I got a so called infinity project going on which basically means after im done with one scene, i randomly pick what the people have suggested here or if theres alot of different suggestions, i run a poll of what to make the damsel go trough next. The project is meant for me to hone my skills as an artist and tackle the problem i have of drawing the same character multiple times with it looking the same.
So here is what i got so far.
(ON HOLD! Not abandoned, far from it)
What i wont add to the animation(this list may or may not update at any given time):
-Scat
-Gore
-Extreme body modification. (i dont mind adding a priecing or a dick or two but cyborg turning or that stuff, i dont mind it but my
intention is to keep the damsel look the same trough the whole flash.
-Foot fetish stuff (i allow some minor ones but scenes that fully focus on this wont get trough, sorry. Got some really bad experiences
from this area and still not quite willing to try another shot at it.)
The next scene i do after this one is finished:
Try doing one where the "Damsel" is bent over(on a table or not, whichever would be easier for you) taking it from the behind(Anal or Vaginal, though I suppose that doesn't matter, heh heh), but the camera is positioned in front of her head(maybe sucking on a dick as well, your choice if you want to do it). Wanna see how you are with "Depth of field" type stuff.
Another project, tough not endless is a simple loop wich i plan on making to a juicy 60 fps, just for shits n giggles, but it also is going to try and help me tackle the same character problem i am having.
(ORIGINAL FILE LOST)
A third project that I started to kickstart my animations is a simple short loop with as much detail as i am able to put on.
The flash is atm 32 frames long running at a pace of 16 frames per second.
The flash is still in a rough sketch stage. but once i reach the framerate i wish for (either 32 or 64 fps) i will start the process of lining the sketch frames!
I know this is a ambitious little project, but it is something i want to do. And ive learned much already ^^
My next step is to double the amount of frames in the loop making it into 32 frames running at 16 frames per second, once im done with that i up it to 64 frames and 32 frames per second. The main reason i want to be able to make this into 64 frames per second is because ive never really seen a frame by frame animation running at 60 frames per second (go magnificent reasons!)
Just gotta do it right and i have a nice hypnotizer on my hands.
the 16 frame per second loop might be a handy preloader for my later works if they become huge in size (meaby edit it to become krystal and it could be something for flash games/things that this place spawns? )