ANooB Wrote:Sup man? could we see the sprites?
ANooB Wrote:looks good, man. go ahead and send em to me. I'm pretty good at rpgmaker, maybe I can use them.
ANooB Wrote:Oh, my apologies. It would be cool if you could put some skimpy armour on the females and spiky dragon wing heavy armor on the males. Also varying levels of semen coverage on the females similar to the system on LOK. I'd take advantage of that for sure.
ANooB Wrote:These are some interesting points. The protag/antihero will be male and will use costumes much like hitman to infiltrate and gain access to ppl/places. So multiple outfits will be cool. I can't really draw males yet, though. so my designs won't do much for you. The game will be dating/raping sim, and girls will need clothed, underwear, naked and bukakke stages. so one semen level works. I'll build an alpha for you real quick so you can see what I'm going for.
Hex 2.0 Wrote:Dullman would you consider making sex and non sex sprites for Harvest Poon? Basically copy the vanilla stuff from the original game and make sex versions of them too? I really like your work it is a perfect example of where I want to go with HP. Please please please wont you consider it? Thanks for your time regardless.
ANooB Wrote:These are some interesting points. The protag/antihero will be male and will use costumes much like hitman to infiltrate and gain access to ppl/places. So multiple outfits will be cool. I can't really draw males yet, though. so my designs won't do much for you. The game will be dating/raping sim, and girls will need clothed, underwear, naked and bukakke stages. so one semen level works. I'll build an alpha for you real quick so you can see what I'm going for.
ANooB Wrote:it's complicated, but you don't actually engage in sex while wearing underwear, the underwear just indicates her clothing durability is decreasing either by taking her to a date spot or battling her. It's not really necessary, though. I'm pretty sure I can just put some undies on a base sprite. As a matter of fact, was wondering if you could just share your base sprites, I'll post whatever attire I make here to help your compilation. this will help dullman with harvest poon.
dullman Wrote:ANooB Wrote:Sup man? could we see the sprites?
It's one of done sprites, as you can see my base was game called Ring of Lust, and almost all templates are based on their female sprites (since sprite from this are sexy)
dullman Wrote:When I'm waiting for someone who wants to make a project with some sprites of mine (and truthfully i'm sick with my own project and need a break) I decided to work on bigger sprites, and first goes on this simple sex animation (there is no expression since i didn't decided yet how mouth should look like).
I would be glad for any critique of my work with advice how to fix it, especially if someone knew how to make a male arm to stay in one place without changing their length. Also i feel like the legs might be to thin, but when i do little thicker it's seems to me too thick so maybe any advice, please consider that i'm not an artist it just i like sprite work.
AcetheSuperVillain Wrote:dullman Wrote:When I'm waiting for someone who wants to make a project with some sprites of mine (and truthfully i'm sick with my own project and need a break) I decided to work on bigger sprites, and first goes on this simple sex animation (there is no expression since i didn't decided yet how mouth should look like).
I would be glad for any critique of my work with advice how to fix it, especially if someone knew how to make a male arm to stay in one place without changing their length. Also i feel like the legs might be to thin, but when i do little thicker it's seems to me too thick so maybe any advice, please consider that i'm not an artist it just i like sprite work.
Look up foreshortening and construction shapes. Body parts can usually be represented as ratios, for example, we might say that a person is about 6 to 7 heads tall, the face is 5 eyes wide, torso length equals leg length, etc. An average thigh I think would be about as wide as a head.
There's no difference between sprite work and art. Abandon that mindset and you can improve faster. Try looking up some drawing tutorials. I like Stan Lee's tutorial.
.... spriting is rather easy compared to art, since it's rather depends on basic elements like that this should be 6px width, rather than some mysterious laws like it should be not too thin not too thick, ....
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