Kiera:
Spoiler (click to show/hide):
The lizard-man continues to thrust inside your mouth, his smooth, tapered dick sliding through your mouth with little to no resistance. However, you manage to fight off the rapidly-rising lust emanating from your crotch, and you ball your fists. No way you'd be taken down here! Imagining a cleaver and dirk in each respective hand, you shut your eyes and only hope you can summon the will to create them. (Roll: 19) Finally, you begin feeling the tell-tale signs of the warmth spreading through your hands. Gripping your weapons unbeknownst to the lizard-man, you (Roll: 19) embed the cleaver in his neck, (Roll: 12) then strike forwards with the dirk, piercing his heart! The lizard-man briefly lets out a tormented hiss, before he fades into ash and is blown away with the wind. Gasping heavily, you're unable to help yourself--You rapidly finger your snatch, squealching wetly with every thrust. Thankfully your weapons lay on the ground beside you and they don't disappear, but the smooth, deep, rolling voice finally picks up once more.
"Mm...You were on the ropes for a minute there...But don't worry, Kiera. You've only got one more fight to go. I wonder how you'll fare against this one?" He muses, before his voice vanishes. Looking back towards the "spawning" pillars, you immediately stand and sigh heavily, expectantly watching just what it'll be this time.
(Roll: 20!) Almost as if by magic, (Which it most definitely was), your snatch isn't hungry for stimulation anymore-- A quick examination, you're even dry. Your headache has also vanished, all pain wiped from existence. Your crossbow even drops in front of your hands, which you quickly catch. Seems like luck is on your side!
That is, until a thunderously heavy stomp plows against the ground from behind the wall in front of you. Then another, then another. A harsh chuff of air then meets your ears, and your heart sinks as you take in what your final opponent would be. Incredibly bulky, covered in fur, horns stretching towards the heavens...It bellows out a loud roar, its 15-inch, erect, equine dick bobbing about as it does so. The minotaur takes a step forwards, and clenches his fist, eyeing you with a savage hunger. Oh, fuck.
Status:
Health: 20/27 (25+2)
Mind: Perfectly clear.
Nutriments: Perfectly healthy.
Affects: Venombrawler. (+2 to health)
Physical Arsenal: None.
Mental Arsenal: None.
Equipment: Nothing.
Core:
Strength - 3
Dexterity - 20
Constitution -5
Intelligence - 5
Charisma - 1
Perception - 7
Luck - 1
Corruption - 6
Umbrage:
Spoiler (click to show/hide):
The bounty hunter grins and nods down to you, tipping his trilby. "You have 'yerself a safe hunt, Missy." And just like that, you bid your farewell and say goodbye, peering down at the scroll in your hands. Worming your way through the crowd in the plaza, you finally get back to one of the checkpoints, and pass on through. It's this way for several more minutes, passing through checkpoints, and you speak to Pete the entire while, who listens to you intently while his expression slightly souring at the mention of him not having any training. Never the less, he sighs and nods in agreement, not saying anything as he follows you.
Stepping outside the gates after they're opened by the Guard, you breathe a gust of fresh air. Now, to get your money! Stepping off to the side of the-- Holy moly, that's a lot of people. There's a line at least 10 feet thick, and they're all piling up to get back inside the city. Taking a glance over, it's far too late to go back inside, now. Well shit, looks like you're stuck outside for the time being! The path that the bounty hunter spoke of is in the distance, and you can faintly recognize it if you squint. Pete looks over to you expectantly, giving off another sigh. "Bye-bye, civilization..."
Status:
Health: 24/24
Mind: Pure.
Nutriments: A tad parched.
Affects: None.
Physical Arsenal: Je'bahdi Crystal, loaded with: 5 copper.
Mental Arsenal: Pulse wave, Regeneration, Shatter Barrier.
Equipment: Leather armor in good condition. Leather vambraces in good condition. Modified custom-made canesword in perfect condition and quality. Some sweets. A bag of nutritional berries.
Core:
Strength – 5
Dexterity - 15
Constitution - 4
Intelligence - 10
Charisma - 4
Perception - 3
Luck - 2
Corruption - 0
Vyn, Ezra, and Yvria:
Spoiler (click to show/hide):
All six of you stare one another in the eyes for the briefest of moments. In that respite, it seems time has slowed down, and you can hear and feel everything around you. This is where you could die, this is where you could live. The forest gently rustles as the wind blows through the leaves above you, and in that one, brief moment, you know in your hearts there'll never be a moment like there was right now.
All too soon however, time starts again and you're all still staring at one another. That is, until the leader roars and charges forwards, which springs everyone into action. The bandits on either side of him disengage with one-handed swords, charging towards Vyn and Yvira respectively. (Left bandit: 17, Leader: 20! Right bandit: 6. Leader reaches first.)
The mammoth of a man ignores Ezra's words and charges forwards, barreling through the terrain as he raises his axe to strike at her! (Leader attack: 16, Ezra defense: 9) Raising her gauntlet to block the strike, his fist pulls back and she realizes too late-- It's a feint! Whipping his fist forwards, he delivers a brutal blow to her stomach, (Roll: 13) though thankfully she didn't double over. (Ezra attack roll: 9) Gritting her teeth, she sets her fist and aims to deliver a jaw-crushing uppercut to the man, but unfortunately, he just manages to angle his head backwards. (Roll: 5) The man raises his foot and (Ezra defense roll: 4) does it so suddenly that Ezra wouldn't have time to react, and he delivers a mighty kick to her chest, sending her sprawling backwards and gasping faintly, clutching at her chest as her breath was stolen from her. He growls at Ezra, lowering himself into a combat-ready stance with his axe.
