Atelier Tia (2D Action/Adventure/Fighting Game)

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Atelier Tia (2D Action/Adventure/Fighting Game)

Postby saga55555 » Sat Nov 12, 2016 3:58 am

Hi, I'm MenZ. I'm working on my new project name "Atelier Tia". It's inspire by Odin Sphere and Oboro Muramasa from Vanillaware and Atelier Series from Gust.
Atelier Tia is 18+ action/beatem up game with comedy theme and fighting challenge. If you're boring because of too many RPG/Maker projects or game over rape type games.
Atelier is a good choice for you!

Project Name : Atelier Tia
Type : Action/ Adventure/ Fighting
Theme : Alchemist/ Medieval/ Comedy/ Hentai
Fetishes : Victory Reward/ Game Over Rape/ Ryona/ Rape/ Monster/ Yuri/ Futa/ Mind Break or Control


Image

You play as alchemist girl name "Tia". She live with (cute?)monster name "Poppo" in an atelier outside of the town. One day, Tia travel to the town for send alchemist items to her customers but a strange event happening in the town. This event change her peaceful life and she have to travel in many areas to collects many ingredients for create item that can help people in the town.

I'm not good with long writing and don't want to spoil the game. Here game demo link. Please test it by yourself

< Demo Link V0.04 (04/11/2016) >
Google Drive :
https://drive.google.com/file/d/0ByJpP8nIRAxwY1JjdGFxWkhwNzA/view

(if you can't start game. Please read "Readme-Can not start game" in game folder)

V0.04 - Log :
- Game become exe file, no need to install.
- Add Gamepad Type1 and Type2. You can config in Option.
- Fixed up/down buttons bug in keyboard config.
- Guard no longer reset attack and jump.
- Dive Attack animation when ground slower a bit.
- Add "Readme-Can not start game" in game folder.


Game Detail (when it's completed) :
- Most of images are animate
- Comedy theme with cutscenes
- 8 stages (Prologue Stage in demo not count)
- 40+ enemy types (35% female, 5% futa and 60% for male and monster)
- All stage boss are hot girls that Tia need to punish
- 80+ sex sprites!!!
- CG Animations!!!
- Upgrade and Equipment System (Not implement yet)
- Alchemist Items that will help Tia in this dangerous(pervert) adventure.
- Very Easy to Very Hard difficulty (Only Normal for now. You can change it in option but no effect)
- Gamepad Supported (Can't config buttons but maybe in the future)

Screenshot
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Image
Image
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MenZ Studio - Blog :
http://menzstudio357.blogspot.com/


MenZ Studio - Patreon :
https://www.patreon.com/menzstudio



Hope you enjoy the demo. If you find any bugs or want to comments.
Feel free to let me know about it
^.^
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Re: Atelier Tia (2D Action/Adventure/Fighting Game)

Postby wolfghost » Sat Nov 12, 2016 1:36 pm

great game, maybe you should change the Manual According to the change keys and Add song during Sex scene ^^

continued!

(Sorry for my mistake, English is not my first language)
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Re: Atelier Tia (2D Action/Adventure/Fighting Game)

Postby saga55555 » Sun Nov 13, 2016 1:14 am

wolfghost Wrote:great game, maybe you should change the Manual According to the change keys and Add song during Sex scene ^^

continued!

(Sorry for my mistake, English is not my first language)

Thanks will think about it :D
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Re: Atelier Tia (2D Action/Adventure/Fighting Game)

Postby Gidshiri » Sun Nov 13, 2016 2:28 am

Not bad. Interesting how you will develop idea. Or you leave it on this spot? One animation for male enemies and two animations for females? I mean here may be a lot of intresting things. For example, Tia can do some poison that nullifies enemies defend to their "sex-crazed" poison and at the same time do its effect stronger. Female opponents, if they had hit by this potion, will forget about fight and jump on male enemies to have sex with them. Same from males to females. And it's just one thing that can be come up. It doesn't mean that you should do it. Lol, no, of course. I just said that you can devise a lot of interesting things about using alchemy and etc.

Anyway, Good luck with your work!

