[VX ACE RPG] Aylia's Story - English H-RPG Goodness!

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Re: [VX ACE RPG] Aylia's Story - English H-RPG Goodness!

Postby YummyTiger » Tue Oct 20, 2015 4:07 am

Souleon Wrote:I quite enjoy the game, I have found only one wee bit of a glitch. All of the cutscene with the drunken friend won't work if she is naked, but since I kinda had to force that through some backdooring, I shouldn't be surprised not everything works right when naked.


Um, that's not a glitch if your trying to do something that game was not designed to do. :D

You are correct, there are zero NPC dialogue effects if you walk around naked, because you're not supposed to be walking around naked. In the final game, exploiting a variable through something like cheat engine will also probably screw things up because outfits will be very tied to in-game content. My recommendation would be to not screw with things on save games you care about. Otherwise, have at it! That said, there will absolutely be NPC reactions to Aylia's nakedness when you can actually prance around that way legitimately (still undecided if full nudity will be an option or just topless with panties).
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Re: [VX ACE RPG] Aylia's Story - English H-RPG Goodness!

Postby Elaymidoray » Tue Oct 20, 2015 7:08 pm

YummyTiger Wrote:That said, there will absolutely be NPC reactions to Aylia's nakedness when you can actually prance around that way legitimately (still undecided if full nudity will be an option or just topless with panties).


Why not both? With different attitudes attached? When topless and panties is available as a *cough cough* wardrobe option, it's at a point in her effective corruption level where she's just carefree, but not necessarily just throwing herself at everything phallic. Maybe even the occasional line where she's justifying it to herself, ie: "Why did I ever wear so much clothes before, all it REALLY did was slow me down in combat." or some such. Essentially that touch of innocence is still there.

On the flip side, when her birthday suit is an option she's more nymphomaniac in her attitude, and you can still have fun with the lines, ie: "I really shouldn't be doing this, but I just feel so hot." and others where her mental attitude and opinions are still there, but it's struggling against her body.

Actually that's perfect, I realize it would be a bit to do, but how about 2 separate levels of corruption effectively? One for her mind, one for her body? They don't have to conflict either, the more she willingly does something sensual, whether it be teasing in combat, deciding to, say, flash a guard in order to distract him and slip past, etc. the more her mental state is corrupted and the closer to, "Clothes are just a burden. They snag on things, get grabbed easily, weigh you down. I'm so glad I came to my senses." she is. While on the flip side, the more her body is taken physically in actual sexual acts, willing or otherwise, the more her body's corruption goes up and the closer she is to reaching, "Look away, just look away. It's nothing special, just long and hard, and smooth, and... Dogs! Dogs are great, yup that's what they are. Everyone likes dogs, they're loyal, fun, big, strong, knot their bitches with.... And what fine trees over yonder!"

Essentially, mental corruption goes up and the more free spirited she is, physical corruption goes up and the more everything starts reminding her of sex. Just a thought.
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Re: [VX ACE RPG] Aylia's Story - English H-RPG Goodness!

Postby YummyTiger » Wed Oct 21, 2015 7:30 am

Primarily, not both because of the work it would entail. It is a work versus reward calculation, and offering both would require another set of standing portraits and expressions, additional dialogue for the 100s of NPCs, and mini events because it would be silly to add that without some form of reward beyond just dialogue. If I took it another step further and allowed her to fight naked, that would create the need for a portrait for fighting, revamping the scripting to account for no outfit to exploit, and 30-50 Battle H CGs (depending on how many I ultimately end up with). I'm terrible at determining how long things would take me, but that is at least a month's worth of work.

As for the corruption mechanic, there will be some of what you're talking about, but I'm trying not to stick to a rigid scale. She does have a pride stat which is the underlying metric behind corruption, but I want it to be far more complex than that and really take into account past choices. Meaning, the pride metric will be more for the player's knowledge of an approximation of how corrupt she has become. The "dark" route in the game will feature more of the mental corruption component, but I don't know that I'll go full on mindbreak. It's not a fetish of mine and I've not had any requesting of taking things to that level.

Thanks for the comment and suggestion though! I enjoy reading suggestions and it is a good idea.
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Re: [VX ACE RPG] Aylia's Story - English H-RPG Goodness!

Postby Souleon » Thu Oct 22, 2015 8:59 am

I didn't say how I did it because I quite prefer having a naked sprite to look at, and her having casual conversation while awkwardly trying to hide her boobs, but I didn't cheat. I'ld appreciate you leaving it, most games I've found that force you to put the clothes back on to leave the menu don't have a plan for you making the character go naked, then saving and going to the main menu. Obviously if you do that you know you're trying to break the rules, so I don't see it as a thing that needs fixing, but an enjoyable backdoor. (I've only seen two games to use it in thus far.)
I am quite excited to see actual clothes mechanics though, and I can see trying to enter combat like that truly breaking things unfortunately, either way once the battle mechanics play a part I probably will want to do things properly.
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Re: [VX ACE RPG] Aylia's Story - English H-RPG Goodness!

