Resident Evil: Progeny (Last Update: 18/5/2013)

The place to post non-Flash projects such as RPG maker games.
Forum rules
This forum is for posting and collaborating upon third party work. Please do not post request-threads, and avoid posting artwork that is not your own unless it is being used as a reference.
When posting content, please consider including a screenshot to help users to see what a game is like.

Re: Resident Evil: Progeny (Last Update: 30/09/2011)

Postby Z-Fied » Sat Oct 08, 2011 1:26 am

Okay, I come back, and this is what I see on my thread? I can't say more than 'Grow up.' I don't mean this in an offensive way, and this is aimed at cat as much as all of you, but as Lucky put a few posts up "Has this suddenly become the "Resident judging Catgirl" thread? : O".

Please, from now on, can all posts be related to the project, and not members of the project? I don't mind general discussion about the game as well as feedback, but it's annoying how in a few days a thread goes from feedback to crap and flame wars.

Anyway, sorry to let you all know but I haven't made any progress in coding this week, been too busy with my course, stuff outside of my course, etc. etc.

I'll do responses tomorrow.
Composer, Songwriter, Guitarist, Singer, Programmer, Gamer, and Zombie Expert!

My Project: Resident Evil: Progeny - Blog

"Our limits are only created by our mind, our dreams, our desires."
User avatar
Z-Fied
 
Joined: Sun Jun 05, 2011 4:39 pm
Location: England

Re: Resident Evil: Progeny (Last Update: 30/09/2011)

Postby catgirl64 » Sat Oct 08, 2011 1:38 am

No need to talk shit about me when i get sensitive about a project, you guys would be upset to if i said "oh the stuff you do is shit" so stop acting like your all perfect and wouldint be upset too, if you got something to say come over to my house and say it to my face XD, thats all.
Image
User avatar
catgirl64
 
Joined: Mon Feb 28, 2011 11:16 pm
Location: Behind you!

Re: Resident Evil: Progeny (Last Update: 30/09/2011)

Postby Thaedael » Sat Oct 08, 2011 1:42 am

Settle down gentlement, constructive criticsm is part of hosting a game on a forum. There are ways to say things in feedback, and ways to accept feedback. Keep it civil.
Thaedael
 

Re: Resident Evil: Progeny (Last Update: 30/09/2011)

Postby ANooB » Sat Oct 08, 2011 2:02 am

(raises fist, gritz teeth, and goes GRRR!!)
Spruce your games up using free vector content: viewtopic.php?f=45&t=7109

There're no such things as mistakes, just happy little accidents. ~Bob Ross
User avatar
ANooB
 
Joined: Mon Aug 09, 2010 12:58 am

Re: Resident Evil: Progeny (Last Update: 30/09/2011)

Postby Reapergod36 » Sat Oct 08, 2011 2:13 am

Thaedael Wrote:Settle down gentlement, constructive criticsm is part of hosting a game on a forum. There are ways to say things in feedback, and ways to accept feedback. Keep it civil.

Simple version of what I said.
Death Is Inevitable.
Humanity Destroys Itself.
I Destroy All, But How Can I Do This.
Without Destroying Myself?
The Answer Is Simple.
I Do On The Inside...

Lady Foxy Wrote: Reaper of women's soles.
User avatar
Reapergod36
 
Joined: Tue Aug 09, 2011 10:25 am
Location: The Realm of Solemn And Solace

Re: Resident Evil: Progeny (Last Update: 30/09/2011)

Postby ANooB » Sat Oct 08, 2011 2:35 am

What page does the shit fit start on?
Spruce your games up using free vector content: viewtopic.php?f=45&t=7109

There're no such things as mistakes, just happy little accidents. ~Bob Ross
User avatar
ANooB
 
Joined: Mon Aug 09, 2010 12:58 am

Re: Resident Evil: Progeny (Last Update: 30/09/2011)

Postby ZeroEXE.ZX17 » Sat Oct 08, 2011 5:08 am

ANooB Wrote:What page does the shit fit start on?


i think page 18
User avatar
ZeroEXE.ZX17
 
Joined: Tue Sep 13, 2011 11:20 am

Re: Resident Evil: Progeny (Last Update: 30/09/2011)

Postby Thaedael » Sat Oct 08, 2011 5:25 am

Why ANooB what loved jill avatar you have there. Who was the best spriter in the world that made that *shameless plug*
Thaedael
 

Re: Resident Evil: Progeny (Last Update: 30/09/2011)

Postby ANooB » Sat Oct 08, 2011 8:40 am

I done forgot his name, but he's like rlly not the best. More like second best. XP

@Reap Debate wasn't as bad as Z said it was. But still. You guys need to chill. This thing is pre alpha and you all should be glad u r receiving prompt updates. As for meh... I'mma kick the shit outta this item spriting and make 'em good. U guys plz tell me what u like and don't like. But more of what you like ;-). (I mean Zero, srrow)
Last edited by ANooB on Sat Oct 08, 2011 8:58 am, edited 2 times in total.
Spruce your games up using free vector content: viewtopic.php?f=45&t=7109

There're no such things as mistakes, just happy little accidents. ~Bob Ross
User avatar
ANooB
 
Joined: Mon Aug 09, 2010 12:58 am

Re: Resident Evil: Progeny (Last Update: 30/09/2011)

Postby BlueLight » Sat Oct 08, 2011 8:46 am

harsh.
User avatar
BlueLight
Gangs n' Whores Developer
 
Joined: Sat Jun 04, 2011 8:23 am

Re: Resident Evil: Progeny (Last Update: 30/09/2011)

Postby ANooB » Sat Oct 08, 2011 8:56 am

Oh, he likes the abuse. Besides, it's always the maker who meets his doom by his creation. Just a matter of time before it's fact :twisted:
Spruce your games up using free vector content: viewtopic.php?f=45&t=7109

