Oh god... *wipes away tear in the corner of his eye* so many helpfull people!
Tank you all for your comments! I will go through them now and give you my thoughs:
It would be nice if there was some sort of fast forward option. by Sasha
That was one of my early objectives, but i had to drop it, scince its quite complex to do in this project.
I guess you want that in the first place, because the start of the day (each day) can obvious beeing drawn-out.
Alex250 points that out.
I will find a solution for this.
- The speed. I have to to sit and watch the client come, chug his drink, go in the back room then I can assign him. Then he has to go down the slow elevator and walk all the way to the room (I started with the top left one). When the day ends, why must you wait until the last client has exited the scene? it just feels like a waste of time. by Alex250
I know the game should be slow paced. But i fully understand your standpoint. I can do something abot the general speed. Also i will change the last client, so the whole workers don't have to wait, till he's finally gone. Apart from this, i will figure somthing out what to do with the slow beginning.
The start. Since you must build the two VIP rooms and at least one work room, why don't you give them to us from the start? by Alex250
The Idea was to let the player decide where to put them. Of corse, for now it actually doesn't matter. I hoped the save feature helped out, so people don't have to repeat the whole process.
Why must we assign Madeline to a work room to be able to send Amanda to town? by Alex250
Will be improved.
I recommend making an in-game introduction/tutorial that takes you trough these steps while introducing the story/setting. by Alex250
A tutorial is already in a long term planning. I just did not sqezze it in yet, just because i didn't want to hold off the release. But it will come!
- The zoom and camera control. It is tiring to have to click the buttons to zoom in and out every time you want to see a sex scene. it is also tiring having to move the camera all the time. It would help a lot to be able to zoom in and out with the mouse wheel and to move the camera faster with the arrow keys and screen edges. by Alex250
I will improve that.
- The scale. Why do we have 16 spaces for work rooms? Why do we have 20 dormitory spaces, enough for 38 characters? The game would be better (and less resource intensive) if we had only 6 available spaces. by Alex250
The dimensions the game will grow are huge. You now see a ridiculous small amount of slave races. Also more important characters will join Amanda and Madeline. And... other stuff i won't yet announce.
- clicking the "waiting client" indicator to select the client
- adding a "Reassign all" button to quickly assign the workers to their last post. by Alex250
These... suggestions... are... AWESOME. I will do that.
I think that you should add a keyboard shortcut for zooming in and out (clicking is a little annoying), and make sure that you can cancel your assignments before the day begins if you accidentally click in the wrong spot. bylooloolala35353
Will be done!
I noticed some of the "Likes" contradict, like one wanting dark hair and light hair, might want to make it so that does not happen. by Dead2112man
That's actually intended, to make it easier to have have at least one bonus out of three. Simultaneously it means, that a 'perfect client bonus' is harder to get. That is correct, but the reward for it is therefore exponentially higher. But if more player point this out i can change this, no problem.
Finally i won't only mention the things, that are critical to improve.
(i put them all in one quote)
(...), nice game. / This is really good. It has the potential to be one of the best games on here. / Great game so far (...) While the game has a lot of things to improve once they get better the game will be awesome. / I think this game is really promising and enjoyable even in its fledgeling state (...) I am really looking forward to seeing where this game goes!
Thank you all for your encouragement! I will continue working on the game as much as time can offer.
Stay tuned.
random Crow