by ValturNaa » Tue Nov 22, 2016 11:08 pm
@huma did not mean to put you down with my last comment, it was a suggestion to correct the picture to match the situation in game where it would be used. Eevee is not and cannot be nonmorph at that point in the game, and therefore a nonmorph version of this picture is useless. I also find her natural form adorable and would happily see her featured in pokemon off-white (which sadly has not been updated in some time) or a similar animation portfolio. So far the only halfway decent eevee sex comic I've seen is oversexed eeveelutions, which featured wanton gender change (not something I'm into, personally) and periodic homosexual acts (also not my cup of tea). And that makes me sad.
As for the scanning and how digital art looks compared to sketches, I just have this to say. We can't provide downloadable paper prints of Tracey's sketches, therefore the sketches must be digital art that we *can* provide in a download. It should, however, be made to *look* like it was drawn on paper, which may mean using one of the many photo filters available to ink-and-paperize the picture once it is done. If this can be done from a scanned sketch, I'm all for it, but I agree with dapper that directly using scanned work does not provide the quality. It would need to be either re-drawn using the scan as a backdrop, or touched up (and frankly, drawing over it would probably be less work). Colors can be tweaked so that black lines are not completely black, which helps with the illusion of hand drawing, and shades if used can be made a simple gradient from the off-white paper to the off-black pencil, or a gradated hatch in the same pencil color.
Also I haven't personally had any trouble at all with the number of encounters in the current settings, which is why I set them the way I did. After testing, it felt right. But everyone's system is different and I've heard a lot of stories about back-to-back encounters. When the new engine comes out and I (or an easily accessible coder) have complete control over the RNG, an 8-10% chance per field is probably about right. For now it just has unpredictable effects.
I'm not mad. I'm only forty and eighty percent crazy, and that's split between two personalities, which makes me almost half sane.