Anthro Hentai Adventure Games OOPS Aug 18

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Re: Anthro Hentai Adventure Games

Postby VintageBass » Thu Jan 07, 2016 8:54 pm

AcetheSuperVillain Wrote:It's probably cum, I just wanted to liven up the colors. Hair, fur and feathers can be any color, why not the cum too?

Yeah, good point. It's definitely different than your standard white cum, and my mind tends to go weird places seeing that green goop. Although slimes aren't that bad of an idea, if you're interested in doing the creatures. Heck, you got a good source of tentacles right there! :P

AcetheSuperVillain Wrote:Also not sure if the dick is actually attached to someone who would be blocking the view, or if this universe has invented dildo-drone technology.

I'm not sure who would produce that color of cum, but if it's something that can be inserted into those balls, then that certainly works!
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Re: Anthro Hentai Adventure Games

Postby AcetheSuperVillain » Sat Jan 09, 2016 7:21 am

Okay, quest writing is mostly done, enough that I can start making map graphics. It was more difficult than I was expecting, and frustrating when I can't think of what comes next in a sequence of action. Maybe I'll get better at it.
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Re: Anthro Hentai Adventure Games

Postby AcetheSuperVillain » Tue Mar 08, 2016 8:32 pm

Okay, I've had a lot of hang-ups with this project and it's clear that I'm not going to get around to programming it any time soon. I'm going to put everything I've got so far into this .fla and leave it here for anyone who wants to give it a try. Ask me if you have any questions.

pnc_game2.zip
(4.72 MiB) Downloaded 138 times
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Re: Anthro Hentai Adventure Games update 4/1

Postby AcetheSuperVillain » Fri Apr 01, 2016 5:01 pm

Well, I got some time to work on the game, and of course, I ran into another hang up. It looks like putting too many keyframes into one movieclip causes CS4 to slow down and eventually crash, so I can't program something of this magnitude the same way I programmed the small game.

So in order to continue this project, I would need to come up with a different strategy to program it. Ugh.

You can play what I have in the first post.
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Re: Anthro Hentai Adventure Games update 4/1

Postby KiWolfGirl » Sat Apr 02, 2016 1:21 am

Don't use CS4, it's literally the slowest and worse version of flash. It can't handle big files. CS5 and up is good if you like the new layout but I always prefer CS3. I suggest CS5.5 if you have to use the new stuff.
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Re: Anthro Hentai Adventure Games update 4/1

Postby c-war » Mon Apr 04, 2016 9:58 pm

Both of the samples are nice, fun little projects, keep up the good work. I don't have any critiques to offer that others haven't already said, I just want them to be longer.
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Re: Anthro Hentai Adventure Games update 4/1

Postby AcetheSuperVillain » Fri Jun 10, 2016 4:11 am

I sorta fixed the constant crashing problem, so I added 2 new quests and reward CG to the game. 8 out of 16 total.

Making adventure games is super boring. It takes like 2 hours to make 2 minutes of gameplay, and it's not fun to play as the creator, because I know exactly where to go. If I can finish this up, I'll have to make something more actiony or strategicy for next time. Like an anthro brothel sim.
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Re: Anthro Hentai Adventure Games update Jun9

Postby Nobudi » Sat Jun 11, 2016 12:55 am

This is pretty cool project. Big fan of Franks Adventures, so kudos to you.
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Re: Anthro Hentai Adventure Games update Jun9

Postby Spartacus » Tue Jun 14, 2016 3:10 pm

cool new game. I hear you though on the boringness of the creation process.
looking forward to seeing this one finished
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Re: Anthro Hentai Adventure Games update Jun9

Postby WonderGamer » Tue Jun 14, 2016 9:46 pm

Well the navigation screens could use some improvement, but I definitely enjoyed the reward pics. If all the pics end up being as good as the ones that are in the game now, I expect I'll be following the development of this game. Pretty sure I've seen that art-style before (on the reward pics), I assume you've made a few other flash games before?
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Re: Anthro Hentai Adventure Games update Jun9

Postby AcetheSuperVillain » Wed Jun 15, 2016 3:02 am

Thanks everyone.

