Just an observation I want to discuss

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Re: Just an observation I want to discuss

Postby WonderGamer » Mon Aug 29, 2011 5:35 pm

To be completely honest, I haven't actually seen any completed games yet. All I'm seeing are demos & uncompleted projects. Perhaps I just don't have access to the completed work yet because I'm new, but I'm beginning to wonder if there is any finished games here. :?
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Re: Just an observation I want to discuss

Postby Thaedael » Mon Aug 29, 2011 6:09 pm

Ironically it will always be the same, no matter how many times the question has been asked. As trunks has pointed out it is way easier to demand (I use the word demand because it is never as simple as a nice request for help but an ultimatum) that usually runs along the lines of this;

Average_User_of_LoK Wrote:Hey I have a [Really Great Idea that I won't bother to go into detail on and just be really vague], the problem is [I can't/won't be bothered to learn; Artskills, Animation, Music, Plot Writing, Mechanics, Character Design, Programming etc.]. However I can [Manage [Insert bragging of self worth and qualifications for managing] so that it happens]


So when you see people like this call out on gorepete1/2 or corta of course they will refuse. The other good example of what not to do is easy to see just in the mario is missing thread that Blaargh has been working on now for the greater part of the summer. People make thousands of requests, and then complain when they aren't accepted when they seem to always forget blaargh is a one man team doing the best he can. It took him how long to add many different scenes which you pestered him about? It is people that are blind to the realities that projects take time to finish and that if they aren't bothered to invest the time themselves then you can expect it not to get done.

If you want to manage you better have a design document of several hundreds pages long with contigencies for everything. You need to be well versed in at least 90% of what is required of your team to provide actual guidance instead of being an absentee member. Not to mention you have to learn your team members inside and out to deal with their strengths/weaknesses/insecurities and how to get them to mesh together.

I am working on a project right now with katsu, pengirl, and Kuja. The character design alone has taken 2 days, the background for the loading screen has taken 3 and wont be done for another 2 days at best, let alone the animating which will probably be another 1~3 days. This is infinitly small in the grand scheme of this game, and I am working with the outmost proffesionals in these areas.

Bottom line is. If you come in with a shitty idea, and aren't willing to do a lot of work on just presenting the idea, you aren't going to get anyone. 90% of the threads in creative corner are request threads, if people read each failed one this theme would have become apparent long ago. However most requests are made by lurkers that appear, post, dissappear once they realize their ideas wont come to fruitation.
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Re: Just an observation I want to discuss

Postby Activeagressive » Mon Aug 29, 2011 6:31 pm

The best way to be helpful to anybody who is making a game is to point out bugs. Making request for new things doesn't help, pointing out game breaking bugs does.
Or ask if you can help with the sound/art/etc.
... well I can't think of anything funny/interesting/insightful to put here so I'll just leave it blank...
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Re: Just an observation I want to discuss

Postby Thaedael » Mon Aug 29, 2011 6:34 pm

The thread is about lack of progress, games that are being worked on are being worked on regardless of the way people are treating them (though with the general atitude wearing down on the different creators I can see why things don't get done). The games that have no orginization and are just random idea pitches won't get done. Simple as that really.

Just remember that if you were all honest about being 18+, you are dealing with work and university. Not getting paid for a side project or not studying etc. isn't always viable. I for one had to deal with familly illness, two jobs, and university all at once all summer, otherwise my involvement in Area_52, and various other projects would have been higher.
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Re: Just an observation I want to discuss

