Malicia! Season's Breeding

Malicia! Season's Breeding

Postby GoRepeat » Fri Aug 19, 2016 9:05 pm

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10/29
- Has it really been a month? Geez...
- Added a few outfits to girls to establish a baseline
-- There are currently three assigned at random when you encounter a new girl
-- Armor will break during combat
--- Currently there is no way to repair ripped clothing (not that you need to, right?)
- Created event combat
-- When capturing a creature now you will have three option: Attack, Defend, Special
--- It is basically rock paper scissors where:
---- Attack > Special
---- Defend > Attack
---- Special > Defend
--- The unit's health will be based on their current Rank
---- If the enemy is a girl, armor will break on the 2nd and last heart
-- Enemies will have attack patterns based on their type
--- Currently these are pretty simple patterns and you should pick up on them right away
---- I will probably add more patterns later
-- no more chibi spiders, sorry all :(
- Next update will most likely have Vipers and Lamias as new monsters/hybrids
-- I will probably have to clean up my animation sequences first
- Other misc fixes and stuff that I forget because it has been a month.....

9/29
- Finished core breeding cycle
-- Eggs will now hatch after a certain number of days
-- The resulting creature will have the rank of its mother
--- This should allow you to start cycling higher level hybrids
- Added Kara's Shop to the town menu
-- You can now purchase upgrades to existing buildings
--- Buildings will max out at 6 occupants
- You can now sell 'milk' you harvest for a basic income
-- Other income methods will be put in later, this is just a quicky so you can buy upgrades
- Added a shortcut list to the main farm screen
-- The shortcut list will pull up all your units
--- Units with 0 AP will be placed at the bottom of the list
--- Clicking a unit will shortcut you to their stat screen for breeding/harvesting
- Misc bug fixes and changes

9/21
- Added more dialogue and character introductions
- Added basic town layout
- Pregnant hybrids can now give birth after Kara visits your farm
-- Eggs will be auto placed in the hatchery
-- Hatchery at its base level can hold a max of 6 eggs
--- Eggs don't hatch yet (HAHA SUCKERS.... next update)
--- Eggs will take on the color scheme and rank of their mother
-- Once a hybrid is pregnant, each time you rest the pregnancy bar will decrease
--- When it reaches 0 again, the hybrid is ready to go into labor
---- You can still put pregnant hybrids to work, however if they are in labor their AP will drain to 0
- I will put in hatching next update and that should complete the cycle and allow you to breed up hybrids

9/4
- Big update! Basic framework pieced together
-- You can now talk, breed, harvest, and release all minions
-- You can now send your minions out on explores
--- Female characters will lure monsters back to the farm
---- Girls must be at least 50% corrupt to send out on explorations
--- Monsters will capture new female characters
---- Monsters must be at least 45% loyal to send out on explorations
-- Harvesting will now increase corruption and loyalty up to 50%
-- The breeding cycle is now mostly in place
--- Girls can breed with monsters
---- Their attitude towards breeding will change as their corruption increases
---- If they become fully corrupt, they will transform into a hybrid with the last monster they breed with
----- This process kills the monster, and the hybrid will take its place in the stables
--- Monsters can also breed with hybrids
---- Hybrid's willingness to breed is based on the monster's rank relative to hers
----- Hybrids have a 40% chance of killing monsters they find unworthy
----- Breeding with a monster will increase the Hybrid's pregnancy bar; when full she will become pregnant
---- Monsters lose durability after successful breeding; when their durability reaches 0, they die
-- I haven't put in face expressions for dialogue yet, so it seems a bit wierd
-- Items, building upgrades, birthing all on the plate next
--- Once those basics are in, I will start adding new monsters and hybrids as well as work on towns/netherrealm as visitable options
---- After the framework for all that is build I will start adding special events, tournaments, goals, etc etc and expound on PERVERT stats

8/22
- built the framework for talking to your minions
- built the framework for breeding minions
- expanded the exploration framework to consume AP and use other units
- started working stats into the basic formulas
- added option to rest to restore AP and begin the next day
- added an option to skip dialogue

8/19
- Initial build
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Re: Malicia! Season's Breeding

Postby Gidshri » Fri Aug 19, 2016 10:03 pm

Hooray!
2 questions:
Cumming option for the hunting?
Will be available more than one human girl? Or perhaps there will be other demon girls?
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Re: Malicia! Season's Breeding

Postby GoRepeat » Sat Aug 20, 2016 3:18 am

Gidshri Wrote:Hooray!
2 questions:
Cumming option for the hunting?
Will be available more than one human girl? Or perhaps there will be other demon girls?


