[WIP] PyTFall (Ren'Py)

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Re: [WIP] PyTFall (Ren'Py)

Postby Just that guy » Sat Nov 19, 2016 9:08 pm

well i check the site every so often and you was gone for 2 days in general chat

and ok i was just checking. Do you have a present for everyone this christmas? *wink wink*
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Re: [WIP] PyTFall (Ren'Py)

Postby Xela » Sun Nov 20, 2016 11:18 am

Just that guy Wrote:well i check the site every so often and you was gone for 2 days in general chat


I have less time than usual :(

Just that guy Wrote:and ok i was just checking. Do you have a present for everyone this christmas? *wink wink*


We'll try but it is not likely to be PyTFall, we've been putting some work into another project which is simpler and has original art + some of PyTFall's code. It's more likely that there will be a demo of that but PyTFall's Beta will not be far behind.
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Re: [WIP] PyTFall (Ren'Py)

Postby Just that guy » Thu Nov 24, 2016 4:43 am

oh cool, looking forward to it. can you give us a hint? if not that's ok, hope PyTFall is close to beta. OH idea, make it a april fools joke. Like have someone "leak" it and then at the end say this is the planned beta release
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Re: [WIP] PyTFall (Ren'Py)

Postby Xela » Thu Nov 24, 2016 11:53 am

Just that guy Wrote:oh cool, looking forward to it. can you give us a hint? if not that's ok, hope PyTFall is close to beta. OH idea, make it a april fools joke. Like have someone "leak" it and then at the end say this is the planned beta release


I am planning PyTFall's beta release in early February. Before X-Mass we're planning to release a Demo of BladeRunner themed game called Babe Runner (featuring original art).
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Re: [WIP] PyTFall (Ren'Py)

Postby Just that guy » Fri Dec 02, 2016 5:07 am

cool
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Re: [WIP] PyTFall (Ren'Py)

Postby Krys » Fri Dec 23, 2016 6:20 am

Considering how rarely we see Xela on the pinkpetal forums I did some research. He's working on Babe Runner (https://www.patreon.com/theworst), where he already refactored a tremendous amount of code. I cannot tell when he started to work on two projects at the same time, but I can tell he's working now only on one project for a long time, and it's not called PyTFall. I still see other guys on the pinkpetal forum, but Xela is too busy with Babe Runner to even participate in discussions.

As far as I understand, PyTFall cannot be finished without Xela, and Xela lost all interest in PyTFall :cry:
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Re: [WIP] PyTFall (Ren'Py)

Postby evildumdum » Fri Dec 23, 2016 7:09 pm

Xela Wrote:
Just that guy Wrote:oh cool, looking forward to it. can you give us a hint? if not that's ok, hope PyTFall is close to beta. OH idea, make it a april fools joke. Like have someone "leak" it and then at the end say this is the planned beta release


I am planning PyTFall's beta release in early February. Before X-Mass we're planning to release a Demo of BladeRunner themed game called Babe Runner (featuring original art).


Xela has not lost all interest in PyTfall fella. It does help if you read a few posts above your own sometimes. This one is literally the last but one post on the thread.

I can confirm he is busy at least. He is working on babe runner, PyTfall, mentoring lost puppies as an active top member of lemmasoft (the renpy forum), as well as being a mentor / consultant to myself and a couple of other renpy creators. And that's just the stuff i know about. Just be patient. PyTfall is an immensely complicated game and will take a little time for even a god of code like Xela to work on.
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Re: [WIP] PyTFall (Ren'Py)

Postby Just that guy » Tue Jan 03, 2017 6:19 am

evildumdum Wrote:
Xela Wrote:
Just that guy Wrote:oh cool, looking forward to it. can you give us a hint? if not that's ok, hope PyTFall is close to beta. OH idea, make it a april fools joke. Like have someone "leak" it and then at the end say this is the planned beta release


I am planning PyTFall's beta release in early February. Before X-Mass we're planning to release a Demo of BladeRunner themed game called Babe Runner (featuring original art).


Xela has not lost all interest in PyTfall fella. It does help if you read a few posts above your own sometimes. This one is literally the last but one post on the thread.

I can confirm he is busy at least. He is working on babe runner, PyTfall, mentoring lost puppies as an active top member of lemmasoft (the renpy forum), as well as being a mentor / consultant to myself and a couple of other renpy creators. And that's just the stuff i know about. Just be patient. PyTfall is an immensely complicated game and will take a little time for even a god of code like Xela to work on.



hey evil you might have been trying to talk to the other guy, cause you seem to think i did not know that he was working on the game. i did and i was teasing xlea here, but krys was the one saying that the project was dying
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Re: [WIP] PyTFall (Ren'Py)

Postby evildumdum » Tue Jan 03, 2017 8:22 am

I was using your little conversation with xela to illustrate that the guys question had already been answered.
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Re: [WIP] PyTFall (Ren'Py)

Postby Xela » Wed Jan 04, 2017 10:28 am

I was busy with moving to a different city and holidays, both br and pytfall are still on. We'll prolly release a small demo for BR but try and time the final release closer to the new movie working on something else in the meanwhile.
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