Looking for side project (I can provide sprites and sex spr)

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Looking for side project (I can provide sprites and sex spr)

Postby dullman » Wed Jun 29, 2016 9:51 am

Hey currently I'm making a game in unity but sometimes i feel like i would need some break from it and I decided to find some people who are in needs of sprites and sex sprites (and i have a templates for both of them). Sprites are in rpog maker xp format, but it's ideally for rpg maker mv. As the side project i would prefer to remain as spriter or/and programmer, so if someone wants to start project which would have sprite based sex scene (or he doesn't have artist and is in dire need by changing game to sprite sex themed) I can help you with that. There is one requirement of projects, it's need to projected in mind with repeatable scenes/events so if you need someone who can provide sex sprites (or sprites if you have a design of persons you could post under topic with description of your project/idea.)
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Re: Looking for side project (I can provide sprites and sex

Postby ANooB » Thu Jun 30, 2016 9:48 pm

Sup man? could we see the sprites?
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Re: Looking for side project (I can provide sprites and sex

Postby dullman » Sat Jul 02, 2016 5:05 pm

ANooB Wrote:Sup man? could we see the sprites?


It's one of done sprites, as you can see my base was game called Ring of Lust, and almost all templates are based on their female sprites (since sprite from this are sexy)
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Simple Sex Sprite
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Re: Looking for side project (I can provide sprites and sex

Postby ANooB » Sat Jul 02, 2016 9:16 pm

looks good, man. go ahead and send em to me. I'm pretty good at rpgmaker, maybe I can use them.
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Re: Looking for side project (I can provide sprites and sex

Postby dullman » Sun Jul 03, 2016 6:07 am

ANooB Wrote:looks good, man. go ahead and send em to me. I'm pretty good at rpgmaker, maybe I can use them.

Whilst i post a complete sprite, what i have are templates so with default hairstyle (or without), so it's not a complete ready to use sprites, so before making ready to use sprites i would want to know what project it would use and/or how the character should looks like.
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Re: Looking for side project (I can provide sprites and sex

Postby ANooB » Sun Jul 03, 2016 7:48 am

Oh, my apologies. It would be cool if you could put some skimpy armour on the females and spiky dragon wing heavy armor on the males. Also varying levels of semen coverage on the females similar to the system on LOK. I'd take advantage of that for sure.
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Re: Looking for side project (I can provide sprites and sex

Postby dullman » Sun Jul 03, 2016 8:48 am

ANooB Wrote:Oh, my apologies. It would be cool if you could put some skimpy armour on the females and spiky dragon wing heavy armor on the males. Also varying levels of semen coverage on the females similar to the system on LOK. I'd take advantage of that for sure.


So as you interested in sprites can you more elaborate on your project, since i might able to help with more than getting you sprites ready if it's interesting for me.
As for clothes i could make them but i need a reference image/sprite how it's looks like, As for semen coverage it's a great idea but truthfully i do not know if they would be a place for more than two states full covered and none, since sprites are kinda small and it lacks space to put many different semen coverages onto sprites.

Also if you want to create for example a corruption game where you play as a male and corrupt few females to become sluts. I could help to make different clothes for different jobs of females (like waitress uniform for waitress job) with different state of corruption (like full clothed, visible tits, etc.) so as long you have an idea i could help you with sprites at least.
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Re: Looking for side project (I can provide sprites and sex

Postby ANooB » Mon Jul 04, 2016 6:14 am

These are some interesting points. The protag/antihero will be male and will use costumes much like hitman to infiltrate and gain access to ppl/places. So multiple outfits will be cool. I can't really draw males yet, though. so my designs won't do much for you. The game will be dating/raping sim, and girls will need clothed, underwear, naked and bukakke stages. so one semen level works. I'll build an alpha for you real quick so you can see what I'm going for.
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Re: Looking for side project (I can provide sprites and sex

Postby ANooB » Mon Jul 04, 2016 8:29 am

Here's that build I promised:

http://depositfiles.com/files/m4enph1qu

It's vx ace,so you need that rtp
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Re: Looking for side project (I can provide sprites and sex

Postby dullman » Mon Jul 04, 2016 9:11 am

ANooB Wrote:These are some interesting points. The protag/antihero will be male and will use costumes much like hitman to infiltrate and gain access to ppl/places. So multiple outfits will be cool. I can't really draw males yet, though. so my designs won't do much for you. The game will be dating/raping sim, and girls will need clothed, underwear, naked and bukakke stages. so one semen level works. I'll build an alpha for you real quick so you can see what I'm going for.


