Sakyubasu no Tatakai II (Finished)

Re: Sakyubasu no Tatakai II

Postby kingofbrocoli » Tue Aug 25, 2015 10:25 pm

Spoiler (click to show/hide):

jacka92000ja Wrote:Bridgy Nooo :(. That gave me the feels, it certainly was unexpected! Great work, even though you killed off my favorite character.


Spoiler (click to show/hide):

spoilers MF use´em
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Re: Sakyubasu no Tatakai II

Postby GoRepeat » Wed Aug 26, 2015 12:19 am

Spoiler (click to show/hide):

You think it was sad when Bridgette died?

preview.png
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Re: Sakyubasu no Tatakai II

Postby Pedrossis » Wed Aug 26, 2015 12:47 am

Spoiler (click to show/hide):

They are all gonna die. Because at the end, the Impress need no substitute, no advices, no opposition!
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Re: Sakyubasu no Tatakai II

Postby Flashstalker » Wed Aug 26, 2015 3:38 am

I like the Lab's Background, it's a nice touch!
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Re: Sakyubasu no Tatakai II

Postby Katarina » Wed Aug 26, 2015 4:03 am

...
oh..
oh yikes... Gore. Why are you doing this?
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Re: Sakyubasu no Tatakai II

Postby Colbacky » Wed Aug 26, 2015 4:08 am

It's confirmed, GoRepeat is officially George R. R Martin in disguise.
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Re: Sakyubasu no Tatakai II

Postby Nours » Wed Aug 26, 2015 9:42 pm

GoRepeat Wrote:
Spoiler (click to show/hide):

You think it was sad when Bridgette died?

Spoiler (click to show/hide):

3 good news in the pic:
- a big "talk" button... What could it be for?
- a long boss fight to rattle our brains with
- an upcoming H-scene with Pecunia <drool>

3 reasons why Bridgy ain't kaput:
- Angels don't die. You must capture, corrupt, turn them evil and stuff before. Only then can they die.
- Mechas don't die. They get reconstructed, get badass upgrades, or their AI is uploaded to a funny place.
- Main characters don't die before their whole background is exposed in a B&W flashback with violins BGM.

3 reasons why Tiki can't croak:
- She's a trustworthy, reliable ally
- Everyone loves her and couldn't live without her
- She's not annoying at all. Nor self-centered, or meek or vain or gutless long-winded little pink...
... Sorry, Tiki. I tried, I really did.

Certainly, it would be interesting to raise the death rate... I would be partial to a Sakyubaka mega Kiru! (サキュバかめが斬る!); if GP's writing, we'll either love it, or love hating it.

But hey, my money is on Eva seeing some more Bridgy (model 2.0?), and cutie bogie keeping her job as a strap-on... They both have too many untold secrets, too much to add to the story/lore.
I won't enjoy the story any less if I'm wrong anyway :D


Colbacky Wrote:It's confirmed, GoRepeat is officially George R. R Martin in disguise.

Or perhaps Takahiro. I'd support a Sakyu anime anytime :lol:
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Re: Sakyubasu no Tatakai II

Postby MajorMajorMajorMajor » Thu Aug 27, 2015 1:29 am

Does anyone have any advice for getting past blightwall north?
Even without the stupid toxic corrosion ability it's pretty difficult, but the enemy ability just makes it much harder.
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Re: Sakyubasu no Tatakai II

Postby Flashstalker » Thu Aug 27, 2015 2:23 am

I just forced a buffed scout through as much as I could, and mage spammed to have range damage to the captains
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Re: Sakyubasu no Tatakai II

Postby MajorMajorMajorMajor » Thu Aug 27, 2015 5:08 am

Flashstalker Wrote:I just forced a buffed scout through as much as I could, and mage spammed to have range damage to the captains

What did you do about the stupid zero damage ability?
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Re: Sakyubasu no Tatakai II

Postby Flashstalker » Thu Aug 27, 2015 5:33 am

I killed them before they got their special off, cuz that was game over if they did.
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Re: Sakyubasu no Tatakai II

Postby MajorMajorMajorMajor » Thu Aug 27, 2015 8:53 am

Flashstalker Wrote:I killed them before they got their special off, cuz that was game over if they did.

Holy...... how......

Does everyone but me farm for runes and troops....??
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Re: Sakyubasu no Tatakai II

Postby jacka92000ja » Thu Aug 27, 2015 10:24 am

GoRepeat Wrote:
Spoiler (click to show/hide):

You think it was sad when Bridgette died?

preview.png


Spoiler (click to show/hide):

WHYYY, why do you do this? Is there atleast a way to save HER?
Last edited by jacka92000ja on Thu Aug 27, 2015 10:51 am, edited 2 times in total.
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Re: Sakyubasu no Tatakai II

Postby jacka92000ja » Thu Aug 27, 2015 10:28 am

Nours Wrote:
GoRepeat Wrote:
Spoiler (click to show/hide):

You think it was sad when Bridgette died?

