Sex Realm - Flash Hentai RPG Project - WIP

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Re: Flash Hentai RPG Project

Postby BlueLight » Fri Aug 05, 2011 10:11 am

A and i can't tell with the elf.
Also you seems like the elf is looking at the player not to the side like beth. This gives the neck a weird look.
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Re: Flash Hentai RPG Project

Postby dik3y » Fri Aug 05, 2011 1:43 pm

I'm for A and D
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Re: Flash Hentai RPG Project

Postby TedFallenger » Fri Aug 05, 2011 2:48 pm

BlueLight Wrote:A and i can't tell with the elf.
Also you seems like the elf is looking at the player not to the side like beth. This gives the neck a weird look.


I would agree with this. A Beth looks less like a Bratz doll which is a big plus =P

But, as stated, the direction the elf is looking is a little odd in comparison. I think you'd be better off to just use Beth as a base for drawing your own elf.
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Re: Flash Hentai RPG Project

Postby KaTsuO_O » Fri Aug 05, 2011 3:48 pm

Untitled 1082.png
Untitled 1082.png (13.56 KiB) Viewed 7574 times
This is a edit of Beth I have done, Not too good but better in my opinion.
Don't create a porn game if you're only interested in porn.
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Re: Flash Hentai RPG Project

Postby Hnyarly » Fri Aug 05, 2011 4:53 pm

AceDraw Wrote:Sugar, I think such a drastic change in Beth's charater design would be a mistake. Infact the art being rather diffrent from what you find in other games drew me to this game and perked my intrest. It's very much a peice of her personality.

Definitely, you must prefer B instead of A.
:)

BlueLight Wrote:Also you seems like the elf is looking at the player not to the side like beth. This gives the neck a weird look.

When you find her in the game, you'll know why she's looking at player. About the neck, should I make it wider?

KaTsuO_O Wrote:This is a edit of Beth I have done, Not too good but better in my opinion.

Actually, I prefer your design more than my A. So my choice right now is between your Beth and B. Acerdraw's comment made me think than B is closer to my original concept than A. And your design seems to be closer too.

But I must set my priorities or I'll never finish the game. Right now I must finish the new zone, and if I start trying different looks for Beth I could spend years doing it. After finishing the zone, I'll be back to Beth. So right now I must focus on the elves look because they are characters for the new zone.
Last edited by Hnyarly on Fri Aug 05, 2011 11:15 pm, edited 1 time in total.
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Re: Flash Hentai RPG Project

Postby urielmanx7 » Fri Aug 05, 2011 10:23 pm

How about this, though you'll probably have to change all the style but...

Image
Image
isnt more fun that way?
Visit my blog if you would
http://urielmanx7.blogspot.com/
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Re: Flash Hentai RPG Project

Postby SamusRaper » Sat Aug 06, 2011 3:37 am

I like Beth A and Elf D, I also think it would look better if the blush on beth's cheeks was a bit lighter. Very good work.
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Re: Flash Hentai RPG Project

Postby PatchPirate » Sat Aug 06, 2011 6:35 am

I like A. It keeps your style, but it looks a lot cleaner. I prefer it over KatsuO_O's even.
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Re: Flash Hentai RPG Project

Postby fagatron » Sat Aug 06, 2011 10:10 am

Wow, this was quite fun h flash game. Never played a h game like this and it's still in developement. Hope to see more! Also your protagonist reminds me of the malkavian female protagonist in Vampire: the Masquerade - Bloodlines with her bangs, ponytail and red lipstick and makeup. Hope there's a Sexy cop outfit like the one in Vampire LMAO!

http://www.youtube.com/watch?v=xgaAFkSoPkY

http://cdn.steampowered.com/v/gfx/apps/ ... 1277225887
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Re: Flash Hentai RPG Project

Postby Hnyarly » Sat Aug 06, 2011 10:25 am

Athistaur Wrote:I created a game that included formulas similar to Sex Realm and want to share some of my experience. (Don't mind my game it's neither in english or in Flash, but it is finished.)

I'd like to try it. Just to see if I can get some ideas for it. Could you please send me a link where to donwload it?

Athistaur Wrote:- Whatever you do with the name, keep the "Realm" in it. Just by looking at the name i could tell it's more then just another generic sex animation.

