Claudia:
Spoiler (click to show/hide):
The merchant grins as he looks you over for a few moments, before shaking his head with an exasperated sigh. "No can do, my love. Times are tough as you can probably imagine, and us travelling merchant-folk need all the money we can get! I'll tell you what, though." He says, a twinkle in his eye as he moves around and enters his cart for a brief moment, occasional curses and sputters ringing out as the sound of an avalanche of items suddenly out from inside the cart, before the wizard comes out and grins, completely collected. He carries a pouch with him, before he hands it to you, and takes your money. "I'll throw in this Bones' Bane powder for you. Combine it with the current powder in your staff, and you should have at least a better casting weapon. Now, as for your cloak."
He then nods towards you and you give him your cloak, which he then takes, turns around, and lays it on an empty area on the table. Closing his eyes as he plants his palms together, he lowly begins muttering the rites to a spell, and his left hand is suddenly imbued with a purple flame. He points with his finger like he would be making a scalpel out of it, and while chanting still, he slowly roves his finger over all the numerous tears, cuts, and blemishes on your coat. Seconds later, he's finished and the purple flame is extinguished. He picks up the coat and hands it to you, smiling again.
"60 copper well spent, wouldn't you say? But unfortunately, that'll be all for me. It's time to go!" He happily announces, snapping his fingers as he seemingly is lifted up in the air, before he plops on the purple wagon. Another extremely heavy gust of air shoots out in every direction, blinding you temporarily, before it fades all too quickly. When you open your eyes, both the travelling wizard and his cart is gone. What a strange world, this is.
You idly look around and find that yes, indeed, the trees are still off in the distance, with no other real landmark to speak of. You could go in any direction you want.
Status:
Health 25/25 (24+1)
Mind: Clear.
Nutriments: Hungry.
Affects: Blessed (+1 to all stats)
Physical Arsenal: Je'bahdi Crystal, loaded with: 10 copper.
Mental Arsenal: Immolation, weakened Psychic abilities, minor healing, electricity, Mind Manipulation, Magical Barrier, Magical Conjuring.
Equipment: A weak, pixie dust-infused wizard staff. A black cloak with mana-channeling properties. A bag of Bones' Bane.
Core:
Strength - 1 (+1)
Dexterity - 7 (+1)
Constitution - 4 (+1)
Intelligence - 7 (+1)
Charisma - 3 (+1)
Perception - 6 (+1)
Luck - 1 (+1)
Corruption - 0
Kiera:
Spoiler (click to show/hide):
You quickly rope up the creature, its numerous limbs getting in the way slightly, but once you manage to pin it along your belt so your cloak could conceal it, that problem quickly falls 'neath the surface. You look around for a few moments, before nodding to yourself as you get along with your destination- The woods. You set off towards them, your mind wandering to various things as you go. You wonder just how you're going to lead the army, and how much of a challenge the Dark One will be. If the Heroine couldn't even touch him, how could?...
(Roll: 12) Your thoughts are cut short as you look in the grass, and are surprised that you find an egg laying in a perfectly small, rounded-out nest. The egg is white, with faint purple splotches covering it. It looks far too small to be the child of anything too dangerous, so picking it up shouldn't be very harmless, and your eye is definitely caught by it.
Whether or not you choose to pick up the egg, you venture onwards towards the forest, and are making good time. It's still a few hours away though, likely two at the most, and the sun is starting to drop from mid-day. It's quite peaceful just walking through the meadows. You can see far in any direction, and (Encounter roll: 12) strangely, you see a figure striding from the beginnings of the forest. It's coming at you alarmingly fast, so fast that within ten minutes, you can clearly make out the details of a young boy riding on horseback with a deep gouge in his right arm. He holds his arm, which would be sleeveless, while grimacing, a trail of blood flowing down it. He hardly gives you more than a second thought, except to drop a bag at your feet, never ceasing his gallop. He continues at his breakneck pace, well out of sight. You frown as you look at the bag, and curiosity overcomes you. You open it, and see a collection of coins. Th-...It's at least 90 copper in total!