I see, although I'm quite unsure what you mean by dating sim/raping sim genre, for me it's either this or this. As for reference i don't need some amazing art, I only need to rough draft how clothes should look like, if still too much than you might consider search pictures in internet and send me pictures with desired clothes, it similar to females if you don't have any idea how female would look like just sent me rough draft or image with clothes. And as for demo i'm yet to check it, but if it's Ace i'm not able to help you since i consider VX series of rpg maker as total failure, also truthfully I think that sprites for VX Ace would look to large in it, so you might consider moving to MV where sprites looks ideally in it.

ps. Check if sprite in VX Ace doesn't look too large by using attached sprite (It's in XP Format so you need scripts that allow you to use it)
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$Tiffania[4 4 4 4].png
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Re: Looking for side project (I can provide sprites and sex

Postby ANooB » Mon Jul 04, 2016 5:59 pm

That wont be necessary. I'll just score a copy of mv so there aren't any conversion issues. And a date/rape sim is entirely possible with the right coding. But i digress. And i have to agree that ur sprites look way better than the vx sprites.
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Re: Looking for side project (I can provide sprites and sex

Postby Hex 2.0 » Sun Jul 10, 2016 9:01 am

Dullman would you consider making sex and non sex sprites for Harvest Poon? Basically copy the vanilla stuff from the original game and make sex versions of them too? I really like your work it is a perfect example of where I want to go with HP. Please please please wont you consider it? Thanks for your time regardless.
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Re: Looking for side project (I can provide sprites and sex

Postby dullman » Tue Jul 12, 2016 6:41 am

Hex 2.0 Wrote:Dullman would you consider making sex and non sex sprites for Harvest Poon? Basically copy the vanilla stuff from the original game and make sex versions of them too? I really like your work it is a perfect example of where I want to go with HP. Please please please wont you consider it? Thanks for your time regardless.


So as i said it's just a side work on my side so do not expect much from me but if you have some prototype ready i could think about modifying current sprites to your needs, but truthfully what you need to have that made me you help i somewhat completed engine and ready writers, so you would lack less things than that is done.

ANooB Wrote:These are some interesting points. The protag/antihero will be male and will use costumes much like hitman to infiltrate and gain access to ppl/places. So multiple outfits will be cool. I can't really draw males yet, though. so my designs won't do much for you. The game will be dating/raping sim, and girls will need clothed, underwear, naked and bukakke stages. so one semen level works. I'll build an alpha for you real quick so you can see what I'm going for.


As i said before i made a bukkake state for sprites so what I need is your definition for underwear (since truthfully i'm personally don't like idea of underwear too much on girls to fuck).
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Re: Looking for side project (I can provide sprites and sex

Postby ANooB » Tue Jul 12, 2016 7:03 am

it's complicated, but you don't actually engage in sex while wearing underwear, the underwear just indicates her clothing durability is decreasing either by taking her to a date spot or battling her. It's not really necessary, though. I'm pretty sure I can just put some undies on a base sprite. As a matter of fact, was wondering if you could just share your base sprites, I'll post whatever attire I make here to help your compilation. this will help dullman with harvest poon.
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Re: Looking for side project (I can provide sprites and sex

Postby dullman » Fri Jul 15, 2016 9:26 am

ANooB Wrote:it's complicated, but you don't actually engage in sex while wearing underwear, the underwear just indicates her clothing durability is decreasing either by taking her to a date spot or battling her. It's not really necessary, though. I'm pretty sure I can just put some undies on a base sprite. As a matter of fact, was wondering if you could just share your base sprites, I'll post whatever attire I make here to help your compilation. this will help dullman with harvest poon.