Ok.
:)

Athistaur Wrote:- I have a similar mechanic to increase the slutiness of the heroine and i needed to change it several times before it felt right. You gave the example with the orcs, 15 is a huge value compared to 100 in actual gameplay. While it gives the player indeed the feeling of progress there is the danger that after a few forced orc gangbangs slutiness is already maxed out.
What i found to work great is to work with the following system: two threshold values. The first is the value which kind of slutiness is needed for Beth to enjoy the encounter. Below she considers it as rape. As her slutiness value approaches the first value the negative effects of the rape on her mental health decreases. Above the first threshold she begins to enjoy it and the slutiness increases by the full amount you mentioned. (15 for orcs) The second threshold is the maximum slutiness that can be achieved through this creature, for example 50 for orcs. This means that with a slutiness of 45 after an encounter with orcs Beth would be at a slutiness of no more than 50.
Another thing that was important was to give players a way to estimate which slutiness is needed for a monster for the heroine to enjoy it. Otherwise players have no choice besides try and error. And while try and error may be part of the fun, it's quickly frustrating if you have to try several times and still have no idea if you are prepared for the next time.

It's a very good idea and make sure I'll apply it to the game.

Athistaur Wrote:- Keep the intro story as it is. I literaly loled and i think it was a nice touch.

Well, the story is deeper than what is told in the intro. You'll find more clues in a future.
:)

Athistaur Wrote:- Someone mentioned to allow to change the characteristics of the villain as a means to influence the realm. I think that is a great idea. Don't drop it too fast.

Actually I'm not droping the idea. But I have so much to do right now that if working on it, will be in a far future.

urielmanx7 Wrote:How about this, though you'll probably have to change all the style but...

Simply awesome!

SamusRaper Wrote:I like Beth A and Elf D, I also think it would look better if the blush on beth's cheeks was a bit lighter. Very good work.

PatchPirate Wrote:I like A. It keeps your style, but it looks a lot cleaner. I prefer it over KatsuO_O's even.


It seems like almost you all prefer A and D. But even being D better than C, C seems to fit better the style of A and B.
I don't know what to do... so many choices...
xD
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Re: Flash Hentai RPG Project

Postby TedFallenger » Sat Aug 06, 2011 3:32 pm

If I were to choose an elf, I'd pick C. However I think she could still look more like Beth. Thicker eye outlines, eyes a bit taller, thicker lips perhaps...

It'll be easier to tell once she has her own body.
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Re: Flash Hentai RPG Project

Postby Hnyarly » Sun Aug 07, 2011 11:17 am

fagatron Wrote:Hope there's a Sexy cop outfit like the one in Vampire LMAO!

I agree with you. A sexy cop outfit would be interesting.
:)

TedFallenger Wrote:It'll be easier to tell once she has her own body.

Beth and that elf basically'll have the same body (as some kind of humanoid standard body). I think I'm going to use the same model for both. That will have a positive and a negative points:
- Positive: Beth will have more config options. For example, elf has paler skin, so adding this option to her, will be available for Beth too. In the same way, Beth will be able to wear all the clothes I design for the elf (and viceversa). Thus, all the options to configure female humanoids will be available for all them (breast sizes/skins colours/... etc).
- Negative: The basic model will have a huge polling. So I'll have to work hard in order to optimize it.
(More info in this excellent post: viewtopic.php?f=29&t=1366)
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Re: Flash Hentai RPG Project

Postby smileyface virus :) » Sun Aug 07, 2011 11:31 am

Maybe you should play around with this game http://dagobah.biz/flash/Myth_complex.swf
very very similar and a lot more detailed, maybe if played around with the game you'll get a lot of ideas
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Re: Flash Hentai RPG Project

Postby Athistaur » Sun Aug 07, 2011 12:57 pm

Hello,
I'm not allowed to send you a PM (not enough activity). If you send me a PM with an email adress or something alike i can send you a link.

Greetings,
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Re: Flash Hentai RPG Project

Postby TedFallenger » Sun Aug 07, 2011 3:54 pm

Hmm, could you try giving the elf a different pose or clothes, then? Right now she just looks like you ploped her head on Beth's body (which you did). =P
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Re: Flash Hentai RPG Project

Postby Hnyarly » Mon Aug 08, 2011 1:17 am

smileyface virus :) Wrote:Maybe you should play around with this game http://dagobah.biz/flash/Myth_complex.swf
very very similar and a lot more detailed, maybe if played around with the game you'll get a lot of ideas

Actually, this author made a Flash RPG too. I played it long time ago and really worths.
http://www.hentai-foundry.com/pictures. ... t_limit=50

TedFallenger Wrote:Hmm, could you try giving the elf a different pose or clothes, then? Right now she just looks like you ploped her head on Beth's body (which you did). =P

She is still under development... I have to finish a couple of things and I'll make poses and clothes for her.
;)
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Re: Flash Hentai RPG Project

Postby Newhell » Mon Aug 08, 2011 5:57 am

Hnyarly Wrote:
smileyface virus :) Wrote:Maybe you should play around with this game http://dagobah.biz/flash/Myth_complex.swf
very very similar and a lot more detailed, maybe if played around with the game you'll get a lot of ideas

