PokéMorph (Discontinued)

The place to post Flash-based creative projects.
Forum rules
This forum is for posting and collaborating upon third party Flash work. Please do not post request-threads, and avoid posting artwork that is not your own unless it is being used as a reference.

Re: Pokemon: Pink Version (Update 12/18/15)

Postby Dapper Gent » Tue Apr 05, 2016 6:57 pm

Galgano Wrote:Hey Dapper. I can't PM yet, because I don't meet the post requirements or something like that. He has not contacted me yet


Ah, bugger. Yeah, you need at least 10 posts before you can PM. Feel free to chat here or post around the general section, then send me a PM.

FurrinGok Wrote:
Galgano Wrote:Hey Dapper. I can't PM yet, because I don't meet the post requirements or something like that. He has not contacted me yet

Go post to the general subforum, get your count up.


I wish I could thumbs up all of your posts. They're really helpful, especially when we're not monitoring the threads. Thank you for doing so for us! :D

Havocr88 Wrote:I have just started playing this game and I love it. But I got stuck in pewter city where you have to find flint East of pewter city.

I keep walking over footprint saying something about Damien.

Can anyone help me get past this part? Any help would be much appreciated :)


Try following the foot prints. They direct you to the next part.
User avatar
Dapper Gent
 
Joined: Tue Sep 11, 2012 8:36 am

Re: Pokemon: Pink Version (Update 12/18/15)

Postby Havocr88 » Thu Apr 07, 2016 3:44 am

Got all the way up to cerulean city until a dude staring at a machoke's ass is blocking the way :(

I really liked the moonstone story with all the clefairy :D

I guess this is as far as the game goes for now?
Havocr88
Newly Registered
 
Joined: Tue Apr 05, 2016 2:32 pm

Re: Pokemon: Pink Version (Update 12/18/15)

Postby Dapper Gent » Thu Apr 07, 2016 4:54 am

Yep! Sadly, that's it for the first half of chapter 2.
User avatar
Dapper Gent
 
Joined: Tue Sep 11, 2012 8:36 am

Re: Pokemon: Pink Version (Update 12/18/15)

Postby Feinty » Sun Apr 10, 2016 11:29 pm

Dumb question, but how do you heal your character/person

great game by the way

sry if my post breaks rules first post
Feinty
Newly Registered
 
Joined: Mon Aug 24, 2015 2:18 am

Re: Pokemon: Pink Version (Update 12/18/15)

Postby Dead2112man » Mon Apr 11, 2016 4:23 am

Feinty Wrote:Dumb question, but how do you heal your character/person

great game by the way

sry if my post breaks rules first post


Try falling asleep

and no, you not breaking any first post rules
I might not create games, but I will test them, Then I will give advice on what I think needs to be added, removed, or improved.
Official bug tester of Dark Impulses, creators of pokemorph:Pink
User avatar
Dead2112man
 
Joined: Fri Apr 18, 2014 3:11 am
Location: Where you find people the least

Re: Pokemon: Pink Version (Update 12/18/15)

Postby FurrinGok » Mon Apr 11, 2016 7:57 am

Feinty Wrote:Dumb question, but how do you heal your character/person

great game by the way

sry if my post breaks rules first post


You can sleep in any bed (Inns, Bay's house, that second town's Pokecenter tent) for an instant heal, or activate a campfire two times for a half-heal, four times for a full heal. The campfire's heal activates when it hits morning. I'm not sure why it only heals half at once; it's possible they meant it to be half for sleeping until night, but didn't manage to get the to-night to take effect?
Gangs n' Whores' Resident Grammar Hitler, head honcho of the Grammar Nazis. Don't ask why it's me, the others called me that.
FurrinGok
Gangs n' Whores Developer
 
Joined: Mon Apr 07, 2014 7:42 am

Re: Pokemon: Pink Version (Update 12/18/15)

