vrengames Wrote:@Alexandar04
(snip)
@Wee
Glad you're enjoying the game so far. I've certainly had a good time making it. Having the girls change and react to the player as their influence score increases is exactly the purpose of v0.3, which I will be starting development on after Christmas. I'm trying to avoid repeatable events that raise influence because I want each major scene to represent a distinct break point in the game, where new events are unlocked suddenly all at once. I don't want the game to devolve into a loop of sleep-talk-talk-talk-sleep until you max out your influence, then roam around looking for sex scenes. I think that style of gameplay breaks the feeling of exploration and progression and replaces it with just a grind of clicking buttons. That's the theory anyway, a few more iterations and refinement will let me know if it needs a major rethink.
Thank you for the offer to help, but for now I'm keeping this an individual project. It avoids any problems of versioning, communication, ect. and lets me take full responsibility for everything good and bad that goes on with the project. My own quick and dirty UI will be added in for v0.2.1 so it's hopefully easier to keep track of what you have on you.
vrengames Wrote:@Alexandar04
Thanks for the feedback! I agree with all of what you said, and it's on the table for improvement in a near future update (Probably 0.4, which is looking like it will be the quality of life update). I've been prioritizing adding content (major scenes and images) to the game first so that people can see that there's an actual game buried under the neglected UI. I've seen too many projects with interesting and well thought out systems that die because there's nothing to actually do, so I'm going to avoid that and front load the content generation as much as I can.
As for the existence of random events, my goal is to create a game that you don't need a walkthrough because it presents enough easy to reach content that you will stumble into it and end up with a full game experience just by spending time exploring. The night time events with Lily and Mom are an example of that. You're certain to go to bed every night, and it would be a little heavy handed if it showed up all the time until you followed through. Instead there's a minor chance of it appearing, and over the course of a game I can be relatively certain the player will find it and be surprised there's more content hidden in an otherwise simple action. This random chance should only be used for events that are common enough that you do them anyway, otherwise people may take a single branch once and dismiss it. The idea of the character recording information is a good one, I think there's a good chance a system like that will show up in v0.4, because I agree that some events are a little too hard to find and a little too tedious to get.
Borkenone Wrote:I don't know if it's just me,
but none of the naked portrait are showing when the characters are supposed to be naked though.
Alexandar04 Wrote:Second GreatIt seems like we're on the same page and YOU my friend have earned yourself a new patreon or patreon subscriber, whatever it's called. Although it's a little weird that the mods here have taken down your patreon link. I would like to suggest you go to another website/forum to talk about your game. A game with this potential can go a long way on patreon with hard work, planning and a little luck
vrengames Wrote:@Alexandar04
.......
@Wee
....
I don't want the game to devolve into a loop of sleep-talk-talk-talk-sleep until you max out your influence, then roam around looking for sex scenes. I think that style of gameplay breaks the feeling of exploration and progression and replaces it with just a grind of clicking buttons. That's the theory anyway, a few more iterations and refinement will let me know if it needs a major rethink.
....
vrengames Wrote:@KingsRaiden
Same response as Kaelthas, v0.3 will have exactly what you're looking for! I'm hard at work right now writing and coding to make it happen! The exact trigger point for Mom's paycheck scene may be tweaked soon, it was set purposefully low back in v0.1 so you could reach it with the limited content available.
vrengames Wrote:....
@Kaelthas
Thanks for the feedback, and don't be sorry for offering honest feedback. Great minds must think alike, because what you've described are the Minor Scenes that are currently being worked on for v0.3. These will be repeatable events that will very based on the influence of each girl, and which will be the main indicator for how corrupted they have become. I'm also not satisfied with how both the Red and Purple syrums are handled right now, and I will be looking into changing that system in the near future (Not sure yet if it will make the cut for 0.3, but if not it will certainly be in 0.4).
....
Wee Wrote:@ Vrengames
I PMed you some hot sexy nekkid chicks based on your artwork, with some notes!
I'm liking the new artwork that you are coming up with, and am looking forward to more in the next build!
vrengames Wrote:@theredfear
Unfortunately I can't guarantee that saved games will end up being compatible between versions, and currently there is no way to transfer progress from one version to another. Too much of the code gets modified and moved around between versions to make save compatibility a realistic goal at this stage.
@Kaelthas
Thanks for the feedback, and don't be sorry for offering honest feedback. Great minds must think alike, because what you've described are the Minor Scenes that are currently being worked on for v0.3. These will be repeatable events that will very based on the influence of each girl, and which will be the main indicator for how corrupted they have become. I'm also not satisfied with how both the Red and Purple syrums are handled right now, and I will be looking into changing that system in the near future (Not sure yet if it will make the cut for 0.3, but if not it will certainly be in 0.4).
@Sonarbliss
Check in with Mom during the evenings on the weekend, maybe she'll want to spend some time together... For Alexia, visit her on campus and ask her out for lunch at the coffee shop. Once you've done that, talk to her again and you should be able to get her phone number. Spend some time texting with her and there are two major scenes to be found. Things are changing too quickly to put time into writing a walkthrough for each version, but you guys are welcome to share information about what you've found so far.
@KingsRaiden
Same response as Kaelthas, v0.3 will have exactly what you're looking for! I'm hard at work right now writing and coding to make it happen! The exact trigger point for Mom's paycheck scene may be tweaked soon, it was set purposefully low back in v0.1 so you could reach it with the limited content available.
Users browsing this forum: No registered users