Actually, this author made a Flash RPG too. I played it long time ago and really worths.
http://www.hentai-foundry.com/pictures. ... t_limit=50

TedFallenger Wrote:Hmm, could you try giving the elf a different pose or clothes, then? Right now she just looks like you ploped her head on Beth's body (which you did). =P

She is still under development... I have to finish a couple of things and I'll make poses and clothes for her.
;)


Actually, both of those are by MythComplex, his stuff is pretty interactive if you look at his other flashes.
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Re: Flash Hentai RPG Project

Postby Activeagressive » Mon Aug 08, 2011 9:17 am

I prefer A to B. The eyes for B just seem to be a little to big.
... well I can't think of anything funny/interesting/insightful to put here so I'll just leave it blank...
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Re: Flash Hentai RPG Project

Postby 12eku » Mon Aug 08, 2011 6:18 pm

Ok quick little blurb. From what I can see on your blog. The new addition to Mr Boss slime? you know? the tenticles? and the beth looking helpless and slightly intrigued? yeah? you know that? love it. The anticipation of waiting to see the next release with that in it is nearly giving me palsey. Keep on Hnyarly. Keep on.
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Re: Flash Hentai RPG Project

Postby SixtyBlackbirds » Wed Aug 10, 2011 4:11 am

I would say to simply make as much story and mechanics tweaks as you want first, and leave things like specific outfits as vague ideas until the end. It would be easier to create and insert new monsters, inventory items and conversations when you've got your major engine down (assuming you've designed your engine robustly enough). I do recommend keeping ideas and inspirations in mind- while new inventory and conversations might not be that complex, such concepts as branching conversations, mage's familiar style followers, or multi-use items in your inventory (a familiar that turns into a weapon, armor or "toy" maybe) need to be kept in mind during basic design to avoid a major overhaul later or jury-rigged patches. I'm probably just stating the obvious, though, and I really don't want to insult you (quite the opposite!)

My obligatory crazy mechanics suggestions:
1. If you do decide to include followers, especially in the style of familiars, I would suggest giving them an inventory item for Beth to either hold or just keep possession of. If Beth wants to switch followers, you could toggle it using the inventory instead of having to talk to it, freeing conversation functions for something else (special skills, or H-events). If the follower is attacked/killed/glitched or something, it is forced back into its inventory item and won't come out until either it "heals" (basically a timer), a skill/service/other item is used on it (recharge), or it is brought to some sort of checkpoint or story event (new day/save point/etc.) I like the skill or service idea the most, but D&D/D20 aficionados might like the new day approach the most. Another benefit to it being linked to an inventory item is that it could use the Rune slot, and compete with the "runes" for usefulness. From a game design perspective, this forces the player to make choices about what strategy they want to use the most. This may not pan out depending on what you have in mind for Runes, though.

2. Given the different ideas of how Sluttiness ought to work mechanically, are you going to let Beth develop a preference for what type of sexual acts she will consent to (like how she won't take off all of her clothes at the start), or will you leave that up to the player? I find it neat that she "resists" the players commands to a certain extent- it helps make her a character and provokes thought on how to influence her instead of making her seem like a mindless tool. The game designer in me says that when it comes to deciding H-events, though, the player should be in control of her consent- otherwise they're not so much playing the game as walking through a controlled, animated slideshow. While she may consent, perhaps she engages differently depending on current Sluttiness- more enthusiastically or thoroughly. If you add more options to customize Beth at the start (partner preferences, secret fetishes or kinks), she may engage in different animations or acts depending on Sluttiness- keeping her fetishes to herself at low Sluttiness, suggesting them on her own with a high Sluttiness. Perhaps if she tries something different enough times over the course of the game and "enjoys it," the player can somehow opt to add it to her preferences- likely things you can't do in the normal world, like tentacles, egg laying, aphrodisiac venoms or some kind of magical ghost sex.

Obligatory critiques-
1. I am very, very fond of the tentacle shot on your blog. Art critique on it, though- the slime should probably be "lumped" forward instead of in the middle. The front rim of the slime is overlapping Beth's knees and causing perspective problems- it's like an M.C. Escher hentai (I suppose there's a fetish for that- rule 34, I know). If the slime were shaped like a teardrop, with the narrow end away from Beth, the tentacles could sprout from the "fat" end in front and avoid clipping her knees altogether. It would also look appropriate from a physics perspective- it's shifting its weight to support the tentacles. But I'm probably over-thinking it, and should really just relax.

Also, sorry for the wall o' text. But I freaking love your project.

*Edited for wording
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