Postby yhgghdg » Tue Apr 12, 2016 2:37 am

update this game soon plz
yhgghdg
 
Joined: Fri Jan 11, 2013 6:53 pm

Re: Pokemon: Pink Version (Update 12/18/15)

Postby Danteftw » Tue Apr 12, 2016 7:24 pm

Does this game have any new content after one saves the clefairy's or is that man still blocking the way to cerulean ?
Bring the fables from thy tomb
Sporadic doom as knights loom
Does clergy support this passion?
Pure wrath of the winged assassin
User avatar
Danteftw
 
Joined: Fri Feb 08, 2013 5:59 pm

Re: Pokemon: Pink Version (Update 12/18/15)

Postby Dead2112man » Wed Apr 13, 2016 12:30 pm

Danteftw Wrote:Does this game have any new content after one saves the clefairy's or is that man still blocking the way to cerulean ?


No

Patience please, just like with Humbird0 version, this takes time for it to be made properly and with as little bugs as possible.
I might not create games, but I will test them, Then I will give advice on what I think needs to be added, removed, or improved.
Official bug tester of Dark Impulses, creators of pokemorph:Pink
User avatar
Dead2112man
 
Joined: Fri Apr 18, 2014 3:11 am
Location: Where you find people the least

Re: Pokemon: Pink Version (Update 12/18/15)

Postby Dapper Gent » Wed Apr 13, 2016 5:22 pm

Yep. This update will likely take a little longer than intended as we may be transitioning into another program. Val said hed be finishing chapter 2 in humbird0's program but after that we'll be updating to a new system that will have more control for the designer and programmers. That means less bugs and/or bugs easier to deal with.
User avatar
Dapper Gent
 
Joined: Tue Sep 11, 2012 8:36 am

Re: Pokemon: Pink Version (Update 12/18/15)

Postby VintageBass » Wed Apr 13, 2016 5:34 pm

So basically it's like what Ivan was going through when he was transition from AS2 to AS3 for Peach's Untold Tale, and very similar to that people are asking for new content when the main thing was trying to get the game to a new engine and make sure that game works before there is any new content added to the game.

Hopefully it works out for you in the end! Good luck!
"Just because you can put your dick in it, it doesn't mean you can fuck it"
- Nash Bozard
User avatar
VintageBass
Moderator
 
Joined: Fri Mar 22, 2013 3:16 am
Location: Exploring the world of Pokemon

Re: Pokemon: Pink Version (Update 12/18/15)

Postby Jlokison » Sat Apr 16, 2016 7:42 pm

Just wanted to let you know I enjoy the work your doing on this game, it's an interesting additional story to humingbird0's work.
Jlokison
 
Joined: Mon May 20, 2013 4:44 pm

Re: Pokemon: Pink Version (Update 12/18/15)

Postby ValturNaa » Sun Apr 17, 2016 2:51 am

Sorry, haven't been checking the forum for a while now, just checked it today. The language we're working in right now is Flash and Humbird's editor which is built in flash. The language we're migrating to is GML ... not sure what language that's derived from. But if you want to know more, http://yoyogames.com/gamemaker will let you download the program and see some of the available tutorials. Any programming skills you can offer in either language would really be a godsend because I'm the main programmer right now and I'm a simple scripter at best. It's taken quite a while just to develop enough skills to get the game to the stage that it's in now.
I'm not mad. I'm only forty and eighty percent crazy, and that's split between two personalities, which makes me almost half sane.
User avatar
ValturNaa
 
Joined: Tue Mar 03, 2015 2:33 am
Location: Middle of Nowhere, USA

Re: Pokemon: Pink Version (Update 12/18/15)

Postby Dapper Gent » Sat May 07, 2016 8:13 am

Sorry it's been quiet on here. Still waiting on the program upgrade.

I want to apologize for the lack of picture updates. I was having some tablet issues and finally got it all fixed today. To compensate I dedicated most of the day to pumping out some images. I've added the front poses Articuno, Chansey, Dewgong, Eggsecute, Kabutops, Kangaskhan, Mew, Ponyta, Rapidash, Primeape, and Tangela.