The choice is yours what you want to do with it, and as you look back in the distance, the figure of the boy on horseback is gone, leaving you alone with your thoughts, and a bag of coins all on your lonesome.
Status:
Health: 28/28 (25+2+1)
Mind: Clear.
Nutriments: A bit parched.
Affects: Blessed (+1 to all stats) Venombrawler (+2 to health)
Physical Arsenal: Je'bahdi Crystal, loaded with: 20 copper, 5 silver.
Mental Arsenal: None.
Equipment: Leather armor in very poor condition. A black fur cloak. A well-maintained crossbow. A somewhat dull knife. Snares, ropes, and crossbow bolts in excellent condition. A small green lizard-like corpse.
Core:
Strength - 3 (+1)
Dexterity - 8 (+1)
Constitution - 5 (+1)
Intelligence - 5 (+1)
Charisma - 1 (+1)
Perception - 7 (+1)
Luck - 1 (+1)
Corruption - 5
Vyn:
Spoiler (click to show/hide):
You grit your teeth as the club comes down on your ear, the club by now starting to choke you of your air. You can't seem to muster the will nor strength to resist as your pants are ripped off of your lower half, sending them flying over the goblin's shoulders, exposing your soft, toned legs. The one strangling you eases up slightly, just enough to that your head is kept pinned to the ground as another goblin quickly comes up and grabs the bottom of your jaw, forcing your head to look backwards. As you're forced to do this, something blunt, hard, and a tad slimy presses against your lips, and it's only then that you realize that the goblin' cock is trying to seek purchase on your mouth! Not having any of it, you attempt to lift your legs to grab the goblin on top of you with your incredible flexibility, (Roll: 7 [-5 Panicking!] = 2) but unfortunately, as soon as you try it, the goblin at your ankles quickly reaches up and grabs your feet, grunting as he sets them on either of his shoulders.
You grit your teeth as hard as you can in an attempt to muster the strength to keep the goblin's dick out of your mouth, (Roll: 7) and you provide a valiant effort. That is, until the goblin would be smart enough to pinch your nose shut, cutting off your air supply. While he does, a pair of grubby hands paw at the sides of your panties, and slowly, inch by inch, they're forced up your thighs, then are flung off to the side, exposing your tight, pink pussy. The goblin then positions himself in-between your legs, and soon the faint rustling of clothes coming off skin is apparent over the goblin on your chest. Seconds later, a thick, warm cock rubs itself between the lips of your sex, brushing harshly against your clitty as it does so.
You just can't hold your breath anymore, try as though you might. You'll just be knocked unconscious if you don't breathe, and if that were to happen, you'll just be used and won't be able to fight back at all. You regretfully and painfully open your mouth to suck in a greedy mouthful of air, before it's quickly filled with the musky taste of goblin-cock. The goblin then proceeds to grip your throat and grunt, getting himself off with your mouth as he fucks your face.
Soon after, the remaining goblins, heedless of their fallen comrades, pull down their pants as well, sporting thick, if short, hardons. They stroke their cocks on either side of you, roughly gripping your hands to attempt to get you to jerk them off simultaneously as you're roughly handled. "Oi, che' ou' this 'ere dirty bitch!" One of them cries, stroking his stiffie next to your hand.
"Ayy, she's a fukk'n roight one! Feels lo'ik a virgin, iss'un!" the one in between your legs claims, the one with the pot-helmet who would be their leader! "Fukk'n bitch killed 'me bruvva. Let's pound'er int'a th' ground, ayy?" One of them declares, which is met by multiple "Ayes!"
The one fucking your face lets out several grunts with every thrust, his balls slapping against your forehead. "Unf! Unf! Uuuunf! Oo, her mouth's roight, I tell ya...Y'loik it, whore?!" He taunts, slapping your face with the back of his hand.
Resistance will prove tough and may end up in your injury, but you could potentially bite down on the cock forcing its way in your mouth, and attempt to resist again. It may not end well, though.
Status:
Health: 22/25 (24+1)
Mind: Panicking.
Nutriments: A bit parched.
Physical Arsenal: Je'bahdi Crystal, loaded with: 20 copper, 5 silver.