Postby Elaymidoray » Thu Oct 22, 2015 9:55 pm

Something else I considered, what about a temporary lust condition type thing? No scale or development, just a status effect that has hard numbers so to speak? Maybe part of the story line at one point in the game she gets hit with a curse, or perhaps she misunderstands what this mystical being meant by "assisting" her, or even something as simple as Bogwart gets frustrated about her cold shoulder and decides to attempt some ritual or other to make her just a little more pliable and things instead go horribly haywire. As opposed to that, perhaps a combat condition that simply makes her weaker, as it were, to enemy "H" attacks? The former adds some potential depth to the story line of it all, while the latter is something simple that has some creative applications in just how this status condition is acquired. Is it something certain enemies can apply on their attacks? Perhaps a few areas in the game are particularly sensual in their nature and energy, and as an elf she is sensitive to this? Possibly a slightly powerful item that has this weakness of sorts as a balance?

Hmm, decisions, decisions...

For the record, as opposed to some people who you give an inch and they take a mile, if you give me an inch I'll give ye a mile. If ye ever want a mass of ideas brainstormed just spot me a message of the topic or what have you.
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Re: [VX ACE RPG] Aylia's Story - English H-RPG Goodness!

Postby linkolek » Sat Oct 24, 2015 9:54 am

Hay, I just finished your game. It has quality rarely seen in free games, (especially maps, nearly everywhere it's single, straight, thin path like in Pokemon). I can't wait for Chapter 1. I might support you, but certainly not 10$, as with current exchange ratio it's about 40 bucks for me. As for gameplay I think this wheel menu isn't he best idea (I keep turning it wrong way) and some way for players to adjust buttons would be great (I usually use "x" as confirm and "z" as cancel) but beside that everything is amazing.
I'm not sure if anyone told you but there are 2 small errors
Graphic: if you take 1 step to the right form Alibur's shop's door, and move downward until you are behind chimney, your character will "step on it".
Gameplay: I don't know if it's an issue (but it might become one later on), but if you equip panties, save the game, go back to menu and reload the game, she will remain naked. Lasts until you open menu again.
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Re: [VX ACE RPG] Aylia's Story - English H-RPG Goodness!

Postby Hamdish » Sat Oct 24, 2015 2:29 pm

I loved the prologue but i wonder if there is any H-content yet can't seem to find any...
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Re: [VX ACE RPG] Aylia's Story - English H-RPG Goodness!

Postby linkolek » Sun Oct 25, 2015 2:15 am

Hamdish Wrote:I loved the prologue but i wonder if there is any H-content yet can't seem to find any...


Spoiler (click to show/hide):

Heroine is naked(beside panties) in the beginning, and there is one scene, if after getting to town you decide to met Bogwort's friend BEFORE getting new dress.
Plus by means I stated in post above yours, she can walk topless (it's more of a hole in rules, but still.
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Re: [VX ACE RPG] Aylia's Story - English H-RPG Goodness!

Postby Pseudolurker » Mon Oct 26, 2015 2:18 pm

linkolek Wrote:
Hamdish Wrote:I loved the prologue but i wonder if there is any H-content yet can't seem to find any...


Spoiler (click to show/hide):

Heroine is naked(beside panties) in the beginning, and there is one scene, if after getting to town you decide to met Bogwort's friend BEFORE getting new dress.
Plus by means I stated in post above yours, she can walk topless (it's more of a hole in rules, but still.


If by H-content you mean actual sexual acts, you're correct - there is none in the prologue, just ecchi.

In addition to the above spoiler, there's also this one.

Spoiler (click to show/hide):

In the conversation "game" with Bogwort at the end of the prologue, choosing the right options during the conversation will get Aylia's dress to fall down. In this case, "right" means any option that gets her to laugh.
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Re: [VX ACE RPG] Aylia's Story - English H-RPG Goodness!

Postby rrai2008 » Tue Oct 27, 2015 5:02 am

Wow I love the look on kira
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Re: [VX ACE RPG] Aylia's Story - English H-RPG Goodness!

Postby YummyTiger » Thu Oct 29, 2015 8:29 am

Hello again! Been awhile since I have given any real updates, so thought I would post a little of what I've been working on. If you want to be completely surprised when you finally play chapter 1, ignore this post. Otherwise, there are a few battle system pics below.

The following is a picture-based teaser of what one might expect in an H battle in Aylia's Story.

Image

The battle begins as Aylia is attacked by a munchkin. She decides to use a special attack against the loathsome creature.

Image

Feinting left, she then lunges forward from the right and slashes at the creature, scoring a hit. The munchkin staggers in pain, but strikes back and hits Aylia. Against her better judgment, the next turn Aylia decides to try and throw the munchkin off with a little teasing and uses the breast push skill.

