Sakyubasu no Tatakai II (Finished)

Re: Sakyubasu no Tatakai II

Postby IamMe » Sun Aug 09, 2015 12:28 pm

weird when I did the original hint iosha wouldn't proc, but went in again today after y'all kept hinting the same thing I did and it worked this time though this time they had runes
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Re: Sakyubasu no Tatakai II

Postby Flashstalker » Sun Aug 09, 2015 2:16 pm

Crash23893 Wrote:
Flashstalker Wrote:Hint for Photovol: The keyword is Regeneration. What do you have that gives that?


Put all healers in my squad yet can't get Photovol to appear. It's either a bug or I'm missing something.


I don't mean the class ability....
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Re: Sakyubasu no Tatakai II

Postby DaraeusUnbound » Sun Aug 09, 2015 2:19 pm

I really like the overall ideas of this game... but it is easily as frustrating as it is fun. I have no idea what half my icons even do, I had no idea I even HAD an army tab until I happened to notice it on the worldmap. I've sent about 30 monsters to be chanters and as far as I can tell, absolutely nothing has changed (should those bars be moving or something on the chanting page?) I have no idea what any of the commander specials are supposed to do outside of my own which gives me porn scenes... (incredibly underwhelming compared to the invincibility / power surges of my enemies). I too am in the came of having no idea how to beat this boss (I fully understand she HAS a pattern, I know what it is, but I'm still dying before I can even halfway kill her no matter what class I take). I've tried the suppression power in every circumstance I can think to try and it seems to do absolutely nothing. (Based on the above comments I would have thought it reduced laser damage, but nope ).

Insanely frustrated, mostly out of how much I actually DO like the game, and hate that I can't for the life of me understand such huge parts of it.
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Re: Sakyubasu no Tatakai II

Postby GoRepeat » Sun Aug 09, 2015 2:48 pm

Photovoltaic Wrote:
GoRepeat Wrote:- Madam Photovol has joined the game!

Assuming this is a coincidence, but I'm gonna pretend it's not, because having a special unit named after me would be beyond amazing. :mrgreen:


Not a coincidence! 8-)
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Re: Sakyubasu no Tatakai II

Postby HidSpnk » Sun Aug 09, 2015 3:04 pm

Succhiubus Wrote:Uh and two last things, does game ends at the north pass? i click on it but nothing happens; and two, how do i unlock the other sex scenes? i can see on " summon many locked icons, but they are no units, and don't know how to unlock them. ( like the one of eva, or of beezy


i have the same problem
north pass doesnt trigger..
and still cant get the lucky :(
please help......
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Re: Sakyubasu no Tatakai II

Postby HidSpnk » Sun Aug 09, 2015 3:21 pm

bug report:
tank with 10 attack and 1 HP . it happened Twice.
http://picoup.ir/images/77040901496932861452.jpg
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Re: Sakyubasu no Tatakai II

Postby napala » Sun Aug 09, 2015 3:23 pm

DaraeusUnbound Wrote:Insanely frustrated, mostly out of how much I actually DO like the game, and hate that I can't for the life of me understand such huge parts of it.


I completely agree with you brother, reading the posts where everything has been explained is incredibly frustrating.


EDIT: Being sarcastic isn't helpful at all.

I've sent about 30 monsters to be chanters and as far as I can tell, absolutely nothing has changed (should those bars be moving or something on the chanting page?)

You must send units of a specific class to improve that class. Example: 20 Tanks will power up the Tank class units. Nude units won't do anything (I think)

I too am in the came of having no idea how to beat this boss (I fully understand she HAS a pattern, I know what it is, but I'm still dying before I can even halfway kill her no matter what class I take).

If you are talking about Vanorel, how exactly to beat her has been explained at least once before.

I've tried the suppression power in every circumstance I can think to try and it seems to do absolutely nothing.

Spoiler alert:
Spoiler (click to show/hide):

You have to use it just before you defeat her, or she will heal completely. If you don't use it, a small cutscene will appear, where Tiki explains the ability.


I had no idea I even HAD an army tab until I happened to notice it on the worldmap.


That's kinda your fault :P
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Re: Sakyubasu no Tatakai II

Postby Jurassic » Sun Aug 09, 2015 3:40 pm

Great Scott... waddafuq ? The Hints for Lucky were totally misleading. But whatever... now i got both him and Ioshia, but i had to go through a serious design flop. After i killed all her Units, she used her Death Strike to kill the last of mine. But the Battle didn't ended, so she and Eva were locked in a draw for all Eternity... until i fled, and started all over again.

Even though it almost make me eradicate something, i really like the Game so far... but before i put myself through all this a for second time, my Question:

Are the Sex Scenes for the Hero's implemented yet ? Or did i just missed something ?
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Re: Sakyubasu no Tatakai II

Postby GoRepeat » Sun Aug 09, 2015 4:04 pm

Jurassic Wrote:Are the Sex Scenes for the Hero's implemented yet ? Or did i just missed something ?