If you want to make sprites for this parody, I need first to have a drawings (sprites) of characters since i'm completely in dark about this series, also maybe better start with original characters with only small resemble of existing characters since it wouldn't backfire in future in a appearance of Big companies (in USA it would be FBI) who would crack many who believes in freedom.
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Re: Looking for side project (I can provide sprites and sex

Postby AcetheSuperVillain » Sat Jul 16, 2016 4:36 am

dullman Wrote:
ANooB Wrote:Sup man? could we see the sprites?


It's one of done sprites, as you can see my base was game called Ring of Lust, and almost all templates are based on their female sprites (since sprite from this are sexy)


So, nothing personal, I'm in animation school right now getting animation protocols drilled into me, and I see this and think, nonono. You can make this better. I tried to learn animation by copying RPGMaker(2003) and it's not a very good teacher.

The guy's legs seem to change length throughout the animation. On the leftmost extension, you could move the knee farther left and maybe put him on the heel of his foot, and maybe dip the head and torso a bit as the butt extends outward. Always try to avoid gaining or losing volume as you move.

For the swinging boobs, one of the tricks to follow-through is to make the farthest extension of the end point of a moving object should come after the farthest extension of the base. If you imagine someone cracking a whip, the whip takes some time to follow the motion of the hand. Same principle. So in this case, the boobs should lag behind the motion of the torso. On the frame when the torso is the farthest right, the boobs should keep pace with the torso or drag behind it, and then a frame or two after the body is the farthest to the right, the boobs should reach their farthest position to the right.

Right now you have a very steady rhythm to your animation, like .oOo.oOo. etc. For some actions, it's better to break this up and try other things, like ...oOo...oOo... or ...o0OOO0o...o0OOO0o... or ...o0OΩ0...o0OΩ0...o0OΩ0 and so on. One of the major principles of animation is slow-in-slow-out, which would look more like ...o0OOO0o... the idea is that when something moves, it takes more time to start or stop moving than it does to actually move. So if you're moving from A to B, you're going slowest while you are nearest to A or B, and fastest while you're precisely in the middle. This is a little different for impacts, for example, a bouncing ball is going slowest (upward) as the top of its bounce and fastest just as it impacts the ground. Similarly, a punch or something is going to stop very abruptly at the end of its motion.

When I animate actiony stuff, I find it helpful to make the motion myself and try to feel what is going on, stuff like, where are my hands while I'm kicking, where are my hips while I'm swinging a sword, that kind of thing. Very helpful if you can record these things too. And of course you can find almost any action being performed on YouTube, often in slow motion, except for sex, which is pretty easy to find anywhere else.

If you haven't heard of them, check out the 12 Principles of Animation, they are very helpful.
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Re: Looking for side project (I can provide sprites and sex

Postby dullman » Mon Jul 25, 2016 7:06 pm

When I'm waiting for someone who wants to make a project with some sprites of mine (and truthfully i'm sick with my own project and need a break) I decided to work on bigger sprites, and first goes on this simple sex animation (there is no expression since i didn't decided yet how mouth should look like).

I would be glad for any critique of my work with advice how to fix it, especially if someone knew how to make a male arm to stay in one place without changing their length. Also i feel like the legs might be to thin, but when i do little thicker it's seems to me too thick so maybe any advice, please consider that i'm not an artist it just i like sprite work.
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Re: Looking for side project (I can provide sprites and sex

Postby AcetheSuperVillain » Tue Jul 26, 2016 5:02 am

dullman Wrote:When I'm waiting for someone who wants to make a project with some sprites of mine (and truthfully i'm sick with my own project and need a break) I decided to work on bigger sprites, and first goes on this simple sex animation (there is no expression since i didn't decided yet how mouth should look like).