Mental Arsenal: Nature's Nourishment, Zephyr's Whisper, Charm Animal.
Affects: Blessed (+1 to all stats) Elf race (Passive mana regeneration along with a slightly larger mana pool.)
Equipment: Light armor in perfect condition. A satchel in good shape, filled with: Blueberries.
Core:
Strength – 5 (+1)
Dexterity - 5 (+1)
Constitution – 4 (+1)
Intelligence – 5 (+1)
Charisma – 3 (+1)
Luck – 3 (+1)
Corruption - 0
Rukarra:
Spoiler (click to show/hide):
As you're hit by the spell in full force, you're helpless to unclasp your bra and let it flop to the ground, freeing your breasts much to the Imp's delight. He lands on the ground so that he wouldn't be flying as you lean down quite far and wrap your breasts around his roughly-six inch, red, pulsing dick. You slowly press your breasts against his cock with both hands, gradually giving him a titfuck which he's more than happy to stand and take, his hot, demon precum guzzling between your cleavage to provide lewd shlicks as you continue the lewd action, your face on fire.
It's not long until one of your hands slowly lowers itself down to your pants, roughly pressing two fingers against your crotch and rubbing up and down nice and hard to stimulate yourself, but your eager scent is beginning to fill the air, something the Imp is more than happy to drink in. "Ahh...I...Didn't even think I was this powerful, to subdue someone with just...Unnf~...That spell...You must have been eager!" He grins, lightly pumping his hips up against your tits. You suddenly remember at this point that you absolutely detest magic, and keep this in mind as your mouth inexplicably draws nearer and nearer to the demon's cock, which would be standing perfectly at attention with a dollop of pre on his urethra. (Will roll: 15) You grit your teeth and manage to wrestle a bit of the overwhelming feelings in your mind, combating them for the moment as you resist with all your might; Bringing your teeth down on the tip of the Imp's cock, but not hard enough to injure or draw blood. The Imp simply winces and closes his eyes, thinking you're just being kinky and not about to bite his dick off.
That is...If you really want to. Your nether regions are slick and so hot, it'd feel so good to just give in and resist...It's difficult to bring your jaws down on the bastard's cock, it's even starting to taste good...But he's a demon, if he mates with you...Oh, decisions...In either case, you're in a position where you can bite the fucker's dick off.
Status:
Health: 29/30 (27+2+1)
Mind: Lust-crazed. (-1 Intelligence)
Nutriments: Hungry. A bit parched.
Affects: Blessed (+1 to all stats)
Physical Arsenal: Je'bahdi Crystal, loaded with: 20 copper, 5 silver.
Mental Arsenal: None.
Equipment: Two battles axes, in masterful condition. Rusty, weak iron pauldrons. Leather bra and pants maintained perfectly.
Core:
Strength – 8 (+1)
Dexterity - 5 (+1)
Constitution - 6 (+1)
Intelligence - 2
Charisma - 1 (+1)
Perception - 5 (+1)
Luck - 4 (+1)
Corruption - 0
Gaen:
Spoiler (click to show/hide):
You suppress a growl of unadulterated, seething anger, before you quickly calm yourself and think clearly about the situation at hand. Food and water, those are the top priorities. You look at the grub and frown, it squirms in your hand and lets out a quiet shriek in fear. You take your new sword and jab the side of the grub's body, sending a gentle torrent of strong-smelling liquids flooding out of the grub's fat. It seems the effect is potent, so you spread the grub along your arm, where the urine is most powerful. For the most part it completely drowns it out; You're at least a bit less difficult to track now. Your bleeding wounds are still a problem however, and you clutch your arm and suppress a growl. Whoever these hunters are, they'll surely pay for what they did to you.
You head on to the forest, your newly-acquired short-sword in hand, thanks to your inability or disinterest in crafting a sheath at the moment. About thirty minutes pass before you're close, and you can see the deep interior of the trees as you come up to it, walking yourself past the beginnings of the forest. Lush vegetation utterly blooms around you, and you're almost even impressed by how full of life this forest is. Of course, you don't focus on this for long, you need to get to a water source. (Roll: 3) Unfortunately, as you continue on, you don't hear or spot anything that could be used for water at all.
