BlueLight Wrote:As someone who uses both (and hates scripting/interrupt languages with a passion), i'm going to say use unity. C# a language you can use with unity is very close to flash; you have cross platform support; and you have a 3D engine that can handle 2D just as well where flash has a 2D system that can't handle 3D that well.
OwnerOfSuccuby Wrote:BlueLight Wrote:As someone who uses both (and hates scripting/interrupt languages with a passion), i'm going to say use unity. C# a language you can use with unity is very close to flash; you have cross platform support; and you have a 3D engine that can handle 2D just as well where flash has a 2D system that can't handle 3D that well.
Did not work with unity for now - but it is only example may be unity do it better.
Flash is not so bad really ... i think
Demo from Away 3d projects.
WASD = move (Drag and drop screan to rotate the camera).
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