The Last Sovereign [Updated 10/25: 200+ ILLUSTRATED SCENES!]

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Re: The Last Sovereign [Updated 12/18]

Postby Thrans » Sun Dec 20, 2015 10:49 pm

Took me most of two evenings to get to and finish the new stuff, wonderful as always, even if I'm now sad due to having nothing to do for a bit ...well Other than play it again...

I will say, I did feel a little lost during the Simon path, as I had no real idea of the timescale, triggers or goals for it all (then again neither would have Simon but... Still felt as I said lost.)

Now, to find out if the helping in the Kitchens event has a end or is just repeatable.

Edit:
During second playthrough, I managed to beat the Rodak Elite, cheated my ass off to do it... (a valid tactic I think when you want to be skipping to a point in the game) But it can be done. Cheat Engine your way to lvl99, use the Sword instead of the Club for the Agility, and have plenty of Orc Potions on hand, use Defensive Attack on the third Orc 'Arclent Warlord' so he can't do anything as you potion your way to full HP. Two quick Defensive Attacks against the Orc 'Rodak Elite' then get glugging down Orc Potions, now just switch between Defensive Attack and more Orc Potions so as to keep up the debuffs and Orcent's health. No special scene or punishment for cheating you passed the Rodak Elite.
Last edited by Thrans on Wed Dec 23, 2015 1:44 am, edited 2 times in total.
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Re: The Last Sovereign [Updated 12/18]

Postby Nomad » Tue Dec 22, 2015 7:28 pm

Several events are repeatable and several take more than one day at a time, too. I will admit i used cheatengine to find out the exact durations and event triggers. Might even make a guide at some point if i get bored during the holidays.
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Re: The Last Sovereign [Updated 12/18]

Postby Ayeka » Tue Dec 22, 2015 7:46 pm

I finished Simon part, it is great :roll:
Castle in confusing, lack map not help :(
Library is nice, great amount information about succubi, orc and other stuff. I hoped to get more info from church but not Lustlord church in city. Why?
Subquests nicely done and I like new girl in harem, Nalili :D

Now mayby I start from beginning and get this damned Altina after all. Without her doing tets in Robin&Aka route is almost impossible. not enough power and these damn construct heal themselves.
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Re: The Last Sovereign [Updated 12/18]

Postby lostone2 » Fri Dec 25, 2015 8:58 am

Nomad Wrote:Several events are repeatable and several take more than one day at a time, too. I will admit i used cheatengine to find out the exact durations and event triggers. Might even make a guide at some point if i get bored during the holidays.


Ncrdrg has made a gret step by step walkthrough that can be found here. Feel free to expand/edit it!

Ayeka Wrote:I finished Simon part, it is great :roll:
Castle in confusing, lack map not help :(
Library is nice, great amount information about succubi, orc and other stuff. I hoped to get more info from church but not Lustlord church in city. Why?
Subquests nicely done and I like new girl in harem, Nalili :D

Now mayby I start from beginning and get this damned Altina after all. Without her doing tets in Robin&Aka route is almost impossible. not enough power and these damn construct heal themselves.


Sooner or later I would love to add maps to the wiki of the different locations, but for the time being you can find a written description of the Palace's Layout here.
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Re: The Last Sovereign [Updated 12/18]

Postby ijiun » Sat Dec 26, 2015 12:21 pm

Hello

to start I apologize for my English and thank you Sierra Lee, this is the best H-game I've played.

In Simon's path, I have attempted to follow the walkthrough step by step and it doesn't work as indicated. After day 8, I follow the instructions step by step but when I get to "Train armory at once," I go to the next stage on day 28. After that impossible to catch up on the following phases.

Am I the only one to encounter this problem? (ok may be it's not a real problem ^^)
Are the choices made earlier in the adventure may impact the events duration in Simon's path?
I try different combination with exercise and meditate, but the problem remains the same.
Is this another version of the game? (0.14 for patreon may be)
If someone can explain how this works?
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Re: The Last Sovereign [Updated 12/18]

Postby Sierra Lee » Sat Dec 26, 2015 7:04 pm

ijiun Wrote:In Simon's path, I have attempted to follow the walkthrough step by step and it doesn't work as indicated. After day 8, I follow the instructions step by step but when I get to "Train armory at once," I go to the next stage on day 28. After that impossible to catch up on the following phases.

