form your phone to a gun you -somehow- managed to get hold with. list anything important you think you'd have on your person)


Example CS:
Spoiler (click to show/hide):

Name: Jade
Gender: Female
Age: 19
Appearance:

Stats: spend 15 on stats. Max of 7 at level 1
Strength: 5
Toughness: 7
Willpower: 2
Agility: 2
Perception: 2
Charisma: 3

Main Power: Transformation – Changes into a hulking monster with razor sharp claws and menacing fangs.
Secondary Powers: Harden - Can harden her skin into a resistant hide to absorb attacks stackable with Transformation
Skills:
Death dealer – 1% chance of cleave a foe dead in one strike.
Skilled combatant – 5% chance of ignoring an enemy critical in melee


Character progression
Spoiler (click to show/hide):

After each significant action say saving a town or whatever or mission you will have the chance to improve, gaining 2 stat points and an upgrade to your primary or secondary power, or a new secondary power or a new skill. Each player will also have a secrecy rating in which how alert Jessica is to you and your powers, should it ever reach 100 you will be hunted down and will need to be constantly on the look out to avoid her. This is a setting in which the main enemy is omnipotent tyrant and can see and find out everything her little mini Jesses have seen and heard. And they are literally everywhere, so in the rebellion your greatest asset isn’t to go on a rampage it’s to be stealthy... very stealthy. There are many ways of you going about your rebellious business and many more ways of getting caught, the RP setting is unforgiving when it comes to stupid behavior so please don’t make my job harder and have to straight up remove your character from existence because you got drunk and blew up the bar when they cut you off and thus Jessica found out about you and had you removed.


Mechanics
Spoiler (click to show/hide):

The game will run on d20 dice, these dice will be affected by your stats and other environmental situations like darkness, loud noises or maybe even a force of wills of the two psychics facing off against each other trying to overpower the others mind, whatever the modifiers are you will roll for actions that have any degree of failure involved in them. (even point blank shooting requires a roll... gun could jam)

Health- every time you fail a toughness check you will be lowered in your health status from healthy - injured, - wounded - badly wounded - near death - death/unconsciousness.

Because it's this forum there is a lust scale as well as your bad guy being a slime girl. It's as follows: Calm - warm - aroused- lusty - raging.


Accepted List

Ravenlord
Spoiler (click to show/hide):

Name: Alex Winters
Gender: Male
Age: 18
Appearance:
Image

Stats:
Strength: 1+2 (how strong you hit in melee and how strength based powers are enhanced)
Toughness: 1+2 (ability to soak damage and used to power abilities that alter your body)
Willpower: 1+4(ability to cast spells and fight against another's power to alter your mind)
Agility: 1+1 (ability to dodge and avoid physical dangers)
Perception: 1+2 (ability to spot and see hidden objects or enemies and use ranged power attacks)
Charisma: 1+4 (ability to persuade NPCs and use powers that effect another's mind)

Power Theme: Telepathy
Main Power: Mind Control: ( single target, cancels out next enemy action )
Secondary Powers -
Empathy: ( allows alex to sense one person's intent. )
Skills:
Strong Will: ( +1 for every 5 points in willpower )
Determination: 10% chance to overcome an injury that would otherwise incapacitate.

Background: Sarah Winters was one of the heroes that arose during the Invasion. She fought tooth and nail for a better future for all mankind. Her courage and determination inspired many and she was lauded as one of the greatest heroes humanity had.

Sarah was also the big sister of young Alex Winters who loved and idolized her. He admired her strength and her courage and wished to be like her so he could protect everyone. Sarah in return adored his little brother and doted on him. Alex became the source of her strength and determination, the reason she fought so hard and kept fighting on. Their close bond had only grown closer and stronger after Wİnters Siblings' loss of their parents during the first years of the war. Siblings had became dependent on each other as emotional support and source of brightness. Thus it was devastating for Alex when Sarah was killed, eaten by her friend, Jessica White.

Alex was never the same after he lost his sister. His hopes and optimism died with his sister, taking along his faith in humanity. He became bitter and hateful, despising the world his sister's killer had created and everyone who lived in it. Yet it was nothing compared to raw, boiling hatred Alex had for Jessica White. Justice became the only thing driving Alex forward after the death of her sister.