Spartacus Wrote:cool new game. I hear you though on the boringness of the creation process.
looking forward to seeing this one finished


Most of the remaining reward CG is attached to the "main plot" so it will be one big blast at the end. I've been avoiding it, but I'm nearly out of unrelated story lines.

WonderGamer Wrote:Well the navigation screens could use some improvement, but I definitely enjoyed the reward pics.


Yeah, if I make another one, it will look different. These maps were a lot of work for how crappy they look. Might go for something closer to Breeding Season's layout.

WonderGamer Wrote:Pretty sure I've seen that art-style before (on the reward pics), I assume you've made a few other flash games before?


The only other hentai game I've done was Strip Pong. I used to make a lot of Flash games, but the art was not very good and the anthros are something new. I've studied a lot of different artists while learning to make anthros, so it might be a piece of someone else that you recognize. I think I'm sorta close to the style of Challodillo and MasterGodai.
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Re: Anthro Hentai Adventure Games update Jun9

Postby AcetheSuperVillain » Wed Jun 15, 2016 3:21 am

Oh what the heck, I'll mention it here. I'm toying with the idea of making an anthro brothel sim style game using reward CG like this instead of armature animation like the other popular ones. So it would probably end up more like the original Hentai Sim Brothel. It might also be more a strip club simulation than a brothel sim, since most of my art ideas are for sexy situations rather than straight up sex, as in these adventure games.
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Re: Anthro Hentai Adventure Games update Jun9

Postby WonderGamer » Wed Jun 15, 2016 9:31 am

AcetheSuperVillain Wrote:
WonderGamer Wrote:Well the navigation screens could use some improvement, but I definitely enjoyed the reward pics.

Yeah, if I make another one, it will look different. These maps were a lot of work for how crappy they look. Might go for something closer to Breeding Season's layout.

Well you used a layout similar to Zelda, which would have probably been better in a situation where you move your character using keys on the keyboard in a similar situation. I don't know, maybe the layout of the maps just seems odd to me because they differ from the norm; I will admit your method is faster than moving your character around using the keyboard (considering you have to go back & forth between rooms anyways; your method is MUCH quicker). I think this game would have benefited better from a High Tail Hall approach (although that layout did get confusing at points...).

AcetheSuperVillain Wrote:
WonderGamer Wrote:Pretty sure I've seen that art-style before (on the reward pics), I assume you've made a few other flash games before?

The only other hentai game I've done was Strip Pong. I used to make a lot of Flash games, but the art was not very good and the anthros are something new. I've studied a lot of different artists while learning to make anthros, so it might be a piece of someone else that you recognize. I think I'm sorta close to the style of Challodillo and MasterGodai.

Well that was two of the games I saw, saved them both to my hard drive seeing as I did enjoy them; although they were short, could have probably been improved by giving a lineup of opponents to battle & placing them in the same flash (like Yeowi the Pervert for example).

I saw one other lesbian furry game (or at least that's how it ended) where you were attempting to purchase a new dildo/vibrator, but you didn't have enough money to get it. You attempted to sell lemonade to make money, in the end you ended up selling sex instead. In the end you ended up sharing the new dildo/vibrator with another busty furry babe & having a lesbian escapade.

EDIT: And thanks for the NewGrounds profile, I'll take a look at them when I get a chance. ;)
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Re: Anthro Hentai Adventure Games update Jun9

Postby AcetheSuperVillain » Wed Jun 15, 2016 3:33 pm

WonderGamer Wrote:I saw one other lesbian furry game (or at least that's how it ended) where you were attempting to purchase a new dildo/vibrator, but you didn't have enough money to get it. You attempted to sell lemonade to make money, in the end you ended up selling sex instead. In the end you ended up sharing the new dildo/vibrator with another busty furry babe & having a lesbian escapade.