Am I the only one to encounter this problem? (ok may be it's not a real problem ^^)
Are the choices made earlier in the adventure may impact the events duration in Simon's path?
I try different combination with exercise and meditate, but the problem remains the same.
Is this another version of the game? (0.14 for patreon may be)
If someone can explain how this works?

Many choices made earlier in the game have an impact on Simon's path. How long some activities take, how well you do on them, and the total number of days can change, so all the current guides are just approximations. Different versions of the game should not make a difference in this.
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Re: The Last Sovereign [Updated 12/18]

Postby ijiun » Sat Dec 26, 2015 9:28 pm

Thank you for your answer Sierra Lee

Now I know I need to maximize my choices with my current save and may be replay the game from the beginning to see the differences.
Anyway your game's great and I look forward to the next version. ^^
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Re: The Last Sovereign [Updated 12/18]

Postby Ikorus » Wed Dec 30, 2015 12:17 am

I signed on specifically to congratulate you on what a bloody fantastic game this has been, having now made it through to the end of the current version after dozens of hours. I had to reset a couple of times due to odd reasons, plus the fact that im running two routes (a "normal" playthrough behaving like every other jrpg ever and an "efficient" playthrough where i attempt to maximise resource accrual while minimizing expenditure - only really possible if you do a normal run first to know what lay ahead) but it has been utterly worth it. this could be a legitimate game in its own right to rival jrpgs of the super nintendo and early playstaytion eras. simon is a fantastic protagonist, and i appreciate the fact that unlike so many Idiot Chosen Heroes he actually thinks things through and is willing to stoop to any level in order to win.
Spoiler (click to show/hide):

also after reading the game's history, the ridicule of the "fucklord" in the snow region is that much funnier :D
The Split the Party segment was also pretty cool just from a theoretical standpoint. very final fantasy VI, kupo.

still, enough gushing. if i'm going to post i may as well be productive about it. that said, i apologise in advance if this devolves from a well thought out questioning to disorganized babble partway through. I was never very good at staying focused.

now, with the precedent of affection becoming a visible tangibility partway through development as a staging point i have one primary query: are there any plans on illuminating the currently-obscured "invisible stats" such as the economic savvy and pathing expertise, as in how these statistics are measured, what factors promote or repress their growth, and how they affect later events (such as the time spent on certain activities in Simon's Route of Split the Party)?

I'm just the sort of person that loves having that kind of information on-hand, preferably in-game but supplementary material outside the game also makes me plenty happy. I understand that even though a lot of complex stuff goes on under the hood the player doesn't necessarily need to think about all of it (such as Move Experience gained for using the right type of attack at the right time in Xenogears needed to learn Deathblows), but for those of us that want to maximize our ability to manipulate these factors it's nice to have the information somewhere accessible.

Going into a little more focus on a single section as a secondary query, Simon's Route itself. Huge replay value there. Good for you, really. But man is it hard, and not even in the sense of fighting things. In a combat sense Simon is actually pretty devastatingly powerful even in spite of
Spoiler (click to show/hide):

sealing his Soul Fragment powers inside the Unknown Incubus King's Armor
, at least compared to his newest companion. Finally someone who can wear a chainmail bikini and not have the concept be utterly ridiculous. Though I'm really on the fence about whether to equip her with that or her personal armor, since its a roughly a trade of defense vs mdefense (though the defense one has the edge if you just want as many points as possible overall without care for maximizing a specific stat.) Anyway, getting sidetracked a bit here, sorry. The point is, it's tough to figure out how to make the most of your time, and i was wondering if - without spoiling exactly how if you don't want to - there is any intentionally designed sequence of events you can follow in order to Do Absolutely All of The Things in One GoTM or not? I've seen a couple of pretty solid walkthroughs of it so far, but even they ended up needing to make some sacrifices.
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Re: The Last Sovereign [Updated 12/18]

Postby Sierra Lee » Wed Dec 30, 2015 7:10 am

Well, thank you kindly. ^-^ Glad you enjoyed the game so much!

Ikorus Wrote:now, with the precedent of affection becoming a visible tangibility partway through development as a staging point i have one primary query: are there any plans on illuminating the currently-obscured "invisible stats" such as the economic savvy and pathing expertise, as in how these statistics are measured, what factors promote or repress their growth, and how they affect later events (such as the time spent on certain activities in Simon's Route of Split the Party)?

