by Jiraiya » Tue Mar 23, 2010 3:19 am
The current controls was bothering me too, will it be revamped? It's kinda slow as it is, granted, it adds alot of game time, but it isn't very interesting.
I did some running animation after rigging her with IK bones, it could use a lot of tweaking (perhaps i should trace some running animation) but it didn't look half bad when upping the running speed by... alot, can't remember the exact number, it was liberating not moving at a snails' pace.
Was thinking of giving her a crouch and perhaps a jump animation (have no idea how to program it though) and have her trigger scenes with space instead of clicking, just for kicks.
I might extend the scenes too, have something to actually crouch under (ooh.. a crawl animation you say? ;D) or jump over.
But yeah, i'm probably getting ahead of myself, but if i ever make it i'll post it here somewhere.