Yet Alex was a child then, powerless and alone except for the aunt who took him in after the death of his sister. Justice looked like a fantasy for a kid without any power or allies. He witnessed more and more people giving up and allowing Jessica to rule over them, feeding Alex's resentment. Then one day, his power manifested bringing with it hope. Suddenly, justice had became more than a far away dream and Alex clutched at this hope with all of his shattered heart. He promised himself and to her dead sister to make Jessica pay for her crimes.


Equipment: Swiss knife, cellphone, Sarah's pendant, handgun

Berserkerhorn
Spoiler (click to show/hide):

Name: Tanya Yemelyanova
Gender: Futa
Age: 19
Appearance:
Image
Bio:
She was alone with her family when she discovered her powers 6 years ago. This was before the family pet rule was established. She and her family were on a roadtrip when this happened. She simply vanished from plain sight when her parents started lecturing her on how to be a proper girl and not to go into the fashion industry. It was discovered that she could turn invisible when she wanted do simply not be there in the car anymore. Upon further experimentation within the next year, she learned that she could change her hair color and skin color when she wanted to dye her hair for a fashion show.

Her family has been working hard to keep this under wraps and she has kept her hair color changes to a minimum to prevent suspicion. She joined the AJRF when she found out that her best friend who had the special power to jump really high disappeared (probably jumped off a cliff on accident haha)

On her 16th, Tanya had to stop her magical charade of hair color changing in an instant and takes longer in the bathroom in order to make it seem realistic that she was indeed dying her hair. She usually changes the channel to ensure her little pet Jess focuses on the tv rather than her. She had an small emotional bond with her mini Jess but she dreaded it's existence in finding out that she was a person with gifts.

She hasn't done anything to her mini Jess yet but the limited use of her powers and the constant hatred of the Jess that stole her bestie is slowly getting to her.

Stats: spend 15 on stats. Max of 7 at level 1
Strength: 4
Toughness: 3
Willpower: 2
Agility: 4
Perception: 4
Charisma: 4

Power Theme: Light reflection
Invisiblity - Allows her to turn completely invisible provided she's naked and remains still, when moving +5 to sneaking
Chameleon - Allows her to reflect light to alter skin tone and hair color helping her hide in crowds and shrug off perusers.


Skills -
Scaling - 10% to automatical succeed in climbing.
Holding Her Breath - doubles the time needed to breathe again thus lowering the toughness check by half.

Equipment:
Rope, mini purse, phone, and charger

DarkSanctuary
Spoiler (click to show/hide):

Name: Sophina Landshelt
Gender: Female
Age: 18
Appearance:Image
Bio: Sophina herself used to enjoy watching videos and movies. Spending most of her time noticing minute details in everything she saw, she soon realised she was one of the gifted when she found herself being able to analyse items and even people if she was close enough. There was the trouble of her mini Jess however. She had heard of people who were gifted disappearing permanently and didn't want to end up in such a state. She managed to find a chance to sneak out on her own and got recruited into the AJRF, though less of a combatant and more of a supporter. As she honed her skills little by little, she was able to extend her range of analysis, allowing her to do so at a safer distance as well as notice more things that were easily overlooked or hidden.

Stats:
Strength: 2
Toughness: 2
Willpower: 5
Agility: 2
Perception: 7
Charisma: 3

Power Theme: Detector
Main Power: Radial Sensory - Allows her to tune in and detect items and people in a radius around her. (+3 to spotting hidden objects or enemies. +2 to ac from sneak attacks radius is 10 meters)
Side Power: Analysis - Allows her to unveil more information of an item or person for herself. (+1 to dam and AB from weapons + 1 to computer systems being hacked once subjected to power)

Skills
1.Data analysis (Safeguard) - By analysing a target, has a chance to avoid damage from that target for 5 turns. (5% chance)
2. Data analysis (Exposure) - By analysing a target, has a chance to increase damage dealt to said target for one turn. +2 dam

Equipment: Portable Laptop, Laptop charger set, Pen and Book.