Postby BlueLight » Mon Aug 29, 2011 8:25 pm

omp123 Wrote:Let's not forget where we're at, people. This isn't a forum for H-game devs, this is a forum entirely dedicated to the Legend of Krystal project; a community of those who want to take the existing art and engine from playshapes' games and make something else out of it.
]
Sorry i don't know where you got that. This is what the front page says that remotely looks like it hit the subject... but not really
"Our main collaborative environment is the new forums:"


omp123 Wrote:So no duh most of the ideas stem off of Playshapes' games and there isn't much 'original'. It's a fan project site. Hell, the only thing absolutely original that I've seen is that resident evil Game Maker game, because it's not a flash game with moving body parts that look like damn puzzle pieces like Playshapes' work.
So I could go on and on about how disappointing it is that these devs could do all their own work and not need to make "playshapes games", then counter it in the same breath that sometimes writing fanfiction is easier and more fun than making your own stories, but in the end, this is all about making games with Playshapes' stuff while we all tell ourselves that Playshapes didn't sneak out the back door and is still working on that Bowser's Castle game like we want to believe so bad.

It's all about happy thoughts here.

you that's kinda a stupid remark about all the games with PlayShapes engine not being original. The developers decided that they didn't want to reinvent the wheel and used a engine thats open to the public.
But lets take it a step higher and talk about games that use the same engine. No i'm not going to talk about all the games that used the quake engine so lets get a little modern.
Dice/EA release Battle Field Bad Company 2 in march of about 2008 or 2010 and it used a powerful new engine called the frostbite 2 engine.
Well Dice made another game called MoH that used the same engine and it was also modern combat with the Frost Bite 2 engine. I know no originality people.
Well now some company the EA most likely owns is make a new Need for Speed game using the frost Bite 2 engine... Omg total rip off of Battle Field Bad company 2.

You want another game
The Elder Scrolls 4: Oblivion had a great engine for open world and community mods.
Fallout 3 used the same engine just upgraded from TES.
Fallout NV had the same engine just upgraded from FO3

Developers all the time decide they don't want to reinvent the wheel and use some one else's work.
My save program is most like 80% uses the swing Library in the API. Well swing is a Javax library meaning it's a community made for the most part meaning i'm not really making a button i'm taking some one else wheel.

from what i know about programming you can't really do anything without a API and you can't really do anything in a API without using some one else work. so lighten up on your standards.
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Re: Just an observation I want to discuss

Postby Nookie » Mon Aug 29, 2011 8:52 pm

omp123 Wrote:Let's not forget where we're at, people. This isn't a forum for H-game devs, this is a forum entirely dedicated to the Legend of Krystal project; a community of those who want to take the existing art and engine from playshapes' games and make something else out of it.


Yeah, I know that. I've talked with someone about making a forum that is dedicated to adult related projects; what I got back from the person I talked with is that creating a forum is a lot of work and a forum has to be moderated in a regular basis. Also there's a likely chance that a forum will become inactive due to a lack of community/activity.

I've tried looking for a game development forum that is open to any ideas, but the minute someone mentions that they want to make a game that will contain pornographic material most people are keen to either bash on the person for proposing such an idea or to give a their spiel on why adult/pornographic games are considered distasteful. There's a rare few that is open enough to discuss about the idea and such, but in the end they brush it off.

And so, I made an account here as well as other forums that is dedicated to a particular h-project or is open to h-projects. It's sad most still consider nudity and pornography going too far while violence and gore is somewhat acceptable. :( I think it's just the country I'm in. :|

omp123 Wrote:So no duh most of the ideas stem off of Playshapes' games and there isn't much 'original'. It's a fan project site. Hell, the only thing absolutely original that I've seen is that resident evil Game Maker game, because it's not a flash game with moving body parts that look like damn puzzle pieces like Playshapes' work.


To be honest though, most players don't care what the game is run on. Be it a game maker program, flash, or a game engine made from scratch out of pure code, what players look for is if the game will offer an exciting experience for the player. So I don't consider the resident evil game to be absolutely original since it's another fan-based project.

omp123 Wrote:So I could go on and on about how disappointing it is that these devs could do all their own work and not need to make "playshapes games", then counter it in the same breath that sometimes writing fanfiction is easier and more fun than making your own stories, but in the end, this is all about making games with Playshapes' stuff while we all tell ourselves that Playshapes didn't sneak out the back door and is still working on that Bowser's Castle game like we want to believe so bad.

