Despair Labyrinth (RPG) Latest Release: Ver.0.09 (4/18/12)

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Which character is your favorite so far?

Emilia (Warrior)
213
12%
Rhiannon (Berserker)
227
13%
Irine (Priest)
170
10%
Cesca (Thief)
228
13%
Thyme (Sage)
271
16%
Lanie (Magician)
218
13%
Sairyn (Martial Artist)
176
10%
Asella (Paladin)
211
12%
 
Total votes : 1714

Re: Despair Labyrinth (RPG) Latest Release: Ver.0.06C (9/22/

Postby Insomniac » Fri Nov 04, 2011 11:13 pm

@gillez

You can, I believe you need to have lost to her once before first though iirc.
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Re: Despair Labyrinth (RPG) Latest Release: Ver.0.06C (9/22/

Postby Raio10 » Sat Nov 05, 2011 4:28 am

@gillez

you lose to her once then she asks have u been good say no fight again and win u can either dominate her yourself or let two other guys do it.
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Re: Despair Labyrinth (RPG) Latest Release: Ver.0.06C (9/22/

Postby KITAmaru » Sat Nov 05, 2011 5:55 am

Yep, you can get revenge on the dominatrix and do her yourself (or hand her off to some guys) if you lose to her once but win afterwards.
Heh... I realize that there are lots of potential 'sticky situations' that you can get yourselves into, and honestly once I get overwhelmed with suggestions, then we just end up with a patch like this--full of H-scenes but very little storyline development... not that it's a bad thing, mind you, but like I said, I do wanna add some more hours into the game. I promise I'll get back to plugging away at the storyline, I just had one of those writer's moments regarding the Gwyn thing where you know exactly what you wanna write, but can't actually get to doing it for one reason or another. But that's over now, phew!

EDIT:
Released one of the last test versions to my beta testers. All major H-scenes and storyline-related stuff is done, just gonna wrap up odds and ends, and it should be out around Monday.
Current project:
Despair Labyrinth (RPG) Latest Update: 0.09 (4/18/12):
viewtopic.php?f=7&t=1583
Feedback:
viewtopic.php?f=28&t=1640
Wiki:
http://despairlabyrinth.wikia.com
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Re: Despair Labyrinth (RPG) Latest Release: Ver.0.06C (9/22/

Postby Zodiark69 » Sat Nov 05, 2011 11:29 pm

@KITA I should be done around Sunday night. Today's not a good day for me. My cousin died. T.T
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Re: Despair Labyrinth (RPG) Latest Release: Ver.0.06C (9/22/

Postby SquallLion » Sun Nov 06, 2011 1:06 am

Zodiark69 Wrote:@KITA I should be done around Sunday night. Today's not a good day for me. My cousin died. T.T
oh! :o
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Re: Despair Labyrinth (RPG) Latest Release: Ver.0.06C (9/22/

Postby KITAmaru » Sun Nov 06, 2011 1:57 am

Oh crap. No rush, seriously--take care of what you need to first. I'm not going to expect you guys to put this stuff ahead of important RL matters. Condolences.
Current project:
Despair Labyrinth (RPG) Latest Update: 0.09 (4/18/12):
viewtopic.php?f=7&t=1583
Feedback:
viewtopic.php?f=28&t=1640
Wiki:
http://despairlabyrinth.wikia.com
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Re: Despair Labyrinth (RPG) Latest Release: Ver.0.06C (9/22/

Postby ZeroEXE.ZX17 » Sun Nov 06, 2011 2:40 am

Zodiark69 Wrote:@KITA I should be done around Sunday night. Today's not a good day for me. My cousin died. T.T


i'm sorry about your cousin zodiark, i will pray for him/her for you tomorrow
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Re: Despair Labyrinth (RPG) Latest Release: Ver.0.06C (9/22/

Postby Zodiark69 » Sun Nov 06, 2011 4:28 am

Thanks you guys. He was a great man. He died saving a little girl. He was shot, and he took the bullet for the girl. I'm proud of him.
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Re: Despair Labyrinth (RPG) Latest Release: Ver.0.07 (11/7/1

Postby KITAmaru » Mon Nov 07, 2011 10:59 pm

That is definitely a noble way to go.