Image

Pushing her breasts together, she accentuates her cleavage and hears the munchkin grunt in appreciation. The creature wastes a turn thrusting its pelvic area back and forth in a disgusting fashion. In her fury, Aylia strikes at the creature, but the tricky little bastard catches her off guard!

Image

Aylia watches in disbelief as the munchkin grabs her dress and yanks it downwards, leaving her breasts bare.

Image

She grabs her blade and strikes back with unbridled fury scoring a deep wound across the creature's chest. Unbelievably, the munchkin springs forward and scores a hit of his own.

Image

Using every advantage she can muster, Aylia once again taunts the creature with her breasts. Only this time, they stand bare in all their glory. The munchkin's eyes go wide and the creature is stunned by the sight!

Aylia takes the opportunity to plunge her blade into the munchkin's stomach and the creature slumps to the ground, defeated. She quickly fixes her dress, ignoring Bogwort's excited huffing behind her.


I took a few liberties in describing the whole ordeal, but that should give you a slight glimpse into the battles I have been pouring my time into. Note, the artwork is not finalized and a few things will change. A couple key notes: All monster H attacks and sex appeal skills will have outfit specific graphics. The graphic will also changed based on her exploitation (as you can see above). Finally, battles can end by the monster "finishing" in excitement and leaving satisfied. This would result in something like the monster cumming on her tits, face, etc. Obviously, not an option Aylia would be happy with. This is not a game-over rape type of situation.

Anyways, I hope you are excited to see some of this, and I can promise you that I am excited as hell to actually get this release out the door. I actually do believe the November will be the month, but as I stated on Patreon, December is my "must finish" deadline. If it is not done by the end of the month, I'm going to take some time off work and bust my ass to get this bastard out the door. Then, it should be much smoother sailing from then on.
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Re: [VX ACE RPG] Aylia's Story - English H-RPG Goodness!

Postby Pseudolurker » Thu Oct 29, 2015 1:28 pm

Excellent teaser work - in both senses of the word that can apply to that post.

I am highly amused by "Insert short skill comment here", and would suggest something like "Look! Titties!" ...This is probably why I edit instead of write.
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Re: [VX ACE RPG] Aylia's Story - English H-RPG Goodness!

Postby PoisonLeech » Thu Oct 29, 2015 7:02 pm

Wow! As if the wait wasn't hard enough already :( . Looks unbelievably amazing though! Take your time Yummy, a game this awesome definitely takes time.
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Re: [VX ACE RPG] Aylia's Story - English H-RPG Goodness!

Postby keep » Thu Oct 29, 2015 7:31 pm

Same here, also waiting for a while now, and getting more excited the more i see and think of it.

Take your time, i just hope it'll be worth it ;)
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Re: [VX ACE RPG] Aylia's Story - English H-RPG Goodness!

Postby PoisonLeech » Fri Oct 30, 2015 7:23 pm

keep Wrote:Same here, also waiting for a while now, and getting more excited the more i see and think of it.

Take your time, i just hope it'll be worth it ;)

I've been anxiously waiting for the chapter 1 release since Christmas, when I played the prologue. Feels like forever!
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Re: [VX ACE RPG] Aylia's Story - English H-RPG Goodness!

Postby UnLimiTeD » Sat Oct 31, 2015 3:30 pm

You sure focus on Quality.
Still hoping we'll live long enough to actually see it finished, but I think this is the right course.
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Re: [VX ACE RPG] Aylia's Story - English H-RPG Goodness!

Postby decimad » Sat Oct 31, 2015 10:18 pm

Waiting so long for this game.
Sure qualitiy takes time, but I hope I'm still alive when its released..
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Re: [VX ACE RPG] Aylia's Story - English H-RPG Goodness!

Postby YummyTiger » Sun Nov 01, 2015 2:36 am

Well, if you plan on living through 2016, then I think you'll be safe. If not, you may be in trouble! It's only been in full fledged development for a little over a year now, which for a one-man crew who knows little about programming or RPG Maker when he started, is not too bad. It'll pick up the pace soon, believe me. Chapter 1 is far and away the toughest part to complete.
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Re: [VX ACE RPG] Aylia's Story - English H-RPG Goodness!

Postby decimad » Mon Nov 02, 2015 12:26 am

YummyTiger Wrote:Well, if you plan on living through 2016, then I think you'll be safe. If not, you may be in trouble! It's only been in full fledged development for a little over a year now, which for a one-man crew who knows little about programming or RPG Maker when he started, is not too bad. It'll pick up the pace soon, believe me. Chapter 1 is far and away the toughest part to complete.



Well, I hope so.

If you need a helping hand - I think there would be actually a lot of people willing to help you if you needed them.

Out of curiosity: how much playtime is this chapter gonna need/get?
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Re: [VX ACE RPG] Aylia's Story - English H-RPG Goodness!

Postby SquallLion » Mon Nov 09, 2015 2:42 am

interesting
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