I don't plan to make this information visible. One of the main reasons is that it is balanced around gameplay: made visible as a part of the world, I think it would be too much game logic for my taste. I welcome the efforts of the wiki and others to determine this in order to create guides, though, because I understand the desire to maximize.

Ikorus Wrote:Anyway, getting sidetracked a bit here, sorry. The point is, it's tough to figure out how to make the most of your time, and i was wondering if - without spoiling exactly how if you don't want to - there is any intentionally designed sequence of events you can follow in order to Do Absolutely All of The Things in One GoTM or not? I've seen a couple of pretty solid walkthroughs of it so far, but even they ended up needing to make some sacrifices.

I tried to balance so that you can get 90% of the content with basic strategy (ie, not wasting days on low value activities). Getting that last 10% requires strategy, plus going into Simon's route with a good position. Your economic and social variables matter, yes, but so do a few actions on the other three routes. Without extensive preparation, you'll have to be selective in what you get from the route.
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Re: The Last Sovereign [Updated 12/18]

Postby Ikorus » Wed Dec 30, 2015 10:39 am

Sierra Lee Wrote:I don't plan to make this information visible. One of the main reasons is that it is balanced around gameplay: made visible as a part of the world, I think it would be too much game logic for my taste. I welcome the efforts of the wiki and others to determine this in order to create guides, though, because I understand the desire to maximize.

-snip-


I tried to balance so that you can get 90% of the content with basic strategy (ie, not wasting days on low value activities). Getting that last 10% requires strategy, plus going into Simon's route with a good position. Your economic and social variables matter, yes, but so do a few actions on the other three routes. Without extensive preparation, you'll have to be selective in what you get from the route.


Fair enough. Its frankly impressive that you managed to code something that complex with so many variables by itself. Kind of like it was all building toward this one moment (actually the plot kind of indicates this, with how things go from simon being a fucking boss to swiftly spiraling out of control like that) but DAMN. also i imagine it will be forever and a day before someone manages to really crack it open in see the gooey innards you've wrought. bravo. XD
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Re: The Last Sovereign [Updated 12/18]

Postby lostone2 » Wed Dec 30, 2015 12:10 pm

Ikorus Wrote:[snip]

I'm just the sort of person that loves having that kind of information on-hand, preferably in-game but supplementary material outside the game also makes me plenty happy.


I don't know if you check the wiki or not, but there we have learned quite a lot about the internal mechanics. Of course nothing of that part of the wiki has been confirmed by Sierra (well the Affection guide detailing the RPs of the various girls I think that is more or less official, in t). For instance, lately we are trying to determine which spots block the possibility to get the most efficient route valuing all the different game mechanics in the free-roaming part of the game at the start of the Chapter 2. It's relevant much later during Simon's Path.

Ikorus Wrote:I understand that even though a lot of complex stuff goes on under the hood the player doesn't necessarily need to think about all of it (such as Move Experience gained for using the right type of attack at the right time in Xenogears needed to learn Deathblows), but for those of us that want to maximize our ability to manipulate these factors it's nice to have the information somewhere accessible.

Going into a little more focus on a single section as a secondary query, Simon's Route itself. Huge replay value there. Good for you, really. But man is it hard, and not even in the sense of fighting things. In a combat sense Simon is actually pretty devastatingly powerful even in spite of
Spoiler (click to show/hide):

sealing his Soul Fragment powers inside the Unknown Incubus King's Armor
, at least compared to his newest companion. Finally someone who can wear a chainmail bikini and not have the concept be utterly ridiculous. Though I'm really on the fence about whether to equip her with that or her personal armor, since its a roughly a trade of defense vs mdefense (though the defense one has the edge if you just want as many points as possible overall without care for maximizing a specific stat.) Anyway, getting sidetracked a bit here, sorry. The point is, it's tough to figure out how to make the most of your time, and i was wondering if - without spoiling exactly how if you don't want to - there is any intentionally designed sequence of events you can follow in order to Do Absolutely All of The Things in One GoTM or not? I've seen a couple of pretty solid walkthroughs of it so far, but even they ended up needing to make some sacrifices.


About Nalili's gear she is a Succubus yes but she is also a Fighter. Have you considered to gear her with a Full Plate, a Heavy Helm and a Shield Tower, for instance? Or if you don't to penalize her AGI stat that much try with a Rune Armor and Shield...