Spoiler (click to show/hide):

3 good news in the pic:
- a big "talk" button... What could it be for?
- a long boss fight to rattle our brains with
- an upcoming H-scene with Pecunia <drool>

3 reasons why Bridgy ain't kaput:
- Angels don't die. You must capture, corrupt, turn them evil and stuff before. Only then can they die.
- Mechas don't die. They get reconstructed, get badass upgrades, or their AI is uploaded to a funny place.
- Main characters don't die before their whole background is exposed in a B&W flashback with violins BGM.

3 reasons why Tiki can't croak:
- She's a trustworthy, reliable ally
- Everyone loves her and couldn't live without her
- She's not annoying at all. Nor self-centered, or meek or vain or gutless long-winded little pink...
... Sorry, Tiki. I tried, I really did.

Certainly, it would be interesting to raise the death rate... I would be partial to a Sakyubaka mega Kiru! (サキュバかめが斬る!); if GP's writing, we'll either love it, or love hating it.

But hey, my money is on Eva seeing some more Bridgy (model 2.0?), and cutie bogie keeping her job as a strap-on... They both have too many untold secrets, too much to add to the story/lore.
I won't enjoy the story any less if I'm wrong anyway :D


Colbacky Wrote:It's confirmed, GoRepeat is officially George R. R Martin in disguise.

Or perhaps Takahiro. I'd support a Sakyu anime anytime :lol:


Spoiler (click to show/hide):

Yea, you bring up good points, totally missed that talk button, Anyway i hope your right
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Re: Sakyubasu no Tatakai II

Postby Jurassic » Thu Aug 27, 2015 11:15 am

I've finally beaten Vinara... and i must say, i liked her Fight much more than Vanorels. You have more Freedom to move around, try different Strategies, while with Van one wrong Step was all it takes to get rekt.

The H-Scene looked a bit odd, though... Evas right Leg is missing :shock:
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Re: Sakyubasu no Tatakai II

Postby Xantia » Thu Aug 27, 2015 12:02 pm

Ok so at this point I'm rather frustrated.
First of all since I haven't posted here before: AMAZING GAME GOREPEAT!
That said, I Can Not get the high mystic Lucky event to trigger. I don't know if I'm being dumb or what but I've tried dozens of times doing different things on different levels, rereading the tavern hint and combat dialogue every other time.
I recently lost my save else I'd still be trying but I'd hate to get all the way there again and go through the same nonsense.
Would someone mind clueing me in on how to trigger the event properly?
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Re: Sakyubasu no Tatakai II

Postby GoRepeat » Thu Aug 27, 2015 12:02 pm

Jurassic Wrote:The H-Scene looked a bit odd, though... Evas right Leg is missing :shock:


She is just uhhhhhh leaning over really far..... yeah thats it!
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Re: Sakyubasu no Tatakai II

Postby Nours » Thu Aug 27, 2015 2:37 pm

MajorMajorMajorMajor Wrote:Does everyone but me farm for runes and troops....??

No need. You have all it takes after The Comb. 20 scout chanters do help, but it's only 2 extra damage.
I second the "kamikaze" strategy: Angel SlayerHeart Strikers + protect/regen on 1st turn, scout/Ioshia + warcry/boost on 2nd turn, boost/warcry on 3rd turn -> pudding cooked
A single Rebounder can screw you up big time, though. In that case, having more than 3 units out might be a bad idea; Esurians kick ass at crowd control.

Photovoltaic Wrote:I'm really loving the feel of this game in general. I mean, it's got sex scenes and adult stuff, but it still takes itself seriously as a turn-based strategy game, and doesn't cut corners on game mechanics with the excuse of being a sex game, either. It's a very engaging, entertaining balance. As a suggestion, it would be neat to see a high score of how many stars were earned on each stage, if it wouldn't be too much of a hassle. The completionist in me would love to see a map full of gold stars on all the stages where recruiting is possible.

For the real challenge, when there'll be some record/reward for getting 4 stars on every single stage, we - will - definitely - suffer :shock: (...in a good way, of course)
Last edited by Nours on Fri Aug 28, 2015 10:48 pm, edited 1 time in total.
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Re: Sakyubasu no Tatakai II

Postby Jurassic » Thu Aug 27, 2015 11:36 pm

GoRepeat Wrote:
Jurassic Wrote:The H-Scene looked a bit odd, though... Evas right Leg is missing :shock:


She is just uhhhhhh leaning over really far..... yeah thats it!


Aah, i'm glad to hear that. I even see a gorgeous opportunity there...

Since she's such a flexible goddess, i would love to see her fucked in piledriver-mode someday... just a suggestion. :oops:
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Re: Sakyubasu no Tatakai II

Postby zaproid » Fri Aug 28, 2015 3:21 am

I need help with the first boss.

I have tried every class, but with the exception of the tank I die every time when she uses her ultimate "Smh smh Crush Smh smh".

And with the tank, no matter what I try I die. The very closest I got was getting her down to 20hp.

Also "Suppression field" does abso-fucking-lutely fuck all nothing. I tried everything with it. Doesn't reduce damage. Doesn't stop her from using the beams. Doesn't stop her from summoning the illusions. Doesn't stop the illusions from attacking. Doesn't stop her ultimate. Doesn't buff my damage. Doesn't give me more moves, spells or mana to use.
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