PS MenZ, what are you doing here? I thought you only sit on your patreon and blog. oO
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Re: Atelier Tia (2D Action/Adventure/Fighting Game)

Postby musical74 » Sun Nov 13, 2016 2:59 am

First, the bad

I had defeated a bee-girl but since she was on a pillar and not on the ground, it wouldn't let me advance. I couldn't do anything to her either...meant having to start over. Also had changed things around (changed up/down/left/right and a few other things) but the tutorial is still *going with the assumption you stays with original key* so not sure how to punish those lovely ladies (or if you can only punish them while they have a health bar)

The good:

Sex-crazed slimes? YAY! Big slime? yeppers! Just need to have it where slime 1 fucks her and slime 2 is enjoying her tits. (or maybe that's just a preference) Think the gallery should include monsters that you've enjoyed too. I like that she's able to do a fair amount of damage with her staff, and that you apparently can continue as much as you want (which was good as I was figuring out the boss fight's pattern)

Overall I like it, just want a few changes (or maybe I've just spent too much time watching slimes fuck a lady from both ends and titfuck her at the same time) Oh BTW one more thing, might help to explain what the various potions do, instead of trial and error.
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Re: Atelier Tia (2D Action/Adventure/Fighting Game)

Postby Gidshiri » Sun Nov 13, 2016 3:28 am

Eehh, i think, you can punish females by "up+"button for using items"" when they have no health and lay on the ground.
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Re: Atelier Tia (2D Action/Adventure/Fighting Game)

Postby saga55555 » Sun Nov 13, 2016 6:00 am

Gidshiri Wrote:Not bad. Interesting how you will develop idea. Or you leave it on this spot? One animation for male enemies and two animations for females? I mean here may be a lot of intresting things. For example, Tia can do some poison that nullifies enemies defend to their "sex-crazed" poison and at the same time do its effect stronger. Female opponents, if they had hit by this potion, will forget about fight and jump on male enemies to have sex with them. Same from males to females. And it's just one thing that can be come up. It doesn't mean that you should do it. Lol, no, of course. I just said that you can devise a lot of interesting things about using alchemy and etc.

Anyway, Good luck with your work!

PS MenZ, what are you doing here? I thought you only sit on your patreon and blog. oO

Thanks, I need to go to other sites for promote too :D

About sexual potions, it's hard to do that because it's will has too many animation for me to do :shock:
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Re: Atelier Tia (2D Action/Adventure/Fighting Game)

Postby saga55555 » Sun Nov 13, 2016 6:04 am

musical74 Wrote:First, the bad
I had defeated a bee-girl but since she was on a pillar and not on the ground, it wouldn't let me advance. I couldn't do anything to her either...meant having to start over. Also had changed things around (changed up/down/left/right and a few other things) but the tutorial is still *going with the assumption you stays with original key* so not sure how to punish those lovely ladies (or if you can only punish them while they have a health bar)

The good:
Sex-crazed slimes? YAY! Big slime? yeppers! Just need to have it where slime 1 fucks her and slime 2 is enjoying her tits. (or maybe that's just a preference) Think the gallery should include monsters that you've enjoyed too. I like that she's able to do a fair amount of damage with her staff, and that you apparently can continue as much as you want (which was good as I was figuring out the boss fight's pattern)

Overall I like it, just want a few changes (or maybe I've just spent too much time watching slimes fuck a lady from both ends and titfuck her at the same time) Oh BTW one more thing, might help to explain what the various potions do, instead of trial and error.

As @Gidshiri said "Up + Item Use Button" for punish female enemy.
And you can see item description by pause game and go to Item tab. You can read item detail and config item slot there :D
I planned for gang bang h-sprites but it's will be in the future.
So 2 slimes h-scene is possible :D
Last edited by saga55555 on Mon Nov 14, 2016 12:22 am, edited 1 time in total.
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Re: Atelier Tia (2D Action/Adventure/Fighting Game)

Postby Gidshiri » Sun Nov 13, 2016 8:29 am

Aaaahhhh... okay. Again. My words doesn't mean that you immediatly should do it or anything like this. No and no. I just said that you can invent a lot of cool ideas with alchemy. Example with sex potion is just example. Nothing more. As well as this - similiar idea for boss fight. Just imagine that you will do some female bosses in game (lol, i think you already know that you will do it, but okay). For example she can summon one type of monsters or just can call for reinforcements. After heroine win her, she can punish her... by using something like "sex potion". And boss own servants will fuck her really hard. So much can be invented with alchemy: all these potions, poisons and etc...
Again - it's just examples, ideas without any pressure or something like this. :D
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Re: Atelier Tia (2D Action/Adventure/Fighting Game)

Postby Akkin » Sun Nov 13, 2016 10:29 am

I think your key system is too complex. I'm always there to watch the keyboard to be sure if I press the right key at the right time instead of watching the screen.