There're no such things as mistakes, just happy little accidents. ~Bob Ross
User avatar
ANooB
 
Joined: Mon Aug 09, 2010 12:58 am

Re: Resident Evil: Progeny (Last Update: 30/09/2011)

Postby ZeroEXE.ZX17 » Sat Oct 08, 2011 9:09 am

ANooB Wrote:I done forgot his name, but he's like rlly not the best. More like second best. XP

@Reap Debate wasn't as bad as Z said it was. But still. You guys need to chill. This thing is pre alpha and you all should be glad u r receiving prompt updates. As for meh... I'mma kick the shit outta this item spriting and make 'em good. U guys plz tell me what u like and don't like. But more of what you like ;-). (I mean Zero, srrow)


umm where did you mean me? (the "i mean zero srrow" part) ^^|| and i love this game as well oh and this game is kickass and thats all i have to say XD
User avatar
ZeroEXE.ZX17
 
Joined: Tue Sep 13, 2011 11:20 am

Re: Resident Evil: Progeny (Last Update: 30/09/2011)

Postby BlueLight » Sat Oct 08, 2011 9:10 am

Thaedael since when were you a masochist?

Btw Z when are you going to add the clips i gave you if ever?
User avatar
BlueLight
Gangs n' Whores Developer
 
Joined: Sat Jun 04, 2011 8:23 am

Re: Resident Evil: Progeny (Last Update: 30/09/2011)

Postby catgirl64 » Sat Oct 08, 2011 2:24 pm

Reapergod36 Wrote:Guys, whatever you post, if its in anyway negative (or constructive critism). She'll go off on it, so just don't post here. She doesn't want flaws exposed. Most women don't, not sexist just a fact.

Reapergod36 Wrote:
Thaedael Wrote:Settle down gentlement, constructive criticsm is part of hosting a game on a forum. There are ways to say things in feedback, and ways to accept feedback. Keep it civil.

Simple version of what I said.


@Reapergod36: Ok, no it wasint first of all reaper, those are two completely diffrant things, now stop being an asshole and enjoy the game.
And theses posts are going alittle off topic, go back to talking about the game please.
Image
User avatar
catgirl64
 
Joined: Mon Feb 28, 2011 11:16 pm
Location: Behind you!

Re: Resident Evil: Progeny (Last Update: 30/09/2011)

Postby Kriff » Sun Oct 09, 2011 12:20 am

Holy f*ck guys. Calm down. I'm as critical as the next guy, but f*ck that's too much. If you have issues with how someone conducts themselves on the site PM them (politely) about it or contact the mods if you feel strongly about it.

And yes, voice acting has been addressed; even though it's "hidden" (I still haven't seen it), Cat did say that the voice acting is stopgap in nature. Found that one out the hard way.

ANYWAY, back on topic. Sorry to hear that your bogged down in work Z-fied. Hopefully you get some time in the upcoming weeks. And keep up the bug testing guys.
Kriff
 
Joined: Mon Aug 29, 2011 2:21 am

Re: Resident Evil: Progeny (Last Update: 30/09/2011)

Postby ANooB » Sun Oct 09, 2011 9:15 am

@Zero

It's complicated to a point where explaining would be awkward, let's disregard and move forth, amicably.

Oh damn. Tha dude responsible fo' dis ---> is Thad, and he's truly the greatest spriter I know.
Last edited by ANooB on Sun Oct 09, 2011 9:17 am, edited 1 time in total.
Spruce your games up using free vector content: viewtopic.php?f=45&t=7109

There're no such things as mistakes, just happy little accidents. ~Bob Ross
User avatar
ANooB
 
Joined: Mon Aug 09, 2010 12:58 am

Re: Resident Evil: Progeny (Last Update: 30/09/2011)

Postby BlueLight » Sun Oct 09, 2011 9:16 am

so how are the sprites coming ANoob?
User avatar
BlueLight
Gangs n' Whores Developer
 
Joined: Sat Jun 04, 2011 8:23 am

Re: Resident Evil: Progeny (Last Update: 30/09/2011)

Postby ANooB » Mon Oct 10, 2011 12:42 am

BlueLight Wrote:so how are the sprites coming ANoob?


They're coming along. About Char sprites, ask Fapcom. He is doing them. And they look great from what i've seen.
Spruce your games up using free vector content: viewtopic.php?f=45&t=7109

There're no such things as mistakes, just happy little accidents. ~Bob Ross
User avatar
ANooB
 
Joined: Mon Aug 09, 2010 12:58 am

Re: Resident Evil: Progeny (Last Update: 30/09/2011)

Postby FAPCOM » Tue Oct 11, 2011 3:08 pm

They're horrible :cry:
I only get a pixel or two for features like the nose, eyes and mouth.
I'm tempted to redo it from the ground up using new dimensions,
which means I'll have to redo the sex animations too.

At the moment she just looks so half-assed :oops:
User avatar
FAPCOM
 
Joined: Tue Jul 19, 2011 8:05 pm

Re: Resident Evil: Progeny (Last Update: 30/09/2011)

Postby Thaedael » Tue Oct 11, 2011 7:58 pm

Modest as ever I see. For producing work as well as you do, and as fast as you do, you should take a bit more credit. Is it your best work ever? Probably not considering time restraints and size restraints, is it half-assed? Not at all. Some touch-ups here and there should do it no problem =).

Edit; Also sir z-fied has been dealing with school and stuff. So if people can be more understanding that would probably make things go smoother ^^;;
Thaedael
 

PreviousNext

Return to Non-Flash Projects



Who is online

Users browsing this forum: No registered users