It's all about happy thoughts here.


Yes, so true. Also, I don't get why fanfiction is considered "easier" since it follows the same format as a story. :?
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Re: Just an observation I want to discuss

Postby omp123 » Mon Aug 29, 2011 11:34 pm

BlueLight Wrote:
omp123 Wrote:Let's not forget where we're at, people. This isn't a forum for H-game devs, this is a forum entirely dedicated to the Legend of Krystal project; a community of those who want to take the existing art and engine from playshapes' games and make something else out of it.
]
Sorry i don't know where you got that. This is what the front page says that remotely looks like it hit the subject... but not really
"Our main collaborative environment is the new forums:"


omp123 Wrote:So no duh most of the ideas stem off of Playshapes' games and there isn't much 'original'. It's a fan project site. Hell, the only thing absolutely original that I've seen is that resident evil Game Maker game, because it's not a flash game with moving body parts that look like damn puzzle pieces like Playshapes' work.
So I could go on and on about how disappointing it is that these devs could do all their own work and not need to make "playshapes games", then counter it in the same breath that sometimes writing fanfiction is easier and more fun than making your own stories, but in the end, this is all about making games with Playshapes' stuff while we all tell ourselves that Playshapes didn't sneak out the back door and is still working on that Bowser's Castle game like we want to believe so bad.

It's all about happy thoughts here.

you that's kinda a stupid remark about all the games with PlayShapes engine not being original. The developers decided that they didn't want to reinvent the wheel and used a engine thats open to the public.
But lets take it a step higher and talk about games that use the same engine. No i'm not going to talk about all the games that used the quake engine so lets get a little modern.
Dice/EA release Battle Field Bad Company 2 in march of about 2008 or 2010 and it used a powerful new engine called the frostbite 2 engine.
Well Dice made another game called MoH that used the same engine and it was also modern combat with the Frost Bite 2 engine. I know no originality people.
Well now some company the EA most likely owns is make a new Need for Speed game using the frost Bite 2 engine... Omg total rip off of Battle Field Bad company 2.

You want another game
The Elder Scrolls 4: Oblivion had a great engine for open world and community mods.
Fallout 3 used the same engine just upgraded from TES.
Fallout NV had the same engine just upgraded from FO3

Developers all the time decide they don't want to reinvent the wheel and use some one else's work.
My save program is most like 80% uses the swing Library in the API. Well swing is a Javax library meaning it's a community made for the most part meaning i'm not really making a button i'm taking some one else wheel.

from what i know about programming you can't really do anything without a API and you can't really do anything in a API without using some one else work. so lighten up on your standards.


These are large companies full of people who make real and large-scale games for a living. What I'm talking about is a forum full of flash game makers/people who want to make flash games. You HAVE to adjust your standards to fit the scale.

And that comment was all about the people before me who started to complain about the lack of creativity in their games. I didn't think I had to quote everyone before me to make it clear that I wasn't making an offhand comment about the first post.

Plus, I hardly see any Fallout NV/Elder Scrolls/Bad Company 2-quality achievements created thus far. It's full of unfinished WIP's and ideas. It's not jerkish to point that out, and there's no point to look at it the way you apparently see it. It is how it is, and it's not a bad thing. It's simply to be expected.

So relax. Everyone's talking about the amount of incomplete works and how there isn't a lot of creativity here, and all I'm doing is pointing out why it shouldn't be surprising that it's the way it is.

@Nookie

One thing I've learned on my experience of the interwebs is "organizing stuff is a hell of a lot easier said than done". There are literally dozens of times where it's faster and easier to simply learn to be a better (artist/programmer/writer/whatever your crutch may be) rather than collaborate with an artist or programmer over the internet, no matter what the medium may be (msn, email, forums, etc). Unless you're in-person with each other, your schedules are lined up PERFECTLY with each other, or all you need from the other person is a bunch of voice clips (which is how those things are done in real games nowadays anyways), you're going to find out real quick just how much of a pain it is to get this done with others on an everyday schedule.