This puts us at 54 complete pokemorph sets, 45 front poses only and 51 pokemorphs left to complete pokedex.

And finally, we're still looking for more artists and programmers to join the team. Also, looking for more people, designers, programmers, sound/game musicians and other similar field to join a separate group which a few of Team MESA members have ventured into to create non-hentai based games and to expand into an actual gaming company. Please send me a PM if you're interested in helping out on one or both projects. We definitely need the love, support and assistance!
User avatar
Dapper Gent
 
Joined: Tue Sep 11, 2012 8:36 am

Re: Pokemon: Pink Version (Update 12/18/15)

Postby Dapper Gent » Mon May 09, 2016 12:42 am

Added the front poses Aerodactyl, Drowzee, Gengar, Gastly, Haunter, Lickitung, Marowak, Sandslash, Venomoth and a special pokemorph to the list. I wanted to get more done today but my hand started cramping up. 41 pokemorphs left to go, not including the special ones.

I also wanted to share this memory with everyone. I went looking for something and found this post from 2012. It was nice to see how far I've come since then.
viewtopic.php?f=34&t=2027&p=178679#p178679
User avatar
Dapper Gent
 
Joined: Tue Sep 11, 2012 8:36 am

Re: Pokemon: Pink Version (Update 12/18/15)

Postby Dapper Gent » Tue May 17, 2016 6:00 pm

Added Exeggutor, Gloom, Hypno, Raichu, Seaking and Wigglytuff to the list. 35 left!
User avatar
Dapper Gent
 
Joined: Tue Sep 11, 2012 8:36 am

Re: Pokemon: Pink Version (Update 12/18/15)

Postby ValturNaa » Tue May 17, 2016 6:19 pm

Sweet. That's one more check off the list of pokemon we need now :P grats on the progress. Won't be too much longer before we have a complete pokedex, huh?
I'm not mad. I'm only forty and eighty percent crazy, and that's split between two personalities, which makes me almost half sane.
User avatar
ValturNaa
 
Joined: Tue Mar 03, 2015 2:33 am
Location: Middle of Nowhere, USA

Re: Pokemon: Pink Version (Update 12/18/15)

Postby JacksonGood » Sun May 22, 2016 9:02 pm

Those graphics are pretty solid. What are you thinking of doing regarding animations?
JacksonGood
 
Joined: Sat Apr 30, 2016 4:41 pm

Re: Pokemon: Pink Version (Update 12/18/15)

Postby ValturNaa » Mon May 23, 2016 6:47 am

We don't have any dedicated animators, unless you count geist's spriting, so we're trying to avoid that particular issue for the moment. Not that I wouldn't love to see animated pokemon and animated moves, but that will have to wait until we get a new engine anyway, unless we can use animated gifs in the current engine.
I'm not mad. I'm only forty and eighty percent crazy, and that's split between two personalities, which makes me almost half sane.
User avatar
ValturNaa
 
Joined: Tue Mar 03, 2015 2:33 am
Location: Middle of Nowhere, USA

Re: Pokemon: Pink Version (Update 12/18/15)

Postby Dapper Gent » Tue May 24, 2016 10:58 am

We can, but it eats up a lot of memory given current knowledge and workings of the engine we're using. Plus we have no animators on the team at the moment. We'll be pushing to get one by the time our third Pokemorph game rolls along.

And yes, Val. Hopefully I'll have all of the morphs done in a couple of weeks. Well, the front poses at least.

On that note, I really want some criticism for this Squirtle as it's the first picture I've done completely freehand. I still used a base but eyed it instead of copying bits and pieces together as I've done previously. So I can honestly say this Squirtle is 100% all me. I'd really like feedback on it.
Attachments
Sketch2426121.png
User avatar
Dapper Gent
 
Joined: Tue Sep 11, 2012 8:36 am

PreviousNext

Return to Flash Projects



Who is online

Users browsing this forum: No registered users