Oh yeah, that's from this same topic though, it's still on the front page.
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Re: Anthro Hentai Adventure Games update Jun9

Postby WonderGamer » Wed Jun 15, 2016 11:28 pm

AcetheSuperVillain Wrote:
WonderGamer Wrote:I saw one other lesbian furry game (or at least that's how it ended) where you were attempting to purchase a new dildo/vibrator, but you didn't have enough money to get it. You attempted to sell lemonade to make money, in the end you ended up selling sex instead. In the end you ended up sharing the new dildo/vibrator with another busty furry babe & having a lesbian escapade.

Oh yeah, that's from this same topic though, it's still on the front page.

Heh... How did I miss that... :oops:

Anyways, I enjoyed that one also. In any case I have those 3 saved on my hard drive because I did enjoy them, so keep up the good work! ;)
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Re: Anthro Hentai Adventure Games update Jun9

Postby MirceaKitsune » Sat Jun 18, 2016 9:16 pm

Interesting concept. I am curious to see how it will go :)
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Re: Anthro Hentai Adventure Games update Jun23

Postby AcetheSuperVillain » Thu Jun 23, 2016 8:39 pm

So I have added the "main plot" to the game. The main plot will not start until you've had a few specific conversations. This will be a longer series of events than usual, but it will unlock several reward CGs.

Specifically,
Spoiler (click to show/hide):

5 CGs are related to the main plot. 2 will occur naturally for completing the objective, 1 for returning the stolen dildo, 1 for the lizard girl, 1 for getting the camera bear in Mouiller's room.


13/16 reward CG quests are complete! 3 to go before the game is finished. Let me know if you are having trouble finding all of the available reward CG. I think it should all be pretty easy, but if not, I'll drop some more hints in the game.
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Re: Anthro Hentai Adventure Games update Jun23

Postby musical74 » Fri Jun 24, 2016 2:14 am

I found them all, one was a little confusing, but just a little. So...three left, then you send them off to some porn magazine and collect lots of money, right? (Oh wait...that's the Frank's Adventure series) My only real complaint is it seems to be pretty short, even when everything is finished
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Re: Anthro Hentai Adventure Games update Jun23

Postby AcetheSuperVillain » Fri Jun 24, 2016 3:18 am

musical74 Wrote:I found them all, one was a little confusing, but just a little. So...three left, then you send them off to some porn magazine and collect lots of money, right? (Oh wait...that's the Frank's Adventure series) My only real complaint is it seems to be pretty short, even when everything is finished


Yeah, unfortunately it takes a loooooooong time to make all these things. Days of work turn into minutes of gameplay. It's a shame, I kinda like writing these little quests, but I have to think if there's a more efficient type of game I could be making. However, in the future I think I could improve the time spent by using something more like an RPG maker text box instead of making all the little voice blurbs.

There are various ways I could extend the game. I could theoretically use a more interesting story as well with more to read, just I'm not sure if that would be desirable. I enjoyed Pokkaloh and Panthea, I might have it in me to make something similar. Part of me wants to get back into making scrolling shooters and beat 'em ups, but that would be an awkward tie-in to the pornographic arts. I theoretically have various types of random dungeon generators I could employ for the noble cause of porn, but I'd have to think about that should work. Programming a random dungeon is easy, programming something to navigate it can be quite the challenge.

I might do a reward CG brothel simulator, but I feel like I'd have to make a lot of reward CG for it to be fun. And I don't know if I want to do brothel simulator anyways. I look at all these brothel simulators and think "I could do better" but maybe I'd be better off doing something that's uniquely mine.
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Re: Anthro Hentai Adventure Games update Jun23

Postby AcetheSuperVillain » Sat Jun 25, 2016 5:43 am

How about this, what if I made something kinda like an RPG, but instead of fighting, you have sex. By having sex, you gain "experience" which can increase your "skill" or "stamina", which determine how quickly you can finish off ... opponents? and how much ... punishment? you can take yourself. You can find items that refresh you or help you take down opponents(?). I could use the random dungeon generators for it. I would have to proceed carefully, it would be tricky to balance fun gameplay without needing to do lots and lots of animations.
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