x3Darkie Wrote:A quick update for you guys. No teasers for the manga this time. I finished up the lineart, but I figured I'd paint it first. Then I'll make a new separate thread and move the manga discussion there. Right now, I'm putting the manga on hold for a bit, point a gun at my head, and hurry up with build 4.3. I'm actually somewhat close to fully updating the dialogue, so unless I got distracted by life and/or my constant need of money to eat, you can expect 4.3 to come in a few days (hopefully within the week).
Darthjake Wrote:x3Darkie Wrote:A quick update for you guys. No teasers for the manga this time. I finished up the lineart, but I figured I'd paint it first. Then I'll make a new separate thread and move the manga discussion there. Right now, I'm putting the manga on hold for a bit, point a gun at my head, and hurry up with build 4.3. I'm actually somewhat close to fully updating the dialogue, so unless I got distracted by life and/or my constant need of money to eat, you can expect 4.3 to come in a few days (hopefully within the week).
That reminds me of a line from a series I've read where the main character is asked if he loves money, and his reply is perfect.
"I used to think so, but now I realize that it's just a addiction."
Darthjake Wrote:
That reminds me of a line from a series I've read where the main character is asked if he loves money, and his reply is perfect.
x3Darkie Wrote:That sounds familiar, I don't remember where I heard it from though.
x3Darkie Wrote:Main note, pre-build 4.3 is now up! I've also started uploading mirrors aside from Mega. If you're having problems with Mega, use the other ones! The other two are Google Drive and Dropbox for an ad-free experience! Fuck Mediafire. That thing is cancer. Avoid it like the plague.
x3Darkie Wrote:Full changelog for 4.3:
=======================================================
Additions:
- Added a second dialogue for Kyle after the first scene for consistency
Changes:
- Updated RPG Maker MV engine to 1.3.1
- House scene dialogue fully updated
- Main menu tweaks:
* Optimized main menu (should no longer stutter randomly after the disclaimer)
* Pressing X/cancel now also advances the disclaimer
* Quit Game button is now less sudden and fadeout slightly before closing the game
- Text bubbles animation tweaks
- "Guard" during combat is renamed to "Defend"
Bug fixes:
- Fixed h-scene 1 dialogue using the wrong text bubble
- No longer able to press T to wait or ~ to enter the debug room in the main menu
Debug room changes:
- Re-added the missing sex stat crystal
Implemented scripts:
*Updated some scripts*
Some women have basically no reaction to their breasts being touched and others can cum from it. So...Darthjake Wrote:"When his hand made contact, you felt a shock up your spine. You didn't realize breasts could be this sensitive." Again if the PC was female, she should know this. :D
kvier Wrote:Some women have basically no reaction to their breasts being touched and others can cum from it. So...Darthjake Wrote:"When his hand made contact, you felt a shock up your spine. You didn't realize breasts could be this sensitive." Again if the PC was female, she should know this.
My read—and this is supported by Kerry's in-game experience—is that the supernatural intensity is part of the setting and probably a major plot point.
Darthjake Wrote:Just realized, the dialog is fine if you assume the player was a male in real life, creating a male character.
However if you go for the body feels funny dialogue, the npcs state that you and Kerry got "gender changed" so then in the shack here are the dialogue issues:
Does that mean you are stuck as a woman? If the PC was female I would think that would be a bit different wording, I know women that make male PC's in MMOs just for the heck of it.
When his hand made contact, you felt a shock up your spine. You didn't realize breasts could be this sensitive. Again if the PC was female, she should know this.![]()
Next few lines are fine, some women are more sensitive then others... Not sure about the "Not sure if you want to turn back into a man at this point, maybe not sure if you want a male character or something like that?
Again, an adult or teen female should know what breasts getting groped feels like, but it could also be the sensitivity issue, your call there...
The line: You never felt anything so powerful before..." Maybe the PC was a virgin, or again the sensitivity issue, hmmm. I still think some of the lines need work, but writing this all out I can see a different line of thought too.
kvier Wrote:Some women have basically no reaction to their breasts being touched and others can cum from it. So...Darthjake Wrote:"When his hand made contact, you felt a shock up your spine. You didn't realize breasts could be this sensitive." Again if the PC was female, she should know this.
My read—and this is supported by Kerry's in-game experience—is that the supernatural intensity is part of the setting and probably a major plot point.
FMC Wrote:I debated doing this, putting in an OC I had art drawn for, but now I'm debating if I want to give up rights to that character. After all, it cost me like fifty bucks to get the character drawn, since it was two characters in one (technically, they had a transforming thing they did). And for me, that's like a sixth of my paycheck. xD
Mr.Principal Wrote:I love the art in this game... if you don't mind my asking what tools are you using to draw? I'm a decent artist but before Invest in anything I'd just like to see what my options are.
The game is shaping up well and definitely has an interesting concept!
keep it up!
Spearmaster
Weapons: Spears, no shields
No longer equipping a shield, the Spearmaster's attacks are now faster and more fearsome. The lighten load allow a Spearmaster to wield their spear in both hands and unlike their counterparts, their use of spears are not limited to simple lunges, but also slashes, stabs, swings, sweeps and even throws. Unlike the tanky Crusader or Guardian, Spearmasters have high mobility to make up for the lost defense. Able to achieve incredible feats of strength and agility, Spearmasters are formidable foes on the field. Keep your eyes peeled, or you'll find a Spearmaster's spear just inches above you.
Executioner
Weapons: Greataxes
Graceful in their steps and swings, Executioners are artists on the battlefield. The greataxe their brush, and their enemies the canvas. They wield their massive axe in one hand and unlike their preceding class, Executioners are fluid with their performance. Preferring to dispatch their foes in an artful manner. Making sure no motion is wasted, chaining swings after swings until the execution is done. An Executioner's swing may be clean and swift, but their foes most certainly aren't when their rendition is done.
x3Darkie Wrote:Mr.Principal Wrote:I love the art in this game... if you don't mind my asking what tools are you using to draw? I'm a decent artist but before Invest in anything I'd just like to see what my options are.
The game is shaping up well and definitely has an interesting concept!
keep it up!
Glad you liked it! I've got tons more CGs planned for the future, so keep an eye out! I'm drawing on Photoshop CS6 with Wacom Intuos. Mine is the old model which is now discontinued. The closet one to this particular model would probably be Intuos Draw or something. But based on my experience with this for a couple of years now, I'd say if you have loads of monies to throw around, just go straight for a Cintiq. If you're anything like me, hand-eye coordination would probably be a big issue.
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