So this is how I got the Programs to work (Some what):
Starlinghttp://tinyurl.com/jcughq3If your using adobe animate just make sure your up to date on
AIR SDK.
You will only need Starling from the GitHub Master File and the download from the main page. Then open up a New or Old File I used 2LoK file on this form given to us by OwnerOfSuccuby.
Go to
File>Action script Settings. You are now in the Advance Action Script window in here you will see 3 tabs
Source path,
Library path,and
Config Constants.
To start we will get starling put together in the
Source path Tab click the
+ and make sure this new file that pops up is highlighted then click the
Folder next to the
- button and go to where you have unpacked the Starling
Master Folder and the
Starling Engine folder. Go to your
Master File first you will see a file marked
starling and then 4 files will pop up
bin,
build,
doc, and
src. You want the
src file just highlight it and select open folder and boom we got
Starling Master up.
Now for the engine go to your
Library path Tab and click the
+ make sure this new file is highlighted and click the Icon with the
f called
Browse to SWC file then go into the Starling Engine file then go into the starling file that inside and you will find 4 folders like in the master file but you want to go into the
bin folder and you'll find the SWC file for starling highlight it and hit open and you now have the starling engine up and running.
Dragon Boneshttp://tinyurl.com/hnbnx98For Dragon bones you want to download there Program and install it. It basically has the has a plug in that will hook up to your animate once it's done.
Then you want the
DragonBones AS Master file it will me marked ActionScript 3 on the support it's right under DragonBones Runtimes.
After you downloaded the AS Master file go into Animate and click
File>
ActionScript settings and the
Source path tab and
+ make sure the new file is highlighted then click the
Folder icon
- button.
Go to where you unpacked the
DragonBones AS Master file then you want to go in the file marked
DragonBones then highlight the
src and hit
Open file.
You have now got DragonBones Support for your animate.
AIR.SDKhttp://tinyurl.com/6sywmrmFor
AIR.SDK to see if you up to date on your
AIR.SDK in
Animate go to
Help>
Mange Adobe AIR SDK a window will open and you should see one AIR already install the one in mine was 21.0 in the Version part of this window. You want to install the latest version of
AIR with the Compiler.
After the download is done unpack the zip that was download where you want just make sure it's easy to find later and you might want to make a new folder just for it since it doesn't make one after it's unpacked. While still in the
Manger for Adobe AIR SDK you want to click the
+ button and make your way to where you unpacked the folder you don't need to go into the folder.
If you made a brand new folder to hold all the files that was in the
AIR zip you can just highlight the whole file and hit the
Select Folder and it will pop up in your manger with the current versions # next at this time it was 23.0.
Where done here.The only error that popped up for me was a Textur.AS file was missing. All that I posted here in this long thing is what I did with my friend he talked me threw it and pointed out things.