The Bunker v0.11 -HTML5 Adventure/Dating sim 16/June/5

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The Bunker v0.11 -HTML5 Adventure/Dating sim 16/June/5

Postby sed » Mon Mar 28, 2016 5:48 pm

The Bunker v0.11 HTML5 : http://ambitiongames.co/thebunker//
Adventure/Dating sim

Story :
It's 1962, the Cuban missile crises went awry, the bombs are dropping. A family seals themselves off in their personal bombshelter.
But long days underground with nothing to do are boring. What do they do to pass the time?

Themes :
Main :mf, m+f+
Minor : ff, mm, incest, rape,
Very minor: dom/sub, others

Gameplay :
Adventure/Dating sim. Take control of various occupants of the bunker. Interact with the others. All interactions affect future decisions and options. The characters become more lewd as their purity drops. Unlock more characters to control.
It is not possible to get all events in the same game.

Screen-shots :
Spoiler (click to show/hide):



Updates:

Due to a loss of data, development of this game stopped. Sorry. I learned my lesson, and now keep current back-ups of everything.

June 5th v0.11
- Many bugs fixed. Re-fixed a bunch that I thought I already got, but hadn't.
- Re-worked how the day menu works.
- A few new events (Groups stuff and a gangbang of Julie). Had to use split videos for scenes that had more than 3. It's sloppy, but it works.
- Numerous other tweaks and things I forgot.

Old updates :
Spoiler (click to show/hide):

June 1st v0.10.1
- Bugs squashed

May 30th v0.10
- Most of the 'default' scenes are now animated
- List items that can not be done are red
- Bucket list for Julie
- Reported bugs fixed (I think)
- Some (but not many) new events

April 30th v0.9
- Polish, editing
- some new content
- many bug fixes
- auto-save added
- new stats screen layout
- some of slut path for June/Brittney
- some more of dark path for Tyrone
- glory-hole additional scenes

April 25th v0.8
- can now unlock all characters
- more animations/events
- bathroom animations. scene depends on the lust of character
- 'sex' and 'blowjob' options will show animations. Some character combinations will appear blank. I have not made them all yet.
- Bugs fixed
- new bugs created

April 17th v0.7
- refixed bathroom bug. This time I got it
- Added more animations/story
- other stuff
- Characters are now unlocked by completing two events with current character.

April 12th v0.6
- Fixed reported bugs
- Changed start to after bomb instead of before
- Events can be triggered at any time. Nothing will be missed if not gotten on day 1 now.
- added some story and scenes with Julie
- And a bunch of other stuff.

April 11th v0.5
- Fixed save game
- All art now original!
- UI and gameplay tweaked
- much changed in framework


If you like it, please leave feedback.
If you don't like it, feel free to leave feedback.
Last edited by sed on Wed Jan 04, 2017 2:35 am, edited 19 times in total.
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Re: The Bunker v0.2 -HTML

Postby Riley65 » Mon Mar 28, 2016 9:57 pm

I like the idea behind this a lot, as as well as the content in it so far. I'm looking forward to see how you develop this in the future. The only issues I noticed so far are a few syntax errors that came up, one that seemed to happen when trying to enter the same room as Jane, though it wouldn't always happen, sometimes it happened when trying to chat with her if it didn't happen in room entry. Also during the rape scene if I selected masturbate rather then help, that caused a syntax error. Overall though excellent work, can't wait to see more :D
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Re: The Bunker v0.2 -HTML

Postby kvier » Mon Mar 28, 2016 11:05 pm

I keep on getting a fatal error randomly sometimes when I try to have John talk to Jane...
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Re: The Bunker v0.2 -HTML

Postby sed » Mon Mar 28, 2016 11:48 pm

I have just updated it. I fixed both of those bugs, a bunch of others, and added a bit of content, and new bugs.
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Re: The Bunker v0.3 -HTML