Fantasy Fanatic
Spoiler (click to show/hide):

Name: Danny
Gender: Male
Age: 19
Appearance: Image

Bio:Before realizing himself to b a gifted, Danny strove towards becoming a police man. He discovered his powers during a skiing trip with his family. While he was snowboarding down a mountain, he happened to be caught in an avalanche, only to find himself simply passing through the snow. With the common knowledge that gifted usually were taken away, never to be seen again, he fled, allowing himself to be presumed dead as he was never found after the avalanche. Learning to control his powers, he eventually found and joined up with AJRF. In the beginning, he continuously had trouble not falling through the ground as he turned intangible, he eventually managed to counter it using his flight abilities.



Stats:
Strength: 5
Toughness: 3
Willpower: 1
Agility: 6
Perception: 4
Charisma: 2

Power Theme: Ghost Powers
Main Power:
Intangibility: Much like a ghost, Danny is able to turn intangible, meaning he can walk through walls, let objects simply pass through him and become invisible as a result of light being unable to hit him. He can still however be tracked using mental powers or abilities, but physical objects can't touch him. (This, to his eternal frustration, it includes his clothes.) 25% chance of physical objects and attacks phasing through him

Secondary Powers:
Flight: Once again, like a ghost, Danny is capable of flight. -2 actions while in flight

Skills:
Martial Arts Training: Danny has excellent fighting instincts after having learned several different martial arts. Before realizing that he was gifted, had been planning on becoming a police officer and wanted to be a really good one, therefore he trained to be in good shape and to become extra good at hand to hand combat. +2 to melee attacks

Good instincts: Danny has always had good instincts, be it a gut feeling or something feeling out of place, he is usually correct in his assumptions when faced with a choice. +2 to figured out hidden information/spotting motive

Equipment: Due to being unable to carry any objects while intangible, he carries little but his clothes while with the AJRF. When in a civilian disguise however, he also carries a wallet, a phone, headphones, pencil, carving knife and matches

Steven kono
Spoiler (click to show/hide):

Name:Daniel Oliver
Gender:Male
Age:17
Appearance:
Image
Image


Bio: Daniel was never really a fortunate soul, having been raised in a broken home by his alcoholic father, and growing up around the fear of the war, of these invaders, his father being among the crowd who feared these 'gifted' that were appearing, and thus when the lead member of the gifted turned against them and started to attack both gifted and invader it did not help his views, these said views were then further exacerbated when Daniels own gifted abilities were discovered, forcing Daniel to have to run away from his home out of fear of what his father might do.

His father was among the many eaten when Jessica turned her attention on humanity, foolishly fighting against that which was not to be beaten.

Now that the new world rule has been established Daniel could not help but feel that familiar fear again, not at the mini-jessica that constantly watched him, no, he actually did not mind the slime girl nor her originators rules, but he feared what might happen if his powers were discovered yet again, someone seeking to just live a peaceful life in a time where fighting was the only option

How long can he keep himself out of the fight though before the fight finds him...


Family:orphan

Home:A small apartment

Mini jessica status:Lives in house.

Stats:
Strength: 1
Toughness: 4
Willpower: 4
Agility: 4
Perception: 4
Charisma: 4

Power Theme: Water/Ice

Main Power:Ice elemental
Discards his physical form to change his body into that of water(25% chance to ignore physical attacks)

Secondary Power:Absorption
Can absorb water he comes in contact with to grow in power temporarily (+4 damage bonus in water form when active)

Skills:
Gentle Spirit:+5 to persuasion, -3 to intimidation

Feel the flow: 5% chance to defend any grapple check(applied before check)

Equipment: Waterproof satchel, waterproof cell phone, Waterproof Flashlight, Spare clothes, Hand mirror, Music player

KnightVanilla
Spoiler (click to show/hide):

Name: Alistair Kaid
Gender: Male
Age: 20
Appearance:
Image


Bio: Having grown knowing of the old world from his parent's Alistair always worked hard to learn and expand on his abilities should the future have need of his powers. However once the rise of the girl known as Jessica... he had to take the time to hide away his powers... five years ago at the age of 15 once her power had finally come to end the human rule. He focused on secrecy as well as subterfuge when operating in the presence of her Jessica. Even as he hated the fact that this new world was oppressive he treated his Jessica as nicely as possible... a Threat to him should he be found out. Often times he poses philosophical and ethical questions and even asks many questions of the Jessica within his presence. Gaining knowledge wasn't hard it was just about asking and prodding with the right questions.