When I started the game, I was thinking of a system with the "MIM" (Mario is Missing) where the use of the keys is intuitive. There are some keys that need to be memorized, but attacks and movements are intuitive, so easy to use, so we look more often at the screen than the keyboard.

Here, the opposite is true.
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Re: Atelier Tia (2D Action/Adventure/Fighting Game)

Postby saga55555 » Mon Nov 14, 2016 12:27 am

Gidshiri Wrote:Aaaahhhh... okay. Again. My words doesn't mean that you immediatly should do it or anything like this. No and no. I just said that you can invent a lot of cool ideas with alchemy. Example with sex potion is just example. Nothing more. As well as this - similiar idea for boss fight. Just imagine that you will do some female bosses in game (lol, i think you already know that you will do it, but okay). For example she can summon one type of monsters or just can call for reinforcements. After heroine win her, she can punish her... by using something like "sex potion". And boss own servants will fuck her really hard. So much can be invented with alchemy: all these potions, poisons and etc...
Again - it's just examples, ideas without any pressure or something like this. :D

Thank you, I understand :mrgreen:
Will think about it.

Akkin Wrote:I think your key system is too complex. I'm always there to watch the keyboard to be sure if I press the right key at the right time instead of watching the screen.

When I started the game, I was thinking of a system with the "MIM" (Mario is Missing) where the use of the keys is intuitive. There are some keys that need to be memorized, but attacks and movements are intuitive, so easy to use, so we look more often at the screen than the keyboard.

Here, the opposite is true.

You can config buttons in option if you're not get use to it.
I will make key in tutorial page change with option in the future.
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Re: Atelier Tia (2D Action/Adventure/Fighting Game)

Postby Vid » Mon Nov 14, 2016 4:13 am

Really cool game so far. I agree that the control scheme is a bit much at first but I got used to it pretty quickly. Nice work!
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Re: Atelier Tia (2D Action/Adventure/Fighting Game)

Postby saga55555 » Mon Nov 14, 2016 2:00 pm

Vid Wrote:Really cool game so far. I agree that the control scheme is a bit much at first but I got used to it pretty quickly. Nice work!

Thanks :D
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Re: Atelier Tia (2D Action/Adventure/Fighting Game)

Postby saga55555 » Fri Dec 23, 2016 3:07 pm

Cow Girl walking sprite
Image

I finished coding and battle sprites for 4 new enemies.
Will try to finished H-scenes on New Year
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Re: Atelier Tia (2D Action/Adventure/Fighting Game)

Postby saga55555 » Fri Jan 13, 2017 2:05 am

And here Bunny Punishment scene :
Image
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Re: Atelier Tia (2D Action/Adventure/Fighting Game)

Postby archer_gilgamesh » Fri Jan 13, 2017 5:17 am

Man it's a shame this isn't an RPG maker game as the character models look fantastic, especially the MC. That being said, I will still give this a try.
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Re: Atelier Tia (2D Action/Adventure/Fighting Game)

Postby RandomGuy2599 » Fri Jan 13, 2017 9:43 am

Pretty good job. Lots of potential.
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Re: Atelier Tia (2D Action/Adventure/Fighting Game)

Postby saga55555 » Fri Jan 13, 2017 3:09 pm

RandomGuy2599 Wrote:Pretty good job. Lots of potential.

Thanks :D
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Re: Atelier Tia (2D Action/Adventure/Fighting Game)

Postby Gidshiri » Sat Jan 14, 2017 1:09 am

Hi! How the work goes? All good? :D
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Re: Atelier Tia (2D Action/Adventure/Fighting Game)

Postby saga55555 » Sat Jan 14, 2017 8:28 am

Gidshiri Wrote:Hi! How the work goes? All good? :D

Most of animation and coding work for next stage enemies are finished. Only spear mercernary left.
After that will be making stage and 1st boss ;)
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