Sierra Lee Wrote: don't plan to make this information visible. One of the main reasons is that it is balanced around gameplay: made visible as a part of the world, I think it would be too much game logic for my taste. I welcome the efforts of the wiki and others to determine this in order to create guides, though, because I understand the desire to maximize.


I'd like to take this chance to give my most humble thanks to Sierra for all the help and the kindness that she has with me answering questions about many aspects of the game and sending me pictures of most characters with a infinite patience. You're great!
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Re: The Last Sovereign [Updated 12/18]

Postby Sierra Lee » Sat Jan 16, 2016 1:15 am

The newest version is out for backers. It includes the completed scene replay system, plus a large number of other changes listed here:
http://the-last-sovereign.blogspot.com/ ... gelog.html

Public release will be out in a week!
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Re: The Last Sovereign [Updated 12/18]

Postby LordMana » Sun Jan 17, 2016 9:39 pm

Enjoying the game so far cant wait for free release.

On a different note i dont want people to get the wrong idea but i want to start from beginning while i wait but edit sx and pron but dont know how if someone could help that would be great i know some people will hate me and the idea of cheating and i apologise for upsetting anyone.

Thxs in advance
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Re: The Last Sovereign [Updated 1/22]

Postby Sierra Lee » Sat Jan 23, 2016 12:56 am

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Re: The Last Sovereign [Updated 1/22]

Postby lostone2 » Sat Jan 23, 2016 7:44 am

Various items related to the wiki:
We've done a lot of updating on the wiki to better reflect some of the outcomes and stats we now know. Be sure to check out the Army, Investments, and the new Chapter 2 timing page for some info you might want if you do a new playthrough. So I think, Ikorus that you would like them particularly. There are also changes in the other pages of the Guides' section. As this update is light on content, if you're doing a new playthrough there is very little in the way of spoilers, except in the case of the investments page. As we learn about the outcome of our investments.
-There is a poll this month in the wiki about the your favorite order of doing the three paths. Please vote (you don't need to register). You have until the 30 to do so.
-Also in the wiki forum, there [url="http://thelastsovereign.wikia.com/wiki/Thread:2825"]is a debate about spoilers[/url]. Feel free to comment there if you have opinions on the matter (the wiki is a place for everyone, not just the collaborators) if you want (but I'd prefer if register in Wikia first as I'm a bit lazy and I don't relish the idea of checking IPs).
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Re: The Last Sovereign [Updated 1/22]

Postby Zaiaku666 » Sat Jan 23, 2016 2:17 pm

Seems to be bug. I got a perma-black screen during the end of the succubus hunt.
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Re: The Last Sovereign [Updated 1/22]

Postby Sierra Lee » Sat Jan 23, 2016 8:11 pm

Zaiaku666 Wrote:Seems to be bug. I got a perma-black screen during the end of the succubus hunt.

It seems to be an RPG Maker thing that triggers when you bring up a text box at the wrong time. Try again, save before the transition just in case, and it should go through.
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Re: The Last Sovereign [Updated 1/22]

Postby Zaiaku666 » Sun Jan 24, 2016 12:36 am

Yep that worked. Also, gah, cock tease on the start of the doomed king plot's beginning. Well see you February.
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Re: The Last Sovereign [Updated 1/22]

Postby Ayeka » Tue Jan 26, 2016 6:04 pm

I played new content, nice thing. But I not see ways to improve Simon relationships with girls.

I other hand, mayby good idea is send to him Chosen as helper? Not arogant and selfish as previous was but more as devoted supporter. A little gift from Goddess.
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Re: The Last Sovereign [Updated 1/22]

Postby lostone2 » Thu Jan 28, 2016 10:28 pm

Ayeka Wrote:I played new content, nice thing. But I not see ways to improve Simon relationships with girls.

I other hand, mayby good idea is send to him Chosen as helper? Not arogant and selfish as previous was but more as devoted supporter. A little gift from Goddess.


You increase +5 with the first girl that you talk to. All the harem members that joins the orgy receive +2, except Trin that receives +5. There are others sources of affection (if you had gotten the Transformation Spell for instance or other sex scenes that only unlocks after you visit Ari-Yhilina and return) . For a complete vision see this document by Decanter (a page in the wiki detailing all the changes is in the works but it's not finished yet).
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