You look down and notice your somewhat shallow wounds have clotted; You're not bleeding anymore. You frown as you continue to look around, (Roll: 14) before the faintest of sounds begin entering your ear. You stop and listen for a moment, before you confirm your suspicions. A river! Not wanting to give your position away however, you calmly walk and adjust your grip on your sword as you traverse to the sounds of running water, not wanting to run. It's a time before you actually find it, but find it you do. It's roughly five feet deep, and several feet, likely ten or so, across. The stream runs plentifully- The water is crystal-clear, and you get a strong sense that you could drink it without boiling it and you'd be fine.
However, as you look up the river, a small, gentle trail of red is flowing through the water. Blood. Luckily it's too far away to contaminate the water flowing right in front of you, but it's still very much there, and passes by in a long stream. Seconds later, you look up the river again and see the corpse of a goblin with no shirt, missing a head. It floats past you in silence, before disappearing from sight. How strange.
Status:
Health: 26/31 (29+2)
Mind: Clear.
Nutriments: Thirsty. Slightly famished.
Affects: Blessed (+1 to all stats) Venombrawler (+2 to health) In the sun.
Physical Arsenal: Je'bahdi Crystal, loaded with: 20 copper, 5 silver.
Mental Arsenal: Killer Instincts, Iron Will, Bloodlust, Outcast, Weakened by the Sun, Dark Urges. (All passives.)
Equipment: A perfectly-made and maintained axe. A dull shortsword with a sheath. A hunting knife in average condition. Patchy, slightly weakened leather armor, missing an arm completely. The existing arm on the armor is home to several gashes and teeth marks. Three bolas, one being infused with magic, the other two of masterful make. A well-crafted, slightly curved shortsword.
Core:
Strength - 8
Dexterity - 5
Constitution - 7
Intelligence – 4 (+1)
Charisma - 1 (+1)
Perception - 5 (+1)
Luck - 1 (+1)
Corruption - 3
Yvria:
Spoiler (click to show/hide):
You pocket your coin and slowly start making your descent down a clear path for you to follow. It's about seven feet wide, and is home to stone steps which you easily take advantage of. The descent down is quiet, peaceful, and ultimately relaxing, yet you stay on your guard just in case. (Roll: 20!) A step gives way 'neath your feet, and if you were unprepared, you easily would have slipped and hit your head. Before the step can crumble and fall down the stone pathway and make more noise, likely alerting anything nearby to your location, you press your foot against it and stop it, quickly picking up the piece and placing it somewhere where no one else would slip. Phew, that was close.
You continue down, until you come to a somewhat clearing in the mountain. (Encounter roll: 8) It's just then that a cloth-pants-covered orc slowly strides out of a cave that you failed to notice to your left, wiping his head with a large piece of cloth that could hardly be called a towel. He yawns and steps forwards, seeming to stretch and quietly groan, before he spots you nonchalantly. He then does a double-take and stares at you for the briefest of moments, before pointing and yelling alarmingly loudly, beating his chest as he thunders forwards! You have a fight on your hands!
Status:
Health: 25/25 (24+1)
Mind: Clear.
Nutriments: Perfectly healthy.
Affects: Blessed (+1 to all stats)
Physical Arsenal: Je'bahdi Crystal, loaded with: 20 copper, 5 silver.
Mental Arsenal: None.
Equipment: Light leather armor in poor condition, one of the straps along the left breast being incredibly worn and nearly falling off. The pouches along the armor not doing much better, one of them completely ripped out of the bottom. Simple animal-hide clothing and undergarments. A small-sized rucksack in good condition, able to hold a healthy amount of items. Two daggers in alright condition, though they could definitely use some maintenance.