To the left, on Vyn's side, she readies her katana and watches the man in front of her. Needless to say, he behaves in a similar manner to her, holding his sword with a practiced stance. Rather quickly, you two step forwards gently and rapidly circle one another, looking to see who'd be the least dexterous out of the two of you. (Bandit dexterity: 3) Fortunately, his foot catches along an upturned bit of earth, and she takes her chance. Stabbing forwards with her katana with the speed of a snake, (Vyn attack roll: 5) she only manages to graze his side, splitting open his leather armor along his hip. The man recovers and cries out in alarm, before setting his katana towards the ground with his blade pointed up. (Bandit attack roll: 8, Vyn defense: 18) With a practiced ease, Vyn raises her katana, the man's sword flying upwards in a deadly arc just in front of her, deftly dodged. (Vyn attack roll: 19) Putting the man out of his misery so to speak, Vyn's katana would be above her head, and the bandit realizes his mistake too late. Shlick! With a flash of steel, his throat is split open and the crimson liquid freely spurts from his wound as he clutches it, falling to his knees. Some of it splashes along Vyn's chest and a bit of her stomach, though other than that, she's completely unscathed.
And finally to the right, the bandit has his sword in two hands, well-placed in front of Yvria. The little ball of fuzz known as Rolan (Roll: 19) hops off of Yvria's shoulder, scampering off into the forest. (Bandit initiation: 12. Yvria initiation: 8) The bandit immediately lets out a battle cry and charges forwards, raising his sword above his head to sail downwards towards Yvria. (Bandit attack: 4, Yvira defense: 10) She tucks her body into a tight roll, taking expert care to keep her daggers away from her body as she does so, and stands up at the man's side, who'd still be recovering from his failed strike. (Yvria attack: 14, Bandit defense: 11) He barely manages to turn his body as her steel rips through his shoulder along his arm's socket, jetting a crimson tide from the gash in his leather. Rolling backwards, Yvria takes care in assessing the man. His arm hangs uselessly by its side, and it appears he's still willing to fight! That is, until Rolan comes speeding up, almost too quickly for the eye to catch, and roars as he sails through the air, jumping impressively high and hitting so hard into the man's neck, he bites and there's an audible SNAP! The man drops to the floor, dead as Rolan coos up at Yvria, the little bugger almost completely soaked in blood.
Yvria and Vyn's gaze are now locked onto the hefty man who'd still be in combat with Ezra.
Ezra's status:
Spoiler (click to show/hide):
Status:
Health: 29/33 (31 + 2)
Mind: Hardly slept. (-2 Intelligence, Perception)
Nutriments: A tad parched.
Affects: Venombrawlers (+2 to health)
Physical Arsenal: Je'bahdi Crystal, loaded with: 4 silver.
Mental Arsenal: None.
Equipment: Flimsy heavy gauntlets. Light cloth armor in good condition. A well-made, well-maintained dagger. A backpack, containing: Ulmnioson fruit (A bit eaten)
Core:
Strength – 11
Dexterity - 11
Constitution - 9
Intelligence - 2 (-2)
Charisma - 2
Perception - 5 (-2)
Luck - 2
Corruption - 5
Vyn's status:
Spoiler (click to show/hide):
Status:
Health: 24/24
Mind: Hardly slept. (-2 Intelligence, Perception)
Nutriments: A bit famished.
Affects: Elf race (Passive mana regeneration along with a slightly larger mana pool) Chest is slightly covered in blood spatter.
Physical Arsenal: Je'bahdi Crystal, loaded with: 20 copper, 5 silver.
Mental Arsenal: Nature's Nourishment, Zephyr's Whisper, Charm Animal. Heightened Sense. Nature's Binding.
Equipment: Light armor in perfect condition. A satchel in good shape, filled with: Blueberries. A katana in good shape, with a few nicks and blemishes.
Core:
Strength - 8
Dexterity - 9
Constitution - 6
Intelligence - 7 (-2)
Charisma - 3
Perception - 5 (-2)
Luck - 3
Corruption - 3
Yvria's status:
Spoiler (click to show/hide):
Status:
Health: 20/24
Mind: Faint pain.
Nutriments: A tad peckish.
Affects: None.
Physical Arsenal: Je'bahdi Crystal, loaded with: 20 copper, 5 silver.
Mental Arsenal: None.
Equipment: Light leather armor in poor condition, one of the straps along the left breast being incredibly worn and nearly falling off. The pouches along the armor not doing much better, one of them completely ripped out of the bottom. Simple animal-hide clothing and undergarments. A small-sized rucksack in good condition, able to hold a healthy amount of items. Two daggers in alright condition, though they could definitely use some maintenance. A waterskin filled with good water. A pocket-full of blueberries.
Core:
Strength - 3
Dexterity - 9
Constitution - 3
Intelligence - 6
Charisma - 9
Perception - 7
Luck - 4
Corruption – 0