Stats:
Strength: 1
Toughness: 3
Willpower: 7
Agility: 4
Perception: 3
Charisma: 3

Power Theme: Warping/Spacial Displacement
Main Power: Portal Generation- Able to generate portals and manipulate their location, movement, and space. 30% of failure in high pressure situations.

Secondary Powers: Spatial Erasure- Within the reach of his hands he is able to erase/remove things from existence... or disintegrate. He's not sure how it works, but he knows how to make things not exist within the reach of his hands. Granted he can only erase the parts he's touching.

Power based attack dealing 1d8 damage + 1 per 2 willpower

Single target melee attack that damages 2 status levels.

Skills:
Double Jointed- Increased chance to succeed acrobatic checks. +2 to dex based rolls

Natural Born Liar- Bluffing and lying have an increased chance of success. 5% chance to automatically pass lying and bluff rolls before roll is applied.



Equipment: A Pistol and shot gun(Hidden/stored away with his portals). A few blades and staffs that he uses for practice a phone. A rare kind of mask.
Last edited by MelissaB on Fri May 05, 2017 5:53 am, edited 7 times in total.
A succubus. Poor misunderstood young ladies... they just want a little bit of love, little bit of death. Just like the rest of us -Gnarl

"Beware the Users of "Yo" I've got a big hammer to hit you with upon it's use" - Mel
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MelissaB
 
Joined: Tue Aug 23, 2011 11:48 pm
Location: Your Desires

Re: Gifted OOC

Postby MelissaB » Thu Feb 02, 2017 1:59 pm

As there seems to be a little confusion with the cs and the powers.

Think of it like this.

Telekinesis is your main power, now how is your main power naturally applied. a shield or grabbing things.
your secondary power is then another branch of your telekinesis meaning, flight, telekinetic blasts, shield, grabbing things etc.


So going to restructure the CS so it's like this.

Example following

Power Theme: Pyrokinesis
Main Power: Body of flame
Secondary Powers: Throw fire
A succubus. Poor misunderstood young ladies... they just want a little bit of love, little bit of death. Just like the rest of us -Gnarl

"Beware the Users of "Yo" I've got a big hammer to hit you with upon it's use" - Mel
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Joined: Tue Aug 23, 2011 11:48 pm
Location: Your Desires

Re: Gifted OOC

Postby RavenLord » Thu Feb 02, 2017 8:50 pm

Name: Alex Winters
Gender: Male
Age: 18
Appearance:
Spoiler (click to show/hide):

lelouch-2.jpg
lelouch-2.jpg (36.26 KiB) Viewed 2508 times


Stats: spend 15 on stats. Max of 7 at level 1
Strength: 1+2 (how strong you hit in melee and how strength based powers are enhanced)
Toughness: 1+2 (ability to soak damage and used to power abilities that alter your body)
Willpower: 1+4(ability to cast spells and fight against another's power to alter your mind)
Agility: 1+1 (ability to dodge and avoid physical dangers)
Perception: 1+2 (ability to spot and see hidden objects or enemies and use ranged power attacks)
Charisma: 1+4 (ability to persuade NPCs and use powers that effect another's mind)

Power Theme: Telepathy
Main Power: Mind Control ( single target, cancels out next enemy action )
Secondary Powers: Empathy ( allows alex to sense one person's intent. )
Skills:
Strong Will ( +1 for every 5 points in willpower )
Determination 10% chance to overcome an injury that would otherwise incapacitate.

Background:
Spoiler (click to show/hide):

Sarah Winters was one of the heroes that arose during the Invasion. She fought tooth and nail for a better future for all mankind. Her courage and determination inspired many and she was lauded as one of the greatest heroes humanity had.

Sarah was also the big sister of young Alex Winters who loved and idolized her. He admired her strength and her courage and wished to be like her so he could protect everyone. Sarah in return adored his little brother and doted on him. Alex became the source of her strength and determination, the reason she fought so hard and kept fighting on. Their close bond had only grown closer and stronger after Wİnters Siblings' loss of their parents during the first years of the war. Siblings had became dependent on each other as emotional support and source of brightness. Thus it was devastating for Alex when Sarah was killed, eaten by her friend, Jessica White.