Core:
Strength - 3 (+1)
Dexterity - 5 (+1)
Constitution - 3 (+1)
Intelligence - 4 (+1)
Charisma - 6 (+1)
Perception - 6 (+1)
Luck - 1 (+1)
Corruption - 0
Umbrage:
Spoiler (click to show/hide):
You glare at the bandit as he figures out your spell, and continue to keep your shield up, focusing on quietly chanting the words as you charge at him, feinting with your cane, before flicking open the locking mechanism to loop around and hit him with your sword. (Initiation roll- Bandit: 13 Umbrage: 10. Bandit attack roll: 19) As your charge at him, your voice rises in intensity with your spell, your face turning into a fierce grimace as you lash out, but unfortunately your feint is seen through, and the bandit almost throws himself to the side. Once he regains his balance however, he snarls as he slashes at you with his dagger in an upwards motion near your hip, then his attack smoothly transforms into a roll as your shield is broken, sending magical shrapnel flying out and hitting the trees and bushes. Your shield regenerates and pieces itself back together, and the bandit watches your every move. Infuriated, you charge at him again, too ferocious for him to attack you first! (Attack roll: 18) You twirl and extend your sword to slice at his hip, but end up turning around almost instantly as soon as the bandit would prepare to evade your attack, and whip around with your cane to wail him on the side of the head. You utterly brain him as he lets loose a cry of anguish and falls to the ground, twitching and writhing on the floor, blood seething out of his head and a few broken teeth laying on the ground next to him. You stop chanting the rites to the spell, and your shield disintegrates.
He gurgles as he lays his arms next to him, barely able to choke out, "I-...S-..So-..." Is all he can manage, however. Blood is pooling around his head, and you watch him writhe. You take another look at the village in the far distance, then focus back on the man. You then go about deciding what you'll do, now.
Status:
Health: 25/25 (24+1)
Mind: Slightly fatigued.
Nutriments: A bit famished. A bit thirsty. Slightly fatigued.
Affects: Blessed (+1 to all stats)
Physical Arsenal: Je'bahdi Crystal, loaded with: 20 copper, 5 silver.
Mental Arsenal: Pulse wave, Regeneration, Shatter Barrier.
Equipment: Leather armor in poor condition, save for the chestpiece. Leather vambraces in good condition. Modified custom-made canesword in perfect condition and quality.
Core:
Strength – 5 (+1)
Dexterity - 9 (+1)
Constitution - 4 (+1)
Intelligence - 5 (+1)
Charisma - 1 (+1)
Perception - 3 (+1)
Luck - 2 (+1)
Corruption - 0
Ezra:
Spoiler (click to show/hide):
You view just how much money you'll be paying the man, and are told you'll be spending a total of 30 copper altogether. You sigh and give the man your money, before strapping your backpack on and putting the fruit inside. The man gains a twinkle in his eye as he grins, nodding to you. "Aye, my dear. The town would be east of here, through the forest, and down a well-travelled path, you'll know it when you see it, it's where I came from, as a matter of fact. From here you'll keep completely straight for two left turns, and at the third left turn, follow the road. You'll be lead to an overlook over the nearest village, and that is where you shall find your work. Best of luck to you!" He cheerfully shouts, sitting on his wagon as he whips his horse with the reigns and takes off at a slow pace, waving friendily at you as he departs.
Knowledge in mind, you start down the path, idly adjusting the strap along your backpack. You slowly enter the forest after a good few minutes, and look around idly. (Encounter roll: 17) Thankfully, nothing looks back at you, and you continue on your way, not especially bothered by anything other than the occasional mosquito. The directions of the man prove true, and the first left turn comes up to you after a good hour or so of hiking. You hope you can remember the directions, however...
Status:
Health: 30/30 (27+2+1)
Mind: Clear.
Nutriments: Slightly thirsty. Slightly famished.
Affects: Blessed (+1 to all stats) Venombrawlers (+2 to health)
Physical Arsenal: Je'bahdi Crystal, loaded with: 4 silver.
Mental Arsenal: None.
Equipment: Flimsy heavy gauntlets. Light cloth armor in good condition. A well-made, well-maintained dagger. A backpack, containing: Ulmnioson fruit.
Core:
Strength – 7 (+1)
Dexterity - 7 (+1)
Constitution - 6 (+1)
Intelligence - 2 (+1)
Charisma - 2 (+1)
Perception - 4 (+1)
Luck - 1 (+1)
Corruption - 5