My point of the Resident Evil game mention was that for every other game on here, things are animated the same exact way; body pieces just like PS's tweened together like moving puzzle pieces. Maybe not original, but definitely different. But when the art and movement is the same as PS's, it can't help but feel the same, no matter how different of a game it may be. It'll wind up looking and feeling like a game mod instead of an original game.

And fanfiction is putting characters you already know and love into situations without having to develop those characters yourself, which is easier.
Last edited by omp123 on Tue Aug 30, 2011 8:39 pm, edited 1 time in total.
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Re: Just an observation I want to discuss

Postby darkfredo » Tue Aug 30, 2011 12:51 am

is just my opinion, @nookie why don't start your own game like "the kidnapped of krystal v1" or a game with samus.

if you don't like the main character have HP (like in the game: “K Fox and the Magic Sword”) maybe can change that with.... reputation or hygienic. example: when krystal is kidnapped by the Sharpclaw, they destroy your starship and hide in all the planet the parts you need for your starship works and scape for this planet and need pass all kind of situations to rebuild your starship, like if you don't have "reputation" you can't pass to another level of the planet, how you can get "reputation", having sex with Sharpclaw :D and help another character you put in your game and "hygienic" when krystal have much cum over her need clean it, how you can clean go to the lake and clean, and again go to search "reputation" to colect information to find the part of your starship and add other stuff, maybe you can made a group with @bluelight, and @KaTsuO_O they are good in designs flash.

if you like the idea, i can help you but i'm not a master in flash but i can help you in made a history for the game if you like the idea.
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Re: Just an observation I want to discuss

Postby Nookie » Tue Aug 30, 2011 2:11 am

darkfredo Wrote:is just my opinion, @nookie why don't start your own game like "the kidnapped of krystal v1" or a game with samus.

if you don't like the main character have HP (like in the game: “K Fox and the Magic Sword”) maybe can change that with.... reputation or hygienic. example: when krystal is kidnapped by the Sharpclaw, they destroy your starship and hide in all the planet the parts you need for your starship works and scape for this planet and need pass all kind of situations to rebuild your starship, like if you don't have "reputation" you can't pass to another level of the planet, how you can get "reputation", having sex with Sharpclaw :D and help another character you put in your game and "hygienic" when krystal have much cum over her need clean it, how you can clean go to the lake and clean, and again go to search "reputation" to colect information to find the part of your starship and add other stuff, maybe you can made a group with @bluelight, and @KaTsuO_O they are good in designs flash.

if you like the idea, i can help you but i'm not a master in flash but i can help you in made a history for the game if you like the idea.


Well technically, while I do find some time to contribute to the games I'm helping out with as of now, I take breaks by working on the graphics for a game I recently thought up. So yeah, I'm working on personal stuff as well and I want to work at my own pace.

Honestly, I'm not too familiar with the Starfox universe and I don't plan on helping out on more fan-based games. :|
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Re: Just an observation I want to discuss

Postby BlueLight » Tue Aug 30, 2011 3:43 am

darkfredo Wrote:maybe you can made a group with @bluelight, and @KaTsuO_O they are good in designs flash.
if you like the idea, i can help you but i'm not a master in flash but i can help you in made a history for the game if you like the idea.

Me good at Designs flash....
My program are completely done by code in java not actionscript.
I admit that i can do a bit in flash but i know nothing about actionscript.

As for teaming up well um.


If I was helping someone else's project i would be a mind more than anything and there are more than enough of those to go around.
I can't program in action script but i could solve a loop or a if statement.

I can't draw but i could likely get a shape down and color it.

I could make a Story possible.