Alex was never the same after he lost his sister. His hopes and optimism died with his sister, taking along his faith in humanity. He became bitter and hateful, despising the world his sister's killer had created and everyone who lived in it. Yet it was nothing compared to raw, boiling hatred Alex had for Jessica White. Justice became the only thing driving Alex forward after the death of her sister.

Yet Alex was a child then, powerless and alone except for the aunt who took him in after the death of his sister. Justice looked like a fantasy for a kid without any power or allies. He witnessed more and more people giving up and allowing Jessica to rule over them, feeding Alex's resentment. Then one day, his power manifested bringing with it hope. Suddenly, justice had became more than a far away dream and Alex clutched at this hope with all of his shattered heart. He promised himself and to her dead sister to make Jessica pay for her crimes.


Equipment: Swiss knife, cellphone, Sarah's pendant, handgun
Last edited by RavenLord on Fri Feb 03, 2017 12:23 pm, edited 3 times in total.
"You see? The one who wins is the one who has the bigger weapon." - Immortal Baron Vorg
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Joined: Mon Jul 04, 2011 2:27 pm

Re: Gifted OOC

Postby berserkerhorn » Thu Feb 02, 2017 11:05 pm

WIP

Name: Tanya Yemelyanova
Gender: Futa
Age: 19
Appearance
Spoiler (click to show/hide):

sail_away_by_souracid-d8697qa.png

Bio:
She was alone with her family when she discovered her powers 6 years ago. This was before the family pet rule was established. She and her family were on a roadtrip when this happened. She simply vanished from plain sight when her parents started lecturing her on how to be a proper girl and not to go into the fashion industry. It was discovered that she could turn invisible when she wanted do simply not be there in the car anymore. Upon further experimentation within the next year, she learned that she could change her hair color and skin color when she wanted to dye her hair for a fashion show.

Her family has been working hard to keep this under wraps and she has kept her hair color changes to a minimum to prevent suspicion. She joined the AJRF when she found out that her best friend who had the special power to jump really high disappeared (probably jumped off a cliff on accident haha)

On her 16th, Tanya had to stop her magical charade of hair color changing in an instant and takes longer in the bathroom in order to make it seem realistic that she was indeed dying her hair. She usually changes the channel to ensure her little pet Jess focuses on the tv rather than her. She had an small emotional bond with her mini Jess but she dreaded it's existence in finding out that she was a person with gifts.

She hasn't done anything to her mini Jess yet but the limited use of her powers and the constant hatred of the Jess that stole her bestie is slowly getting to her.

Stats: spend 15 on stats. Max of 7 at level 1
Strength: 4
Toughness: 3
Willpower: 2
Agility: 4
Perception: 4
Charisma: 4

Power Theme: Light reflection
Spoiler (click to show/hide):

Invisiblity - Allows her to turn completely invisible provided she's naked and remains still, when moving +5 to sneaking
chameleon - Allows her to reflect light to alter skin tone and hair color helping her hide in crowds and shrug off perusers.


skills
Spoiler (click to show/hide):

Scaling - 10% to automatical succeed in climbing.
Holding Her breath - doubles the time needed to breathe again thus lowering the toughness check by half.


Equipment:
Rope, mini purse, phone, and charger
Last edited by berserkerhorn on Fri Feb 10, 2017 2:44 am, edited 1 time in total.
Hi. My name is Silk. You're all, uh... under arrest.
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Re: Gifted OOC

Postby DarkSanctuary » Thu Feb 09, 2017 6:14 pm

Name: Sophina Landshelt
Gender: Female
Age: 18
Appearance:Image
Bio: Sophina herself used to enjoy watching videos and movies. Spending most of her time noticing minute details in everything she saw, she soon realised she was one of the gifted when she found herself being able to analyse items and even people if she was close enough. There was the trouble of her mini Jess however. She had heard of people who were gifted disappearing permanently and didn't want to end up in such a state. She managed to find a chance to sneak out on her own and got recruited into the AJRF, though less of a combatant and more of a supporter. As she honed her skills little by little, she was able to extend her range of analysis, allowing her to do so at a safer distance as well as notice more things that were easily overlooked or hidden.