Hunting will probably remain simple just because it is supposed to be a get in get out event trigger; and yes many more will be available, I just haven't built in that framework yet. Girls will catch monsters and monsters will catch girls - plus I have some other ideas planned.
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Re: Malicia! Season's Breeding

Postby starwolves » Sat Aug 20, 2016 5:00 am

Seduce and conquer. I wish i can help you in projects.
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Re: Malicia! Season's Breeding

Postby Gidshri » Sat Aug 20, 2016 8:11 am

GoRepeat Wrote:Hunting will probably remain simple just because it is supposed to be a get in get out event trigger; and yes many more will be available, I just haven't built in that framework yet. Girls will catch monsters and monsters will catch girls - plus I have some other ideas planned.


Perfect! Can't wait to see it :D
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Re: Malicia! Season's Breeding

Postby Hannemann117 » Sat Aug 20, 2016 7:01 pm

Love where this game is going.
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Re: Malicia! Season's Breeding

Postby SemIdeia » Mon Aug 22, 2016 7:36 am

Lovely work thus far GoRepeat. With some luck this game will overrun any competition in the breeding genre.

Wish you the best of luck.
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Re: Malicia! Season's Breeding

Postby heVOICESad » Mon Aug 22, 2016 3:20 pm

Gorepeat, I hope you're proud of yourself. I made an account just to tell you how much I love the way this gaming is turning out. Damn you and your genius. Now go make a Patreon or GoFundMe so I can throw money at you.
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Re: Malicia! Season's Breeding

Postby random_user » Tue Aug 23, 2016 6:09 am

Awesome
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Re: Malicia! Season's Breeding

Postby Gidshri » Tue Aug 23, 2016 8:01 pm

Very cool! Can't wait to see more monsters and monster girls :D
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Re: Malicia! Season's Breeding

Postby Aestral » Wed Aug 24, 2016 6:24 pm

Damn, I hope you'll keep expanding the game for a long time, because the Breeding Season idea itself is probably the pinnacle of monster H-games. The problem of the OG Breeding Season team was the fact that they had a great idea but were shit devs, and so it failed. You, on the other hand, are a wonderful dev, and you could really make one of the best H-games out of this. Fingers crossed :D
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Re: Malicia! Season's Breeding

Postby kingofbrocoli » Thu Aug 25, 2016 10:17 am

1 update and It already has more breeding stuff going on than the actual BS, also can you include a two headed monster called purple bomb?
He will only be able to breed with a monster called patreon. so as in some sort of poetic omage bs devs can fuck his fanbase one more time.
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Re: Malicia! Season's Breeding

Postby Abovecarpenter » Thu Aug 25, 2016 7:45 pm

wow i am loving the keep up the good work man.
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Re: Malicia! Season's Breeding

Postby lunaark » Thu Aug 25, 2016 7:57 pm

kingofbrocoli Wrote:1 update and It already has more breeding stuff going on than the actual BS, also can you include a two headed monster called purple bomb?
He will only be able to breed with a monster called patreon. so as in some sort of poetic omage bs devs can fuck his fanbase one more time.


And will this "monster" steal all of your money before he disapears in the forest ?
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Re: Malicia! Season's Breeding

Postby Aestral » Thu Aug 25, 2016 10:12 pm

kingofbrocoli Wrote: also can you include a two headed monster called purple bomb?
He will only be able to breed with a monster called patreon.


Holy shit, that would be the beginning of possibly the first H-meme.
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Re: Malicia! Season's Breeding

Postby jacka92000ja » Sat Aug 27, 2016 1:49 am

Yay more streams :D
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Re: Malicia! Season's Breeding

Postby Gidshri » Sat Aug 27, 2016 8:42 am

jacka92000ja Wrote:Yay more streams :D


There was a stream? What was there? oO
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Re: Malicia! Season's Breeding

Postby MorbidRabbit » Sat Aug 27, 2016 10:52 pm

Spoiler (click to show/hide):

The endless runner is really a nice touch, for the grinding process; I quite enjoyed the moment of it. I like the animation's, how you string them together for the failure and success. That spider rejection, made me feel "sorry" for the poor guy :lol: .
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Re: Malicia! Season's Breeding

Postby jacka92000ja » Sun Aug 28, 2016 1:44 am

Gidshri Wrote:
jacka92000ja Wrote:Yay more streams :D


There was a stream? What was there? oO


Gore was just adding the ability for the human to "transform" into a human spider, when breeding with the spider, but ran into some nasty disco bugs (The color pallet going crazy) that were pretty persistent
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Re: Malicia! Season's Breeding

Postby Gidshri » Sun Aug 28, 2016 7:47 am

jacka92000ja Wrote:Gore was just adding the ability for the human to "transform" into a human spider, when breeding with the spider, but ran into some nasty disco bugs (The color pallet going crazy) that were pretty persistent


Sounds really delicious. So sad that I didn't see it with my own eyes :(
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