Found a new bug, apparently some of the units when you capture them with altered stats the stats follow through into the player end with unfavorable effects, IE a phasmos with 3/-3 stats, or I remember earlier getting a Grogar with 2/-1 after my fight in The Hive. Just wanted to let ya know.
I think it's from catching units that have their stats artificially altered, Like the Phasmos 11/7 4 cost unit, or the Machiza 9/8, since the game needs to lower their stat values back to what they were supposed to be IE 1/6, 2/4, 3/2, 2/6.
..., Whelp found the problem, there's an Error when using Lucky's ability to capture enemies, Just caught a Drone, that had 3/-3.
Other than a minor glitch with blank runes being made whenever a unit is sent to chant, I love the new set up. it's a lot less cluttered.