Stats:
Strength: 1 + 1
Toughness: 1 + 1
Willpower: 1 + 4
Agility: 1 + 1
Perception: 1 + 6
Charisma: 1 + 2

Power Theme: Detector
Main Power: Radial Sensory - Allows her to tune in and detect items and people in a radius around her. (+3 to spotting hidden objects or enemies. +2 to ac from sneak attacks radius is 10 meters)
Side Power: Analysis - Allows her to unveil more information of an item or person for herself. (+1 to dam and AB from weapons + 1 to computer systems being hacked once subjected to power)

Skills
1.Data analysis (Safeguard) - By analysing a target, has a chance to avoid damage from that target for 5 turns. (5% chance)
2. Data analysis (Exposure) - By analysing a target, has a chance to increase damage dealt to said target for one turn. +2 dam

Equipment: Portable Laptop, Laptop charger set, Pen and Book.
Last edited by DarkSanctuary on Thu Feb 09, 2017 7:06 pm, edited 1 time in total.
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Re: Gifted OOC

Postby RavenLord » Thu Feb 09, 2017 6:36 pm

Welp. Everybody is making high willpower characters...

We are going to suck so much at direct combat. No body is going to be able to control us though.
"You see? The one who wins is the one who has the bigger weapon." - Immortal Baron Vorg
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Re: Gifted OOC

Postby DarkSanctuary » Thu Feb 09, 2017 6:46 pm

Lol. Next thing that happens, we get someone playing extreme brawns. Feels like a magician party supporting a tank/berserker.
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Re: Gifted OOC

Postby berserkerhorn » Fri Feb 10, 2017 2:41 am

haha i should rework my character into a commando assassin
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Re: Gifted OOC

Postby Fantasy Fanatic » Tue Mar 14, 2017 1:00 pm

Name: Danny
Gender: Male
Age: 19
Appearance:
Spoiler (click to show/hide):

Image

Appearance differences are civilian disguise (left) and AJRF default appearance (right). The AJRF default appearance is his true form.
Bio:
Spoiler (click to show/hide):

Before realizing himself to b a gifted, Danny strove towards becoming a police man. He discovered his powers during a skiing trip with his family. While he was snowboarding down a mountain, he happened to be caught in an avalanche, only to find himself simply passing through the snow. With the common knowledge that gifted usually were taken away, never to be seen again, he fled, allowing himself to be presumed dead as he was never found after the avalanche. Learning to control his powers, he eventually found and joined up with AJRF. In the beginning, he continuously had trouble not falling through the ground as he turned intangible, he eventually managed to counter it using his flight abilities.


Stats:
Strength: 5
Toughness: 3
Willpower: 1
Agility: 6
Perception: 4
Charisma: 2

Power Theme: Ghost Powers
Main Power:
Intangibility: Much like a ghost, Danny is able to turn intangible, meaning he can walk through walls, let objects simply pass through him and become invisible as a result of light being unable to hit him. He can still however be tracked using mental powers or abilities, but physical objects can't touch him. (This, to his eternal frustration, it includes his clothes.) 25% chance of physical objects and attacks phasing through him

Secondary Powers:
Flight: Once again, like a ghost, Danny is capable of flight. -2 actions while in flight

Skills:
Martial arts training: Danny has excellent fighting instincts after having learned several different martial arts. Before realizing that he was gifted, had been planning on becoming a police officer and wanted to be a really good one, therefore he trained to be in good shape and to become extra good at hand to hand combat. +2 to melee attacks

Good instincts: Danny has always had good instincts, be it a gut feeling or something feeling out of place, he is usually correct in his assumptions when faced with a choice. +2 to figured out hidden information/spotting motive

Equipment: Due to being unable to carry any objects while intangible, he carries little but his clothes while with the AJRF. When in a civilian disguise however, he also carries a wallet, a phone, headphones, pencil, carving knife and matches.
Last edited by Fantasy Fanatic on Fri Apr 28, 2017 11:39 pm, edited 2 times in total.
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Re: Gifted OOC

Postby Steven kono » Fri Apr 28, 2017 2:44 am

Name:Daniel Oliver
Gender:Male
Age:17
Appearance:
Spoiler (click to show/hide):

Image Human

Image elemental state


Bio:
Spoiler (click to show/hide):

Daniel was never really a fortunate soul, having been raised in a broken home by his alcoholic father, and growing up around the fear of the war, of these invaders, his father being among the crowd who feared these 'gifted' that were appearing, and thus when the lead member of the gifted turned against them and started to attack both gifted and invader it did not help his views, these said views were then further exacerbated when Daniels own gifted abilities were discovered, forcing Daniel to have to run away from his home out of fear of what his father might do.