Also, 0.07 released. Much thanks to my beta testers for their hard work!
As usual, check the first post to download the new update. Remember that you can use your existing Save files to continue from where you left off.
Last edited by KITAmaru on Tue Nov 08, 2011 4:25 am, edited 1 time in total.
Current project:
Despair Labyrinth (RPG) Latest Update: 0.09 (4/18/12):
viewtopic.php?f=7&t=1583
Feedback:
viewtopic.php?f=28&t=1640
Wiki:
http://despairlabyrinth.wikia.com
KITAmaru
 
Joined: Mon Aug 15, 2011 7:08 am

Re: Despair Labyrinth (RPG) Latest Release: Ver.0.07 (11/7/1

Postby SquallLion » Mon Nov 07, 2011 11:30 pm

KITAmaru Wrote:0.07 released. Much thanks to my beta testers for their hard work!
As usual, check the first post to download the new update. Remember that you can use your existing Save files to continue from where you left off.

great!! so, the adventure go on! :D
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Re: Despair Labyrinth (RPG) Latest Release: Ver.0.07 (11/7/1

Postby Mugen » Mon Nov 07, 2011 11:40 pm

Against journeyman bandit, I used basic attack button. The game gave me an error message about desperation attacks not working, then crashed. I was in the room just past the clown.
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Re: Despair Labyrinth (RPG) Latest Release: Ver.0.07 (11/7/1

Postby Lucky777 » Mon Nov 07, 2011 11:43 pm

"Fuck off Wolfram"

LIKE A BAWSS

Workin' Chambers

LIKE A BAWSS

Stomped by Xanrud

HE'S A BAWSS

Probably my favourite update this far. Made me have an even greater liking for Lanie as well.
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Re: Despair Labyrinth (RPG) Latest Release: Ver.0.07 (11/7/1

Postby Mugen » Mon Nov 07, 2011 11:50 pm

Script 'desperation attacks', line 130, nomethoderror occurred.

undefined method `[]' for nil: Nilclass

to be exact. Happened on Lanie and Emilia so far for me, when using attack.
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Re: Despair Labyrinth (RPG) Latest Release: Ver.0.07 (11/7/1

Postby dellindis » Tue Nov 08, 2011 12:02 am

ive encountered a bug whenever i use attack it glitches and closes it
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Re: Despair Labyrinth (RPG) Latest Release: Ver.0.07 (11/7/1

Postby Raio10 » Tue Nov 08, 2011 12:42 am

Awesome work as usual KITAmaru i wonder what could possibly top this update, hopefully the next one.
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Re: Despair Labyrinth (RPG) Latest Release: Ver.0.07 (11/7/1

Postby Sonora » Tue Nov 08, 2011 1:33 am

Following the 0.07 update, I've been getting this error every time I try to use a normal attack as Thyme:

Script 'Desperation Attacks' line 130: NoMethodError occured.

undefined method `[]' for nil:NilClass
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Re: Despair Labyrinth (RPG) Latest Release: Ver.0.07 (11/7/1

Postby Satoshi1 » Tue Nov 08, 2011 1:38 am

Is the bath near the end the only place to raise purity?
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Re: Despair Labyrinth (RPG) Latest Release: Ver.0.07 (11/7/1

Postby Eplincin » Tue Nov 08, 2011 2:33 am

Hey KITAmaru, must say that I love your game, but I seem to have encountered a pretty bad error.
During fights, if I use a normal attack the game stops and I get this error:

Code: Select All Code
Script 'Desperation Attacks' line 130: NoMethodError occurred.

undefined method '[]' for nil:NilClass


I got the download from MegaUpload. I don't think that would affect anything, unless you uploaded the pre-beta version of the game by accident (if the error was noticed at all).
The game works fine if you stick to using skills, but if an enemy is close to death I prefer to not do the whole overkill thing to conserve MP.

Figured you might want to know, so I'm giving you a heads up.

I'll redownload it from another place to see if it happens again, but that will have to wait for later; my friend is forcing me to go to bible study with him so he can get good quality pizza.
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Re: Despair Labyrinth (RPG) Latest Release: Ver.0.07 (11/7/1

Postby If_You're_Into_It » Tue Nov 08, 2011 4:25 am

I have a problem: this update has a tendency to crash whenever I use a basic Attack in combat.
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Re: Despair Labyrinth (RPG) Latest Release: Ver.0.07 (11/7/1

Postby Crossbow1701 » Tue Nov 08, 2011 5:39 am

Is there anything after you beat the main guy who takes Gwyn? (sorry don't know the dudes name off the top off my head).
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