I would be glad for any critique of my work with advice how to fix it, especially if someone knew how to make a male arm to stay in one place without changing their length. Also i feel like the legs might be to thin, but when i do little thicker it's seems to me too thick so maybe any advice, please consider that i'm not an artist it just i like sprite work.


Look up foreshortening and construction shapes. Body parts can usually be represented as ratios, for example, we might say that a person is about 6 to 7 heads tall, the face is 5 eyes wide, torso length equals leg length, etc. An average thigh I think would be about as wide as a head.

There's no difference between sprite work and art. Abandon that mindset and you can improve faster. Try looking up some drawing tutorials. I like Stan Lee's tutorial.
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Re: Looking for side project (I can provide sprites and sex

Postby dullman » Fri Jul 29, 2016 7:25 am

AcetheSuperVillain Wrote:
dullman Wrote:When I'm waiting for someone who wants to make a project with some sprites of mine (and truthfully i'm sick with my own project and need a break) I decided to work on bigger sprites, and first goes on this simple sex animation (there is no expression since i didn't decided yet how mouth should look like).

I would be glad for any critique of my work with advice how to fix it, especially if someone knew how to make a male arm to stay in one place without changing their length. Also i feel like the legs might be to thin, but when i do little thicker it's seems to me too thick so maybe any advice, please consider that i'm not an artist it just i like sprite work.


Look up foreshortening and construction shapes. Body parts can usually be represented as ratios, for example, we might say that a person is about 6 to 7 heads tall, the face is 5 eyes wide, torso length equals leg length, etc. An average thigh I think would be about as wide as a head.

There's no difference between sprite work and art. Abandon that mindset and you can improve faster. Try looking up some drawing tutorials. I like Stan Lee's tutorial.


I must say that i don't agree with you, whilst for artist there might be not difference between making sprite and art, for me who has no artist talent (when i draw circle i must say people that is a circle not some other shapes), spriting is rather easy compared to art, since it's rather depends on basic elements like that this should be 6px width, rather than some mysterious laws like it should be not too thin not too thick, Truthfully i know my sprites won't be ever good as from artists, but still i decided to make few to show people that art and spriting is two different realms, and it's not necessary to be an artists when you want make few basic sprites.

But to be truthful i do not want speaking of spriting from artist viewpoint since myself i have a science mind, and with this i'm able to make few basic sprites, not so great but enough for me so maybe (or rather i'm sure) artists have other way in making sprites than me a mere commoner in a world of art.
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Re: Looking for side project (I can provide sprites and sex

Postby AcetheSuperVillain » Fri Jul 29, 2016 3:58 pm

.... spriting is rather easy compared to art, since it's rather depends on basic elements like that this should be 6px width, rather than some mysterious laws like it should be not too thin not too thick, ....


Aha, this is what I mean. You are already making art correctly. For an artist, a good artist, it is necessary to use a lot of measurements when constructing an image. For example, we often measure the face as 5 eyes wide, or the body as 5 to 8 heads tall, depending on the nature of the character. It appears to be magic because after doing the measurements enough times, an artist can guess what is needed just by looking, but the measurement is still going on in the mind. Your science mind is exactly what you want for making art and animation. Watch the Stan Lee tutorial and you will see them use a lot of measurements. Skip ahead to this point: https://youtu.be/UdWsNp5KWdE?t=29m26s to see them explain the measurements of the face so you can see what I mean. Also, check out some of nsio's tutorials like: http://nsio.deviantart.com/art/Nsio-exp ... -401151718 and http://nsio.deviantart.com/art/Thinking ... -497962610 and http://nsio.deviantart.com/art/Nsio-exp ... -450418648 these are great examples of making art scientifically.

A lot of art classes focus on right-brained-art ideas. These techniques assume that "art" is the sort of 20th century nut-job abstract bullshit that picasso, dali, warhol and pollock made, but if you want to make the sort of character artwork and animation that people actually like, you need to use much more of your left brain.
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