Postby Riley65 » Thu Mar 31, 2016 1:31 am

I played through again and saw the new content, trying to talk to Jane about other women as John gives a syntax error, as well the masturbate option during the rape scene of Jill still gives a syntax error. The save function also doesn't work yet though maybe that's intended. Loading starts me at day 1 with all the numbers reset. It makes for a good skip intro button though XD. Keep up the good work and I'll be looking forward to the next update :D. Cheers
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Re: The Bunker v0.3 -HTML

Postby Project_Demise » Thu Mar 31, 2016 5:47 am

I thought the plot sounded similar to a movie I'd seen years ago. Pretty close to Blast from the Past (which is a pretty good movie IMO), and I can't wait to play this :D

Edit: Alright, so I played the game a bit. Not much there, but definitely is a good framework.
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Re: The Bunker v0.3 -HTML

Postby sed » Thu Mar 31, 2016 4:39 pm

Riley65 :
Thanks for the feedback. I updated with a fix for the Jane bug, and some very minor additions.

I have tested the save with a few different browsers and on a couple platforms, and found no problem with it. Do you have cookies enabled? It saves the game as a browser cookie, so if you have any ad-block stuff or cookies disabled, then the save wont work. If the game does not find anything at all, the load button is not a clickable button. Since you seem to be able to click on it, but just are not getting/setting the variables, I suspect something is interfering.

Project_Demise:
No, not a lot yet. I have got the bulk of the framework together now and had added just enough story content to give a preview.
There might be more there than you saw though, as most of it has to be unlocked by creating the right circumstances.

At this point I have switched from building the engine, to content mode. Most of the story that is currently in the game is going to be wiped out and replaced once I am finished the storyboard. I am still on the first tier of the plot-line but already much has changed, including some characters. There will not be an update for that for a while though. I can program much quicker than I can can create the story/quest lines.
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Re: The Bunker v0.3 -HTML

Postby Riley65 » Fri Apr 01, 2016 6:21 pm

I tried out loading again, and it works as long as I don't leave the page, I guess it's just when I refresh or leave and come back that it won't load properly, possibly deleting the old cookie and replacing it with a new one?
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Re: The Bunker v0.3 -HTML

Postby sed » Sat Apr 02, 2016 1:36 am

I have tested this every way I can think of and am not able to reproduce the problem.
Sounds more like your browser is deleting cookies when it exits. It is a setting in preferences in most browsers. You would need to either turn it off, or add an exception for that site. It seems like others are able to load.

Is anyone else having any problems loading a saved game?
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Re: The Bunker v0.3 -HTML

Postby Sasha » Sat Apr 02, 2016 1:23 pm

I have the same issue, where the save works unless you leave the page. The load button appears, but clicking on it starts at day 1 with the numbers reset.
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Re: The Bunker v0.3 -HTML

Postby Sasha » Sat Apr 02, 2016 1:59 pm

I also got a syntax error after guilt tripping Brad as Jane.
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Re: The Bunker v0.3 -HTML

Postby Killer12345 » Sat Apr 02, 2016 3:02 pm

Same issue tried firefox and chrome
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Re: The Bunker v0.3 -HTML

Postby facewithmace » Thu Apr 07, 2016 12:25 am

I have a similar issue, I try to save and it never works. Sometimes it will give me a different starting day, usually day 7, but still start me out with nothing, and then when I hit next day it goes to day 2 like normal.

Also have an issue when talking to Brad as any male character, or sometimes as Britnney, the game will give me a syntax error. Also get a syntax error when watching billy and jill, and choosing the masturbate option. The other two choices work.

I am also a little confused on how to make progress in this game. I know it is a rough version but I haven't been able to get Jane as a character at all, except for one time. I cannot replicate how to get her again.