Anything logic i could do. I love enigma's.
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Re: Just an observation I want to discuss

Postby Thaedael » Tue Aug 30, 2011 6:09 am

Going to have to tell you guys to stop fighting, and to tell OMP that he doesn't know the resident evil team He is right that it is a pain in the ass to co-ordinate however. As for animating, everyone does it differently so get over it, if you don't like how people animate in a PS-esque style you are free to tell them that via constructive feed back, learn it yourself, or remove yourself from the premise.

That being said keep it civil, people disagree, get over it.
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Re: Just an observation I want to discuss

Postby darkfredo » Tue Aug 30, 2011 6:13 pm

Nookie Wrote:Well technically, while I do find some time to contribute to the games I'm helping out with as of now, I take breaks by working on the graphics for a game I recently thought up. So yeah, I'm working on personal stuff as well and I want to work at my own pace.

Honestly, I'm not too familiar with the Starfox universe and I don't plan on helping out on more fan-based games. :|


ok i understood thank for your time and good luck with the game you are doing and thank @bluelight too now i now you are better in java not in flash.. thank for your time maybe you now of someone start doing a game of krystal and need help with the story, can tell him i can help. thank
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Re: Just an observation I want to discuss

Postby omp123 » Tue Aug 30, 2011 10:38 pm

Thaedael Wrote:Going to have to tell you guys to stop fighting, and to tell OMP that he doesn't know the resident evil team He is right that it is a pain in the ass to co-ordinate however. As for animating, everyone does it differently so get over it, if you don't like how people animate in a PS-esque style you are free to tell them that via constructive feed back, learn it yourself, or remove yourself from the premise.

That being said keep it civil, people disagree, get over it.


And here's a message to you; quit taking everything as an attack or an argument. All I've done in this thread is praise the RE game and point out the reasoning for why others say everything here looks same-ish.

No need to back-seat moderate around here. As a matter of fact, my messages still need moderator approval to be posted, and I doubt they'd approve them if they felt I'm just arguing and flaming.
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Re: Just an observation I want to discuss

Postby trunks2585 » Wed Aug 31, 2011 10:44 am

I'm a little late on this, but to omp123. No shit Area52 isn't going anywhere, i thought I said as much when i first tried to say fuck it and leave about the same time RP did. So if I haven't been clear enough in the past let me say it here. I know the project will fail, our current team won't finish anything, fuck Mal is out of commission for another week and a half at least, and then Mal and Kat have to get together to work out character designs because the first things she produced weren't proper model sheets we could use. Al is about the only one that's gotten any work done recently, we have two models at best that we can use. And I fully expect the full team to change again, leaving a whole new group to go 'ok guys let's redo it all, just like the team before us wanted to do.' And then they'll get to make the same choices and have the same talks we did, even though they could just try and use our scraps, but no that won't be good enough, and then they'll get tired of it and drop out, and the cycle NEVER FUCKING ENDS. Team projects go to shit the fastest.

Now why don't you point that finger at Ren, since he's even more guilty with insisting that he's making a game but has even less to show. At least we give you all the stuff we make that does or doesn't make it and for the large part we show all the developments we make, as opposed to being hush hush on everything. Or do you even consider Ren still in the running?

It's cute, you're little 'no need to back-seat moderate' comment, when that's exactly what Thaedael is suppose to do, or did the title 'moderator' escape you. the Moderation process is there to make sure you're not spamming crap or just trolling, you'll still get told not to be a dick even though your post is approved.
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Re: Just an observation I want to discuss

Postby Thaedael » Wed Aug 31, 2011 10:42 pm

Just want to clarify that the "keep it civil/don't argue" section of my post was in reference to the 6 posts removed where people were openly name calling and using dialogue that is not exactly appropriate for the discussion going on in here. Not a fan of "Your argument is different than mine fag lolololololo *insert image macro of troll face*", if that is back seat moderating then yes guilty as charged.
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