Not in yet, they are just placeholder icons. I am going to be doing a bunch of spriting and the next week or so, then will start putting stuff in. Haven't decided if I want unique animations for the hero units or just swap them into the regular animations.
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Re: Sakyubasu no Tatakai II

Postby Andr0idzer0 » Sun Aug 09, 2015 5:19 pm

ok. For Ioshia, i've tried naked, no runes, no runes and naked, only scoutes. There has to be something i'm missing because it just won't work. at first I thought "impure armaments" was just any gear, then maybe runes, and finally maybe just no equipment at all. the only scouts one i didn't really expect to work.Please help. i only need something small to point me in the right direction, and so far, nothing i've seen here is doing that. I don't know why, but sudenly it worked? maybe it has something to do with who your captain is..... idk. anyway. fun fight. she was no match for my thunderstorm
Last edited by Andr0idzer0 on Mon Aug 10, 2015 8:30 am, edited 1 time in total.
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Re: Sakyubasu no Tatakai II

Postby IamMe » Sun Aug 09, 2015 5:40 pm

Flashstalker Wrote:
Crash23893 Wrote:
Flashstalker Wrote:Hint for Photovol: The keyword is Regeneration. What do you have that gives that?


Put all healers in my squad yet can't get Photovol to appear. It's either a bug or I'm missing something.


I don't mean the class ability....

Thank you for that great hint, I got happy because it helped a lot. Then I realized I only had 3 of them lol
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Re: Sakyubasu no Tatakai II

Postby Flashstalker » Sun Aug 09, 2015 6:20 pm

Thoughts on the next hero.

Likely going to be on one of the three Mechiza battle nodes, though there has yet to be an announced one.

Until more information becomes available, all I can think of is that you can have at MOST or at LEAST 5 units in your squad.
------AT MOST seems the more likely as the TNK9999 has been said to have gone berserk and bolted when faced with MORE than 5. It would seem that the best chance at approaching it would lie in having 5 or less.
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Re: Sakyubasu no Tatakai II

Postby Jurassic » Sun Aug 09, 2015 7:34 pm

Flashstalker Wrote:
Crash23893 Wrote:
Flashstalker Wrote:Hint for Photovol: The keyword is Regeneration. What do you have that gives that?


Put all healers in my squad yet can't get Photovol to appear. It's either a bug or I'm missing something.


I don't mean the class ability....


It seems i'm just too stupid for that kind of riddles... i have now an female Squad entirely equipped with Light Runes, and still nothing...

GoRepeat Wrote:
Jurassic Wrote:Are the Sex Scenes for the Hero's implemented yet ? Or did i just missed something ?


Not in yet, they are just placeholder icons. I am going to be doing a bunch of spriting and the next week or so, then will start putting stuff in. Haven't decided if I want unique animations for the hero units or just swap them into the regular animations.


Thanks. I could already see myself working my Ass off, trying to get them with different Strategies. Always better to ask before doing something stupid. :oops:

But if i might dare to suggest: Please make them unique. Maybe the old Eva+2 Gorgers Animation from the early Versions of the Game ?
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Re: Sakyubasu no Tatakai II

Postby Nours » Sun Aug 09, 2015 7:45 pm

Yay for Photovol! I like it how the tavern hints are misleading, and how the first idea that comes to mind is not the right one. Makes you feel smarter when you succeed.
It's actually the only hero so far I've needed farming to recruit (if a mere 3 runs even count as farming).

Dark runes disappearing on "equip other rune in its place" also applies for higher tier runes, no matter the sex of holder. Dark being the 6th type seems to be the loophole.
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Re: Sakyubasu no Tatakai II

Postby Crash23893 » Sun Aug 09, 2015 9:21 pm

Nours Wrote:Yay for Photovol! I like it how the tavern hints are misleading, and how the first idea that comes to mind is not the right one. Makes you feel smarter when you succeed.
It's actually the only hero so far I've needed farming to recruit (if a mere 3 runs even count as farming).

Dark runes disappearing on "equip other rune in its place" also applies for higher tier runes, no matter the sex of holder. Dark being the 6th type seems to be the loophole.


On the other hand, not figuring it out makes you feel your brain cells lacking. Key word is regenerate, so something that regens...must be something so simple to overlook.
I get how people want other people to figure it out themselves but meh, who said life was fair anyway.
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Re: Sakyubasu no Tatakai II

Postby Photovoltaic » Sun Aug 09, 2015 9:23 pm

GoRepeat Wrote:
Photovoltaic Wrote:
GoRepeat Wrote:- Madam Photovol has joined the game!

Assuming this is a coincidence, but I'm gonna pretend it's not, because having a special unit named after me would be beyond amazing. :mrgreen:


Not a coincidence! 8-)

:oops: *faints* I'm truly honored. Time to tell all my friends I'm in a sex game!
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Re: Sakyubasu no Tatakai II

Postby ExtraHachse » Sun Aug 09, 2015 9:58 pm

I got Ioshia. I started a new game and got her after the Break. I recruited the most recent hero, too.
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Re: Sakyubasu no Tatakai II

Postby GoRepeat » Mon Aug 10, 2015 1:49 am

Nours Wrote:Dark runes disappearing on "equip other rune in its place" also applies for higher tier runes, no matter the sex of holder. Dark being the 6th type seems to be the loophole.



Yeah, this will be fixed in the next update. Was a bad check value that was excluding dark runes from re-entering the inventory.
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Re: Sakyubasu no Tatakai II

Postby kobold » Mon Aug 10, 2015 1:56 am

So Ioshi how did you prevent the 100% white screen error when trying to get Lucky?
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Re: Sakyubasu no Tatakai II

Postby Lucky777 » Mon Aug 10, 2015 3:31 am

GoRepeat Wrote:Not a coincidence! 8-)


Cameos make me happier than they should.
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