His father was among the many eaten when Jessica turned her attention on humanity, foolishly fighting against that which was not to be beaten.

Now that the new world rule has been established Daniel could not help but feel that familiar fear again, not at the mini-jessica that constantly watched him, no, he actually did not mind the slime girl nor her originators rules, but he feared what might happen if his powers were discovered yet again, someone seeking to just live a peaceful life in a time where fighting was the only option

How long can he keep himself out of the fight though before the fight finds him...


Family:orphan

Home:A small apartment

Mini jessica status:Lives in house.

Stats:
Strength: 1
Toughness: 4
Willpower: 4
Agility: 4
Perception: 4
Charisma: 4

Power Theme: Water/Ice

Main Power:Ice elemental
Discards his physical form to change his body into that of water(25% chance to ignore physical attacks)

Secondary Power:Absorption
Can absorb water he comes in contact with to grow in power temporarily (+4 damage bonus in water form when active)

Skills:
Gentle Spirit:+5 to persuasion, -3 to intimidation

Feel the flow: 5% chance to defend any grapple check(applied before check)

Equipment: Waterproof satchel, waterproof cell phone, Waterproof Flashlight, Spare clothes, Hand mirror, Music player
back and trying to improve my rp and gm skills

I may not be the best or most competent forum rper here, heck far from it but I at least try to give my 100% and that is good enough for me.
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Re: Gifted OOC

Postby KnightVanilla » Fri Apr 28, 2017 7:59 pm

Name: Alistair Kaid
Gender: Male
Age: 20
Appearance:
Spoiler (click to show/hide):

Image


Bio: Having grown knowing of the old world from his parent's Alistair always worked hard to learn and expand on his abilities should the future have need of his powers. However once the rise of the girl known as Jessica... he had to take the time to hide away his powers... five years ago at the age of 15 once her power had finally come to end the human rule. He focused on secrecy as well as subterfuge when operating in the presence of her Jessica. Even as he hated the fact that this new world was oppressive he treated his Jessica as nicely as possible... a Threat to him should he be found out. Often times he poses philosophical and ethical questions and even asks many questions of the Jessica within his presence. Gaining knowledge wasn't hard it was just about asking and prodding with the right questions.

Stats:
Strength: 1
Toughness: 3
Willpower: 7
Agility: 4
Perception: 3
Charisma: 3

Power Theme: Warping/Spacial Displacement
Main Power: Portal Generation- Able to generate portals and manipulate their location, movement, and space. 30% of failure in high pressure situations.

Secondary Powers: Spatial Erasure- Within the reach of his hands he is able to erase/remove things from existence... or disintegrate. He's not sure how it works, but he knows how to make things not exist within the reach of his hands. Granted he can only erase the parts he's touching.

Power based attack dealing 1d8 damage + 1 per 2 willpower

Single target melee attack that damages 2 status levels.

Skills:
Double Jointed- Increased chance to succeed acrobatic checks. +2 to dex based rolls

Natural Born Liar- Bluffing and lying have an increased chance of success. 5% chance to automatically pass lying and bluff rolls before roll is applied.



Equipment: A Pistol and shot gun(Hidden/stored away with his portals). A few blades and staffs that he uses for practice a phone. A rare kind of mask.
Life has gotten so much more boring. Well I suppose it doesn't help if I say my only source of entertainment is YouTube and here. So yeah not much of interesting life going on.
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Re: Gifted OOC

Postby MelissaB » Tue May 09, 2017 11:55 am

there you go
Last edited by MelissaB on Tue May 09, 2017 4:38 pm, edited 1 time in total.
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Re: Gifted OOC

Postby Fantasy Fanatic » Tue May 09, 2017 4:24 pm

What exactly are we supposed to do with that link?
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Re: Gifted OOC