Otherwise I absolutely love everything so far, and am interested in further development. This game is right up my alley so I hope you will continue soon.
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Re: The Bunker v0.3 -HTML

Postby DragonG » Thu Apr 07, 2016 1:23 am

I beg u to fix those fuckin sintax err their making me go mad
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Re: The Bunker v0.3 -HTML

Postby FurrinGok » Thu Apr 07, 2016 3:14 am

DragonG Wrote:I beg u to fix those fuckin sintax err their making me go mad

I beg of you to fix those bothersome grammar mistakes, as they're making me go crazy. Seriously you cannot grammar Nazi it up if you aren't using proper grammar yourself; not without making a hypocrite of yourself!
Gangs n' Whores' Resident Grammar Hitler, head honcho of the Grammar Nazis. Don't ask why it's me, the others called me that.
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Re: The Bunker v0.3 -HTML

Postby adjaver » Thu Apr 07, 2016 7:12 am

FurrinGok Wrote:
DragonG Wrote:I beg u to fix those fuckin sintax err their making me go mad

I beg of you to fix those bothersome grammar mistakes, as they're making me go crazy. Seriously you cannot grammar Nazi it up if you aren't using proper grammar yourself; not without making a hypocrite of yourself!


I would assume DragonG is talking about the few landmine html errors, which are usually displayed as a sudden line number with a message like "missing expected '}'." In programming parlance these are referred to as syntax errors.
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Re: The Bunker v0.3 -HTML

Postby FurrinGok » Thu Apr 07, 2016 5:34 pm

adjaver Wrote:
FurrinGok Wrote:
DragonG Wrote:I beg u to fix those fuckin sintax err their making me go mad

I beg of you to fix those bothersome grammar mistakes, as they're making me go crazy. Seriously you cannot grammar Nazi it up if you aren't using proper grammar yourself; not without making a hypocrite of yourself!


I would assume DragonG is talking about the few landmine html errors, which are usually displayed as a sudden line number with a message like "missing expected '}'." In programming parlance these are referred to as syntax errors.

I thought of that as a possibility, but he used such poor grammar that I figured he was mocking the game's grammar, not HTML syntax.
Gangs n' Whores' Resident Grammar Hitler, head honcho of the Grammar Nazis. Don't ask why it's me, the others called me that.
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Re: The Bunker v0.3 -HTML

Postby DragonG » Fri Apr 08, 2016 12:06 am

FurrinGok Wrote:I beg u to fix those fuckin sintax err their making me go mad

I beg of you to fix those bothersome grammar mistakes, as they're making me go crazy. Seriously you cannot grammar Nazi it up if you aren't using proper grammar yourself; not without making a hypocrite of yourself!

I would assume DragonG is talking about the few landmine html errors, which are usually displayed as a sudden line number with a message like "missing expected '}'." In programming parlance these are referred to as syntax errors.
I thought of that as a possibility, but he used such poor grammar that I figured he was mocking the game's grammar, not HTML syntax.[/quote]

yes i was talkin about the thing there ! i am no programmer nor english motherlanguage so forgive me for the mistakes, but still that shit makes me go mad! XD
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Re: The Bunker v0.3 -HTML

Postby FurrinGok » Fri Apr 08, 2016 7:56 am

DragonG Wrote:yes i was talkin about the thing there ! i am no programmer nor english motherlanguage so forgive me for the mistakes, but still that shit makes me go mad! XD

If you hope to learn English, here's a tip: With the exceptions of A and I, no word is one letter long. I can forgive small errors like lack of capitalization, missing spaces, or improper spelling, but when you spell "You Are," (You're) or "Property of You" (Your) as "UR" you're not even trying.
Gangs n' Whores' Resident Grammar Hitler, head honcho of the Grammar Nazis. Don't ask why it's me, the others called me that.
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Re: The Bunker v0.3 -HTML

Postby impound258 » Sun Apr 10, 2016 12:25 am

If you'd like I could take a look at it and probably fix a majority of those pesky syntax errors as they seem to be very specific instances and not general breaks in the code.

I'm not claiming to be a master at code myself, but I do know my way around HTML5, Java, JavaScript, C++ and Ruby. (As well as others, but those are my main specialties).

Other than the pesky syntax errors that I've noticed, the gameplay is actually pretty good. It's still early in development so I'd definitely say give content more of a focus than anything else. Just fatal syntax errors causing the player to restart is definitely a pain.
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