Postby MelissaB » Tue May 09, 2017 4:37 pm

Nothing... wrong link here's the right one

viewtopic.php?f=25&t=7992
A succubus. Poor misunderstood young ladies... they just want a little bit of love, little bit of death. Just like the rest of us -Gnarl

"Beware the Users of "Yo" I've got a big hammer to hit you with upon it's use" - Mel
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Re: Gifted OOC

Postby Steven kono » Sat May 13, 2017 6:10 pm

a thought just occurred to me, how many of the original people who posted actually know this started?
back and trying to improve my rp and gm skills

I may not be the best or most competent forum rper here, heck far from it but I at least try to give my 100% and that is good enough for me.
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Re: Gifted OOC

Postby MelissaB » Sat May 13, 2017 6:16 pm

all of 'em
A succubus. Poor misunderstood young ladies... they just want a little bit of love, little bit of death. Just like the rest of us -Gnarl

"Beware the Users of "Yo" I've got a big hammer to hit you with upon it's use" - Mel
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Re: Gifted OOC

Postby Fantasy Fanatic » Sun May 14, 2017 2:49 pm

Oh, I thought I posted... Stupid self. Let me fix this.
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Re: Gifted OOC

Postby Steven kono » Fri May 26, 2017 5:18 am

been quite some time since the last post, this continuing if I may ask?
back and trying to improve my rp and gm skills

I may not be the best or most competent forum rper here, heck far from it but I at least try to give my 100% and that is good enough for me.
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Re: Gifted OOC

Postby MelissaB » Sun May 28, 2017 6:14 pm

GM post will be up today
A succubus. Poor misunderstood young ladies... they just want a little bit of love, little bit of death. Just like the rest of us -Gnarl

"Beware the Users of "Yo" I've got a big hammer to hit you with upon it's use" - Mel
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Re: Gifted OOC

Postby Voff » Mon May 29, 2017 3:45 am

Name: Jack Silver
Gender: Male
Age: 29
Appearance:
Spoiler (click to show/hide):

Image


Bio:
Spoiler (click to show/hide):

Sitting Alone in his apartment he looked at his mini Jessica. Wondering if she could see from those empty eyes. His hand cradling his face as he questioned once again. Is this how it is supposed to be? The memory of him as a child, watching his father get taken never to be heard from again. He was at the age that it would almost be impossible to remember. Images still seemed to hunt him though. His mother gone as well. That memory was more vivid.
Heading home after football practice seeing his home empty. Well, it wasn't completely empty. There were agents, almost ignoring him as he entered sending him off to some to some institution trying to keep him in line with a horde of other kids. Still, without her, his mother, the house was empty. It had left him with questions that seemed to bobble up to the surface of his subconscious every now and then. The questions seemed to differ, but they mostly cooked down to why? Why were they gone? He didn't have to many memories of his parents only questions, but thanks to what this miniature in front of him represented those questions would never be answered. Those questions had burned on his innards since then. At this time he felt like exploding. He needed to do something. He needed to fight back. Tonight's purpose was to find information, but he had to be careful.


Stats: spend 15 on stats. Max of 7 at level 1
Strength: 1 (+3) = 4
Toughness: 1 (+2) = 3
Willpower: 1 (+1) = 2
Agility: 1 (+4) = 5
Perception: 1 (+4) = 5
Charisma: 1 (+1) = 2

Power Theme: Hyper Reflexes. React perfect to his surroundings if he doesn't over think it. By reflex he can throw, aim, see what is going to happen based on the physical laws. The actions of people were still a mystery, but when someone put an object into action Jack could at times see exactly what was going to happen. (Think sense8, yes I stole from there...)

Main Power: Seeing how objects will act and interact in the world. For example being able to see the outcome of a coin toss if he had a continuous view of how it started and how it spun.

Secondary Powers: being able to manipulate the objects around him to that end. The problem was that sometimes, especially when he is overthinking things, he couldn't even shoot a fish in a bucket.

Skills:
- Critical Strike (Has X% chance, GM discretion on percentage), has a change to do major damage to enemies.
- Critical Save (Has X% chance, GM discretion on percentage), has a chance to dodge or help someone else.

Equipment:
Spoiler (click to show/hide):

- Knife
- Flashlight
- coins (pocket change)
- phone
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